#aic-factory

1 messages · Page 262 of 1

daring frost
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so if you only need 1 every 6 seconds theoretically 1 pump can feed 6 rigs

hard tundra
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I didn’t have any dense powder anywhere and suddenly have 1.2k now

daring frost
#

splitter issue?

pulsar cypress
#

Better selling price and higher energy supply with cost only more plumbing headache at building the blueprint..

daring frost
shut rover
daring frost
#

thought belts was the end of it? meet pipes & fluids

twin citrus
#

Max wuling production atm? SC and syringe

daring frost
shut rover
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Which is probably a mistake

hard tundra
daring frost
#

I rigged 1 pump to 3 drills & it still clogs

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too much water

hard tundra
#

I have like 61k in valley

shut rover
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I guess i have to redo everything

pulsar cypress
shut rover
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Can i use convergence to put them in one line

twin citrus
daring frost
pulsar cypress
shut rover
daring frost
shut rover
#

Im gonna try convergence

daring frost
#

cuprium is also capped so try not to use more than 120/min

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since only half is high purity

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which is sad

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need more development levels

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but it's capped at 9 rn

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only 8 mining depot are available for cuprium

hard tundra
daring frost
#

allows you to build up more SC batteries

pulsar cypress
daring frost
#

but it can only support up to 4.5k power total

tawny bear
hard tundra
daring frost
pulsar cypress
daring frost
#

otherwise, just use 2 SC battery setup for 6.6k power

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I can't use that setup because my power use is 4.6k

hard tundra
#

OHHB I GET IT, I’m using hc to power my base along with Lc so my production of LC is more and I get more LC TO SELL??

daring frost
#

so I just use 2 SC battery setup & abandon the HC battery

hard tundra
#

I thought it’s going in protocol (hc)

daring frost
#

HC battery is just for power in Wuling since you can't sell it outside of Valley

hard tundra
#

DAMB I’m actually so

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Stopid

daring frost
#

my power consumption is higher because ziplines & towers

hard tundra
#

And ts is so confusing but simple

daring frost
hard tundra
daring frost
hard tundra
pulsar cypress
#

Normally like me, using 1 new wuling battery enough for full wuling factory..
3.32k consumption = 3.2k wuling bat + 0.2k aic..

daring frost
hard tundra
#

I was farming citeome b in valley and my originum ore was 450/450 bag maxed, so I stashed that print for a dense originum powder print(120/m)

do i keep both or just dense print since I have enough @daring frost resources to sell in valley

pulsar cypress
daring frost
#

I honestly wouldn't keep originium in my bag

hard tundra
daring frost
#

mining rigs auto transfer to depot

hard tundra
daring frost
sick basin
#

His bps are fine but use lot of unneeeded spacePerliFumo

daring frost
#

if you use it correctly the input & output should be equal

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with 20 extra originium

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if usage is higher than yield, you're bleeding resources

hard tundra
#

Wait let me reframe

I used kyos blueprint for valley. I used extra citrome b for outpost. NOW I need dense powered for transferring from valley to wuling but didn’t have any so I built a new print and removed citrome b, do I keep both prints citrome b and powder (120) or just powder

daring frost
#

if your yield is higher, you're stockpiling until it clogs

pulsar cypress
hard tundra
#

With citrome, my depot was maxed and 450/450 in report

daring frost
shell hinge
#

I believe kyo tries to design for less aic space upgrades, hence all the spare space

daring frost
#

honestly I keep everything

hard tundra
daring frost
#

even have an extra citrome A in the main base

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since it fits perfectly

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no bleeding

hard tundra
#

I just don’t want to wake up w 0 ores in my depot

daring frost
#

before using kyo's blueprint you need to delete everything and put in the blueprint, trying to find which facility is excess is a hassle

daring frost
#

since citrome C use amethyst not originium

pulsar cypress
daring frost
#

and even with everything running you still have yield 560 & usage 540 for originium

sour sequoia
#

chat. how do you automate sandleaf in Wuling.

daring frost
#

that's an extra 20/min so it would stockpile instead of depleting

hard tundra
lone pebble
daring frost
hard tundra
#

Damn tysm rin and astral

daring frost
#

you don't need water for sandleaf

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only yazhen & jincao need water

storm junco
#

Do one pump can only hold 3 water output?

pulsar cypress
keen river
#

Dont use sandleaf to get coal tho

sour sequoia
daring frost
storm junco
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I mean 1 pump= 3 hydrominingm

keen river
#

its not that simple, but in general yep

pulsar cypress
daring frost
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I forgot that low purity & high purity uses different amount

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since high purity mines twice as fast

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honestly though cuprium taking 6s to mine is slow

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everything else takes 3s

pulsar cypress
tawny bear
#

chat what should i make with the last 30/min ferrium

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15 bottles/min?

pulsar cypress
#

Make it 55 with extra 25 from meta transfer if you want..

wispy grove
#

Nah just do 120/min😌

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Looks at those full storage of ferrium

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Thats a waste if u not use it

lone pebble
wispy grove
#

You know what, make LC battery too

foggy kraken
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PerliStareYou this is actually a poggers idea but do you guys think I could use the conduits to use the great big hole in Wuling to store all my sewage?

foggy kraken
#

Whaaaaat

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Well there goes that idea

floral heron
foggy kraken
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Good thing fluids don't require power so that farm is about to turn into a fluid storage field

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PerliStare I'm only limited by my AIC limit

tawny bear
#

the pumps need power >.>

shell hinge
foggy kraken
#

I'm not 100% sure but I think I can run a pipe from the main AIC to the farm

#

I can't remember but does the fluid storage require power?

sick basin
#

It does

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Nor thr conduits

dark furnace
#

fluid tank?

foggy kraken
#

Yeah that

dark furnace
#

nah you can place anywhere without connecting to power grid

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why do you need that though

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for the farm

foggy kraken
#

I want to mass store sewage

pulsar cypress
# foggy kraken Yeah that

Just place it to bottle, send to depot..
Then sell to wuling peps daily..
Like other evil endmins do..
*jk
PerliWheeze

dark furnace
shell hinge
#

Is the sub aic not enough?

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1.1 bases easily fit into the core aic alone

foggy kraken
#

Idk I'm still messing around with my BP anyways

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I'm just theory crafting

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With conduits I can make isolated Sky Forges now

dark furnace
#

i am trying to cut down my power to 3.4 but stuck at 3.6 because of some extra ziplines I placed for fun

foggy kraken
#

I placed one too many planters for my Wuling plants cause I didn't realize they changed the ratio of output so I need to optimize that later

shell hinge
#

You don't need to reduce power tbh

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We produce enough resources to max the outpost, max weekly artificing, and spend a lot of power

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I'm producing nearly double max weekly artificing and at 4500 power

lone pebble
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o well sewege is corrosive :))

vast iron
#

how did bro dump sewage

shell hinge
#

There's one natural pool of 800 sewage with a chest in it

lone pebble
keen river
#

You dont need to drain it whole to get the chest, like 400 is sufficient

dark furnace
#

if it works I guess

wispy grove
#

When you try to drain the pool to the fluid tanks but cant return it back to the pool cause its sewage

lusty violet
#

yep its real

final escarp
#

Hey guys wanted to ask about reactor crucible
Say I have input xirang of 55/min (30/min + 25/min each port) + max rate of water, and output xirang and xirang fluid,
Will the xirang output be 30/min? Or will it act like a splitter and output 27.5/min? Thanks!

tough scarab
#

you can see a small dip in the graph when you log back on for a bit

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hardly an issue unless that breaks some carefully balanced system you've got going on

tough scarab
#

haven't really tried it myself though

final escarp
dark furnace
#

crucible can't work on the same formula twice fyi

undone ether
final escarp
undone ether
#

Liquid Xiranite is 1:1 water + Xiranite

floral heron
#

you also don't have enough output for the produce

tough scarab
#

oh I see

#

the reactor allows pass through? I thought you had to manually assign outputs

undone ether
undone ether
paper skiff
#

How do I unlock stock redistribution level 4 in Wuling?

dark furnace
#

lv3 is max rn

undone ether
subtle finch
#

anyone have a nicer crucible layout? cant seem to be satisfied with mine

undone ether
#

Everything outside recycle stations are capped at lv3

nocturne forge
#

should i build the syringes or dedicate all the cuprium to make cupe component and sc battery?

paper skiff
dark furnace
undone ether
undone ether
final escarp
#

Is there a way for overflow diversion for liquids?
I.e if my fluid tank is full to divert the fluids to elsewhere?

#

Sorry not fluid tank but like a crucible/planting unit etc

dark furnace
undone ether
#

The bottom 2 reactors are connected via belts and theres a Xircon pass-through

dark furnace
#

I am using 8 for 60/m, and slided in 60/m yazhen solution CRYIN

tough scarab
thorny latch
#

is there a list somewhere of things I can craft with the new update?

tough scarab
#

not sure if there is pipe priority like with belts

thorny latch
#

like with the whole cuprium production line

final escarp
undone ether
dark furnace
#

those green liquids really messed me up

tough scarab
dark furnace
#

so hard to tell what's what

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I also forgot xicron needs crucible to make

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3 braincells at 2AM

thorny latch
#

the forge in the sky limit makes me want to kill myself

dark furnace
#

I got used to it, just think of it as the limited supply of ores, but xiranite

undone ether
thorny latch
#

except there's both :3

#

lemme see

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batteries require 1 xircon/2s

paper skiff
undone ether
undone ether
#

Theres 3

uneven aspen
thorny latch
#

man why do the flowcharts not show item counts

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I need to open 17 menus just to see how many of each thing I need for full blast production

uneven aspen
#

then screenshot the formulas and paste them underneath

thorny latch
#

mfw it doesn't fit on the screen :3

uneven aspen
#

then paint some numbers to know how much of each 😔

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i feel like it should just show the first 2 if anything

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there's a lot of white space for it on PC, gonna assume it's cause limited screen space to display on mobile

dark furnace
uneven aspen
#

though i messed up 1 part of it, fixed it again when i logged in today

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hopefully its fine when i check on it tomorrow

dark furnace
#

I haven't got into that problem yet

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what exactly is the problem?

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unstable battery production?

uneven aspen
#

the issue is 100% SC batteries will have clogging sewage when offline even though it should be 1:1

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and for under 100% batteries cause to make gear components it will lose more sewage than it suppose to

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when going offline*

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so it looks fine when online the produciton and yields are stable

tough scarab
uneven aspen
#

but when offline it will clog or run out of sewage causing issues

bright nimbus
uneven aspen
#

like you can do sewage->split into treatment and crucible

or sewage-> go to crucible then split to treatment

thorny latch
#

oh wait nvm I can't start producing SC batteries yet :3

uneven aspen
#

surprised you dont have excess batteries

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when 1.1 came otu i had 40k of the lc wuling batteries leftover

thorny latch
#

I do

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I sell them all each day

tough scarab
#

if you sold them all each day the outpost should be broke

thorny latch
#

thing is, I can't produce LC and SC at the same time because of arbitrary facility limits

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so if I switch my LC production to SC, I can't sell things to the outpost

vapid dock
#

Were you not producing enough to meet quota or did you swap out to sc before reaching lv3

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How is that outpost not broke

winged oriole
worthy sky
#

All the Xiranite, till another update adds another 2 forges of the sky and I'll need to place another module down.

winged oriole
thorny latch
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cause I can't produce anything else to sell them at any considerable profit margin

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soon as they hit L3, I'm switching to SC batteries and selling them syringes

undone ether
# uneven aspen idea is reactor fills up so the liquid diverts more to the other pipe by the spl...

3sChiakiHmm
Input of 2/s (Cap for most water transportation. It becomes 1/s if it's a single pipe input btw)
Splitter w/ 2 outputs halves the rate; if it gets 2/s it outputs 1/s alternating between the two outputs. If it's a 1/s input; it pushes that water to each output every other second.
If the pipe is filled; it diverts every tick to the other output

So in this example we have 2/s to a splitter; 1/s to each output. If the reactor and it's piping is flooded (clogged), then you have 100% output to the tank(2/s) until the reactor clears the fluid in the pipe. It does this at a rate of 1:2s (Since you cant push 0.5 liquid down a pipe in a single tick; it requires 2 ticks)
Timeframe example;
1st sec; 2 Water going right
2nd sec; 1 water going right, 1 going left
3rd sec; 2 water going right

In other words it's just splitters doing splitter things, trying to push items between 2 paths. It does the same thing with belts.

thorny latch
#

assuming I can produce enough cause god knows Hypergryph likes to artificially cap you

vapid dock
#

Wym make considerable profit margin PerliDerp it was just 5.75 syringec / jincao and lc batteries to meet the hourly quota.

tough scarab
thorny latch
#

up until literally right now I could only produce one line of batteries

tough scarab
#

the artificial cap only matters if it, yknow, caps something

thorny latch
#

so I've been splitting it between power and selling

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however I do not believe I have the space to make another one of these because uhhh'

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sandleaf is the bane of my existence

uneven aspen
undone ether
vapid dock
#

I think the bane of youe existence has more to do with space efficiency PerliDerp

undone ether
#

V4 plants are 1:1 carbon while Wuling plants are 1:2

thorny latch
#

oh my fucking god

tough scarab
#

wuling plants also need 1 less planter so space is saved

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needs water though

thorny latch
undone ether
thorny latch
#

WELP!

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time to tear all this down

undone ether
thorny latch
#

tomorrow tho, I need enough battery stockpile to make my factory not collapse in on itself

vapid dock
#

Like this is my 1.1 factory. All the xiranite production and sandleaf was offloaded to the outpost and the outpost still has enough space for like 3-4 more sandleaf loops.

thorny latch
#

OH

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like two pumps into one conduit?

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gotcha

undone ether
# thorny latch huh?

piping capacity for water is caped by how many pipes are connected. So having a single pipe space between pump and conduit caps the conduits transfer rate of liquid to 1/s

thorny latch
#

yeah I'll come back to this tomorrow or something I need to tear down this entire thing

thorny latch
#

I thought you meant the 2/s transport limit of pipes

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which means 2 pumps/pipe to not waste any time or space

undone ether
thorny latch
#

what difference does it make tho?

dark furnace
#

the best part is that you have those extra sandleaf power sent to storage so you could just pipe that down to battery production

undone ether
#

And you cant transport water at a speed of 2/s if the capacity is 1

thorny latch
#

water's being moved either way

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oh

undone ether
thorny latch
#

wait no that still doesn't make sense

tough scarab
#

if you're converging 2 pumps into a conduit it'll still be running at 2/s, what do you mean?

undone ether
#

Give me a minute and I'll show you can example

thorny latch
#

it would just move 1 water every two seconds

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*half second

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pipe moves two per second, so it stores and unloads one every half a second

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why does capacity change anything?

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or is ti because of tick rate?

vapid dock
#

Paint

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And lots of eyeballing

thorny latch
#

these pipes are coded like a minecraft industry mod holy shit

#

nothing makes sense

undone ether
#

This example shows a single pipe layout where the capacity is 20; but the speed is 2/s. So this pipe can fill up and move liquids at a rate of 2 every second (Either filling or outputting)

Second picture shows a single pipe. The capacity is stuck at 1; while the transportation speed shows 2/s. How transfers work is on a tick rate as I said with the piority flow above; each tick (1 second) it moves however much it can move; be that inputting up to 2/s or outputting up to 2/s.

3rd pick shows a conduit with a single pipe output; it can only move 1 water every second as opposed to the 2/s cap on transportation speed; capping it's actual output speed at 1/s

undone ether
thorny latch
#

gotcha

dark furnace
#

I am reading because all this calculation are so annoying to understand

thorny latch
#

in short: a pipe cannot move things at half a second intervals

undone ether
tough scarab
dark furnace
#

I will let others translate the numbers into language KekDead

thorny latch
#

normally 2/s would mean 1 every 0.5 seconds, so no problem

#

but because the entire factory runs on intervals of one second, it cannot do that

tough scarab
#

if that's the case I don't see how this matters much if you're guaranteed to need more than 1 pipe anyways for any factory you're building

thorny latch
#

it will transport as much as it can within a one second interval, up to two units

tough scarab
#

you'd need a bunch of splitters to multiple machines regardless to make full use of 2/s

undone ether
#

like a single pipe going to a splitter has a 1/s transport rate; making the splitter move that 1 unit of water between it's outputs every second

thorny latch
#

but if the pipe is only one unit long, it can only fit one unit, and because it ticks every second, it will only pass on one unit per second

paper skiff
#

Should I sell batteries or syringes? I'm struggling to produce batteries cuz I also use xiranite for cuprium components and egular xiranite batteries for power

thorny latch
#

interesting

#

I hadn't even thought of this game's tick speed being so sluggish

nova lodge
#

redesigned the farm layout, no more teamate blocking issues now.

tough scarab
undone ether
trail mirage
tough scarab
#

if you're leading the pipe to a unit, it won't need the full 2/s speed anyways

vapid dock
paper skiff
#

Anyone else think the forge limit is stupid?

tough scarab
#

so this only matters with splitters to get it to more units

nova lodge
vapid dock
#

the pipe is showing 2 flow rate, capacity 1, the fluid tank is still get 2 per second

tough scarab
#

how are we making more xiranite than ferrium

trail mirage
real crescent
real crescent
# trail mirage more compoents

components that also need other minerals to be produced, so youd have to make the same tradeoff anyways. ig you could decouple batteries and components for red comps, but theyd still be tied to meds

rugged gulch
#

I just hate how we are forced to make our factory dependent on us selling good to make sure things don't cap, cause if they cap the factory dies.

paper skiff
#

I would show my layout but I'm not at my pc rn and I think people here would yell at for how unorganized it is

vapid dock
#

@undone ether
its still 2/s, pipe capacity doesnt affect transfer rate

calm flare
#

anyone using kyostinv's setup for wuling 1,1? i set it up twice and idk what im doing wrong but my orignium ore is in the negative and depleting fast

undone ether
dark furnace
#

i don't know what would happen tbh

vapid dock
#

its just a quick setup to test transfer rate

paper skiff
#

Is it better to sell yazhen syringes and use the SC batteries for power?

rugged gulch
#

You sell both

paper skiff
#

Then how do I power my factory while also producing SC batteries and curpium components?

thorn pike
#

even if you use 6 thermal banks you are not gonna run out of SC batteries

thorn pike
#

is it that hard to understand

#

you make 12 and use 1~2

vapid dock
#

uh yeah its 1/s because you only have one pump PerliDerp

thorn pike
#

are you gonna eat the other 10

frail trail
thorn pike
#

even if you sell all, you will still power them through a sub belt

rugged gulch
#

eh, you can sell all your bats, and as long as you are making more you are good. The banks buffer like 50 batterys.

frail trail
#

tho with a max factory, you will be making more than you can sell so you are bound to have sc bat in reserve

thorn pike
#

are you stupid by any chance

paper skiff
#

I'm trying to say I'm running out of xiranite

thorn pike
frail trail
#

what are you making to run out of xiranite

paper skiff
#

I make both versions of the xiranite batteries and curpium components

vapid dock
#

dont make 12 cuprium components or something

thorn pike
#

even at 0 xiranite you can still maintain all productions

frail trail
#

6 comp + 12 sc bat?

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if so you will need to lower them

soft iris
#

help me

#

😭

frail trail
#

damn what did you do

soft iris
#

its my first time in wulling building

frail trail
#

oh

#

just transfer over like 2000 hc valley battery

soft iris
frail trail
#

an use those a fuel source while you build your xiranite maker and wuling lc

frail trail
dark furnace
#

If you really need component just cut down 6/m SC and focus on producing components a few days then go back to 12/m SC. Should leave you enough until they announce another new component ICANT

frail trail
#

you just can't really make them at a viable rate in wuling

paper skiff
#

My usage of xiranite exceeds how much I'm making and its slowimg down how many SC batteries I'm making

rugged gulch
#

I just turned down my component production till things stablize, and i can adjust from there.

thorn pike
vapid dock
#

make 0.something components per minute

solid linden
#

finally its over

dark furnace
vapid dock
#

you only need 0.39/min and thats if you can buy all 80 artificing catalysts weekly

soft iris
#

how do i do that

frail trail
#

comp is not too important, you are bottlenecked by the weekly catalyst

dark furnace
solid linden
paper skiff
#

So that also slows down battery production

frail trail
rugged gulch
#

syringes A's will make all you need in sewage, though you can also feed back from battery production to cover any loss.

vapid dock
#

sewage shouldn't really be affected? only xiranite, have your cuprium be processed independent from other modules

dark furnace
frail trail
#

wait a minute

vapid dock
#

the only thing slowing down sewage production is if your cuprium refineries are clogged

soft iris
frail trail
dark furnace
paper skiff
#

If I lower xiranite, the refineries are gonna clog

dark furnace
#

many CCs suggest just stock up component first before moving on to 2 sets of battery production

vapid dock
#

ah right sewage usage slows down

lucid python
#

has anyone made kyostinv's 1.1 wuling base?

undone ether
rugged gulch
#

Just have to make an overflow value to vent sewage then.

frail trail
#

i believe something like this should stop sewage overflowing

vapid dock
#

if only

dark furnace
rugged gulch
dark furnace
#

anyway I don't like mixing battery and component at the same time anyway as they use way more energy together

undone ether
#

Okay so this is funny/weird. Pipes actually act like a back log. They dont fill and pass on liquids; they store excess liquids. 3sChiakiHmm Yeah throw everything I was talking about out; pipe length doesnt matter because spaghetti code lol

vapid dock
#

to be fair with enough splitters/convergers you can make overflow circuits for anything

frail trail
#

ngl the sewage requiring you to not overflow or underflow kinda fucks over everything

dark furnace
#

i guess that's why the priority flow really helps

undone ether
frail trail
#

oh

rugged gulch
#

yeah, the requirement for us to sell stuff to avoid capping is annoying. Now if we had like some kind of auto-sell feature that would sell even if money capped then it would be fine.

frail trail
#

what's the priority flow about, saw it was being talked about in but didn't read the thread

undone ether
#

but pipes atm are just Pump to unit; then whatever is excess is left in pipe.

tiny topaz
#

im kinda mad this doesnt seem to work

#

like why shouldnt it???

frail trail
#

because you will have 6 items in the crucible

undone ether
frail trail
#

ferrium powder, sewage, inert xircon, xircon liquid and xircon would be created

tiny topaz
#

i mean the sewage is in there

frail trail
#

which is more than 5

undone ether
#

Both Xircon Effluent and Inert Xircon Effluent are products of a single craft w/ a cap of 50 storage. You cant go over that 50 storage so you need to output both liquids

vapid dock
#

output slots is just a mirror of whats in the 'inventory' of the crucible its not its own slot. You don't have any slots left for xircon

tiny topaz
#

right

#

im just annoyed the slot cant fast swap as it produces xircon from whatever material is in that slot

scenic swift
#

even if it could the pipe cant handle 2 diffent things

tiny topaz
#

the pipes themselves dont really need to tho, right?

trail mirage
#

wait what should i be metastoraging to wuling

lucid python
#

why is my conduit inlet not getting any water?

tiny topaz
#

xircom creates sewage as a byproduct, that sewage is used to create xircon effluent

vapid dock
trail mirage
#

yea that makes sense

uneven aspen
trail mirage
#

then what

vapid dock
#

process the remaining 30 ferrium ore/min and split the 30/min and the 25/min to both bottle/parts for 2.75 syringe c

nocturne forge
#

should i run yazen syringe farm too or invest everything into the batteries and components in wuling?

lucid python
vapid dock
#

or jincao either or

lucid python
#

nvm

uneven aspen
lucid python
#

i am so stupid

#

lmao

trail mirage
#

i mean now what

uneven aspen
#

fluid pumps weirdly want space from the conduit

dark furnace
vapid dock
#

I ardy showed the screenshot you do the rest PerliDerp

trail mirage
#

i get two splitters right?

ocean trout
lucid python
#

alr base finally done

#

I can't imagine how complicated it's gonna be in 2 years

#

gonna need electrical engineering degrees

rugged gulch
#

Game just does not do direct Insertion. Always needs a belt/pipe. sadly.

dark furnace
#

pump mark II

ocean trout
uneven aspen
lucid python
#

base is so gross with all the sewege being piped around

ocean trout
#

If they implement anything complex like oil in most factory games
Players will quit

rugged gulch
#

Oil is so easy though.

tiny topaz
#

oil doesnt even sound as complicated as most ores at this point

ocean trout
uneven aspen
vapid dock
#

from the dev trailer we're going to have even more liquids and another building that makes liquid

tiny topaz
#

i just hope we get a way to upgrade unloaders to unload more per second

dark furnace
#

if it gets too complicated they need to increase the BP size so people could just copy the whole base from others KekDead

uneven aspen
#

Arknights handles challenge content via it giving extra nonessential rewards, so events still give pull currency why the optional challegne content doesn't

ocean trout
# rugged gulch Oil is so easy though.

Now on hindsight yes
When u started it blind it was hell
Best example is switchin from basic to advanced oil refining in factorio

Oil in satisfactory is still a headache for me tho

undone ether
uneven aspen
tiny topaz
ocean trout
vapid dock
dark furnace
ocean trout
ocean trout
#

I use 1 conduit for 4 refineries

tawdry sequoia
#

looks like everytime i go offline my sewage got clogged, does anyone experience this too?

vapid dock
#

everything runs slightly slower when offline

ocean trout
dark furnace
#

the crucible not using up the sewage 1:1 is the culprit

vapid dock
#

but it isn't egregious enough to actually impact hourly quota so I just ignore it

tawdry sequoia
rugged gulch
#

slower or ticks are calculated a bit different. Willing to bet they don't keep up the 1 sec ticks for offline factories.

ocean trout
#

U create more sewage than ull need for xircon

tawdry sequoia
#

the ratio is 1:1 no?

dark furnace
#

it's like 1 : 0.99 when you go offline ICANT

nova lodge
#

sewage,,,,yum :3

undone ether
#

2 reactor Xircon

vapid dock
tribal crescent
#

oh no

ocean trout
# tawdry sequoia the ratio is 1:1 no?

Not really
Xircon need 2 xicon fluid
But it also gives sewage

So u only need to supply 1 reactor crucible with sewage as the other is fulfilled by xircon

The rest of sewage should be treated to remove

tribal crescent
#

now that we can drop factories thing outside of base

#

we can surround an alluvium site with planters

#

then have turrets go at them

#

😭

uneven aspen
#

how to use splitter+converger to only use 20/min xiranite so I can have a nonmoving graph?

vapid dock
#

people already kinda did that with splitters

tribal crescent
#

put in some flamethrowers too

rugged gulch
tribal crescent
#

crazy tuff

vapid dock
#

a literal wall of splitters

tribal crescent
#

do splitters count for protocol space

ocean trout
tribal crescent
#

imagine if we can place things mid combat

#

like the opening of the game!

ocean trout
#

Thay would only be given durin eos igPerliWheeze

uneven aspen
#

no clogging sewage for SC wuling battery running at 6/min yield had to extra jank 😔

ocean trout
#

https://youtu.be/yJ_DWRk_CEI?si=n0n4cTgrFZ1mmb4Z

Here some trauma for those eantin more

Arknights 4th Anniversary Music Playlist: https://www.youtube.com/playlist?list=PLBpA0lngrZKRI50UOdk7pwLKKChH9dJzT

Lullabye
Singer: FrostNova (CV: Ayahi Takagaki)
Composer: Obadiah Brown-Beach

Arknights 4th Anniversary Festival「For You」
Special Stage DAY 1: https://www.youtube.com/live/CunLZ5BeaJY?si=Y_ekShvZKrgBdrD5&t=19414

Arknights ...

▶ Play video
uneven aspen
vapid dock
uneven aspen
#

the issue is the aic report graph is unstable

#

so there's some issue with it

dark furnace
uneven aspen
#

will try it out either way

#

my splitter+conveger janks always mess up offline 😔

lusty violet
#

things just mess up offline PerliWheeze

#

them dips

uneven aspen
#

well atleast sewage is 100% solved, did the math and tested offline a few times no more clogs/leakage

vapid dock
#

just account for 1% losses from idk the universe or something just like irl PerliWheeze

dark furnace
lusty violet
#

ehh even if you have stuff set up to run 100% there'll be dips when offline

uneven aspen
#

it should not show dips if you go to 2hr aic report

lusty violet
#

but yea its a tiny amount so

#

cuz it averages out

dark furnace
uneven aspen
#

yeah, because you can't tell offline desync if you don't

#

cause sewage slowly loses or clogs over time takes more than 20-30 mins for me

uneven aspen
#

but this time im 100% certain it's not sewage

uneven aspen
#

essentially you make the xireffu reactor at 50 sewage, then the sewage will go back to the splitter towards the watertreatment

#

we have 6 lines of sewage, 4 from cuprium refiners, 2 from xircon reactor crucibles

#

so you can overfill the 4 xireffu reactor crucibles

#

then send the 2 extra sewage to 2 water treatment.

#

currently my setup is janky but it works

#

will probably figure it out making it more clean/compact later

undone ether
#

Sewage wise you can make it a lot more simpler for a single battery output. Just do 1 sewage line from Cuprium refining to both reactors; then run a converter that pulls the sewage from the end reactor 3sChiakiHmm It's slow to start as you need 2 sewage so it runs at half rate; but once the final reactor starts moving it goes at full rate thanks to the extra source of sewage

ocean trout
#

More i think about it
Maybe i should make 2 xircon instead of 1

#

But im lazy

uneven aspen
#

im adding excess sewage to prevent that

#

and adding a way for excess sewage to watertreatment to prevent clogging

undone ether
uneven aspen
#

Have you been keeping track of sewage in the reactors and at refinery to see?

worthy moon
#

have anyone encountered "quantum production"?
my production is extremely stable when I'm present, but once I close the game or leave wuling, it starts swallowing some reactor crucible produce every several minutes

undone ether
#

Just a little example that literally everything dips; its not sewage thats causing it with the offline issues 3sChiakiHmm

dark furnace
hallow monolith
#

how much copium should i stock up on

tiny topaz
#

they said it wouldnt work lol

worthy moon
vast iron
#

Huh, interestinv

tiny topaz
#

also i have a question. is the mk2 miner the same efficiency as the water miner?

undone ether
# tiny topaz so what was i doing wrong? lol

It's kinda buggy since the reactor's trying to do 2 crafts at once. Running from start to finish it was able to produce 51 Xircon; but after that it tried to only do Effluent/Inert and ended up clogging 3sChiakiHmm

tiny topaz
#

in some places

vast iron
vast iron
tiny topaz
#

oh

undone ether
#

It was working while it wasnt clogged and kept swapping between the two; but at one point it tried only doing Xircon which caused the clog.

tiny topaz
#

so it works then it doesnt? lol

vast iron
undone ether
#

Yeah it works for a period of time and then stops

tiny topaz
tiny topaz
#

good to know, guess i gotta swap em all now

worthy moon
undone ether
vast iron
tiny topaz
#

good to remember

undone ether
vast iron
#

All the recipes in zircon have at least 3/4 components so no clue how you fit 2 in 1 LOL

tiny topaz
#

although im not sure all mining spots have water available

dark furnace
#

they do

vast iron
dark furnace
#

nothing conduit can't fix anyway

#

200m is pretty long

undone ether
vast iron
#

Weird, because those 2 recipes should take 6 slots...

undone ether
shrewd knoll
#

it would still be producing at less than 100% if it has to swap the slot every time it produce

undone ether
#

so in the case of 1 reactor making Influent/Xircon; when it stopped making Inert it'd swap the inventory slot for Inert to Xircon and vice versa

vast iron
dark furnace
#

wait for it to mess up while you offline ICANT

vast iron
#

It will PerliWheeze

undone ether
#

To make it work you'd have to change the fill timing for both sewage and liquid xiranite I think 3sChiakiHmm

vast iron
#

Yeah and offsetting is inconsistent 99% of the time

dark furnace
#

it works until you logoff I guess. As reloggin reboot the belts anyway

undone ether
#

Essentially make it so it has enough of both being inputted to make 1 craft; then with no input it swaps to making Xircon until it gets more liquid inputted

vast iron
#

I doubt there is any way to make a machine that offsets...

undone ether
#

It'd be a hassle that essentially evens out just doing it the normal way w/ 5 reactors

vast iron
#

Everything operates in 2*x seconds

uneven aspen
undone ether
# vast iron Bro its just 1 reactor...

What I mean is trying to use a 2 reactor line to do Xircon instead of the normal 5 reactors. To make it work you'd have to essentially split the liquid xiranite between another reactor or 2 so the timing works out PerliDerp

vast iron
#

Yeah itl be annoying

undone ether
#

honestly more efficient to just do it the normal way for now

vast iron
#

Why does the crucible have 5 slots

#

Like

#

Most useless number

#

It barely handles alternating medicine powders

undone ether
# vast iron Most useless number

because most other reactions require 1-2 inputs and produce 1-2 outputs.
Like Xiranite liquid needs Xiranite (Material) and water (Liquid) while you can also input a powder (Like Yazhen) to have 3 input slots and 2 output slots

#

Cuprium is the only one that makes it go over the 5 slots for 2 reactions

shrewd knoll
vast iron
#

im just ranting lol

shrewd knoll
#

8 slots when

#

we need bigger bombs

tiny topaz
#

i shoulda just built conduits and not been stubborn

vast iron
hallow monolith
#

it's funny when you go down to .5 copium component a minute the graph just completely breaks

hallow monolith
#

rounds down from .5 to 0 at 30+ minutes PerliWheeze

vast iron
#

"0 per minute"

hallow monolith
#

trying to figure out the rate of flow like a gorilla here took me like 2-3 hours of my life

outer basin
#

I've decided I'm going to have to settle for manually turning machines off and on and adjusting belts whenever I want to make Components. Like a caveman.

hallow monolith
#

god

#

fucking factorio load balancers

#

actually i guess these are more like rate limiters

shrewd knoll
bright nimbus
#

Loll

shrewd knoll
#

ferrium overmining itself

hallow monolith
#

i dont want to go back to that dark time of my life

#

the time where i was truly happy

dry junco
#

Is a 24/min buck capsule A setup in valley 4 possible? I have one outpost dedicated to making batteries and theres enough ferrium for it left, its a matter of space

hallow monolith
#

gronking a factory for 14 hours a day PerliDerp

#

no adult responsibilities

shrewd knoll
#

offline calculation so unhinged

outer basin
#

just never go offline

lusty violet
vast iron
nova lodge
outer basin
vast iron
#

irl

outer basin
#

At least then they'd have a use. ICANT

#

Only thing left for me to buy at this point is gifts.

vast iron
#

V4 giving us 1 triple selector and then NOT RESTOCKING
im not even doing v4 depot runs anymor

outer basin
#

25mil for a Basic HH ticket every week would go hard.

vast iron
#

Worth tho

outer basin
#

Or even 30mil, at that point you don't worry about overcapping.

shrewd knoll
#

unclaimed stocks is the new wallet

vast iron
vast iron
outer basin
#

I've got all the Essences I need, I only need random ones for upgrading now.

#

I suppose refreshing double claim tickets would be nice, too.,

#

Just something

vast iron
#

Even the stamina 2x ticket

#

Id buy those

#

why is that only available in set quantities...

nova lodge
#

working on etchspace....to be continued indeed.... PerliDerp

vast iron
nova lodge
#

gonna be producing sussy stuff there O.O

hallow monolith
#

does anyone know whats the bare minumum you have to produce to keep up with outpost? I'm at like 5 yanzhen 11 battery (consume 2) and i think im not able to clear out the stockade.

Do I need 5.5 yanzhen 11.5 battery to break even?

nova lodge
#

oh, might be a good zone to have the AIC produces those darn protohedron passively ;3

hallow monolith
#

i wonder if i have to do the battery meme of transferring over from valley IV every day...

hallow monolith
#

4.3k

pulsar willow
#

I've made my factory run on 1 battery and it uses like 3.31K

#

do you have your turrets on everywhere?

hallow monolith
#

ive built too many ziplines and combat towers and other meme stuff

#

farming, etc

vast iron
#

combat can be powered by batteries

pulsar willow
#

I use my turrets only when I need them, and I have a little bit over 400 energy to power anything else I want to build

vast iron
#

Battery powered turrets last for literal years

pulsar willow
vast iron
#

since they only use when they attack

hallow monolith
#

unless that somehow doesnt impact production? idk

pulsar willow
hallow monolith
#

oh... wait am i high

pulsar willow
#

if you produce cuprium/xiranite components and use 15 xiranite/min there then you free up enough ferrium to have enough of it for 2 whole lines

hallow monolith
#

wait it does take xiranite

#

why am i being gaslit

vast iron
shrewd knoll
#

its just sharing its crucible

#

for the xircon and medicine

pulsar willow
#

you use liquid xiranite in other thing

vast iron
#

hmm, interesting

pulsar willow
#

it's just the double recipe at the crucible

hallow monolith
#

i have a headache, don't want to calculat ehow much xiranite i need to pull off the battery line to be stable

shrewd knoll
#

it saves power but not great for modular builds

outer basin
#

Isn't it more profitable to make purple Wuling Batteries with Dense Powder Metatransfer so you're only using 1 Wuling battery?

pulsar willow
#

you can remove the xiranite, liquid storage and second liquid line

vast iron
#

we have too much spare space

shrewd knoll
#

we have too much power too if you are doing 10.5 SC battery

#

since you can plugin 400 additional power from originium

pulsar willow
vast iron
#

anyways heres one of my contributions

pulsar willow
hallow monolith
#

maybe i'll just rip my whole base out and replace it with kyostinv's megabase and forget about it

vast iron
#

115 ferrium 120 cuprium design

#

saves a total of 1 shredder, 1 planter, 1 seeder and 1 crucible

shrewd knoll
#

you cant really use one farm to farm both plants if they are not running at 100% consistently, it just breaks

pulsar willow
shrewd knoll
#

or at 50% consistently

vast iron
#

It works

vast iron
#

It uses 1 crucible to produce for both liquids

#

also has perfect mathed powder cycle to use 1 less crusher

shrewd knoll
#

thats the breaking point

pulsar willow
vast iron
shrewd knoll
#

because i used a 50% design before 1.1 and it worked great for 3/3 meds with no breaking

#

with no stash safeguard

thorn pike
#

fertilize yvonne

vast iron
#

but the 50/50 plant production gets fucked if it clogs. EVER

#

so we prevent it from clogging (albeit mid solution) with stash

shrewd knoll
#

would be great if treatment can get rid of any liquid

vast iron
#

TRUE

#

give me a item treatment too please

outer basin
#

Imagine if we could burn plants and add water to turn it into sewage for overflow disposal.

pulsar willow
#

why would we

vast iron
#

they need to add a way to get rid of items

outer basin
#

Gotta get rid of those ugly red circles

vast iron
#

there is no way to get rid of items rn

#

,ike

#

like

#

why???

outer basin
#

Take them out of the depot and then throw them on the ground.

pulsar willow
#

makes sense

shrewd knoll
#

i mean you can technically burn the plants and then send it to your xiranite line with priority belt if you really wanted a safeguard

#

since carbon has multiple stages you can store it at

vast iron
earnest steeple
vast iron
vast iron
#

blueprint issue

outer basin
#

Make an army of non-transmitting Protocol Stashes and then delete them when they get full.

shrewd knoll
#

so just use it to block the output of another source

vast iron
#

ive been too focused making it for outputs never tried inputs loll

shrewd knoll
#

while inserting your "priority line"

#

since input and output are kind of the same thing when protocol stash exist

vast iron
#

wym

shrewd knoll
#

you run a normal line through a protocol stash and then converger at output, then put your "priority belt" on the side of that converger

#

thats how you prioritize input

#

since they will be the same item

vast iron
#

oh i thought you meant another way

#

lol

shrewd knoll
#

its essentially the same, its just how you approach it

vast iron
#

the converger way works but its weird asf to use and a bit bulky but does the work

subtle finch
#

improved my crucible setup a bit, now also producing yazhen solution at the same time PerliFumo

slate plume
#

guys anybody got a reliable setup for xiranite liquid and sewage bottleneck? like i dont want my factory to fluctuate from 10 - 12 / min please.

real crescent
#

why is it fluctuating?

slate plume
#

after a while the sewage builds up

shrewd knoll
#

just make it so that it can never happen

#

dont use the conduit since thats kinda bugged offline

#

use the most direct inputs

slate plume
#

im using it like this

vast iron
#

i love how theres conduit haters, conduit worshippers and loop haters

#

the design for this is so… seperate

rugged island
#

Why didn't they make it fit...

shrewd knoll
#

the loop is great, when your xircon storage max and it regulates itself at 75%

#

since you are only supplying one crucible directly, the by product will never overflow

vast iron
rugged island
# shrewd knoll

Wow this is really clean I just jam stuff on the edges and then the middle is this mess

vast iron
slate plume
shrewd knoll
#

they say its fine, yea its fine until you are doing less than max efficiency

vast iron
#

the technical community is divided…

rugged island
#

Are you guys talking about refeeding the crucibles with the sewage from xircon?

subtle finch
#

im refeeding and I have no issue so far

smoky eagle
#

Aren't conduits better?

sick basin
#

Conduits are just wifi pipes

smoky eagle
#

I plan to use it on a massive overhaul when i get back on pc

sick basin
#

They honestly dont make a difference

smoky eagle
#

Yeah Wi-Fi pipes

viscid plover
#

PerliWorry shocker no one take low amount delivery

sick basin
#

Pipes are lowkey better

smoky eagle
#

2 of them!

#

Pipes are?

#

Mmmm

#

Nyaa

sick basin
#

Cuz u dont have to manually go and reconnect the conduits every fucking pixel u move the thing

#

:realmad:

smoky eagle
#

Oh i see

#

Good reason lol

sick basin
#

With pippes, u just add 1 more tile of a pipe and done

#

Conduits? U gotta personaly go to one, start connection, and go to the wanted 2nd one

#

Every single time u move it

#

Istg if they dont make the connection stay after moving, or letting us connect in top-down view in 1.2

muted mica
#

is there a guide on how to make power saving?

sick basin
#

Just search up d.i.g.e

#

Select the targeted power youre using, what kinda power source u want, and replicate the given blueprint

muted mica
#

thx i will check it out

shrewd knoll
#

yea too much reconnecting if you are working on something, they need to keep those conduits connected when moved within range

#

they also tend to build up when offline so unless you don't mind it clogging, like water, then thats fine

nocturne forge
#

is this all good?

viral wharf
gritty skiff
#

Y'all hear me out

#

Xiranite conduit

#

Works like xira pylon/relay

severe grove
#

bruh I just logged in and found my SC Wuling factory clogged, turns out I maxed out Cuprium loaded into my AIC.

sick basin
#

Randomly connects to any nearby one

#

Awful

severe grove
#

85 intellect moment for me.

severe grove
#

No I mean it stopped producing SC Wuling batteries just because the Cuprium supply got full. (I'm refining Cuprium for the Sewage needed to create Xircon Effluent)

sick basin
#

Time to switch to syrA

severe grove
#

Got two of these running so far.

#

I know it's far from compact and perfect, but I wanted to understand how the mechanics work rather than looking up blueprints.

#

No wonder it's clogging.

gritty skiff
#

Tried making components?

severe grove
#

Working on it right now.

#

I need to make a 3rd Xiranite factory too.

gritty skiff
#

Try making components then use the sewage for zirc

severe grove
#

It's draining my Xiranite supply faster than what 2 Forges of the Sky can create.

gritty skiff
#

Better make 4 forges

severe grove
gritty skiff
trail mirage
#

factoryy

jolly shore
#

Does the outpost accept jincao tea or only Yahzen A? I'm guessing it appears on the list after you craft some?

severe grove
jolly shore
gritty skiff
iron stratus
gritty skiff
#

Just produce them in v4

jolly shore
gritty skiff
#

Well assuming we get another sub pac

jolly shore
#

yeah, I made some just in case, and nothing appears. jincao btfo I guess

hexed nebula
#

Wuling is 1000% not done

jolly shore
#

well, if I start to cap on yaz A I guess I can start making some jincao tea

severe grove
uneven aspen
#

is this doable? crucible making liquid xiranite.

Have sewage enter the unused pipe and exit the other unused?

trail mirage
#

but you wanna have 1 unit/s so theres excess to go to the next

gritty skiff
uneven aspen
severe grove
#

I'll also create a Yazhen Syringe [A] factory so that my Cuprium Parts won't also cap and cause the same problem.

tulip portal
#

I log off when my factory seems to be humming along the I get back and I have only 200 energy 🙁

viral wharf
#

Belts apparently run slower when you go offline, so if you have really precise ratios, you might want to be careful.

severe grove
#

The x/min is not accurate when offline?

stoic coyote
#

You must saturate your belts when online

rugged island
#

if we have 120 sewage per minute from coprium why is there any need to loop the xircon sewage? Now that I think about it

nova lodge
#

oh...they sped up dung collection too, now i can speed pat multiple cows at once PerliWheeze

viral wharf
#

Not really necessary to do though

rugged island
viral wharf
#

It'll probably be important in the future

#

When we need more than 4/s Sewage.

dry junco
#

is there a way to consistently get sewage outside of producing cuprium parts

iron stratus
rugged island
#

tbf I'm just starting the line rn

#

for xirconium and cuprium but yea

tulip portal
#

This game might be too brainy for me loo

#

Lol

severe grove
#

Cuprium sewage is tasty sewage.

nova lodge
#

its also pink in colour too, very gud ;3

severe grove
rugged island
#

Wait pipes can take 60 a min right?

#

wait no 120 right

nova lodge
#

can we run it by the second instead PerliWaaaaa
and yes, 120 units per min.

#

there is some storage volume capacity within the pipe itself though.

rugged island
nova lodge
#

not really....

rugged island
#

was just wonderin is this was realistic

rugged island
#

Its standadized much better

rare moon
#

2/sec=120/min

rugged island
#

Also the AIC repor is per min

#

why would we talk about decimas in per second

rugged island
trail mirage
marble yarrow
#

belts also have storage, 1 storage/square

rare moon
#

Its easy to read smaller numbers honestly. 2/sec means we can run 2 pumps on 1 pipe

rugged island
rugged island
trail mirage
#

i couldve saved 1 line iof space

marble yarrow
rare moon
#

Guess you can read min if you want to easily match the common unit for factory

rugged island
#

and then go oh this one is 1.5 and this one is 1 and it outputs 0.1

rare moon
#

May be weird but math is math. Its still equivalent

nova lodge
#

i need 120 water unit / min for xiranite production.

#

(someone is gonna need to start dividing it down before figuring it out that is just means 2 pump later).

rugged island
iron stratus
#

i have a pipe splitter with one output right next to a pipe converger but i dont want them to connect so is there any way to stop this or do i just have to make it look bad

rugged island
#

but yea use whatever you prefer

nova lodge
#

there is no port blocking option yet.

nova lodge
rugged island
#

each pump is 60

nova lodge
#

welp, just done all the content, will work on AIC stuff in a bit.

rugged island
#

But like yea you get the point standardized units are per min even the AIC uses per min but I'm not gonna lord that over anyone lol.

I'm also biased from factorio and satisfactory and doing everything per min

iron stratus
#

why do people always seem to forget 2 pumps only need 1 pipe

rugged island
nova lodge
iron stratus
#

i hate so much that the jingyu outpost doesnt have 6 water pump spots

#

it means we can never actually put 6 xiranite lines in there when you easily can fit 6 in the 50x50 area

nova lodge
#

water pump? i fit 8 at the outpost though?

iron stratus
#

wait i never saw that

nova lodge
#

just need to squeeze in pumps at sussy corners :3

#

if its still not enough, put them outside the outpost and draw the water in using conduit inlets :3

iron stratus
#

i cant reach there in top view

pulsar willow
#

Man 520 structure limit hit me like a truck at 2AM

iron stratus
#

sad

#

i hate going out of top view

#

what's the sandleaf lore

pulsar willow
#

Sandpaper plant

severe grove
#

It's coarse, and gets everywhere.

nova lodge
#

i really need to start moving the pumps out of the outpost though....
they added outpost protocol capacity limit....and its REALLY ANNOYING me. (50 only)

severe grove
#

Mt. Dew by Endfield Industries.

nova lodge
#

outside area.

quick axle
#

yo can someone show me their maxed out origium ore yeild in the aic report for wuling? i feel like im missing an ore vein

pulsar willow
#

Ah. What are you doing at your outpost that requires so many things?

nova lodge
# viscid plover has been since 1.0

i remember there wasn't one though....or maybe i just never paid attention to it since it was a none-issue.
untill PUMPs start taking additional space that is.

quick axle
#

im genuinely tweaking rn

#

im trying to find which one is unpowered

rare moon
#

Level up your development

quick axle
#

but all the ore veins look like theyre working and im max level

nova lodge
pulsar willow