#aic-factory
1 messages · Page 266 of 1
when depot bus becomes a protection wall instead
brooo
because necessity drives innovation
7 cough*
if no limit then no necessity
theres also a limit on pipe splitters too tho
as for my map its so optimized with ziplines and such
i mean theres loose pylons or relay but
wtf
my dumbass gone on and finished all the spare xiranites
cuz I forgor to put limits on gear produce

sending these for comparison
not full, but the parts of yours that i think can use some improvement
hmm

damn, bro finished collecting everything
i mean ye i can cut off that zipline route
and i also have these but its for my aic
Regarding the sewage clog issue, I’ve observed that neither operating without belts nor using a water tank helps. But I did notice something about the xiranite liquid: when there is enough xiranite liquid to support Xiranite effluent production, the sewage actually decreases. But if the xiranite liquid in the first crucible kept at 0, the second crucible begins to accumulate sewage.
Right now I’m adding more Xiranite than necessary for first crucible in Set 2 to see if that reduces the sewage in the second crucible.
wait fR?
also stop using conduits for everything in your main pac lol
use the pipes when possible
I think I need more water 
more conduit = more fac
crucibles suck it's dying from the liquid xiranite and just cascade of failures from there
I didn't record the xiranite and xiranite liquid for set 1 in #1 and #2 data so I left them empty
Can I have 3 mines per pump?
HMM
alr fine
1 pump support 3 high purity or 6 low purity. So high purity =2x low purity =x

With 2 pumps, you should have 1.5x water leftover you can send to originium that’s close by which need exactly 1.5x
I need to remove some Ziplines
how do you manage to reach 350 bro
a lot of ziplines and hybro minings probably 
ziplines i guess
also eco farm
i reached 350 easily with less than 40 ziplines
eco farm is taking a lot of capacity ngl
I’m guessing all facilities at main pac
i already have enough sanity for the factory
Oh nvm
AIC machines don't count into capacity
whut
AIC has its own capacity
512 is so little fr
Yea fr
especially when you add a lot of spliter/converger
imagine being able to afford convergers
so I don't see why people pack all their things in main AIC and leave outpost empty 
the 512 limit is so stupid
had to abandon all my convergers
My outpost has some things and i still reached 512 lol
THIS INFORMATION JUST DOESN'T EXIST UNTIL YOU HIT LIMIT
My outpost has 2 xiranite lines and all dense originium
Yeah found out when I was drawing with convergers 🥀
does bridge count into total capacity btw i forgot
tried putting everything on my first base
i managed to dodge it until i tried putting Component makers
still managed to somehow squeeze it though
tho Xiranite comp at half speed, but whatever
I think it did
belt logistics all count, pipe doesn't seem to
then it's so funny when some people add unnecessary bridges for corner belts 
It does, and each belt segment too.
wait you mean like one block of belt counts as one capacity?
No, it can be as long as you want.
It’s to make it neat ok? Lmao
Does the AIC area in the hub/wuling city share protocol space with the overworld
oh so one belt counts as one
But the segment counts as 1 facility
does putting conduit inside aic counts on the facilities? @small creek @storm garnet
Yes
inside
It counts towards protocol limit in that case
aic
Oh inside
That's why you want pipes if possible
inside aic
Yes
Pipes have different limit
Everything thats inside aic will count towards aic facility limit
iirc pipe doesn't have limit but only visually
Whats outside will instead count towards protocol capacity
512 limit doesn't care if inside or outside
Just same zone
Sub bases have different zones innit
some CN guy tried to cover wuling with pipes and the visual ended with 10km, despite still functional
Each with their own limit
like, the pipe works, but you can't see it
u can use pipesss on the depot buss
Pipes have limit too
it's pretty hard to reach their segment limit ngl
It's harder to reach it, but works the same way with pipe segments and splitters
unless you place like hundreads of logistics
just need pipe splitter or bridge
reminds me of the guy who didn't know pipe existed so they connected the segment with logistics only
If you put a lot of tanks, each connection in between counts for pipe limit
from experience belts have a limit
still pumps 2 units/1 sec
i imagine pipes would as well
wait a min
i just realized something I can do in Valley
time to
hoard those xiranite component mats
A shame tbh
the green block or whatever
Depot buses?
doesnt need water
w8!
Too high tech
Put them in Hydro Mines 
Hoarding for nothing
Can you even place

Do tell
Pretty sure. Couldn’t transfer anything to vally4
Well you can transfer those comps
From v4
But like why would you not tf ferrium
Can manual transfer..
because transferring ferrium part
Crazy tuff

Actually I'll just transfer batteries when its available
People did with batteries lmao
Ew
transferring batteries is not worth it
dense originium is the best thing to transfer if you want batteries
Not from v4 to wuling but opposite
but you get so few batteries from it anyways
To sell as soon as 1.1 hits bc their depot is full
Oh
It’s minmaxing
Yall too quick to judge lmao
Shorry
im just gonna transfer Origocrust once i hoard these so that the next time i make Xiranite Component i just need to use up my Origocrust stash
T2 Wuling battery is already 3200 power 
this is gonna be awesome
What did they do to make xiranite again
need speculation what you can sell on new outpost lv1
We just sprayed water on their CPU
Tianshis in shambles
They had to invent it then give the Blueprint for the Factory to Endfield
Thats why its limited 
DOES this work?\
less than 1 min for the results of the offline test...
i mean the sewage liquid
nvm, 10:38 is up
is protocol limit only applied to outside AiC area?
yo etrexum can you inf loop sewage water
We use sewage to make things that secrete sewage so we lead sewage back to the sewage to make the things that secrete sewage
ye
you lose half of what you start with
does it work?
but the prods still the same right
For the hub and wuling city aka open base i think they share
With the entire zone
For subs hm
I’ve seen people doing it so yeah
@atomic fiber I SHOULD HAVE MADE BOTTLES, THE 5 STASHES FILLED UP
Get Sewage from Refining Unit when ur making Syringes or Tea
Think they have separate zones
does it deplete?

not really. you still need to somehow feed battery line with external sewage. probably a cuprium rod line?
Maybe i should
i should have calculated it if the parts would fill them...
For batt making
but most likely you will be using syringe A line to provide all the sewage you need
It shouldn’t bc you’re running half with sewage
Pretty sure you do need 1 line of sewage to supply
shit starts to become shitty once you do a non round number of assembly line
Im running out of Cuprium 
4 line cuprium
loopback sewage too unreliable when every crucible runs slower than the last
120/m
you cant even make a rounded number of syringe A
Oops I was wrong thought he had another sewage line
thats why math is fucked and i need to figure something out to supply sewage without clogging anything
Syringe A is still not beating jincao solution innit
Health wise
syringe C is better than jincao A
syringe A is like 2400 health. jincao A is like 1600?
No no
i forgor
Jincao solution
anyways, i did have xiranite input with 2 belts, so it was an invalid test in any case
The things you craft
Jank 6/min, 3/min, 1.5/min, or 0.75/min cuprium comp
Wtf bruh
Ngl
I just use special jincao and yazhen powders bc they were enough
Controled with 3 click total

I just sell them mostly
But those you can get from farming
just slightly better
Then u can trade all syringe A
well it depends
Tragic
i remember seeing some cursed ember builds
catcher solo trimmed rhodagn is more ridiculous
Can you solo with Antal 
for some time i had the idea of having all 6 sewage inputs go to the same loop and have 2 exits to water treatments somewhere while also having 4 exits to make effluent

but it would require a lot of convergers and splitters
not really. its the bare minimum expected from the strongest operator in the game
and offline bug will destroy that
also, 6 inputs means you have to be careful so you don't fill the pipe too much, since it can only handle 4 inputs at a time
ideally, you get 3 inputs, put 2 treatments, and get another 3 inputs or so, maybe get the last input after at least 1 output
How bout you loop a pipe with Fluid Tanks 
what was the general consensuss on offline bug mechanic?
hp build?
30k hp yes
convergers bad, control ports really bad, belts should be longer than 1 tile
every things is bad
in etchspace she can goes up to 30k+ bcs the buffs
looks like wuling cannot be left alone the moment where the new map comes if they found a way to stop the clogging
unike v4 where everything is automatic
Just add more tanks. 
I got 12 tanks and 6 are already full 
more tanks
Oh also the Conduit can hold 500 too
make it 20 tanks
if you pipe water through a crucible to supply water for another crucible, does theoretical register that as 2x water usage
This one takes forever to give items
optimized it got rid of those conduits and such and hooked up sewage and now im at 4.08k energy
Btw conduits take 0 pwr
@atomic fiber started the second test now, i put 10 stashes for bottles and used a blueprint to put all the tanks at the same time
also the 1 tile xiranite belt
🤔
conduits are just tanks that connect to another conduit wirelessly
w8 a min 
Is belt with bottles faster than pipes? 
ye but that aint the problem
the problem is the limiter
ask @storm garnet how i got trapped on it
personally, i connected the sewage output from xircon to water treatments so they don't clog offline
still clog though
but the clog is on the cuprium lines only
I do have 1 tank at the start. 5 sprinklers each pylon so 10 sprinkler 2 pylons
Connect Water Treatments with Tanks 
they are not connected btw, i have each cuprium go to a reactor independently
if i remade the factory, i would connect them probably
Hopefully this thing wont clogg all of them when I come back from work
i don't use a tank for the farm, sprinklers have enough capacity
its hard to imagine that i easily reach the limit of 350 protocol capacity with this placement lol
i feel that if i count it all it wont even reach 200 lmao
How bout the ones outside ur AIC
Zip counts as 3
basically, most buildings have more than 1 except the relays and pylons
Zip Towers
if you put a zipline, you are basically using 4 capacity
so zipline only counts more than 1?
How bout Fuel pumps?
pumps are 2 i think, cant tell for sure atm
"water" pumps counts as one iirc
the game is weirdly inconsistent, so i always forget
I need to remove some of the Easy Stash I have
yea, does too are not worth the capacity
i only use them on farms
if i want one anywhere else, i just build it right there on the moment then put it back on the bag
I got Ziplines for rare items locations 
For the people dumb like me
Make sure this doesn't say stockpile but Metastorage

you've been transfering Stockpile rather than Metastorage for how long?
Btw which river is the 80k river inside wuling
What is 512/512?
the limit of buildings in the wuling city zone
in and out of the aic
pipes are separate
Included AIC Core?
mfs put so many limitations
?
Probably because of Unity Engine limitation?
They will crash if more than 512?
Just like real life but not worse 
the only big but not unlimited place for fluids in wuling is the courtyard with 40k
Oh thanks!
Where’s courtyard 
the limit is both for the client and for the server tbh
and then we make it like this?
southeast
Wuling southeastern Tele-protocol
I'll dump red liquid when we get one
Rather than dumping Xiranite
We can use Inert Xiranite there
I want something like liquid blending

Red, Yellow, Green, and Blue
i ran out. do i need a third sky forge?
and a 4th
GUYS i figured it out i still had xerenite pylons lol on my mines
nowhere to put it😓
xiranite*
gz, you save 10 protocol
U have more than enough space
yey now i have hydro mined all my ores on wuling
but did you use 15 pumps or less for it
https://discord.com/channels/950244160684834837/1483787804810022973 chat is the presentation good? 
i see a lot of green, that's not acceptable
HORAY, so smooth when offline
what about xircon
if sc is 12/min, xircon is maxed
i mean the graph report,
how'd you smooth it out
kekw, honestly Am not sure yet, still put here when I do.
Cuz you have so much wasted space🥹
well, he has some in depot
but this will look for now.
tbh I think my factory ran better before I used more depot
The amount of wasted facilities is vaporizing me
AHAHAHAHAHA
OH MY BELT CROSSINGS
I don't mind for now,
Its a bad habit ngl
nice aesthetic
ahahaha will see, Am pushing to the limit the system anyway.
Theres a hard cap
isn't that 256
Depends on the area
i dont want to have to redo the whole thing😭
ah okay, I think wuling is big enough
because nothing is stocked in the stockade
ok ping me if it succeeded 
trying to test my base but turn out i need to drain every xiranite 
What to unlock first?
everything expect turrets
What is the priority?
everything, just go around the world to get the indexes first
and to put mining rigs
water rig much better energy wise
well, yea, i guess you could try to unlock those first
and conduits maybe so it helps with it
Also, is there an AIC for Qingbo? And how to get it?
No
qinbo doesn't have one
all i can say is xiranite first then resourcing then logistics
Where would it be placed tho if added aic in qingbo?
complete AIC 1 first, you can do combat upgrade as the last option
no sub pac in qingbo
no such things
4th tank of each had 365 sewage and 375 liquid xiranite. cuprium refiner had 46 cuprium, and the reactor had 42 xiranite
Prolly here
But offtopic
what do you do to properly screenshot the AIC?
does bulk action good enough to clear the screen?
cuprium had 46 stable, but xiranite was sometimes 42 and sometimes 43
but that's normal for reactors
hmm... there is actually more xiranite?
that is like 6 more xiranite.
i guess people saying reactor being slow is actually false? since reactor turn out here have same speed as refiner or maybe faster than refiner
these were the setups, the yanzhen powder unloader was turned off
I made a pretty modular, future-proof (maybe) layout:
- 3 SC battery lines (18/min)
- 2 Yazhen syringe A lines (12/min)
Requirements: - 6 sky forges (we have 4 now)
- 720 originium ore (480 now)
- 90 ferrium ore
- 240 cuprium ore (120 now)
It also requires 3 sandleaf and 1 yazhen plant lines that I couldn't fit unfortunately, so they're in the other base.
forge capacity
oops, i left the xircon line without any liquid xiranite and now it's full of sewage
thx btw 👍
Which one is that?
rightmost one
excuse me i'm terrible with directions =3=
O
yea that one
np, it was didactic
chat what do we think of all this space 
It's more likely to producing HC batteries in the future btw. Plus, Xircon may have a further procession for that.
how to increase originium ore yield to 420/min in wuling? i got max 360/min
hydro mining rig is crazy I just saved 80 power
increase regional development lvl
and max is 480 at lvl 8
ah i see, i'm currently level 7
hmm yeah good points 😅
🤔
any bottle/liquid im missing?
crazy
fun.
nobody answering me T.T
Bro has all the bottles
why tf did they give you a field this big if you can't use all of it
how much can you place?
I am at 16 now
didn't try to place more
20 plots total
Maybe if you feedback it will add more in the next update
oh, so I'm almost at the limit!

how TF am i gonna play farmville now
i literally have nothing else to do while i wait for the next banner\
cleaning those stupid conveyor bridges was a good idea
so u can make different sizes and shapes
u can put another 16 in valley IV
cant put wuling plants there though
that's stinky =3=
well, maybe you can if you water them yourself
every 4 hours
but it's probably limited even to plant it
how to test my anti clog base when 10k xiranite still in storage 
just trying to 
you dont need to anti clog xiranite
i smell 16x19 potential
use it to make this
almost there
doing it manually is faster tbh if it's just temporary
nah
it pain to bring it back
it takes 10 mins to fill 1 stash per unloader
you can just stash the whole thing and the excess goes to depot cause the bag fills up
yeah that what i am using depot for
it just a temp storage just for testing if anti clog work against switching component on and off
when building your factory do yall like the valley iv music or wuling music more
they call this the smallest xircon factory ever
wuling i guess, but i usually play without sound
people play with sound on!?
shock
im shocked people play with sound off
imagine hearing the machine sounds for hours
lowk relaxing
it's fantastic white noise, wdym
i play with sound for new content for a while, then i go back to sound off
and the musics louder anyway LOL
i mean idk, i like listening to my music than machine and characters yapping
Provided to YouTube by YOYOROCK
Forge · Metal Scar Radio · SKa2or
Zeroth Directive Original Soundtrack, Vol. 2
℗ GRYPHLINE
Released on: 2026-02-15
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white noise is constant, machines are not
…if you cant manage your power well
i mean, machines do weird inconsistent noises, like real machines in factories
it's not like a fridge
yes dude i love this theme sm
i see, for me anyway it just blends into white noise when im really focused
What do you think of my xircon/tea production
https://youtu.be/33_Rq0XBQTs
MEANWHILE I CANT FIND THIS ANYWHERE IN-GAME
Provided to YouTube by YOYOROCK
The Wind of Rupture · Metal Scar Radio · VISION SOUND · Salty Salt
Zeroth Directive Original Soundtrack, Vol. 2
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Released on: 2026-02-15
Auto-generated by YouTube.

nice symmetry
very pretty
btw do yall also place your water treatment units outside of the core aic area
Ikr, i doubled the machinery for jincao and yazhen so i can produce both at the same time
u can be a madman and do this
i domt think you can have that many cuprium belts
Yeah, both jincao and yazhen is running at half capacity currently
every time i see people not making liquid food on liquid xiranite reactors in the year of our lord 1.1, i die a little inside
u basically safe 1 planter, 1 seeder and 1 crucible since they can run on double output
lowk whats the point of making jincao tea anyway
died again
You're right, nice idea!
was thinking about how to implement this and remembered my syringe and jincao drink sections are on opposite sides

Hahaha it will be tangled mess for sure
i mean, remove one of the drink section
and expand the remaining one, slightly a little by adding 1 shredder, 1 filling unit and 1 packaging unit
I just use conduits
pls, i beg you...
well here's my processing site

u can also put all 4 at once and itll mostly work the same 
alao hi gaythus
if i had 120 more cuprium i'd be making jincao tea by now =`3=
Usual pipe behavior
yahallo Lament sisickben
your yazhen powder is clogging the xira input
oh man i would but i built my factory when i was really focused and now i forgot how i even built that LOL
this usually happens if getting them together would go above the length limit
i like erm alternating
it's not
tbf it looks pretty dope yea
im just a lazy ass
drop em all in one go
it's just that i'm making components, so i don't have full xiranite input

well ur obsession to put food tgt in the same place as making battery
imma bet u work at Coca-Cola right?
i work at best efficient factories (tm)
you are wasting 50 whooping energy if you don't make food with xiranite
™
ummmmmmmmmmmmmmmmm
here
is there a reason why my seed loop always drop from 50 seeds inside looping to just 1 seed looping after a while?
it's 50 energy!
there should be no leakage but its always missing seeds whenever i check after a while
yes ik u run on 3k power only right?
If you keep moving around the items on the belt will go to your backpack
i run 1 sc battery, energy is precious
if you want to use 2 batteries, sure, go crazy with 100 reactors
Im at 3.37k tho
Btw u already hydro rig ur ores right?
yes
Nice
damn you can put liquid xiranite in the thermal bank?
Truly a daylight saving guy
no i dont touch my base its alr done but whenever i check after a while the seeds are always missing
No no
He meant the Xiranite production crucible is a waste
And shud share it with making food liquid like Jincao and Yazhen
like here is where I refilled the seed loop cus it keeps disappearing and hindering my production
Can ss ur setup?
wat
Hoe come I'm only making 30 with 2 crucibles?
No gear making?
no none this si just for batteries
oh ok i see
these are looping with 1:2 output so I don't see why the seeds inside leaks and drop to 1 sometimes
also these 2 machines idle every so often even though the sewage pipes should be satured
I'm unsure why
Hmmm
reverse order but yes. xiranite is priority and needs it's own reactor, so you always need to use 4 reactors, so might as well use the remaining "half" of each reactor to make food.
Like they idle for 0.5-1s
my aic so spacious
I can see ur bottom one
Ones get clogged and one idling....
The problem is they are like this
They somehow take slightly too long to get some sewage
theoricals are not reliable with reactors cause recipes change all the time
did you use sewage looping?
Sewage too slow huh
if the reactor is empty, a recipe can disappear
No to keep things smalelr I just have 4 cuprium sewage line
Ok u have one long sewage pipe supplying all
The tail end will receive less lol
Maybe try split into 2 sewage pipe then supplying 2 by 2?
holy bridges
but the pipe should saturate and that shouldnt happen
the tail wont "recieve less"
And yet it does
dont pipes work the same as belts?
they dont just magically transfer liquids faster when u merge them, do they?
the flow wont saturate fast enough if 2units are already being consumed before it reaches the third, no?
ohhh
im fairly certain pipes pump 2/s, two of ur cuprium's gonna overflow with sewage!
also pipes can go over xiranite depots just sayin
w8 let me explain
Theres 4 units being passed
well pipes are faster
the pipes are 2units flow
They are over the depots
belts are like 0.5 unit only
the tick is still 1second, the 0.5 calculation is calculator maths
well yeah, but is it fast enough for 4 pipes being merged like that?
oh my bad didn't see the singular pipe =3=
i dont remember the flow rate
maybe not tbh
Refineries only make 1 sewage every 2 seconds
With 4 it is perfect 2 sewage a second, yes
i only merge at most 2 pipes
I'm doing the same with water yet theres no issue
But convergers are funky
solution: turn all our products into fluids for faster transport
And slow shit down
thats one 120 per min water pipe split 4 times
Hmm all the belting looks fine
Also u can remove one of the planter from sandleaf and close the loop since u shred 1 sandleaf into one powder
Or keep the 2 planter 1 seeder setup but only 1 set to supply 3 stabilized carbon
Looks fine to me, couldnt find any other reason other than keep moving it around
check your crucible, if all crucibles have 50 water in them, then you have no problem
Let me try manually saturating the pipes it might be what that other person said that the 1s empty pipe resets the recepu
but for sewage, you are most likely at 0 for the last two
yes but when the first overfills with 50 sewage it wont get more and will pass more over
while capped at the first one
Thats not even correct
Its 2 sewage not 4
this is the problem of manifolds, you need for the first machine to fill so the next one fills at a better rate
all the way until the end
Each refinery is only 1 sewage every 2 seconds
and use more power? no thanks 🚮
im not saying its every sec
once everything is filled, it works properly
wuling meta is reducing power consumption fr
im just saying every drop
that's why, if making a manifold, it's recommended to turn the machines off until they are full
true,,,,
Ok I've manually saturated the last 2 let me check if its waht Etrexum was saying on the crucible recepy reseting
im gonna reduce my alternator by 1 fac 🗣️
if everything is properly put, both theoretical and real yield should be fine
Umm seems the issue must be in the sewage caputre, I'm losing some per S
good luck
i like looking at my machines, they're so compact and nothing's clogging my systems =w=
why can't you place V4 plots closer together? that's so stupid. it's not like you're gonna be putting sprinklers or other facilities there
convergers in this game are satan
these are overfill ig?
Might be the problem ig
LOL
not much of a work, just try it like this and see if it works
pipes too, better not saturate them, try to keep them at 3/s max
sounds fun ngl
if split it evenly works, no question it u just do it
Both are working properly imo, just that for the red line the first crucible will build up first until the third and then it will be split evenly
if i remake my factory, i'll try to have every pipe at 3/s max
do u mean 1.5/s
mannnnn what a bummer
pipes do 1/s
right, it's 3/2s
remake factory to cater to bug... and then devs fixed it, gg
so 2/s
testing again
this is too long... one go top one go bottom is good enuf... why circle the long way xD
pipes max is 4/2s
Getting idled again dang it
aka 2 pumps or 4 other machines
i mean its im just showing you how you spread it
its convergers being ass
For better just split to 2 facilities per pipe, or 3 max.. Dont 4.. XD
my dumbass modulated the cuprium parts wrong,
i woke up thinking id have a stockpile,
but i got 0
for pumps, you can put 3 pumps and split the third and converge it to each of the other ones
bleh I don't feel like chaning things now but I'll keep in mind not to do it later
I'll split off 1 pipe to fix ig
but its annoying that it doesent just work for some reason
devs are too cheap to use quantum computer servers
just wondering, why not each pipe to each respective crucible? is this an aesthethic thing you're after?
Just wait till line 1,2,3 to build up to max then the fourth will run properly, at least thats in my case
how do yall keep producing sewage effectively
i keep running out of space for copium products
The problem is in the sewage from convergers
like this
saving space mostly tbh
saving space
@storm garnet yo it finally did it
Aaaah yeah thats the problem
dont the pipes just reach across the depot bus just fine without colliding?
the sewage is not clogging anymore
converger causes the pipe to sutter and not pull 2 per second for some reason I'll fix it later
yea this shorter split without moving the buildings around
it seems like you have the facilities in parallel anyway
If anyone would like to answer my dumb question, how do you save a blueprint in mobile? Comparing to the pc it’s harder than that
yeah thats better
people just need to feed more than 1/2s xiranite into the crucible to not have the 2nd crucible clogged 
i'm glad (doesn't understand it at all)
yea ik I can do that, I can also just split the last one and leave the rest a 3/s
what?
gotta go to work now though
the chart proved that
- the reason of sewage clog on the 2nd crucible is caused by the producion of liquid xiranite
its the same as belts,
belts move items at 30/min,
if u merge 2 belts, u need the next belt after converging to move at 60/min,
but thats not going to magically happen, so itll clog,
its the same with pipes
- it cannot be solved by using logistic to input one belt of xiranite
right, i guess that's one way
2 hours ago this crucible had 50 sewage
are you perhaps proving that i shouldn't make food on my xiranite reactors?
cause i'll kill you
saving space

you mean building outside the box
Blocking the passage.. Bad..
XD
I have this set as set 1 data
I will need to see what happens when the liquid xiranite goes to 0 in the 2nd crucible
Pipes however, hold 120 per min
Which is 4 refineries
this is what in set 1 rn
If anyone would like to answer my dumb question, how do you save a blueprint in mobile? Comparing to the pc it’s harder than that
U just do the same thing
Bulk action - block facilities - save as blueprint?
Select it in bulk mode and click the button
used to have 50 liquid xiranite and 22 sewage 5 hours ago
But where’s the dang button where it saves for ya, in pc it’s like at the far right but it does not show in mobile :’)
bro what the hell is going on with my pipe
Right side, above the bulk action button..
slowly understanding, i think
It does?
Are you sure youre looking properly sir
My factory is messy as fk but at least i finally make 12/min battery, and 6/min yazhen syringe A
in my case i can only save the code, but the picture it doesnt work on me
You press +new blueprint, then you start adding facilities you want in the blueprint, then click save.
super stable SC and syringe production
Its like a "adding stuff into blueprint" mode when you click +new blueprint.
Ohh okay thanks y’all! 
finally, now go offline for 6 hrs
i did
i was testing the clog issue and yea it improved
no more sewage clog
so xiranite is the problem?
the speed of feeding xiranite into the first crucible, yes
cant you actually make like 12/12
Yazhen A 12/min? No way...
why is this entire place water 
2 parts fed by 2 refining units
1 bottle fed by 2 other refining units
of course u can,
just do daily manual labour
you need 4 cuprium for 6/m yazhen so no
@dark furnace is your depot at 0 xiranite?
Its limited by the cuprium production capacity. 6/min yazhen A already needs all 4 cuprium slots aka 120/min yield
no, it was originally capped at 58k because of deficiency, I intentionally dumped it to around 57k 2 hours ago and now it stays the same give or take 20 because of stash cycle
before messing around with the crucibles my xiranite had an surplus despite 1:1
I think it gained like 20 though because set 1 kept feeding one xiranite input only
So the solution is feed 2 lines of xira into the reactors each ?
not just belts but you need to feed more than 1 input into the crucible
more like 1.5 instead of 2 belts
it seems your set 2 needs a bit of extra water to account for the bugs
maybe your set 1 too
yea I didn't change the number on the top row
I am feeding 2 pumps into set 2 and 1.5 pump for set 1
with extra water, you might start accumulating liquid xiranite even
so the first crucible always has 50 water capped
Aww rip using them as pass through for my oricubes
the crucibles were capped with water from the first timestamp so it's not factor
tested for 2 hours offline. surprisingly it don't accumulate at all
i c
Story of Undertale
xiranite clog is better than sewage clog since it doesnt disrupt anything
well, now my xiranite + food reactor dream is over i guess. karma is a bitch
the breaking point is when I add two inputs into set 2 when their sewage start decreasing while I offline
i'll wait for the last results of your set 1 though
you want to clog xiranite, sewage, and water tbh.
but you want to also add sewage auto clog management
my sewage is always at 50 on my crucible
should highlight set 2 only but you get it
i should hide this owl
I'm guessing about this kind of Transport bug
I think we need to make the distance closer albeit impossible
Although I rarely found it on Valley IV
keeping a log is crazy work, kudos to you
Valley IV also have it. but it just less sensitive i think. because it don't have pipes
Well pipes might be the one that has the calculation issue in the first place
or Fluid
probably
i guess i'll keep my setup anyways since i'm making components for a while
this is my easy clog buffer setup
- the sewage fill up the tank only if the crucible sewage is clogged up.
- the tank stop sleeping if the sewage start clogging
- there is 500 unit per tank for buffer
- just stash the tank to dispose the clogged up sewage, then place an empty tank to reset it
- no energy needed
Just the hell dev are making the tick not absolute 1s
they just make 0.997 or 1.003

my only joy when logging in daily is to check if the factory is f'd up anyways
atm I'm trying to overfeed the pipe and see if the problem is the pipe
same, but i use conduits sadly
or Transport Belt
you can also use the pipes priority instead of tank buffer.
this way all sewage automatically go to treatment once your crucible is full
doesn't need to be exact same as this
Basically just need low ratio of pipes that go to treatment
I use this, and somehow it's making another clog
wouldn't you lose like 1/6 sewage?
how? unless you put too much sewage to the treatment
i guess you can put 2 treatment units down the line, 1 for normal work and another when it clogs
oh wait 1/12 because you are starting from the top
you lose 1/8 sewage yes. that is why you must input more than needed by a bit. but not too much that would overflow the treatment
yes it's divide by two 3 times. but that isn't really important, as long as it's low ratio it's okay since you just want it to clog and ratio isn't that important
i guess the ideal thing is join 2 cuprium sewage pipes with 1 xircon sewage pipes, then feed it back to xircon with that splitter setup
how much is too much? do you loop back the xircon's sewage and place two treatment at the end with splitter?
3/2 seconds at most in 1 pipe
man, do i have to remake the factory now...
what about the second crucible?
Unless we have mech that :
- if overflow happened, use 2nd way
- if no overflow happened, use 1st way
treatment can only treat 0.5/min sewage.
so for 1 SC line you should at most input 1/min sewage (with loop) or 2/min sewage (if you don't loop back the sewage)
yeah you want to clog the crucible. after it clog the pipes that go to treatment actually doesn't go in 1/8 speed, but can go full speed
same. also it's just example. doesn't need to be exact same as mine
think I am combining this with the 2 xiranite input later
don't care much about edging energy anymore
I am using 2 wuling battery already anyway
Unless we do make like this :
- Use 2 input, make it overfeed
- Use processing, make it to eat the excess
that will clear the problem
but
you need more spaces
how can i fix. did by hand (no blueprint)
i still dont get it, what are thos numbers
i made a quick proof of concept for what i said before. 2 cuprium refiners sewage worth are coming above
this is what happening on clog. full speed to treatment
keeps getting clogged
the numbers are the amount of stuffs inside each crucible, after changing one condition throughout some offline time
maybe i could put extra splitters going to the reactors
To make this happened, you need 2 feeder
Always waving after offline, first minute login
yes you need 2
or 1 and a half
@wispy grove and it shows that:
- using belt or logistics to feed xiranite don't affect the sewage clog
- adding 2 xiranite input for liquid xiranite slowly consume sewage in the 2nd crucible
this. i also agree with this. we should clog the xiranite
so youre saying, it doesnt build up anymore? it slowly decipates?
yea sewage in 2nd crucible decreased from 50 to 48 and 44 after 2 hours
ye. you are actually lack sewage, if you clog the xiranite.
This is because it's not the crucible that is slow. but we are just lacking xiranite liquid
without treatment filter?
not sure why one crucible decreased faster than the other maybe because of pipe order
no treamtment filter
clog it 👍
tbh it was hinted by having a surplus xiranite in your depot already, the first crucible is not processing faster than we made them
mfw i need to use either bridges or conduits if i want to do my new setup
but at first I thought it was cause by the slow belt bug while you offline, I tried converting all belts to logistics but it didn't help
ive been suspecting this since march 15 bruv. dang
because even thought splitter/converger faster than belt on offline.
converger/splitter on offline is actually still slower than belt in online
?
this sucks ngl but if you offline longer than online than choose logistic I guess
but the difference is very minor
nahh
yes
nvm
im using 1.5 belt each
i wanna know if it works
if it still builds up then we need 2
1.5 work fine on mine
though based on what @atomic fiber shared I think we better clog both xiranite and sewage for min-maxed efficiency 
this. surprisingly you also still don't have excess Xircon, even after clogging xiranite and sewage
and ngl the sewage clog is easier than I thought it would be
the factory is saved 
i guess the main goal is not to clog cuprium production
which is the most impactful issue
me complaining since feb 11

yeah... 
suspecting and complaining is different tho
clogging cuprium creates a doom loop 
we have no leads before
what's going on with the pipe 👀
sigh another rearrange ment again
LIKE.WTF THIS SHI DOIN ON HIMSELF
you created a self clog
might be useful in the future

yeah but this is 100% smooth online for any duration you go
splitting and converging one belt🔥
oh w8
the 2nd is a bridge
its a self-clog to force 20/min
I really cant tell which is which just from looking
I mean you already knew the game calculates belt and logistics travel speed differently so
the first belt reaches the refinery within 6 secs, the other belt is 8 secs
funny how there's no pattern though
count the boxes that the ore goes through x2

