#aic-factory
1 messages · Page 263 of 1
Should say that you have ore deposits available
Only cuprium
Your map should tell you what you missed
this?
which PAC (base) position did you move recently?
bet its outpost, find that disconnected pylon
Yes
Yes then Gathering Tips.
yeah i moved it while building kyo's megabase
but i swear i checked EVERY ore vein
there , the cause of your issue
Maybe some of your mining rigs aren't working. If that's the case you should see an exclamation mark near the ore deposit icon.
it check the connection of the xiranite relay pylon of your PAC when you relog
so it might looks fine when you move it now, but it recheck when relog,
i just want my 12 batteries and 6 syringes per minute man 
cmon, how hard it is, to click every mining area on map (to see if its powered or not)
i did it like 3 times, im relogging now tho to see if maybe it was a server issue
or....
dont tell me you just convert originium mining with hydro but bad ratio pump?
12 SC battery + 6 syringe A is enough to outpace the stocks right?
Hmm I have the same idea.
10.5 + 6
so you have 1.5 left for cup component
I feel like you forgot some of the ore deposit nodes
Oh thanks. Is cuprium component needed for anything rn?
but i did 9+6 anyway
im rushing 58K comp and turn it off forever
is there a secret origium ore vein right here that i have to go out of bounds for?
i filled all outpost and region up to the brim with stash filled with xirang during 1.0 that's why i know
honestly no, i just want to hoard 58K
Ah ye I left that running yesterday cuz no time to set up the rest, it's already 58k lol
new and improved
for the sake of tsngtang, how cpuld you missed that
Thinking about doing 1 sewage line like this
i guess im an actual dumbass
Yep that tracks (no offence)
It's a cave.
Nice nickname. What is your favorite sauce for sausages, oh great saucesage?
I yearn for the sauce of the same color as the yellow on Endmin's collar.
Ok here we go this should work just fine
m u s t a r d
mustard sauce intensifies O.O
So mustard?
actually u missed it bcs there is no way to enter it, until you hit invisible illusion wall
(pay attention to green pointing light towards some wall cave)
What skipping a tutorial does to endmins...
nahh, probably skip fogged area bcs no way to reach it and then forget it FAR later in the game
forgot to revisit
very common tho
ok now with all treatment facilities placed
Relatable
need 10
10 treatment facilities?
ye
If so I'll just swap those over to inlets
and treat somewhere else
im sorry to inform you
that your 4cuprium is not in a good ratio
ummm how so?
however you do need 4 treament tho
whe'res the extra 1 from
2 inert 1 sewage no?
You can make Xircon w/ only 2 water treaments
wait is that 2 converge into 4split?
well, definitely it will work, later.... until 1st and 2nd are clogged
I'm aware but I chose not to
2 from 4 cupium sewage and 2 for 4 inert xircon
then 3rd and 4th will get full ratio
yeap
Meet my 6/min Yazhen Syringe [A] setup. LOL
I'm letting it clog I don't mind to save space
uglyyy
I know I can also slot 1 yazen prod into the xircon prod
Love getting basic tips like "Your input is higher then your output, try building more factories for better production effeciency" when ive made this monstrosity
I'll think about doing that
If a refiner's sewage clogs while producing Cuprium; it cant produce Cuprium.
now there are pipes on top of depot buses :d
no, xircon need 3
even if you loop back sewage.
it means you still have to treat the sewage from cuprium, no matter how u count it, a 30/m xircon need "3"
I make my yazhen mixture in the same reactors that make liquid xiranite, saves me 100 energy.
How do you get screenshots like that?
reactor crucibles are cursed smh
you stitch them up
they run slower offline or sth
damn photoshop
Wdym, what's the issue?
i used google drawings bec idk how to use ps either
not really. You run 1 line of sewage from cuprium refinery, 2 lines of inert off to two Water treatment plants, and run the final sewage line back into the line to recycle the sewage
2 treatments for 1 Xircon at full rate
my 3/4 line has complete backed up the shredder despite shredder being fed 3/4 ferrium
i have
120/120yield (cuprium) theoretical
and
120yield / 121usage on the field
it doesnt make any sense
everything is cursed offline 
Oripathy is a curse.
yea some ppl said offline online issue in some production
and my offline originium usage dropped from 472.5 to ~450
Everything runs slower when offline. I didnt notice any issue before the 1.1 update but it feels like something broke
offline reactors are massively cursed
been happening since 1.0
welp fully built
Now I just need to make seringes on the other side so the sewage produciton doesent end
need to strip and rebuild my whole base later.
I wonder if we'll be getting another Sub-PAC next version patch?
conduit is such a godsend for clean builds
i also notice it became 119, then 121
so yeah, "slightlyyyyy but surely Losing bit cuprium" over time
MORE SUB-PACs
we should

if its like valley 4
errrr.....
pls elaborate again
cause its AIC
Sub
Nothing
Sub
Nothing
Sub
it was confirmed in devlog so yea
Will we even need it though? I have 3 buck capsules and 2 battery productions on my main base in Valley IV + 2 empty outposts, and one that is like only 30% full?
Those 30% are another battery production.
1 Sewage input from Cuprium refinery that goes to both Reactors that're making Xircon Effluent.
2 Water Treatment plants; 1 for each Inert line.
1 sewage input from the final reactor that's making Xircon led back into the system.
This way you get 2 Sewage every two seconds to fill both Xircon Effluent reactors
Why settle for less when you can have more? Remember our motto. The factory must grow.

Anything that justifies me rebuilding my factory only makes me want to do it more.
like... you know
- 2cuprium sewage to crucible (inert)
- 2inert to treatment
- final crucible sewage to ????

You dont need 2 sewage inputs from cuprium for 1 xircon
2sewage to fill both?
will that cause overflow?
The factory must grow, yes, but it can't grow in my case. I've hit a structure limit in my Wuling AIC.
bcs inert getting more sewage than it should
it sends 1 to the left reactor, then 1 to the right through the splitter
I guess since my sewage is being silly I should just shove more sewage back into effluent instead of doing a nice ratio
maybe it's cus stuff is evaporating in the pipes while offline
DAMN that's crazy
Holy pipe intersection abomination!
What happened to the corners?
it should be a nice 2/3:1/3 split
I think your belts drop some things 
but the game can't seem to calculate that properly
hopefully clearing the backed up ferrium like this will get me most of the missing production from being offline
i wish i knew, need mechanics in to fix stuff soon
Were you... cutting some corners again... ha... ha-ha...
Did Chen set those belts?
real good one
actually didn't ppl who were filling up the ponds say that some of the liquid vanishes after a while?
maybe it's some cursed liquid thing
What 0 sanity does to an Endmin.
Can we use 1 treatment facility to dispose of 2 different liquids that come in at half the speed?
you can do 2 separate recipes at full speed, but stuff has to come from the inputs
What
What if we can put Sewage in bottles and use them as throwable bio-grenades?
yeah shit's cursed
war criminal
u could always expect that
because maybe most of us dont even have english as first language
Same here English is not my first language.
Okay so I can use 1 water treatment facility to get rid of 15 sewage/min and 15 inert xircon/min, which saves me, what, 50 energy?
yeah 50
Nice. More ziplines for me.
how do ppl have protocol capacity for more ziplines
maybe I should move all my mining pumps into jingyu and run pipes into wuling
Hello guys I'm new , anyone can help me with an efficient blueprint ?
Hi new.
is anyone else experiencing slight inconsistent xircon output?
I recently realized i have free will
So i just finished building up pipes extracting wotah from the teleport south east of Sky King Flats allll the way to the river north of Core AIC dumping wotah there
Would upload a video but no nitro
Yes things have been weird for me lately, not just xircon
I've made sure all of my ratios are correct, but I don't understand why there's occasional dips
schematic issues
or input issues
I feel like there's something weird going on with fluid transfering
test pipe length, and probably input output not reaching the facility yet
like check the flow
for me I think some of my sewage in the loopback was evaporating
245/350, so I think I have enough? I haven't finished any of the sprinklers though, didn't see much use for the plants that you need to pick manually.
I went to V4 just because and I noticed all my production was down for no reason did any of you notice that
I have an issue with loading it
yeah I'm at 347 so... not much room left
I would've, but my base only missing a few tiny details i can't figure out
Idk how to send a tiny bit of liquid one way and the rest the other way 😔
EU/Asia?
which BP u need?
Otherwise it would make a steady 12/m battery 6/m syringe
I started the game 4 days ago and everything is clogged now i have no idea how to deal
European
Wish we had co-op
I would've helped you
dont worry about it, let me know whats the issue
we really need aic co-op
Yesss
Be like the owner gives permission to the visitor to change AIC stuff or not
And the visitor can't take anything to their own inventory
Yknow
we need to change the blueprint export format
or to be able to craft facilities or not
I really have no idea , everything seems working perfectly but everything is clogged as well, so i said maybe if i get a blueprint it will be fixed
@gusty lake like what you need right now? battery production? meds production? component production? or show us your base where and what is clogged
i dont know why they haven't added any meaningful co-op mechanics yet
maybe your item is full
Depends on what you're making and what you're working on
Do you have screenshots of what's going on?
Basic blueprint for Valley Aic

I'll login
what are your outpost levels and regional development
Basic for what exactly? We need to know to help
Take your time
We all been there lmao
ohh so i need something specific to produce ? probably just meds and gear for now , i still struggle with enemies
Gear might need you to progress a bit more to at least unlock Wuling
So I'd say blue batteries and some C meds
ok.... so... you see
meds has C B A
gear has amethyst components, ferrium components, cryston components
battery also has 3 tier there, LC , SC and HC
bet,
BET
not even wuling
before producing even more stuffs
you need to have sandleaf accessable
cus I can't take it anymore. I'm sick of Sandleaf. I try to use Buckleaf. My Sandleaf produces more product. I try to use Jincao . My Sandleaf makes more carbon. I try to use wood. My Sandleaf makes more shit. I want to try Yazhen. It's still way more efficient to use Sandleaf. I want to use Citrene - It's still not the best. It grabs me by the throat. I farm for it. I plant for it. I give it my water. It isn't satisfied. I make 5 Sandleaf farms. "I don't need this many farms" It tells me. "Give me more water." It grabs my water pump and forces me to grow more Sandleaf in the farm. "You just need to funnel me more. I can be way more efficient with space." I can't try other plants, I don't have enough Sky Forges anyway. It grabs my credit card. It declines. "Guess this is the end." It grabs my originium and makes 10 planters and 5 seeders. It says "More water" There is no hint of sadness in its eyes. Nothing but pure, efficient space utilization. What a cruel world.
Seems like probably full
I realised now that I'm still so begginer i don't understand anything you say guys XD
i would focus on getting to sc batteries first and manually craft firebuckle powder for meds, you can also craft purple gear at the same time
That's alright, we're here to help
good news, you are absolutely doing fine,
coz
you have MADE, components, and battery
good job
That's encouraging
The battery isn't connected to anything tho
Neither output nor input
So i shouldn't worry about Aic for now ?
battery off though
how can sandleaf produce more carbon 
smelt them
from my experience you dont need to do anything in the aic factory until the marble aggelomorai fight, and you can get blue gear with components you find in breakable crates
trust me, every BIG step, is coming from 1 simple step. you are doing good , dw
there are endmin that dont even know how it works and give up entirely at AIC
could be fine to skip, the game will give you ENOUGH ferrium component and cryston component for like lv30-50 gear for whole party
wait I'm siphoning too much orig cubes to my other stuff that I can't actually keep up with boosted xircon production for catch up.....
Thank you guys , now i focus on story and quests and forget about Aic
this is so cursed
I was stunned when i first realised we could make infinite sandleaf the very first time 😅
You're on the right path dw
but u will need to produce stuff at base and sell stuff for stock bill money eventually and lv up BASE
once you unlock power plateau, put mining rigs on EVERYTHING and go back to them when your regional development level unlocks new nodes at mining sites (from unlocking/upgrading stock redistributors, depot nodes, and recycling stations, you can probably max all of that from just stock trading)
help I'm at facility limit again
Do you make both xiranite and cuprium components?
yes
Felt like i had unlocked the ultimate forbidden knowledge
i immediately bolted into making every plant by looping them first time, I had to explain to a dude how it works 
Alright full xircon + yazhen A
How much cuprium/originium do you give to the component lines?
that's why subpac exists
facility limit? The 512 buildings?
yeah
I just wanted to put down a stash's worth of cubes so I can fix my offline problems smh
If you can reduce the belt/pipe bridges do so
These count as 1 building too
2 lines of cuprium for cuprium components
pipes somehow count for <1
best at 15/15
but i give 30/30, dont mind me, im rushing 58K and turn it off forever.
i am at 20K rn
Should be half of the originium line and 1/4 of the cuprium if you are making both, if I remember correctly.
That is if you are using half of the ziranite belt.
Thanks again guys , i appreciate your help
Yeah and their bridges
So like if you can rework stuff to make them not overlap and make bridges, it'll give you more limits
No problemmm
We're always happy to help eachother
Yeah I've built everything already, but thanks for your help anyway 
That's refreshing I haven't seen a non toxic games community for a while now
idk I'm struggling to find a bridge I can get rid of without breaking 5 other things
since I already did this before
Guys imma need help too
I need a step by step guide on how to send a little bit, like ⅛ of the fluid to the treatment machine here
the best way to learn is to ask and experiment
splitters
Trial and error until you master itt
Yeah i know but like i been testing it and it's not working for me
So maybe if someone would tell me what to place and exactly where to place it?
I know it needs splitters and convergers but i can't figure it out
i hate this sub pac so much can you just let me delete it
Valid ngl
wait I found one! saved
I use cuprium at 7.5/min and originium at 15/min, because you need 120 originum for the full xiranite component rate, but only 60 cuprium for the full cuprium component rate.
Is there a zoom out feature yet that I just haven't found. They mentioned they were gonna add it later. Not sure if later is now
split the pipe once to 2 pipes, then each of those to 2, then each of those 4 to 2 pipes, then take on of the resulting pipes and put it in the treatment unit and converge all the 7 remaining pipes
7 total splitters
I miss my old sub pac before the update
why did you change it
also why on earth is the sub pac an odd number of tiles wide and the outpost is an even number
it's always asymmetrical
he needs more sandleaf xD
emergency diversion of goods to fix my damn battery problem smh
We got more forge limits so i moved forge to sub pac
And gear+new battery+ syringe A on main aic
managed to fit 12/m batteries and 6/m yazhen on one factory so the other one is naked again
oh, i forgot to mention, i have 58K xiranite comp already 
mine only has sandlef xD
so im currently at 3/m cuprium comp, aiming for 58K
Btw. Is this a feature yet or not?
Each of these 4 to 2 pipes how is that?
each splitter can give 3 outputs but if you only use 2 it'll just give each pipe out 1/2 instead of 1/3
the stockade bankrupter
Ohhhh so each one of the 4 is split into 2
rate out = 1 / # of lines out
yep
I'll go online and do that and report back
Thank you so much sir
wait this was a bigger problem than I thought, my xiranite in depot went up 6k while offline
that's a lot of missing batteries
time to play the "lets try to find what thing is randomly outputing orig"
i hope hc batteries only need 3 xiranite lines per so i dont have to move xiranite out of the outpost
real
Bro what am I supposed to do in already in the core aic area
The day HC Wuling batteries release is the day for factory renovations.
you have some part of the bp outside the border
probably a pipe
Can you clarify? I don't understand
is sewage supposed to clog even when im using full production for both cuprium and xircon, like i thought production rate should be similar but for some reason my reactor always has sewage clog after awhile
Something is poking out of your aic area
Which might be a pipe
desync happens i guess
should run fine if you have the space though
say you ran out of storage space for copium
im not even close to maxing out cuprium
but the jam eventually goes all the way back to my cuprium refinery and that starts to slow a bit
you might be sending too much sewage and not treating enough
are you recycling the final reactor's sewage or not
Thank you guys love y'all with respect ❤️
then yeah probably a desync
its not an immediate issue, just happens like after several days
is there anyway to avoid desync
rip
it's server side i believe
guess im stuck putting up manual water tanks
i wonder if it would be less of an issue if my refinery would be right beside the reactor
Wait hold on do we have enough orignium for 2 wuling SC bats?
Ummm where am I wasting orig...
I must have some output thats empty and just making it be in the red ig
proly in the big builing
Like this?
I wish there was an option to just hide all UI elements during topdown mode
I forgot that my second battery is less than 1/s sewage so my cuprium was getting halted
Maybe leave the item icons pinned to the facilities
mhm
YAYYYY FINALLY
Thank youuuu
Yep it was one of the big buildings
do i only need 8 fluid pumps for 2 full sc battery lines and a yazhen a line or am i missing smth
isn't it just 2?
1 pump for 1 sc batt line
unless you also include the sewage from syringe A
water pumps
the ones for xiranite, xircon, and yazhen combined
oh right i forgot 1 for the yazhen solution
did anyone figured out the full optmized setup for new batteries and healing item?
anyone got some extremely compact forge of the sky blueprints?
EFO0189305U2UO1IUI73
na/eu
that is beautiful
tho. about the shredder. is 2 outputs fine or does it bottleneck on 2
does bottleneck but it wont cause any problems
hm
there's a water line out that you can use to stack them
that was my main headache when i was trying to make a forge blueprint. its so frustrating lol
huh, this is possible, but not logistic pipes with belts 
max of 2 stacked because of water pipe limits
with 4 forges you'll always have 1 shredder that has a bottleneck, but you can take the third line from 2 of them and connect it to the third instead of giving it a sandleaf farm
I just realised i didn't split it again, after rereading what you said earlier, so sorry about that
How about this? Also the second one, does it matter which end connected to the treatment machine or is this good?
imtrying to fit a forge in a new build basically. this is one half and will be mirrored. but that empty space at the bottom left (soon also bottom right since mirror) is gonna drive me insane. im trying to make it symmetrical. all of it was going to go in my current space on the 2nd pic. 6 dense originium powder factories and 2 forges to the sides of that
ugh
Hmmmmm
i loved my valley AIC factory. all nice and symmetrical. wuling is just a giga headache. kms
you can save a lot of space if you burn wuling plant instead of buckleaf
yea, the 2nd pic is all gonna get replaced
basically this is what im trying to do
move the red stuff into where blue is rn. the two purples are two forges which are going to get reworked
red is this first pic, but will be mirrored to fit 6
so i am trying to get some compact forges xd
Still clogged but much better i guess
and symmetrical
is it possible to have a pipe control port that handles sewage excess but doesn't cause a lack of sewage
I'm starting to suspect pipe convergers adjacent to buildings being sus even if it works
that's a huge ass xiranite production for only 2 forge. you should use water based plants for your carbon
these reactors need an empty function so I don't have to copypaste them around to get empty ones
oh the other two forges are in the other camp
ik it might be a stupid question, but asking just to confirm something.
what is the frequency of item used by/coming out of a Depot unloader if factory is using every bit of item coming from that unloader??
is it 60/min?
30/min..
no idea tbh, but for now belts are 30/min
maybe in the future if we have faster belts they can output higher
try this design for example. it can fit 4 forge on that same area
oh my fucking god. that is absolutely beautiful
so basically it dispenses 1 item every 2 seconds on the conveyer belt?
How about something like this?
Yass..
how many fuckin
what
thats too much LMAO
alr, no wonder i was having problem with that... Bruh
Is an idea tho lmao
true
Welp how about 1 or two
it's nice until I realized I wanted to not waste sandleaf
wait a minute. thats my design LMFAO that confused me so bad
XDDD yeah i took your picture removed background and flipped it
nah honestly this is all i need for output but im going back to the drawing board
smh
ima look in #1461542035617091681 for inspiration
Roger roger
Wishing you all the best
aye
you do know u can save a lot of space , doing carbon with Yazhen /.?!
That's what i do personally
Infinite yazhan into carbon
saw youre pic , and after reading comment . nowone sad anything about it ! hat`s wy i repleyd ! lol 😛
xd fair
If you need help with yazhan planters layout let me know
Oh alright
One sec
can someone else with xircon issues help me test something I was checking all my reactors and there's something weird going on with converging the effluent pipes so I'm seeing if this helps cus look at that sewage buildup
Arknights: Endfield Blueprint Sharing Code: EFO012I4uI6Ui389eIOo. Copy it and use it in the game.Arknights: Endfield Blueprint Sharing Code: EFO01A5i45I6a2E79ieO. Copy it and use it in the game. 4 pumps 2/entry !
anyone got a bp for the most efficient battery use?
no build up !
usage ?! use DIGE https://dige.aunly.cn/?lang=en&p=BFdgTJFw
yeah so you think it's because I was converging the effluent pipes?
the pipe logic seems kinda broken
stuff disappears in them
think that converger , even if pipe suports 2 units , will take them 1 at a time !
pipe convergers are lossy or something
nah they still say 2/s
but something is going wrong somewhere
its says 2/s as its supporting it , but its converging 1 unit at a time
or/and flow rate that can enter/exit !
if it's converging 1 unit at a time then it's not 2/s
dont look at the converger, look at the pipe that exits the converger
yes/no it can have a 2s unit from just 1 pipe !
but I think you're right about convergers only taking from one side at a time
dont think is mixim them togheter
which means pipe convergers are kinda trash
well the converger . i belive in game is not working as we can imagine a " Y " works !
in story ish , there is a m...n that needs saving 🙂
dont blame convergers on this, because of you stay online, it will stablize itself, blame the offline bug calculations that makes the sewage build up
there's still a source of the issue
you can't just say oh offline sucks, what's causing it to suck
EFO01u1I6652A10aiAoOU
The pipe extension is where the water goes (obviously)
The splitter there because i use it to send water to a forge, you can ignore it
The belt leading nowhere is where my machines start making it into carbon, you can connect that into depot or a different machine if you like
every belt and pipes have different alg when offline. even if its a perfect 1:1 ratio going though your crucibles
thanks xd
Nppp
u only need 2 ! wy on h... 6 !? with just 1 output ?
More yazhan 🔥🔥
I use these to send to two different machines
One half send to one forge
The other half send to the other forge
They're connected because why not XD
1 seed give 2
Sends to the other 2 forges
4 total
This is the only yazhan for the 4 xiranite I'm making
Of course this all just my base
If you don't approve of it or it doesn't work with you that is totally fine
here u are lossing 1 flower ! if not connected ! and will cloged
same here ! 1 exit not 2 !
Ohhhh i see what you mean
in wuling plant produces 2 not seed
In my base it has 2 outputs
But i only copied one
Should i redo the blueprint?
for me no ! 🙂 was just curious how you made it !
and pointed out, what seems wrong
god I really hate the fact we can't choose which side is the input and which side is the output on the machines... goodbye symmetry 😔
Ohhh no worries
I can provide screenshots if you want but yeah I'm happy with it ☺️
I appreciate it alot
People like you ensure the blueprint codes aren't bullshitting other players
You're a good person
how are you guys organizing the sewage mess from the cuprium production? I am trying not to have pipes everywhere but it seems impossible 💀
So real
i have them link indidually ! that`s wy i could not understand the print i saw from u 😛
OMLLLL 😭
Welp if it works with you, I'm happy for you sir
not letting us have diagonal pipes means my factory is forced to have 4 obscene symbols
god, Kido... this is definitely something 😭
Just what exactly is sensitive...
batt
it could be short for batty boy which is a lgbtq+ slur
I think it's that
endfield isnt for kids just remove the filter
I just transfered 58K to Valley IV stash 🙂
nope, i have like 6 other bp's with batt in it
it was com lmao
if it doesn't go through it could be maybe some pattern on the blueprint?
LMAO 😭
Com because it thinks its a website promo?
possibly
lmao imagine
anyone know the most efficient setup for batteries?
what type of efficiency are you talking about?
Like this?
Space efficient or what?
Nvm i forgot about the other yazhan planters i have 🤦♂️
if you're talking about quantity/min it's 6/min @jade hare
wrong replied message sorry
using the least amount of batteries whille still running
YOU`L reach faccility limmit in no time 😛
it's 2 SC and 1 yazhen A atm
Personally i run 2 battery machines but only need 1 new battery (3200+200)
?
is it possible to have a pipe control port that handles sewage excess but doesn't cause a lack of sewage
I hit facility limit but can still place pipe splitters tbh
oh thats for sewage fail safe, i rotate the treatment plant when my sewage is clogging. it slowly treats sewage every 13 secs.
wait what?
oo , ok !
how many production lines of SC you got?
2
You can help with these contraptions? I recently made one and i just need a review, could you please let me know if this good?
its like this but idk the most efficient setup for it :/
ohhh I understand what you mean now
Literally space efficient 
and all fac in AIC 🙂
idk the setup for that though ngl
I guess you're looking for a thermal banks array for wuling
maybe try searching that online, you might find something
LMAOOOO
Pattern recognition in action
I didn't even notice the pattern ngl LMFOA
Fr tho guys
Does this work?
pwm setup is very dependent on your current power consumption, try dige if you want to start somewhere
it does but idk the setup
how much power does a yazhen c production line take
no, the bp they posted does not
they were just demonstrating what they meant
thermal banks array basically
dige is risky for 2 wave setup tho, use at your own risk
Oh 🙁
Yeah imma need blueprint or something for it
Idk how to make these
but you can use a similar setup in order to save power/ batteries
Yeah idk how
i looked thru bps but couldnt see anything :/
i tried this but did NOT understand it
can anyone teach me how to make a full factory image
try this , if youre ussage is hy delete 1 line ! see how it works , if not another one , etc !
DIGE is easy though, you just set a delay for your backup battery feeder
or add a line 🙂
what it does it edging one thermal bank, so you run from your power reserve for some time, and when the thermal bank gets a battery, it charges the power reserve back
it shaves off battery usage by starving that thermal bank
x (on pc) > select all the elements you want on the screenshot > ctrl + c > drag the "copy" to the side and take a screenshot
What's max cuprium ore output?
I think 120/min
no like the edited ones of the entire top view
Not for a first time user it isn't
I don't understand what branches they talking about
You stitch them together
can you show me an example?
so boring
u can pretty much ignore branches and just set min%/waste
There are a couple of good videos talking about the system in detail, it's really simple once you understand it.
It will just click like that one algebra problem you had to sit through
I still don't understand that either 🥲
their branches means one line that feeds to thermal bank. two branches = two lines
again, use two lines (waves) at your own risk
Exactly that's how it feels like hearing you all talking about it
I know once it clicks I'll be like OOHHHHHH
But for now ig I'll watch YouTube videos and cry about it
thats not helping at all
Me still no understand a thing 🥲🥲
min% is the lowest % your pac battery will drop to
waste is the amount of excess power spent after pac is fully charged
this let`s the energy drop to 81 , when it reaches the bat that will enter the thermal bank will recharge the station bk to 100! then go again ! will not use 4 bat in 4 min , it will use just 2.5 ! get it ?
one branch = edging one thermal bank. two branch = edging two thermal bank
How do i know that?
You have a DIGE calculator, I think?
I'm the kind of players who only know (aic need 3370, give 3200 to the 200. Good power)
Wrong comment reply, but right person.
that's your risk appetite i afraid
i just do default and adjust if it says no solution, usually increasing waste
Talos Roulette
honestly, I wouldn't bother with that @spring yew
it depends on your setup so hard to give exact numbers
just to be safe, use their one branch setup only if you can't work it out yourself, it will be safe
like it's so cringe to have a setup like that
you change one thing in your production line and suddenly you're using more power and have to redo the whole thing
thats why you allocate extra, or do it when your production is basically set
i give myself 400 excess since i like to do tests
Frrrr
Add one building and now you need another battery
Usually it's done after you set up all the ziplines and stuff
you ever just steal someone else's xircon line
I just use less than 3.4K energy.
Welp that's fair
I mean my battery production is still consistent both factories so i guess I'm fine for now
plus let's be honest, you clear outposts either way without doing all that and still have batteries left and yazhen left, so what's the point?
i think all are taking a few W of failsafe ! nowone is crazy enought to go exacly ex.2500 , will have 2530/2520/2570 etc !
Nope, handmade everything. That's the fun.
you can do it for the love of the game, but I wouldn't do it unless you're a factory freak
this is barely factory freak level 
Minmaxing in factory games, my friend. Haven't you played something like that before?
a more intuitive way is just start dividing and starve a power bank and check if your power reserve goes back to 100% in <40s
New truth or dare ideas
(I dare you to delete all blueprints saved) And (i dare you to remove all buildings and start from scratch)
regardless, that's a nice thing since it isn't necessary anyway
Like, making the most use of your available resources is a lot of fun for me.
but again, you save batteries and what do you do with them?
and you need to fill this shi every couple hours
stash em
what do you do with them? 💀
so we just doing jobs for fun huh
stash for what?
for my family
Next outpost level i think
transfer / stash them / raise S=pac lvl as soon as u can :)) ussualy in the 1.st h / after an update if u can :))
the input is connected to depot, and the protocol stash here only acts as belt buffer (to prevent jamming)
i can't believe people enjoy something that i dont enjoy
unbelievable
ohhhhhhh
you don't need to do that, just let the outpost stock up on bills before patch and when patch hits you automatically get max level
i still get anxiety seeing red alert flashing in my screen
actually does it even count as stealing someone's bp if i only keep the depot unloaders
you can also do that by just letting the outposts stock up on bills the day before
without having all this extra work 💀
Hmmm how about making batteries so that when next region drops, you have batteries to transfer there
To focus solely on producing whatever new stuff
is it possible to have a pipe control port that handles sewage excess but doesn't cause a lack of sewage? I am producing probably 1-2 too much per minute
again, even after clearing outpost, you have more than you sell
Nope i don't think so
so you still have enough to transfer
the whole minmaxxing thing is for the love of the game but utterly useless logically wise
it serves no purpose 💀
true ! i`m almowst caped at bats ! will figure out a prin for gear 🙂
Looks like someone woke up on the wrong side of the bed
Yes it's pointless, but it's fun. Are you going to still insist on the fact that it's pointless, if we agree with you, but continue doing what we like?
I started using this, got help from people in the server about it
But i can't lie to you idk how well it works 🙂
I am working on a solution around filling/separating unit, and 58k bottles as buffer
ooo that makes sense
I mean I am not like shaming you for doing it, I am just telling a new player to not concern themselves with that
cause it serves no purpose
Control ports suck ass tbh, just isolate the excess sewage line to a treatment facility
especially if they don't understand the whole gimmick behind the calculations
Again, it's not that hard. If they want to build it - they can.
i still dont understand how u guys get cloged at sewage ! i cand do it :))
Lucky for you 🥲
instead of shaming us, why not teach us your ways sensei
I`M not shaming anybody , i just dont get it ! and no i.m not rage baiting 😛
i can feel the clogging from other places
It's ferrium dust on the underfed part of the xircon unit, I think?
i`m using like this , as IN so OUT !
has anyone like already dealt with the sewage eventually clogging from refinery to reactor?
it is stable when online
correct. hes starving of sewage
but if you like go offline for an hour, it like clogs again
yes i did
only fail safe tho
then it still clogs 
GOOD MORNING!!!!
I haven't encountered it, so I can't seem to help...
more like if it clogs, redirect the sewage to treatment
Gom
how does that work?
to bad i cant prove i was off for h or so ! to resend pic after login bk in !
this is my current sc wuling battery line for reference
Here i made a sewage filter. You can turn it off by rotating the treatment
i've had
just send more than required and then watertreat the rest
Its slow but enough to make you do other things ingame
pipe priority is so weird
HORAYY no more desynch problem, just abit gear component consumption.
It would be cool if we could, I don't know... HARD SET THE SPEED?
speed of what
Of anything. Belts for example or liquid. Without needing to do splitters and mergers.
Valves in satisfactory make a good example of that.
filing/separating unit yo. use belt dividers for bottle input
With this i can confidently sleep while sewage builds up overtime. Then when i go online, i just rotate the treatment plant and connect it to the pipe, play for 20min do dailies, come back to the factory and rotate it again to turn it off. More like a sewage faucet
i mean as it is right now you dont need to do crazy splitter/merger things except for optimizing battery usage
Yeah but still would be nice.
you could compact that a lot
bruh wuling is 80% wasted space who cares
fr i think if you need a water treatment unit, it's better to replace it with filling/separating unit, and use belt divider to control the excess rate instead
you gotta make it look nice
it matters when we see it

also tbh
nah just do your thing. if it works, dont fix it sorta stuff
has anyone figured out the actual flow rate for sewage when offline? (ik this is a very stupid question but a man can dream)
Is there anything stopping me from pouring sewage into a river
i tried
since on paper and when online, the normal sewage lines **are **stable
no one even figured the exact speed of offline belt... i doubt anyone figured the one for pipe
it unusual again that input conveyer material doesn't get clogged unlike before when offline. KEKW. I try to put another lane then.
belts are ~0.2% slower when offline
item control is ~0.5%
its not 1/2sec ratio , more like within 0.96 ~0. 98 sewage every 2 secs
i just use something like this
i used my filter system as a test
by the way, why this design? isnt it too many planters and seeders? arent 2/3 fine to have a loop that is sustainable and infinite?
so u saying you need to put item control?
its like forges make xiranite faster than it releases when offline
item control is worse than belts
the main issue with item control isn't just slow, sometimes it also make your belt working strange
but if between two buildings only item control, does will not make strange things?
item control acts like a belt cause it only passes 1 drop every 2 secs
on that specific square space
yeah... thats also what I see.
hmm i wouldn't use item control port for rate that matters, only if i need to limit the quantity
quantity of?
item control doesn't limit though only filter
item consumed or produced
it will behave kinda random in offline
KEKW now you make me curious, I WILL DO IT FOR SCIENCE
we can only do tests since we dont know the exact caclulatons
you can try it mostly just make belt out item not in consistent way
and we can only use 2 and 3 divisors on pipes
what happens if we have 1.010101 sewage/2 secs when offline?
or 0.98989 xiranite water?
this is hassle
the pipe bridge is a facility, your belt can't pass through
bruh 😭
@wispy grove I tried making one that'd fit inside my sc line,
am I right that it takes one out every 12s?
(treatment will be sent to one of the output ports on the bottom splitter
ye, pipe-splitter , bridge, and converger need a space down below for column
yup that's intended
w8 wheres the treatment plant located then
converger on right leads to crucibles
splitter on the bottom is the starting point for those heading to treatment
btw before I spend all my time setting this up and then it doesn't work, do inlets and outlets work for all fluids?
it does handle both refineries at once (and also feeds both crucibles)
how much sewage per sec?
okat
1/s
alright, I put item control at the unloading then the rest I just add additional conveyer lane.
if it's not 25x15 it's not right
but its not every 12 secs
1 sewage every 13 secs if you wanna include the left pipe
but if not, every 12secs
you know i think a "fun" idea for an event is when you get something like "material surge" events where your cuprium ore or xiranite production doubles for like a few days, and you need to modify your factory to take advantage of the surge
ic
or some kind of meaningful material that is used for account progression
@marble yarrow good morning
today, a friend of mine gave me an idea
and now a new project dawns on me
well you can do that by adding Building Efficiency on top of Recipe. The building was making 100% will do 200% so the recipe that use like 30/m will become 60/m
integrating 120/min xiranite and 6/min SCW batt to save 55 power
🤔
i jsut found out about making valley IV batteries in wuling to save on wuling SC batters so now i need to go spend an hour or two to set that up
and waste another 30 minutes finding the perfect battery saver setuyp
Quick question
If i need a bit more sewage cleared, i delete one line?
yeah I already have it. not great setup but its working fine.
ps u can transfer the dense true meta ,a and not needing that "spliter" !
I really need help everyone
I'm not smart enough to make that, i asked help for it 🥲
you have high sewage output that goes through the sewage treatment than i do but it also takes 13 sec. mine shows 1/18. i think my math aint mathing here
I already meta transfer before, its just precaution measure that I just add splitter, like I said its not great setup but its working.
@ruby sorrel @crude pulsar Xircon production fix is live on the calc. If you find anything amiss, do tell!
becareful if the transferring-material is capped on the receiving end, the meta-transfer stop completely, has to reset
even if the receiveing end no longer capped later
I tested with fluid tanks (right crucible, bottom treatment)
I also added one more splitter and converger.
for some reason it's this setup that sends one to treatment around every 12/13s
the previous one sends one to treatment every 6 or 7s (I'm sorry but it is what it is)
nvm mine is 1 every 17 secs
Guys just put alot of fluid tank, nore more complicated split pipe. AHAHAHAHAHA
laughing aside will to that splitting soon.
dang i guess i suck atmath
HAHHAHA
this one is the treatment plant right?
oh okay i get it now
can i get some yahzen blueprints for forges
it does go 1 every 7 secs(dont include left pipe)
lemme check mine, im sure its 13secs
oh its 11
nvm then
plumbing go brrr
imma make a blue print post

i forgot the splitters and convergers have 2units/s
in this case, its 1/s
11x100/60
18 mins to drain fully clogged crucibles
think my setup is good now? gear has a switch off
yup it looks fine
you know what
be carefull with ferrium tho
this is stressing me out so much lol
I'll just manually drain sewage clogging each time I log on
ye its managable by daily transfer
just rotate your treatment plant
like a faucet it will stop from collecting sewage
and if it clogs, rotate it back again
just stash and put it back every once in a while

I have my excess sandleaf powder for daily depot
now to think of it
how many forges do ya'll think they'll let us have in 1.2?
here is my xircon blue print
6 total im sure
since if it's like 6, we can finally make a triple forge setup that has no surplus at all
YEAHHHHHHHHHHHH
since as of now, each forge has one sandleaf powder surplus
and theyll use 5 orig cubes per battery
make that 2, and you'd have enough powder to feed the third forge
this is my current xiranite line and I'm in love with it
ye, that Syringe C rate is relatable to negative-rate ferrium
10 belts of originium, 2 belts of ferrium, 3 cuprium, 3 xiranite just to get 1 battery
tho if we'd actually get 6 forges in 1.2, I might have to combine them into a triple line
if we get 6 forges in 1.2 i'll be in heaven with my completely full outpost
Proceed to buy directly at the wuling city..
if it's 8 im quitting aic
they better not introduce amethyst in this place next update
I swear I wish they'd let us pick which side of the machine is the input and which side is the output...
my symmetry 
you only need 1 belt of cuprium and 2 belts of xiranite
Ametyst in wuling is fine tho-
i forgot you can make carbon with other plants that isnt buckflower LOL
and you need 12 belts of originium i think
i mean next patch HC battery
or like 6
8 belts of originium
then that's easy
you're good at this
best thing to loop 
infinite power
minimalist approach
Output then input.
I did my best
, but it looks ugly
i should get more burdomuck so i can make the line longer
is that efficient? I think you need another belt of burdo-muck
ugly factories are efficient factories which means theyre beautiful in their own way ❤️
yeah that yazhen pipe has to be maddening
I tried as well, the game doesn't allow better 😭
i actually wanna make it like this but i dont have enough burdomuck to showcase
also max belt length lmao
now that's one approach i haven't seen before lol
you could just add a bunch of splitters and converters to make it look full
nah i want real burdomuck
just a normal train coming through
Harshly inefficient gear component making-
pinball with burdomuck and splitters
bro only got 6 burdo muck
thats temporary gear, dont stack too much
yea yea im gonna get more 🥀

too busy trying to integrate something rn
how is the building experience on mobile? im curious
The same as how you manage layout defense in game called clash of clans.
makes sense
why are we making cryston components
hey you can never have too many of something
Why not. It is the only way to spend v4 currency anyway
yea i can never have too many burdomuck
I still find it strange I never made cryston components
theyre kinda ass ngl
completely skipped them and only found out they were a thing when I was done with my wuling setup lmfao
theyre good for one thing, but that one thing almost no one does
i built a shitty cryston component factory fell asleep crafted 132 ziplines and deleted that LOL
Although you do have point that cryston components suck anyway just for purple gear (lvl 50 gear)
you only make purple gear if you plan to equip someone with it for afk alluvium exp farming
ive only built a few that bring me to scertain places
Nop. For me..
Just place em when passing by and think if it is important spot..
for me nah
I don't 💀 I did like 3 depot deliveries and gave up on it
Maybe my map have less than half zips compared to others..
(I will have you know I haven't placed a single zipline except the ones the quests FORCE you to place)
i would place ziplines in valley iv but i was enjoying wuling too much and now i get mad at having to manually connect pylons
what do u think the next upgrade to xiranite pylons?
satellite ones?
maybe just extend the length they can connect
Walking and running more healthy.. °-°)b
what do you guys think is the next upgrade to belts and pipes?
I did
belpipes?
I only use zipline at wuling and v4 originium science park 
a belt-pipe that can carry both fluids and solids?
Standard zipline tho
what might you possibly use this for
no idea 💀
Tower consume a lot more power
underground belts
maybe underground like they did with the conduits
beltless facilities would be cool
Half of the people playing this game don't even know that you can use tp to get efficient relay tower 👀
true..
maybe underground from one facility to another cause otherwise there's no use
like if you need inlets and outlets, it's useless
We already have belt-free transfer
might as well place the belt that takes one tile than an outlet or inlet that takes 9 💀
What kind of efficient relay with tp?
i doubt it i built my factory before conduits and oh my god my pipes are so ugly
its just piles upon piles of pipe splitters
don't even remind me of that, I was slowly recovering from my factory's asymmetry
tbf its optimal if you dont use conduits
less fac count
conduit pair is already 2 fac
you can place conduit (even outlet) outside AIC area too
we shouldnt need a whole tile gap to connect to facilities that feed directly into eachother
meanwhile if you manage pipes well, thats 0 fac
I don't use conduits unless I need to take the pipe to the other side of the PAC
i always placed my conduits and water treatment units outside of the aic area
they just feel kinda pointless in a way
i must… optimize…
You still need water pump to connect conduit inlet anyway-
Hide the pipes behind..
Embrace the beauty of plumbing..
they take up 2 fac count and on top of that the outlet takes 9 tiles, basically a whole machine worth of space
theres water at the back of the main pac
personally i just make a really long pipe and if i reach the limit i just add a control belt or whatever itnis
i've tried everything and i've been trying for 5 days straight and my factory is still somehow EXACTLY 3195 power consumption every single time i've tore it all down and put it back up
behold, the back of my main pac
except i used to have like 2950 power consumption with more production lines on my first factory of 1.1
The conduit me use is only from the river to aic border..
It annoys me to see them bridging the passage.. XD
have you tried using depot loaders instead of protocol stashes
5 water pumps here
Power up
that's all i've been using
so many pylon 🥀
i think im just terrible at this game mode
i need to start playing satisfactory and maybe then i'll understand
I'm about to stash it. It was electric mining rig before
no such thing as being terrible… just producing less
and why are you limiting your power so much anyway
this one is my ferrium
Water rig with pipe lines looks cooler than with conduit imo.. XD
my wuling aic is 4k power usage and i'm fine with it
1 tower to rule them all
does hydro rig mine better?
no but it uses less power
Same, but less energy consumption..
ohh
2 water pump = 20 power
6 mk2 rig = 60 power
yo im lowk too lazy to replace it all
Don't give me a flashback of how i blew up wuling factory 
i have already replaced all of mine 
guys you think it's ethical if I connect the sewage to a fluid supply machine and just dump it into wuling's river?
no use they lake where they source their drinking water
if u "can" , sure
cant
actually?
its prohibited
in the process, this marvel of engineering was made
are you joking or?

