#aic-factory
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And that's all the batter you have to craft from that
when are we never poor
only cuprium ones
you only need 1 refinery for a sc line it's2 the xiranite that's the issue since you need 60 for full cuprium part output
If you have remaining Xiranite, you can just consume it with the lower tier battery
lmao and they will fix it in the maintenance later
i never considered outputting inputs i feel like a fool,,,,,
since when were we not poor in wuling?
that's why i don't wanna make new gear when i see the bills are double
I have like, 1 mil in the bank while I'm waiting for tangtang to collect their tax
nah there's never enough xiranite
the new redeemer piece for laev is definitely worth it though
making LC batts is just to stock up in case new outpost
I'm making 12 Batteries, 6 Syringes, and V4 Batteries using Metatransfer.
i love my fat battery
you have to sacrifice one SC wuling battery line unfortunately
why it seems like the devs really wanna torture us by selling it at 2x price
then decide from there if you want 3/min or 6/min cuprium components
If only they gave us 60 more cuprium/min
I got 21k of LC in depot for instant outpost development
I wanted to get stock bills rolling before doing Components because this update was already confusing enough with everything being integrated together but apparently I'm stupid and that was wrong to do.
what a gorgeous little contraption
?
bp user said: easy factory
there's nothing wrong with that tho?
Has someone udpated their Laev gear set?
that's exactly what I did before and shortly after the update
yeah
doing 11/min SC feels much safer than 12/min due to the need of overflow treatment (i do 1/min of comps)
even though I'm f2p (don't have her at max pot)
Now I have to tear down my whole fucking factory because I built with compaction in mind and have no room for splitters and whatever the fuck I have to do to Sewage that people still won't explain.
im not sure what that means

You just put sewage into the water treatment for simple solution
If you don't know what to do with it
message link or forward
or an screenshot if you have one
You don't HAVE to use your sewage on batteries
It can help out to just sink the sewage to make the ratio easier
you're eventually have to use water treatment for batteries too
just change tide to redeemer armor
I've seen several posts about people making some kind of splitter thing to "handle sewage" when they start making components.
no need to change anything else on her
that easy?
Yeah, but you don't need to use 100% of your sewage
yep
damn
You can just use as much as you need to make however many batteries you're trying to make, and then sink the rest
logistics -> pipe splitter
Not what I'm asking.
fair enough
You can't overproduce in Endfield.
i tried using reactor to make double process for xircon but only get 28/min efficiency, sigh not worth it
best method, until you use your nogging to make it better
I'm using 100% of everything but Sandleaf Powder and Sewage.
Yeah it's better, but it's not wrong to at least get started that way
You can also overbuild, and just run at lower efficiency. It's ugly, but it works
We're shipping dirt rn 
I ship out sandleaf powder. Send them sawdust
its somehow more expensive than water treatment it 
I wonder if there's gonna be a point to the unpackager
Currently I don't find a use for it
*bottle separator
Well, see, that's the problem. As @shrewd knoll pointed out, I'm stupid.
and endorsed by the man himself
Use a notepad and make a map of what you need to do

Like in Satisfactory the packager is useful when there's a liquid that can't be found everywhere
like oil
But since water is everywhere I don't see the point in bottling water
oh! that was you?! hi!!
actually i do have some feedback (more like corrections really, i havent read deeper on ur repo to contribute)
- last time i check, think you forgot adding xircon to recipe list
- also recipe for carbon asks for powdered something, instead of using a wuling plant, think this one is a problem because of multiple recipes and it only check the first entry?
i guess for multi recipe ones u probably need a new feature, some kind of picker or dropdown for recipes
And unpacking it somewhere else
we like ze bugs
At least this game that I'm aware of water does not follow the laws of gravity
No need for pumps and headlift
Or water towers
Sorry I'm struggling with my first factory game ever.
good thing we don't spill
Water is kinda just item that can't go in your inventory unless you bottle it
Imagine having to deal with liquid physics in this game
nah endfield pumps are super strong, you can even mine with it
How dare anyone struggle with anything ever.
This isn't self harm Olympics
No this is the channel to talk about the AIC part of this game
it's weird how my first factory game is this mobile game:
https://play.google.com/store/apps/details?id=com.olympus.assemblyline
One of the people working on it, can't claim all the "glory"! ๐คฃ
Yeah, someone mentioned the Xircon, I'll check what's going on there.
You can change the recipe used, when there's multiple recipes available, in the "Production Table"
then my proper one is mindustry, when I got a laptop, I cracked Factorio
Mine was modded minecraft > factorio > satisfactory > endfield
I enjoyed the V4 factory stuff but this 1.1 philosophy of everything being interconnected and breaking if you so much as breathe on it is extremely frustrating.
(havent played any of that)
it's really just the sewage thing you have to be careful about
one clog stops everything ahh factory
tbh u could run sewage xiranite system separately by making them stay in a loop

i for one am finally glad the extra sandleaf from xiranite prod is being used =w=
but that's the one with no sewage problems
they really should add an item deletion facility
then you couldnt get a clog from cuprium refining realistically
Ficsit does not waste
just manually delete it every couple days
this is all the interconnected i've done
dunno why you'd not make yazhen A instead though
oh well yeah you can sell cuprium parts i forgot
wait a minute i have two sc battery packagers MY STOCKPILE'S IN DANGER 
didnt notice the multi recipe since i automatically goes to the building view ๐
most people complain with 12/min of SC
I understand that you can't do full production on everything. I was able to make 3k Xiranite Components per week while slowing other stuff in 1.0. The problem I'm having is that if you do that in 1.1 everything fucking breaks. Adding to the frustration is that people have solved this but when I try to ask how to solve it, it's a big secret.
Yazhen A is your cuprium sink
SC batteries or the water treatment sinks sewage
Batteries are also your Xiranite sink
if they gave us 3 sc battery lines we wouldnt have any excess sandleaf powder
I've explained it to you like 3 times already, if that's a secret then tough luck
and it broke everything when they use xiranite without managing cuprium waste system
to clog entire thing 
This is what I'm asking to solve. But sure, just laugh at me instead of helping.
are you modulating anything or just freehanding a megafactory
if you are then i'd try modulating
or like share any images
you can copy-paste a factory...
you can solve the clogging online. it looks fine. you did nothing wrong when you look at the numbers. i think your issue goes to the offline clogging bug
Simple ratio that does not break.
2 cuprium refineries.
2 liquid xiranite reactors
2 effluent reactors
2 waste treatments for inert effluent
1 ferrium refiner and shredder
1 xircon reactor
1 waste treatment for sewage
let just hope the MT will fix the issue
these weekly routine etchspace salvage quests are way too easy to give half the week's worth
it just put waste system in a loop
kickstart like you did with planting system
but more complication 
because you can add 1 water treatment and it acts as a fail-safe
No, I'm talking about when you siphon Xiranite to make Components. Less Sewagw gets used which breaks the entire factory.
you could get like 9k aurylene crystals each run
You can't siphon the Xiranite. You give it its own dedicated line
Is 12 sc 6 yazhen A the max without transfers
which parts should I add that?
yup and a bit of syringe C iirc
all sewage just flows to the left if the 2nd to 4th reactors throttle by themselves
Just don't make 12 batteries
how much xiranite you wanna have per min to make components? 
if you making component then add water treatment for the unused sewage
I'm currently producing 11.5/min SC Batteries, 5.5/min Syringes, 0.5/min Cuprium Components by treating 1/6 sewage. 
huh, its weird how mine doesn't clog...
make 4 xiranite lines
Make 6 SC batteries, and then use the remaining Xiranite to make LC batteries. This way if you take Xiranite from the LC battery factory, it doesn't mess with the sewage amount
well i made more sandleaf planters, but now i have 60/min sandleaf powder going unused,,,,,, crap,,,,,
Good for you. Sorry again for struggling.
curse my eternal struggle for 100% efficiency 
I'm not talking about you dawg 
I'm running a dige thing
oh
you can see some sewage stocking up elsewhere. its bound to happen when u go offline since everything slows down by less than 1% (you can check the conduits, refiners, there will be small amounts accumulating)
That's the reason I don't make 12 SC batteries. I make 6 SC and 12 LC and then I can use one of each battery in the thermal
even 100% inputs sc battery?
yeah. it might not look like it clogs, but you can check tiny amounts of sewage slowly accumulating
did you use splitter system on your xyranite lines??
usually when there's a problem with me batteries i look for where my conveyors are lacking and follow that to the source of the sitch
I think having a on/of water treatment might solve this
like earlier there was a lack of xircon, so i followed my xircon line and foundi forgot to wire my sewage conduit :v
you can check the micro-clogs in your every item if you set each graph to 30min or 2hr. this is a known bug
its a feature
its not because your belts clogs. they just do it. if you look at your factory when u log in, nothing is wrong
schrodinger's clog
it is HG telling you to login 24hrs a day
God I'm tired of the factory music. Just sitting here staring, trying to figure this out
kinda curious, whoever has 6/min sc wbat, does ur packaging unit have a surplus of dense ori powder?
the belts in 1.0 gaslighting us that everything is fine
like in the machine window
nope
if you mean after log off, yeah
because your xircon production get messed up by the devs, they trolling anyone not online 24hrs
Know what else messes up Xircon? Siphoning Dense Powder for Components which causes Xircon to not be used as often which clogs the Xircon which clogs the sewage which causes the entire factory to shut down

if you're gonna do cuprium and xiranite components !shut down your second sc battery line!
hell yea 
Just meta 1500 Dense Originium Powder 
you clear them. log off. half a day later, they back at 50
Using that for V4 batteries.
no, working as intended for me
you can only keep 1 sc line+1 part line, 2 part lines, or 2 sc lines at max speed
you need to separate xircon from your battery factory if you dont want that to happen
maybe when you worked on your xircon thing, it massed up
V4 batteries you can transfer manually 
Does yours ever clog lol?
only 20/hour
you know what try out this website
https://beta.enka.network/endfield/aic/
be free from the in-game music.
It will show you what's wrong too.
sad that it's still not ready for mobile users 
everything does, when you go offline.
if i go offline for 2 hrs, the 2hr-chart isnt perfect.
when im online for 2hrs, the 2hr-chart is perfect across all items
you can try out https://endfieldtools.dev/factory-planner/planner/ this one too will show usage and yields etc though no keyboard controls
Is it bad that all my materials go to 50then clog when I log off
the planters/seeders behave worse lmao
Sounds like you aren't treating 
Lol
Apparently everything I did was shit. Since I'm so stupid.
i hope the devs can still do something to fix the offline aic issues
nineteen has to be ragebaiting
we're trying to help, we don't know the issue either
Yup. How could anyone possibly struggle, this is so easy.
bro chill, just separate the xircon factory to the battery one
Gotta be trolling
You can probably help fix desync by making smooth flowing operations with less belts and splitters.
I dont even think you are struggling with your factory, its more like yourself you are struggling with
i always check these 500 capacity storages for clog. all are clear
always try to keep every belt at max capacity if you can, trying to cut them can cause a headache
cut out the whole production line if you need to subtract a full production's worth of material
how about the conduit outlet? does that ever have some backup?
oh
im blind
nvm
you can always just paste in the blueprint when you have enough of what you're trying to horde
And yet other people are making Components simultaneously without their entire factories breaking.
none, since i did 10.5/min and 11/min
ahh
Cause most of us here probably already reached endgame
I did it in 1.0 but being "inefficient" didn't break everything then.
yeah because they cut the battery production. They use 10.5/min instead of the usual 12/min
I'm managing 11 SC Batteries/min + 5.75 Syringe [A]/min + 0.5 Cuprium & Xiranite Components/min.
This is what I'm trying to do but everything breaks.
like i said separate the xircon factory to the battery one. put xircon in the storage first. if that builds up, lessen the xircon production too
Maybe copying a bad system is the issue. ๐ค
4 banks wtf
Uhh should we be worried aboit that lc batt
I don't know why it says that. I'm only using 3. 
I'm using 4 bank too. but all hc
Im using 10
My power isn't even 6400.
i have 4 xiranite lines into depot instantly, then out of depot i have 2 lines into my 1 xircon production line, and 2 into the cuprium component production line. i have my whole yazhen line paused* (you dont have to do this) and i have 2 cuprium refineries/fitters for the curpium components with their sewage going into the xircon line (you can use only 1 refinery of sewage and recycle the xircon crucible's sewage back into the xircon effluent)
*you can place another refinery fitter and a half speed moulding unit to produce half a line of yazhen syringe A and just treat the sewage immediately out. make sure all these production lines are working smoothly in this order:
plants (sandleaf and jincao/yazhen)->xiranite->cuprium parts->xircon->sc batteries->cuprium components
if your factory is doing the same thing and still not working i'd just start over because it'll probably be quicker

u need 1 of each battery 
want me to give you the easy ratio?
look what i produce vs the power i use
I wish I could just keep rebuilding my factory without downtime
ok i ran out
if you make bluprints for single lines of all the things you need then it's easy to cut out full production lines or reset your factory
Idk man
So it's not just me 
steel lmao
I might be overclocking my factory
most sane AIC factory enjoyer
this time it clogged my system when I make changes in cuprium sewage huh... desync really pain in the ass.
Bro are you selling liquid poo? Lmao
the clients want it
wait wtf i don't screenshot my depot yet
yeah coz they dont let us dump it in the 40k pool
must be valuable
No they do not. 
We need an ocean update so we could pollute the whales
capitalism wet dream: others pay you to deal with your problem
they put a whole sewage pond at the bottom of qingbo stockade and wont let us make our own
is it at the bottom i dont remember
also peak meta transfer (reactor exactly needs 25)
Huffing that blue powder I see
what if i make 8 SC/min?
1/3 Xiranite, 1/6 Cuprium, 1/6 Dense Powder. The problem is that if I do this the entire factory breaks. Further frustration comed from other people being able to do this, and they've solved that problem but clearly I'm too stupid to understand what to do even when it's allegedly been explained to me fifteen times.
Perlica: endmin we need to cook
since i want to make other components. let me try that too. ill reset my whole factory
Then why dont you just divert 1/3 of the sewage to the crucible with the 1/3 xiranite divert to even it out?
The 1/3 Xiranite is going to Components. Less Dense Powder also clogs Xircon. Less Cuprium Parts also clogs Sewage.
Are you making things in one or sepperatly?
thinking all this stuff makes my brain hurt. even if you manage to make it stable online, the offline messes up everything you made. its like a hopeless situation
can a single water treatment unit treat 2 combined pipes? or will it eventually clog
Separate-ish. Technically separate lines but I've laid it out in such a way that I was prioritizing compression so there's no room to move anything with my setup. And call me picky or stupid or unwilling to accept help but "the Xircon will just build up in your Depot so worry about it when that caps out" isn't exactly a solution.
i think it's 1:1 with the refineries
i could be very wrong but the bps i've seen do that
Am going to commit to study pipe system. KEKW
as long as the pipe going to it is worth 30/min of sewage
one refinery outputs 30/min
Its less worrying about the xircon and more about the parts to make it because some of the parts you need to make sepperatly anyways so you could actually use them
so yeah 1:1 with your cuprium refineries or 1:1 with your inert xircon effluent
pipes can do 4:1
I can combine 4 pipes you mean?
yes but you have to split them off later
oh yeah.
but it's good for making clean pipe lines
In my valley 4 and wuling Im really only using one battery maker to power my whole factory but im using the other battery makers to sell them. If you use all your resources you will eventually reach deficits in production when theres a negative apears
yeah "worry about it when i caps out" is scary. all i can see is every ore, xiranite and sandleaf have a splitter system, which makes you use even more space
so red and red- I can combine, while orange is as is already?
dont produce excess of things that are intermediate steps to your products
e.g. dont make excess xircon
only that
*this is only if you put xircon into the depot
If you have one xircon batt mker and three thermal banks you are fine because the thermals will eventually clog enough to actually sell them anyways
excess isnt the right reason. you can have perfect match of current and theoretical data. it will still clog regardless
what from? do you mind sending a picture of where the clogs are
finally ๐ญ
this getting too deep but lets see. AHAHAHAHA
make sure it's not acting weird after 20 minutes
what are you doing
what is the goal here
ah no
for yazhen water pipes i did a 2:1 ratio
real test is to go offline
2 fluids/1 outlet
WHAT THE HELL IS THAT
lots of setups break going offline for hours
just the offline bug clogging.
analyzing whats causing the problem when Desynch
the main culprit is sewage but Am finding what excess amount to clogged the system.
luckily they'll fix it in 2 weeks am i right
yeah, but im pretty sure i did it right since i did 2:1 ratio for yazhen & sc wuling batt
for yazhen
This is my Syringe and V4 Battery setup.
theres 2 pipes for sewage connected to make sc wuling batt
hopefully this fights the desync
something tells me this is not how I'm supposed to do this quest
if it works, it works

There's an infinite water source nearby that you can dump into.
you're lying
idk why the choice to not dump it in the nearby lake
oml conduitless quests ๐ญ
that doesnt work
You using too little water treatments
except it does
it does work tho

how do u dump?
๐ญ
rub a burden beast
son ๐ฅ
hell, we've got conduits. dump em in faraway lakes 
200m is just mwah~
How do i setup cuprium?
ah well ive already placed like 50 fluid storage so might as well just keep going
the wifi conduits are just heavensent
๐ญ
bro its the first tutorial we got in water near the AIC lmaoooooooo
dont you have to do it in a wuling main mission
its better than getting a mountain dew river 
Those are Conduits being sent to the Xircon Effluent Reactors.
what do we think the next region's gimmick will be
Oh they are nvm then
Meta tf the origin block?
earlier my reactor was choking xircon effluents cuz lack of sewage
I thought you were edging the sewege way too hard
but i just fixed it xD
i made 2 observation tests on my offline battery factory:
- single cuprium refinery(1 sewage loops back to the crucible)
- dual cuprium refineries( it doesnt loop back)
on my first test. the crucible that is directly connected to the cuprium refinery has a sewage build up. while the other crucible(with sewage loop) have a xiranite build up because of lack of sewage.
On the 2nd test. both crucibles have sewage build up.
Common factor: both battery have Dense originium build up.
ahh okay so the Pipe splitting can do both passthrough at the same time, unlike conveyer splitting like one by one. actually it makes sense since its liquid so, you cant do split ratio on pipes
i mean can't
my conclusion: crucibles suck at sending output products
If it takes an even number of dense orginium why not only use 2:1 ratio input
Standard lane setup for those who havent done new TD yet
Deluge (outwards) facing fragger (inwards). Marsh to slow and sentry to pick off stragglers
its sucks because we dont have yet failsafe when it clogged or under produce.
Yass.. Liquid pipe at same time.. Because its 2 unit water to 1 each..
Belt cant split the item to half each.. XD so one by one..
My monkey brain made the sewage thing have a manual on/off water treatment for everytime you see outlets getting clogged
I fixed for underproduce atleast for the 1-2 hour offline test i did
nah just more fire and marsh, all the way!
i love the marsh fire and water they look stupid and locked in a same location lmao
I know its common sense but even the obvious needs to explain. That's why we have physics. XD
Iirc yesterday some peps say its their kinda try fixing the offline facility lag/died bug?
is this an ok setup haru?
since I'm gonna visit it time to time
wheres the manual thing
Then ill just let my facility clog for now๐ ill clear yhe clog after update and make a test again
me i just drag this treatment 1 square up when it needs cleaning
cant help to notice the conduit logo looks like assassin's creed
manually turning on and off
wait true. better
if you see the outlets for the reactors and inlets reaching clogging point, you turn on the water treatment to reduce it to lower than 300 per each conduit lane
so even if the sewage managed to clog things up, it wont necessarily stop the factory, but this thing would reduce the amount of sewage leftover
fuck, I think I made some plumber shit
Endfield plumbing industries
this keeps anything building up
the pipes still behave the same way since yesterday lmaoooo
the 3 alternating
that's one way to sort overflow :b
2/3 enter - 1/3 waste?
damn, but I don't want to constantly run a WTU since it will reach to 3.6k energy use (I have another setup for yazhen C)
yeah, since my base is 11/min SC
5 |6 SC
50 | 60 sewage
20+30 || 30+30 sewage
Ah.. Yass.. If for 5/6 sc..
I give up. I guess I'll try again next patch.
its funni how I only do math in money making and not throughput 
reactor sharing is peak
3k power? Do you guys place shock towers? 
non zippies, all water drills ๐
๐
and towers that uses batteries instead of connecting to the grid
we have lots of zipline now
Finally a relatable usage rate 
what is this sorcery!?
this is just my assumption, buy i think the reason the sewage loop back doesn't work right is because floating error
look. As much as I love factory efficency and all that... Im not sacrificing my zipline travel network.
guys why is the splitter that i circled didn't get an output?
known splitter bug behavior. don't put splitter or converger too near buildings
i avoided this. i tried this first, but yeah recycling it just compounds the problem
ah damn, ok thanks
yeah...
I love bugs
just do this and it will be impossible for 1 side to get more sewage
you rather put 1 belt after the refiner, and split it into 3 from there. its a better setup
(2)
here is proof
idk if thats a bug tho, isn't it more of the output on that side is blocked? so it's forced to pick other sides just from the tick-based system
Lol are they selectable?
wait a minute, I'm actually utilizing a bug... since the splitter prioritizes the water treatment instead of the inlet, both sewages get flushed as a priority
idt I have space for that, think I'll just let my yazhen has 5/min instead of 5.5/min
RIP
Yeah, the reactor output can get clogged. You could put treatment at a very slow rate to mitigate the issue. Or just don't use it since we have plenty of sewage sources. 
ohh you on 5.5 yazhen too
yes, they act like individual pipings
Thats strange they act like one entity or individual when you delete
and I heard they also slow down when we go offline too? bruh this sucked
what should i do with these free 30 ferrium?
wtf pipes have priority bug too? ๐
meta transfer ferrium cube and do this
offline stuff is kinda random... dunno, sometimes it work fine sometimes not
Add 25 extra from meta - make syringe/drink C
Add 25 originium block thing - make v4 battery
Usually..
yeah. equivalent to 2.75/min
how does this work btw? Just normal setup with 1 splitter work?
After u get max parts and bottles, make some hc valley batteries by porting dense OG powder for 1.1k extra power free
since the bug makes so the splitter prioritizes pipes over buildings first...
Finally I could play the side quests without needing to complete the main mission
Welp no offline bug fixing for now
oh... interesting
i got like flat 3.4k power rn, but with extra batery or syringe gotta do the pwm thinggy
they absolutely won't fix anything... i think on the factory. 1.0 factory bug is still here
but I setup my water treatment makes so you have to turn on/off
i hope they add inter-regional uses for stock bills because my whole store is sold out and i still have 30m v4
what setup? on/off?
Try change all the normal mining rig in wuling to hydro rig for some energy efficiency..
If you haven't..
how do you guys make your xircon components?
I made the piping connected to a water treatment unit, I sorta add it to reduce overflow per day or time
ooh free power again
nice
oh... ok ๐
i saved like 120 power at max
what is a xircon component
I made one on the edge of my base 
This is my way
since overflowing would just slow down production instead of stopping, we flush the excess sewage to reduce the time for offline production to slow down per time
We're basically maintaining sewers to reduce clogs and slowing water treatment
120 power is enoug for another battery/syringe production?
but without the recycling part
anyone tried building it almost completely outside of the AIC? the only belt that need to move things are the xiranite and the xircon output
i made mine with conduit cause the pipes looks ugly
someone did to one of them
Today i learned this trick, very helpful in making factory a bit less messy with all them pipes.
I've seen people do it. But there's not that much space out there.
you can kind of still move them to the edge too and just have the belts move it into the crucible
that's gonna be ass if you change one of the pipes 
I tried it, it shutdown my factory
then, here is my source of black fluid
how so? I never had any issues
I can't track my pipes 
I somehow needed more pumps
ZERO yazhen syringe potential?
UPDATE IMINENT!!!!
I had the exact same issue lol
oh, it's on the other region
the average plumber cannot track pipes 
isnt there only 120 curpium total though
unless its colour coded or drawn
you're in a deficit
your xircon will be hindered
you'll max at like 8 batteries per minute
or something maybe
Yea.. Sometimes there is just one small thing that creeps up suddenly and shuts down whole factory. But that trick specifically never confused me. Its just that Im rebuilding a lot, blueprinting copy chunks of my factory. And I always forget something
aw, they lose their input and output slots if not inside

at least for the belt items

yeah that's why I make my pipes angular and have control ports to know which is which 
For me this trick doesnt work since im always bulk selecting everything and rebuilding from scratch
that's a lot
1 pump produces 2/2s water and each unit uses 1/2s water. Pipe delivers 4/2s water and equally spread them if you split it to 2 first then 1 1, 1 1
until you realize you're playing Wuwa with 2gb of ram from Gen 1
dont we only got like 1 kilobyte of memory
is that for pictures only?
I think my memory might be 1kb because I only remember parts of a memory, not the whole 
Ram is for things like caches and cookies btw not memory
i actually put on stash my red ores before, i still like have half a subpac area of stashes left. So in the meantime i'm still like has enough resources from the start of release of new area, because i still not created my new factory farm until yesterday. So currently i'm brainstorming the farm creation.
This is still viable. Pipe your water through Depot Unloaders
are we serious
fuck, my memory mixed 
Yes ssd and harddrives are for memory
I got 1kb corrupted integrated rom
you're wrong i hope you know
I always back to sewage storage. I should probably make Sewage bottle mmmmm... Nah this gonna do for now.
that constantly transfer hashes from different files
ram stores everything your computer wants to readily access
Then delets it or stores it in ssd or hardrive
so I have both a faulty rom and ram 
It sounds like you're saying you can install a game on ram Is this correct?
Bro
there's like a program that you can put files into ram
Download files WITH ram or ON ram
though once the electric gone, All files is gone.
your computer doesnt remember what's in your ssd, that's why ssds need a large controller. the cpu always knows what's in ram though
yes, you can
i know way too much about computers to get this one wrong
3 Ccomp/m is archivable 
Ok download with ram or like install a game directly on ram Because it sounds like it
Like a cd xd
Technically, SSD or M.2 storage is a RAM but they have controllers to remember data on it.
So, there hasn't been a "Solved" for 1.1 factory right? Assuming you're making components, there's gonna be wasted Orig/Ferrium?
Endfield is making us learn math
Technically every part of a computer that can store memory is ram
wasted in depot?
making gear component along with other materials doesnt sustain at all, even Valley 4 when you making gears it will not last long.
and become industrialist 
Anyone can explain these weird ass dips in production?
If I tried to sit and monitor everything seems fine, the moment I log off there are these slight dips that quicky return to baseline 12/6
I use all them up, syringe c, lc batt, so i can spare some coprium and xiranite from sc, a syrin for Ccomp
yeah, thats why when RAM price increase, everthing device uses ram Increase.
pipe sharing huh...
I'm scared if I were to go offline
with this
What're your ratios? When I try to calc including meta transfer and using HC batteries to power factory, there's still leftover
saygex pipe
Btw how much is your ram after the price rise mine got raise to around 380usd I think
โฑ22,733 if I convert that ๐
๐
everyone needs their sewage to flow in the same pipe as their clean water
9 sc wl battery
2 lc wl battery
3.75 syringe c
4.5 syringe a
3 ccomp
I only use less than 3k4 power so i can save as much battery as possible
Those above are enough to overtrade the stockbills
in my country? I buy low-budget type memory, it was like 950PHP (18USD) of 8GB ddr4, now it was 2500PHP (45USD) or more.
the amount of health concerns
Oh we are from the same country
what do you mean health concerns??? FACTORY MUST GROW
FUQ that almost the same price with my GPU
we're gonna be Du Pont as this point
how it feels to wake up with 0 power
Electric bills be high lol
god I was they have overflow pipes
so they don't have a reason to fix the bug
Maybe we should pack an emergency power bank 
eyyy mah php bois
Ayyyy pinoy broos
Agik
wait, this is genius, it actually does work

you can safely converge into same port
since each pipe is their own storage container
Daming noypi
i tried using mixed liquid convergers. its so dangerous
Bro playing with fire
the converger itself doesnt have a storage
(for different liquids)
i'll let it run overnight
if its last resort move, then its ok. but if you have space, then stay away
That looks like its going to clogg just by breathing
because that would allow crucible through put stacking on these crucibles
and make it even smaller
There's really no issue even when both liquids are max
Ah thats true
just run it for long, and offline. if its good then yeah
the longer the pipes, the bigger the storage.
but id rather not
same
coz u have 2 ports anyway
Im going to make the most janky setup with this long boi
i tried 15:15 sewage+inert in a treatment. only 1 won the fight
because i go offline 
thats kind of a weird scenario
Didn't you have the 1/3 water treatments?
it is. its because of 4.5 SC setup. a single tick mis-balanced everything
its my previous setup that i tried. everything is good now
Ah but at least it doesnt clog anymore
im just happy that not a single sewage stays in the network
but i know clogging occurs on people with 12/min SC
which they might not notice now
(kinda thinking offline miscalcs is worse now in 1.1 due to new things ๐ญ )
I might got for 13/min SC even though it might clog but Ill work around it somehow
wait is there a maximum offline period that the game doesnt count yours anymore
is it 7 days
Idk I think after a week or so
if you really want to not clogged at all and don't bother of kind magic piping, just build another crucible. like 3 but 1 line sharing for 2.
Thats actually what I was thinking
it will get low mats but it still in the same process time.
Im trying to make my materials more compressed so I can fit in all the belts and piping for crucible
if i want to make the new components, should i cut one from the bottle or one from the componenet?
it would require you to re-balance your yazhen A and SC battery. since if you dont 100% use the cuprium, the sewage will clog
since new component need cuprium parts + xiranite
I just throttle or ratio my xeranite and don't bother cutting cuprium materials.
Why is my sherdding unit showing ts?
Black magic heresy
Hi, the pool is 40k deep and 50 fluid storages are like 25k capacity
HOLY SMOKE
best would be full-blast the cuprium component (6/min) without reconfiguring your factory ratios, by:
-shutting down 1 line of SC (if you are doing 12/min, make it 6/min), (you will have free 60/min of xiranite)
-take half of cuprium of the bottle maker and convert it to parts (worth 30/min)
-take half of cuprium parts line (since 2 fitting units go to the packaging), (worth 30/min)
then you will have 60/min of xiranite and cuprium parts, run it for like a day or 2
Hello, need help and advice! How many reactors do I need for Forges + sludge maker?
yeah ik i can just stash and replace when the time comes
๐ญ
wait.. did anyone else have their daily 300 credit collection reset?
isnt it like 200
oh nvm im dumb i think it was for something else
Please give advice. Currently I have:
2 forges : 1 reactor = Xiranite โ
1 Cu refinery+xiranite = Xircon Effluent
I need 1 more refinery for
Xircon effluent+ Fe dust?
you need to match the xiranite water fluid and then put it in a 5th reactor
so 5 total
2 for xiranite, 2 for effluent, and the final product

indeed THE FACTORY MUST GROW
oh shit I didn't make any of it yet
I managed to do it
I might run into clogging issues tho while I'm still working to cap out my component stockpile
but once I get it all sorted out, I can switch over to 100% efficiency tradable items
I get that efficiency is the end-game, but I'm not at the stage where I can run endgame yet
so I'll just have to bite the bullet on it
WITNESS MY PIPELINES
I'll need to really do cap my components
cuz I'm not 100% sure if I was running the right equipment even lol

i only use like 2 pump ngl
and they alr well clogged on water

Is Wuling main-AIC-unit-cap at 512?
I wanted to have some redundancies on my ore tapping
I just went with 1 pump per 2 water drills
aaw man i didn't notice that
Is this good?
it wasn't like I was going with a Wave Modulation power grid
and I still need to work on my ziplines on the stockade area
Each pump can support 3 high purity or 6 low purity
btw, did they implement the remote gathering for the recycling stations yet?
๐ went offline for 1 hour.
My xircon feedback reactor kept the same amount of sewage.
But the other xir efu reactor connected to refiner went from 21->28 sewage.
so yeah it's clogging up for some strange reason.
U should make sewage line go through tank then
tank? what would that do
It would store extra sewage when thereโs delay or clog ahead
500 capacity
Deleting it and reinstalling would vanish those sewage
i just implemented a fix, will go offline and see if it works
Oh wow i screwed the factory so bad.
My originium ran out because i didn't power up the mineral vein 
idea is to send more than 1 sewage to xircon effu reactor crucible.
When reactor crucible is full, it send the excess to watertreatment.
what are thos number
my syringe A is running on 25/min cuprium bottles
so 25/30 refiner = 5/6
i have 2 sewage lines in SC battery and 2 lines of them
so i send 2.5/6 to each line
2.5/6 =0.416666666666666
well hopefully it works . . . i did this earlier for my other battery working at 66% xiranite(4/min yield)
it works for the underproducing battery line
I kind of confused about the refining cuprium ore-
what about it?
is this the ideal production for this patch or is there something better
if making no gearing components it's fine
Monkey wrenching the factory
For me I put all cuprium refining units with sc battery. 10/min battery is working fine as long as I send 1/3 sewage to water treatment unit
alright thanks
yeah that's something I didn't try
I limited xiranite to 2/3 not hte sewage.
Okay I really wish we didnโt have to wait an hour for a material to be ported over to a different factory. Not sure I understand why they did that.
gonna share some random bp with no codes
fixed it
i did this on the top and bottom reactors
Because the xireffu it doesn't matter if it's maxed on sewage. it will backflow to water treatment unit
Where's water input to refinery? Isn't water required?
you can pipe over the depot bus
like this im offline rn so website tool to show
Is there a place where i can just place like 100 liquid tank?
Any blueprints to help? Idk what im doing lvl 49
what are you trying to make?
Have you unlocked unloader bus?
^^ this as well
why so many belts
You have depot bus unlocked in v4 though. Try depot unloader as well to maximize it-
most, if not all high level products require you to unlock depot bus and its respective access units
Idk i just re-installed
Sorry, just what are you making? AL49 and Amethyst Components?
I would recommend starting from making batteries
What is that
SC battery and HC batteries
Then place down mining rigs all over the place to gain raw resources
If you need blueprint, #1461542035617091681
After that you can do drugs and even more batteries
Probably can skip cryston components
Or it's entirely likely they haven't found Sandleaf yet.

How much xiranite do you guys siphon off for your components? I'm siphoning 6/min
They have a lot to do
Author level 49 not having sandleaf is... idk
No idea what that is
Like 0.375/min ig?
Cryston is needed for zip lines though, right
15/min
cryston for big zips
they just reinstalled, their valley 4 core aic is still at starter size, and they have no idea what they're doing
pretty much checks out for a returnee
If that's the case, they're stuck at Ferrite Components and SC V4 Batteries until they reach Power Plateau.
oh well anyway
they have SC valley batteries pinned
Zip tower wasn't really needed much
I still have my sc valley battery blueprint but I'm on asia
I think i was trying to make bombs before i quit
Let alone uh cryston gear?
You need like 20 per location
I just use standard ziplines instead of zipline tower 
30 rangeโฆ
cryston zip is 110m standard zip is 80m
Is there a capacity difference between ferrium bottles and cuprium bottles?
And the upgraded zip lines can be chained.
Its the same.
Same goes for cryston bottles and steel.
No, but the new Yazhen and Jincao need Cuprium instead of Ferrite to craft.
i use those cryston zip to connect from center-pickup-depot to Powerplant depot-destinations in Power Plateau
Hmm... how much liquid can each bottle hold again?
I want the numbers
All the same.
One per bottle. Applies to all various bottle.
Man, so far away to deliver that
Its like 12 zipline
i use 110m-cryston-zips route from : pickup > city center > -split at - > City-depot-2 destinations / up north > that destination
I hope i cooked with this fail safe sewage build up
1/s sewage output from cuprium refinery then 1/18 goes to the treatment
why does it have to be like this
you better online only 10min/day otherwise not enough sewage
its a sewage test
i wanna know if it still has build up
i know its not enough sewage when i go online i just hope it works properly
my crucible is at 50 sewage rn
I've spent all my money in selling SC for money
rich
her damage is 5.7k
you mean atk right?
definitely ATK
@marble yarrow hey bro, can i ask u if these two function the same? im not that good with alternator
atk
was offline for 42 minutes. and xireffu reactor crucible is at 50 while cuprium refiner is at 0 sewage and 0 at watertreatment.
so it's works offline no clogs
the xireffu reactor crucible connected to xircon sewage seems to be staying at 28 sewage, which it was for the other 1 hr offline test, so I think this should be stable . . .
I'm still poor irl
is it component proof?
i was testing my 100% sc battery line.
but yes it is
i tested it already on my 66% yield sc battery
I'm not making the same mistake a second time, gonna stockpile a bunch of tradable resources so I'm not 3 days behind on the next tier of prosperity
i hoarded too much and the stash takes up so much space i barely have place to build new facility

you can use battle pass time left and outpost details to match when it ends
dont... hoard too much
tbh if you reach the maximum yield very early in 1.0
the surplus add up to trade when 1.1 came out for lower tier items anyway
not sure between 1.1 and 1.2 tho cuz it short
I think the bigger problem was that the stock bill bank was empty, I just need to let that fill up near an update
anyone know why this kind of thing is happening? no clogs* or idling as far as i can tell
*only for syringes but thats weird too
yea that is easy to max, you can let it capped and not trading.
while keep producing and store them in inactive protocol stash
(not losing money at all while not trading, its the same ratio anyway)
but dont hoard too much of these stash

does the spike only report after when you got online
and then it became stabilized after awhile
Whats your battery line look like?
isnt that spitter in wrong position?
Answer yes
oh yeah
w8
opposite actually. looking at <2hr it was stable until i got online
Whats the production line look like? Also does it do the same thing with Xircon or no?
too late
i ran out off sewage
HAHAHAHAH
they need to update the models to include a pipe fitting when you toggle them on, it looks bad as is
also also you can add converger here pointing down 
Guys is there a really really small and simple xiranite component blueprint for Asia someone can share with me?
this x2 for bats. xircon is also weird
no?
What about AIC report for Sandleaf powder?
ah nvm then
not gonna lie, this system kinda stressing
not fully 60/m xircon gonna messed up a lots of things, trying to distribute just a tiny bit cuprium usage or xiranite usage already took too much setup
not to mention inconsistent offline online production
Ill turn off the sewage when i go offline. And turn it on when im offline
Like i said its just a test
Guys is there a really really small and simple xiranite component blueprint for Asia someone can share with me?
i just make some looping sewage with conduit act as 1k waste tank and i use 3
Only thing I can think of (Judging by the universal dips for multiple material) is that the update mightve fucked something up
i made a very beautiful xircon blueprint, perfect pipe, good looking, symmetric, and then i cant add more or to make it produce less, it has to run full 30/m or 60/m
else, i need to add mpre stuff and more power stuff
yea that was my first thought. shame if so because the optimization usually top notch
Yoooo
Guys is there a really really small and simple xiranite component blueprint for Asia someone can share with me?

its simple enough tbh
(im not online rn so ...) if you can wait
or wait for others
or just search button
I could wait, how long?
meanwhile i was making spaghetti factory 
where is your other 2cuprium? seperately?
Not on asia, but assuming you've made a xiranite battery facility, you can just add refiners to some of your dense originium powders and reroute them and the xiranite to a gearing unit
My 2 part lines are on my sub-aic
30m
Bett
Nah I havenโt made batteries
I run my bottle line next to xircon and just run the sewage off to the Xircon lines. By looping the last reactor back into the line and connecting said line to both reactors that need sewage I effectively can run the line with only 1 input of sewage and recycle the final sewage to keep the line running (Similar to how V4 plants work)
In that case, focus on making a xiranite forge first (you don't need the stuff after the xiranite section yet)
I only have one forge rn
you can have two until you upgrade
make one then, just cut the one I have in half
but the sooner you can buy a forge upgrade the better
Is this a fully upgraded base, also I have no depot bus in wuling yet
Idk how to get them
there is an owl machine that you can buy upgrades in next to your base. Same as in Valley 4
^
@crimson inlet trying to trigger the priority pipe. but seems like i can't do it
the difference as well is that in wuling, you have to craft and place the depot port and sections yourself
the owl just limits how many you can place
Okkk
maybe fluid tanks aren't a priority?
that's why you see people with different depot bus layouts in their wuling aic
hmm...
what're the manufacturing targets for T3 wuling outpost?
New battery and syringe A normally
12/m SC batteries
6/m Syringe As
60/m Xircon
120/m Xiranite
Need more sky forge

Takes roughly
480/m Originium
60/m Ferrium (You get 30/m excess)
and 120/m Cuprium to hit it
i can't seems to trigger the priority no matter what
dang, Its probably the length then
so what were ppl having trouble offline calcs with? I want to see if I'm getting the same issues
๐ญ
no more illegal dumping huh
i use it as a tank
played around with my battery line but go it sorted. now i wait ๐ all items are either equal yield/usage or yielding more then usage. i make just enough to buy out all stock bills/hour
i still have only 6k comp and already out of xiranite
this game needs proper priority/overflow mechanics man
we living in the stone age here
say, Think my setup is good?
cant even see how much battery youre making
hi goober
hello stel ๐
unorganized messes
wanna see what im up to?
maybe just tap xiranite out to a offline protocol stash until it's full? one protocol stash can hold 300
alright, here
what kind of mess should i fix?
i was talking in general, not about what i mentioned before
6/min yazhenA and jincaoC with only 1 crucible and planter-seeder pair
it is definitely familiar
organizing ur facs and optimize it
previously i had 2 planter-seeders but im trying some alternator tech to cut down even further
if everything runs smoothly, thats another 30 power saved for a total of 85
Just make compact similar one for 55 ferrium type C..
ragebait
what kind of optimizing? well i could make it into one combination, but having a lot of grass for now still not good for me
hmm you can already do it atm using belt tech. assuming both side only need half of the production capacity, the right line will get priority and overflow
that's just a ratio, not full priority
@lean stag Have you found your xiranitecomponents BP? or xiranite setup?
this is only 60/min ferrium
Nope not yet
im making 120/min
Im trying to fin out jow to unlock aic stewardess in wuling
go figure it urself
it becomes priority when the input rate is more than the consumption rate for the right line
since it will cap out, and the excess will balance to the left line
Yass.. 30 + 25 from meta storage..
say, can you make it so that the left one never gets anything before the right one fills, and viceversa?
unfortunately no
Testing it this morning..
All good until now..
i mean its nice but it wont accomplish what i want
that's the point
this also uses 2 stashes and planter-seeder pairs
Oh, you make full C production also..
EFO01I3A587eA29095o08
This is full Xiranite Comp that takes 60/m Xiranite. Split it to depot/stash to reduce the usage so you can use it to make battery. You might not need too much this production at early of your game when you have thousands of the components and already craft quite essential gear for everyone.
well as long as it equalize resources, its good enough for me
yea im making it for blueprint
then whoever wanna use can just modify themselves
Tysm
but it's doable using rate differences, just not a turn on/off setting
and since you dont have xiranite setup yet, here is mine. Self Supply, modular one
Ah.. 1 planter swap seed, so the crucible swap production based on the seed supplied..
Interesting..
Thxxx
the crucible will produce both liquids at the same time, what really swaps production based on seed is the planter-seeder
and then theres a control port to make sure both shredders only shred 1 type of flower
Oh ya, forget crucible make both at same time..
Like what me use.. XD
Yess.. To sending the right seed..
why treat your waste when you can just empty them out from the depot 
make the computation for me
stacking sewage in depot
stack 58000 of them
i cant add more stuff like seperator and filling unit, blame the dev for the tight 3600 power scuff to power whole wuling,
back in the days, 1800 power is already shit, now they make it even tighter now
if i have more power to spend, i will add more facility for tons of things
no no, like press that empty fluid button. no separator
i even had to remove whole qingbo zipline
where does it go to
nah, take excess sewage to filling unit, save it for later, For later, use that bottle to seperator to supply other things that need sewage
hoard and spend
im so close to 80K all v4 items. Not gonna do wuling (the bottle with liquid variation is cancer)
i am thinking like
- prepare 58000 bottles in depot
- one filling unit fill 58000 bottles in like 32h
- once a day, go to depot and press that empty fluid button

atm we got like amethyst, ferrium, steel, and copium bottles, so 4 types. i can fill 4 line of fluids
i have the things, i just dont think i want to transfer this
oh i forgot cryston, so 5 
understandable 
does it empty all 58k?
it's like uh, waste treatment plant is 50W, filling unit is 20W. 30W savings but requires daily maintenance
i tried 85 and it does
okay then aside from making space i dont see much downside to this then
viable startegy
30W is 30W
I hate how machines will flash red even if they're operating at 100% efficiency
Is this a bug?
Like the machine is outputtinf the full 30/min, but since it's item is constantly is hitting the limit, it flashes the red error sign
have to try all 58k to confirm tho
But it's depleting the items at the same rate it's producing