#aic-factory
1 messages · Page 258 of 1
You already full space at main AIC
like i said
it's constant
no matter which refining unit outputs sewage
sometimes refining units clog n shit
coz i tweak them
the... cuprium ore output
yeah lol
changed my farm layout so i could turn them on and off with ease
I managed to get sewege from the sub aic all the way to the main one🤣
man I wish this game played decently on my laptop
you don't even have the Xircon maker in that, i can't see it
hey can someone help me? i have all 8 curpium ore nodes build and each pump is only used by 3 rigs and all rigs are constantly at 50water, i should be getting 120/min based on what i calculated after checking each rig by themself but i only get 90/min as both theoretical data and current data... did i miss something?
i'm at my college and I wanna make factory but I can't do jack shit at 15 FPS
I do on other AIC
Xircon needs Sewage
purity?
Here
I believe at max RDL you don't get that many pure cuprium veins
4 high and 4 low
oh wait you hooked up the other vein?
I make it to 60/min
ye
And battery sc 12/min
it's good
I know pipe placement can be a bit jank
but then all 8 wouldn't have constantly 50 water in them
maybe let it spool up? I'm not sure
I'd go over the pipes again just in case, but I lowkey have no idea why they wouldn't work
i even stashed and replaced everything thinking something might have gone wrong
I have the same setup on the 6x vein and I'm producing 90
IT WORKS! THE PIPE MONSTER WORKS
I'm not gonna do 60 battery/min i think, so i can get double gearing
that's very strange
I'm receiving sewege from the sub aic
Now time to do this again but on a different road🤣
I wish there was a dedicated depot for liquids
YOOO
can you carry the pipe while on the bamboo boat?
the wi-fi pipes?
yes
wi-fi pipes is crazy lol
It is place underground pipe
I wanna use the meteo station for the other sewege pipe
so damn useful tho, it makes it so much easier to move water and other liquids across factory grounds and the game world
the 1st pipe monster
is metastorage just free mats?
i send these screenshots because i don'T wanna make 8 with each of them having 50 water in them... but yeah i really don'T get it
ye but it looks like wi-fi coz it's not visible
yup
well it's 1:3 pump to miner
can u send full
idk what ur problem is

yeah and thats what i have 1 pump 3 miner 1 pump 3 miner and 1 pump 2 miner everythign has 50 water in each rig cosntantly so everything is running at 100%
this was the original thing i send
THE WIFI PIPES WORK ON THE BOAT
is your region maxed
yes development level 9
hm
@smoky eagle
how does your cuprium ore look like in the aic report (not the processed material)
stashed everything rebuild it and still 90/min so i came here to ask for help as this is annoying and depressing...
it's exactly 100 meters of pipe
thats processed cuprium
oh ok you are right i am stupid looking at the wrong graph x_X
yeah sorry to bother all of you and thanks guess that should be enough gaming for me for the day x_X have a nice day everyone ^^

and thanks for the help <3
Wish i could see how much sandleaf ive "harvested" if buckflower and yazhen are this high
Also, 18 is a hard limit for plots in wuling right?
woah!!!!! CRAZY TECH
YOU TOOK THE RIDE?
lmaoooo
Thats one way to do it lol
I had to do it. IN THE NAME OF SCIENCE!
🫡
now I'm trying to finish the 1st battery line before I run out of power🤣
I had an idea but I forgot about the ferium part
Might have to hijack batteries from v4 if your power goes out lol
let's hope not
my dumbass thought it would be a good idea to make it compact the 1st time as well to fit 2 in the main aic
Oh dang
and fit the syringes also
is there a reason to use xiranite pylons instead of just the regular electric ones?
Bluetooth power
wifi power
No need to drag a line
inside the aic?
Even outside aic
Don't electric pylons auto connect to the aic?
they are constructed using originium arts. no digging required
this setup lag server
Yeah I’m taking it down tmr I’ve almost accumulated enough for now
is that soo
1
1 pump chump
can you make xircon with just 2 reactors? it worked for a few seconds then got clogged and now i'm not sure
the crystal? should be 3 minimum but 5 for full efficiency
5 how
the thing for new batteries
a pair for xiranite liquid production, a pair for xircon effluent, then 2 xircon effluents into the final crucible
the sewage is enough to recycle itself?
1/2
You need another input
Hi everyone! I just released v0.1 of my Arknights: Endfield stock market I'd love it if you could try it out and share feedback.
Currently available:
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this isn't the place to advertise your stuff
dunno where
general or something 
for some reason, cant find general since last time tehy moved channels

This good right?
real test is to go offline and wait a while
looks fine? no idea whats going on with that sc battery graph though.
check one of your rigs in the second image, the pipe offset might have made it not go into the rig
Xiranite reaching its limit?
Ah I moved things around
Valley battery production doesn't seem to have enough resources either
Ya i realize the metastorage transfer might not be enough
So I just been depo dumping batteries
But its at 3.5k energy use
i see space, gotta redo

thanks already found the problem thanks to someone else the problem was i looked at the wrong graph... i took 2 hours trying to figure it out only to realise i checked the wrong graph and the fix to the actual problem that i was trying to fix was a literal 1 block pipe that was missing for the ore to be processed instead of me trying to fix the ore that was actually working
Yup
Ngl that curve is trippy as hell
Aight chat wish me luck im boutta delete everything and reorganize to make room for new batteries
i use this setup for the batteries
I'm confused on how to set up purple V4 batteries in Wuling. Set Dense Originium Powder to metatransfer. Then use one line of Ferrium to make Parts. Then split a line of Dense Powder into three, then split one of those in half. Send one of the halves back to the depot, then converge the rest to make 25/m line to the Packaging Unit to make batteries?
how much extra yield ferrium do you have?
30/min
how much dense powder /min ?
Whatever Metatransfer gives. 25/min, I guess.
hmm can't you just do this then? saw an image of this before
you shouldn't run out of ferrium since it's based off the dense powder
But then wouldn't that eat into my Dense Powder for the regular Wuling batteries?
I'm worried about the Dense Powder running out and clogging Xircon, which screws up everything else.
no idea how you setup the xircon.
mr xircon
if you have everything except the hc battery setup you should see what extra yields you have
then work from there
so you need too make an 30/min belt to an 25/min belt ?
Idk, do I? That's what I'm asking.
are you sending the dense powder used for sc wbat into the depot, then taking it out again?
or are you processing straight from ore > bat
if you're sending dense powder from depot which is all from metatransfer it wouldnt matter to take out 5/min
just send it all out
Yeah, I'm sending the Dense Powder to the Depot.
If only 1 line of ferrium it won't eat enuf 1500 powder before the meta transfer send a new batch in
The lack of ferrium ratio will slow down the rate it eats the powder, shud be fine
that's true ^
this reduces 30/min to 25/min while send the 5/min back to the depot
if dense powder is out, the ferrium side won't continue on
and it will go to 30/min usage either way
like my syringe A is using 50/60 coprium parts.
while my coprium bottle making is at full inputs should yield 30/min bottles. But because the packaging unit is bottlenecked by the coprium parts the comprium bottle usage is still 25/min instead of 30/min
3 is max right sub pac level
outpost level? yup
does anyone have a battery saver for v4?
?
For my xirinite production, i heard i can use water planters instead to compact the size
Which water plant helps make xirinite?
wuling plants
ty idk if it'll help me but seems like it
its intuitive , adn easy to understand
i just connect this if i wanna make 1.5/m syringe c right?
Is there no way to connect the conduits in top down mode?
nope
have to manually dig the pipe
Damn aight had to make sure
Oh okay, i see
you refine then shred
I was shredding then refining-- which didnt work halfways
Y-REF -> 2CARBON ->4 POWDERS
sry for caps , but i hope u get the ideea !
this game doesnt know math thats for sure
Yahzen in a refiner makes 2 carbon - 2 output conveyors from refiners into two shredders, which makes 2 powders from each shredder, overall 4 carbon output
Does the offline bug increase or decrease Xircon?
Why your comman and mine period
yey finally somewone who can understand in few words what i`m sayng :))
whant a blue print for start for all 4 ! ? or u wana do it youreself ?
I can do it myself dw
I just use the wuling batteries for power, wouldn't this setup require a lot of space to get the cubes?
mnee
we have more than enough space if you mean resources then depends
all W factories fit in AIC + spare space
Im doing the 2-component setup so I have extra originum.
If you have low enough power use in wuling and valley and can get away with sustaining with only HC valley batteries.
you can scrap the syringe C and make more HC valley batteries with the leftover. That extra SC wuling battery can then be sold more than syringe C production.
Unfortunately I was short like 500 power and did not want to turn off ziplines . . . or revamp base to minimize power usage a bit more or hydrorig everything
but if you're minimalist in power usage it should be doable
if I set up this HC battery for power in my empty sub-PAC, how much originium and ferrium would I need, because Wuling only gives 90/min & I already maxed everything
I have extra originium to spare at least, though not much
also I need 5k power just to be safe
with all the towers and ziplines my current power consumption is already at 4.4k
5k power ? i use only 3.5 ! ish just a sec
no idea how you get so low power usage
I got alluvium towers and such that's why
yup im 4.9k with towers on.
u can power them with bat1s
not if you use hte new fire towers
they attack constatnly
they melt enemies and batteries
im rocking 3.44k power in wuling rn
could be a lot less if i strip the ecofarm of everything
everything but that danm brd
I could but having to check and refill them is a hassle I'm not dealing with
im just glad the marsh gun slows so much
it's a lifesaver in defense missions tbh
I went from 3 min afk essence farms to 1:20-1:31 with fire towers
they attack as much a sentry towers but constantly on
and you can spam 2-4 of them at enemy spawns
though the last 2 at monitoring center too tanky and movearound 😔
you can have 15 each
they charge at you if you go far away which sucks
but worth it
I just afk in the middle of 6 fire towers attack range 👍
well, problem is I build it surrounding like a collesium of torture, so if I go 15 the towers will be too far from the center
Close enough for now
can liquid xiranite only be bottled with ferrium bottles?
any bottle works
Do you guys run liquids parallel or perpendicular to your depots?
I use cryston bottles for them, because I have way too many cryston bottles
sentries are good in wuling and can work from afar
80k bottles
marsh is also good for keeping them in there
can I use liquid xiranite bottled with non-ferrium bottles in spray mode?
USSUALy ove them
yeah but I'm not going to put 15 sentry towers when I can mix them for maximum pain
sentry towers snipes but slow
plus single target
also, how are you getting cryston bottles without amethyst in wuling? I assume you are transferring from valley iv, but is the opportunity cost of transferring any other possible item justified?
uh it's from Valley
I just move a bunch of them for easy access
probably manual transfer on teh dijiang swapping depots
I have 80k of every bottle in valley, except amethyst bottles
Say you have depots on the top and you have items coming down. Do you run your liquid machines so that the liquid input is on the top, or on the left?
actually I just spent 10 minutes in Dijiang manually transfering them using an empty backpack using batch move
got thousands transfered
I got way too much stuff in my depot in valley
depends
I optimize for size, and it can be hard to say what orientation reactor crucibles “should be in” to achieve a result I’m satisfied with. arrangements tend to come from results of fiddling around
so before I start on Wuling I dumped like 5k of mats I'd need to wuling depot as soon as I unlocked it
im having an issue where the feedback sewage loop works fine when online but slowly lose sewage if i go offline.
any reaosn why?
I also learned that certain reactor recipes let you "daisy chain" inputs.
If your reactor only makes one output, you can daisy chain one of the inputs
not sure, in my case it's the opposite, sewage slowly builds up even though input & output are equal
the loop works only if you provide it with enough xiranite from the previous crucible
You need 3 water treatments.
2 for effluent, 1 for sewage at the end
Is 120 xeranite a minute good
That's the max yeah
yes, that's the max
so im feeding each liquid xiranite crucible 20/min xiranite
and have the refiner sewage split into 3.
each facility can only make like 30/min since output is per 2 seconds
2/3 xiranite so the sewage from xircon should be sewage should be 2/3? no?
honestly idk what's up with sewage feedback
I would just have 2 reactors making liquid Xiranite, 2 reactors making effluent, and 1 reactor making xircon
it works fine online but breaks offline 😔
when I'm online it's equal, when I go offline it slowly builds up
And 3 waste treatments
when I logged back in the output water is already at 500
was a pain to set up but i managed to do it with the 5 reactors forgot who told me already to thank them sry
Are you running 2 refineries?
2 refineries > 2 liquid Xiranite > 2 effluent > 2 waste and 1 xircon > 1 waste
2 refineries for 2 crucibles yes
so that's 2 sewage for 2 production
1 to 1
my 100% sc battery one doesnt lose sewage when offline
but my 66% one does 💀
when I'm online it's balanced
I checked, it didn't go up or down
but then I go offline, and the next day it built up already
idk why
the feedback relies on it you feeding it 100%, anything less would proportionally drop its production since its the only source of sewage it has
I think trying to run partial liquids is a mess. I'd rather just craft the lower tier batteries
the setup i have doesn't drop in production even while offline and it basically does the same thing as yours
but with full xiranite
whats the max origium yield in wuling?
480
wait i need a second refinery for the batteries? i was reusing one of them to cycle it back
yeah but at 66% xiranite how to handle the sewage then?
You don't
thanks
its already handling it, by default, you should be getting 20 xircon per minute right?
this sewage thing is a headache
Scale if 1 to 10 how bad am I at laying out factories lol
even when balanced it screws me over the moment I go offline
is there any use for the inert?
does it only stay balanced while I'm online or something
it eventually goes from 4/min battery to 3/min battery because the sewage slows down
no, it's just pollution
It's way simpler to make a 50% setup
it will take some time for it to level out but thats how it is
U TELL US :p
But I don't know how you'd make a 66% setup
That seems better
its just going to be a unstable hills leveling out at 20 per minute
the 2 hour graphs are always -1 less usually
How many batteries can I make with two sky forges a minute?
because server doesnt run at 100% efficiency
6/min
I had to run all 4 to make 12/min
even if i fill up the crucible with 50 sewage, it will go down to 0
so it's losing sewage when offline 😔
but it's fine when online so this is confusing
mine builds up sewage, but only when offline
it shouldnt ever accumulate sewage
I was online for 4 hours, no build up
gonna assume offline it runs simulation based off decimal
even with a 100% efficiency, it wont accumulate sewage
and 2/3 as a decimal is not even
the moment I went offline, it piles up like 1 sewage every 2 minutes I think, that's not normal
problem is I don't run any weird numbers
I just use this and it doesnt cause me problems
just 100% on everything
so there shouldn't be any decimals since it's 1 to 1
I don't do 66% output or other weird numbers
it's either 100% or 50%
66% output because xiranite needed for gear components 😔
it can also handle less than 100% inputs
so the sewage build up at the slow rate every 2 minutes when offline is not normal
but no less than 50%
I feel like it's an offline bug or something
it makes no sense how for 4 hours straight there's 0 build up and 0 loss of sewage, but the moment I go offline, 12 hours later I have 500 sewage
yea, just like belts/item control ports 
tho idk if it's the same reason
dont conduit the sewage then
my cuprium is negative when i run gearing unit farm, am i doing it wrong?
are u using conduits to transfer sewage?
yes
ic, im running some tests on conduits
yea
sewage build up is like 1 every 2 or so minutes
if this is a bug it's going to clog my whole factory eventually
my conduit only have 500 + 500 space, plus the 50 + 50 of the output of the 2 refineries
that's 1100 max before clogging
I don't want to have to drain it every time I log in
500 piles up in 12 or so hours
but when online, no pile ups
then use it directly
problem is I'll have to completely overhaul the factory because the pipes can't connect without hitting some facility
hmm there's no downsides keeping xircon effluent reactor at max sewage if I just add watertreatment for the excess for the xircon crucible? I think i will just do that then
yea, all my refineries directly go into treatment or input, and never accumulate, might be conduit problem if you are getting any kind of build up
no problem what so ever !
yea, i used to use conduits to transfer sewage, and even with a bunch of water treatment at the end of the line to remove excess there was still sewage buildup 
problem is if I add water treatment to the splitter then my sewage would drain & production slows
it sucks
best I can do is switch the treatment on and off
hope the devs fix this soon
these conduits are supposed to make things easier, not make new problems
problem is my current factory layout makes pipes a pain to navigate because the refineries and crucibles is in different locations, blocked by other facilities
connecting sewage pipes is going to be a pain in the ass
pipes can go over belts, but not through factory facilities
pipes can throughput through other crucibles
Love new underground pipes 
if its the same liquid
problem is my crucibles have both pipe outputs full
one for the xicron the other for the inert
at first ii thought i wouldnt like the factory but man i love being a plumber
yea, it would only work with recipes that produce a single item and have available port
like xiranite water, but that still cuts down on pipes
guess I'll deal with it tomorrow
dealing with belts and now pipes
we just upgraded from factory builder to doubling as a plumber
it makes sense now why pipes irl are never always just stright lol
How many refineries for max batteries?
Idea I have in mind to fix.
add conduit outlet from another refiner's sewage combine with xircon sewage.
then split it between xircon effu reactor and watertreament.
since im running at 66% it means the xircon efff reactor cruicble will eventually cap out 50 sewage. But the excess will go to the water treatment.
does this work out?
my smoothbrain cant think this through 😔
just do a double flow back into a splitter
so it can never clog
since pipes travel in only one direction
no idea what a double flow back is. I never used flowback often
or in any final setup
like split at the end of your input
and then pull a pipe back into a splitter and converger back into main pipe and a treatment
so if it ever overflows, most of it will get dumped
and the factory continues to work
the way you are doing it now, you get rid of half of it before input
oh so I should do the watertreatment at the end after the xiranite effu?
is this setup with just 1 cup ref sewage source and then the xircon sewage?
1 cup ref sewage but running batter at 66% xiranite
so you're only feeding 66% of the xiranite to the xircon, ic
i have these 2 at 25/min on syringe A im going to conduit to add
that's where the 5/6 0.833 comes from
this side's reactor is getting from refiner going at 100%
also slowly loses sewage . . .
hence why i think offline it's really doing decimals at .33
so .33+.33+.33 = .99
also gonna have to top this one out . . . there's no bottle necks if I make the sewage at the reactor full, just gonna make sure it doesnt clog the refiner
the thing with pipes is, they don't exactly act like belts do, so splitting them that way doesn't really matter
they don't split 3 way?
you just want the treatment at the end of your inputs
I've tried that and also lost sewage . . .
or just give priority to one of your crucibles
since it takes 2 to make it over 50%
have the other one work at 33% and one at 100%
I've combined the 1 sewage from refiner with 2/3 feedback via conduit and pipe converge.
then splitter at both crucibles with the pipe leading to watertreament.
always end up with 1st crucible is 50 sewage, 2nd crucible at 0.
wait, so your goal is to make only 9 a min? im bad at this splitting stuff
sandleaf addict
10
the issue is slowly run out of sewage when offlineit becomes 9
Why would you want 10 specifically because that whole mathing is confusing
Why not 9 or 12
Halving is easier than going 2/3
well 6 from 100% sc battery. 2nd one at 66% should be 4/min yield but offline it slowly loses sewage and becomes 3/min
idk if this would work, but maybe 1 source is 1/2 and then another source is 1/6th?
i will try it out and see how it goes
Or use a splitter, then 1 pipe goes to treatment unit, and the other 2 pipes can be convereged back to 1 pipe for the crucible
That should work to get 2/3 sewage
i first have this made yesterday havent implemented it yet.
will need to tune it so it can do 66% xiranite with the new idea in mindas well . . .
I went online and noticed the sewage feedback failing so was wondeirng how to fix
before implementing this
Could apply the same to xiranite
How do you even get to this level?
This is bloody mental
bluetooth water :D
if max production is 12/min and you want 10 a min, you'd need about 83.3% of the max output, so you'd need something like this, which is kinda over the top imo lol. imagine the 100 is both of your sewage sources combined
yeah. . . too complicated
will try out my possible solution from earlier and if it fails it fails
will try out something else
just go 9 and 3 xd
I've been making compact designs like this in valley and wuling . . . so experience?
still takes a few hours
i was working on it on and off yesterday
just thinking about it while doing other things and coming back to it
the oregano dust lines are the most annnoying to compact
i got it down to this
i plan to combine my batt line and the xircon line when i rebuild my xiranite lines
I gave up and just copied someone's new battery and syringe set up
Turns out copy pasting blueprints is ez :p 12/hr bow baybeee
day 3 of waiting the stockade to be rich
For wuling it's 480/m originium as of now right?
Can yall find a way to make this symmertrical
correct
And doesn't the new battery use all 480/m originium? So only 6/m is the maximum you can get?
new battery does not
I saw someone mention 9/m
20 dense originium powder for a single battery. Isn't that 16x depot unloaders of just originium?
6/min sc wbat uses 240/m ori ore, max is 12/min sc wbat
Oh yeah nvd. I was counting it twice since you need 2 xiranite lines for one xircon
for sc battery i need 1 xircon line and 4 powder lines??
factory gonna look goofy 😭
I personally just went with having 1 SC 1 LC, the ferrium overconsumption is just from running a Yazhen C line with control ports to take 40k at a time.
Someone show me their Wuling SC battery farm, i need to see how large it could get so i can get an idea how to properly compact tmy AIC
not the best but it works, people will say "but space", I have a ton of space left over but can't place anything because I'm at max placed buildings lmao.
the only thing I'm not making here is the new components because I'm going all in on Yazhen A.
but that would only require me to move like 2 things slightly to let my Parts from the yazhen line 50/50 into a depo as well
Why can't I put buckflower in seed machines in wuling anymore
And why do the machines need water now
Ts is so ass
there's a toggle on the top right to turn water mode on/off
when off, valley 4 plants work, when on, wuling plants work
Oh shit tysm
also there on things like refiners now with the introduction of Cupium
Can I make carbon using yahzen and sand flower?
Oo
yes and it's the preferred way
wuling plants give 2 carbon vs sandleaf only giving 1
Oh shi
the word "custom" is banned too
censors are weird
i have a 50x20 area under my xiranite production what should i put there to mostly fill the space
my sub pac is also in there i should mention
How many ferrium outputs can we have again?
In Wuling? 3 without overdrawing
are you FR?? It was 3???
It still is 3???
can i compress my xiranite line more than 25x15
I'm still very confused on how to integrate Components. I get that I need 2/6 from Xiranite, 1/6 from Dense Powder, and 1/6 from Cuprium Parts. That's the easy part. However, I don't know how this affects the rest of the factory and where I need to protect it.
is that just a single line?
yes
Chat how do i put splitter outside aic factory
i know if i moved the plants i could get way smaller but i dont want my core to be cluttered
you just place it
it's as simple as placing regular pipes
mb i mean where can i find the splitter cus im so lost
oh mb press z and go to logistics when in build mode
I am following this but productions are so messy can someone pls check out i am just done for
ahh thank you so much
any more than 25 either side i cant fit in my outpost
and i need to include both plant productions
Starting to make my factory. How do we get rid of this?
water treatment facility
send a picture of your factory
make sure all your reactor crucible outputs are correct
DIDNT UNDERSTOOD
Just connect it and that's it? Basically deleted fluid or do I have to dispense that?
Gets deleted
Ok ty
I JUST COPY PASTEWD so idk
i feel like that blueprint wouldnt work anyways
isnt one of those reactor crucibles doing absolutely nothing
just use this one fr
https://youtu.be/_GAPuYjs4JI?si=rdptvmdv_o9Nsodm
Welcome, in this Guide, I'm showcasing you the new Mega Base I made for Patch 1.1 of Arknights: Endfield.
IMPORTANT!
I forgot to mention at 0:43 Power Consumption, if you gonna use the battery saver, make sure to remove one of the thermal banks from the top side, as the battery saver will slowly circulate and let your factory drain, then reple...
What's the maximum wuling syringe/battery production now?
that whole thing is really confusing i'd just use a better bp
12 sc 6 syringe a and 6 syringe c at once i think
or 6 sc 6 lc 6 syringe a 6 syringe c i've seen before
in the image i followed is doing
2.75 syringe c with metastorage ferrium
i just copy pasted it but for me its aint working
i need 1.3 sandleaf lines for each sc line right
you need to go at each crucible and set the fluids to their correct piping by color
like Liquid xirenite to the orange output of a crucible
if its not that issue, check the required resourcing facilities such as water pumps and drills
- regional development level
is this fine, my aic power keeps going back and forth from 100% to 30%
As long as you aren't hitting 0, it should be fine
gotta ask for others, does a single reactor crucible (that's only eating one line of yazhen/jincao plant) efficiently pump out a solution per 2s?
anyone have a better battery saver for valley 4 than this one?
use DIGE
also I can confirm there is something def wrong with the aic when offline. My cuprium almost capped out again even tho everything was steady (grey usage i.e 120/120). I dont know if the math in the game is wrong but the rates at which you collect or use are not 100$ accurate
well thats what I got using DIGE but it only goes down to like 70%
what's your target power?
5385
is there battery saver that hits 1% then goes back up to 100%?
so, you set 5385 in the dige website?
yeah
more important to look at how long it stays at 100%, rather than how low it goes down to
how low it goes down to can depend on your target power
basically, how big a deficit you're running when the oscillating thermal is off
How many pipes does water treatment work on?
treats at 0.5/s
so 1/4 a full pipe capacity
tried to set it, calc wont want lower than 50%
does anyone have a compact 3 sandleaf line bp
Thanks
tired to min bat % to 2 and it got low to about 13.6% of stored power
try this
oh so I would need to either be closer to 5700 or 4600 right to have it be a lower battery %?
oh thanks I'll try it
I see no point in making am oscillator in the first place 
if you can bankrupt 3 outposts with a snap of a finger
dont be too concerned about how low the battery goes
again, just look at how long it stays at 100%
and have not loss in production
ig ur right
I just hate wasting them
I'm so frustrated.
why? components?
you would only use DIGE in wuling
Either I don't understand a single thing about the factory, or even slightly touching it makes everything just break.
what r u trying to do
Like if I take Cuprium Parts, then that also makes the Cuprium back up, which reduces the sewage being made, which affects every other fucking thing in the factory.
but I have all this free space so I might as well do something with it
🙁 all of this factory stuff confuses me, but i dont wanna stop playing the game because of factory issues
If I take Xiranite, that reduces Xircon production, which makes sewage back up, which then makes Cuprium back up, which affects every other fucking thing in the factory.
How much culprium output can we use?
there was like 8 mining ores so i assume 8 outputs?
If I take Dense Powder, that makes Xircon back up, which makes sewage back up, which makes Cuprium back up, which affects every other fucking thing the factory.
great new additiona right? (sarcasm obv)
and they are gonna add a red liquid next patch
hurray (sarcasm again)
can someone explain the branching section on DIGE because I don't understand that part
My factory barely just uses more than 1 SC battery thermal. Should I craft 12 SC battery per min, and use 2 thermals?
Or should I instead craft 9 SC battery and 6 LC battery, and use a thermal with one of each
you should only need one sc thermal
I guess this also consumes 9 dense Originium, which is a perfect set of 3
My factory uses 3.8k power
you can. thats what I did and its stable.
it might jump up to 4 batt usage per min but for some reason when i logged in today it dropped down to 2 or 3
something is wrong with the system.... 🤷
The battery usage thingy is very jumpy because it uses 1 every 40 sec, idk how often the aic report calculates but that's probably what makes it jump up and down
I also don't understand why I can't get anyone to explain to me what changes exactly I need to make to my factory to make Cuprium and Xiranite Components at once. People are clearly doing it, but I don't understand what the hell I'm supposed to do to make sure everything doesn't break.
Okay, then, keep your secrets.
👍
👍 That doesn't tell me what changes I need to make to my factory to make sure everything doesn't break. 👍
things that want cuprium parts:
syringe A, cuprium gear components
things that want xiranite:
xiranite gear components, cuprium gear components, sc wuling batteries.
things that want ferrium and originium: sc wuling batteries, syringe C.
1.1 is an upgrade in difficulty because you have to mix between different productions.
👍 That doesn't tell me what changes I need to make to my factory to make sure everything doesn't break. 👍
if you take cuprium comps you have to figure out how much cuprium parts you're removing from the yazhen line, and split that amount into making bottles and parts to feed into the yazhen line
the point is everyone is going to have different configs and mixes...
otherwise you'll have an unbalanced amount and it'll eventually break
Wow that's almost like what I'm asking.
forgot originium mixes between sc wuling and xiranite gear.
for the xiranite problem, taking originium shouldn't be an issue, but your sewage will back up because one of the reactors making effluent is now taking less sewage
Dang that's crazy. So how do I fix it and where do I fix it.
you can solve this by doing something like this and taking the small part into the treatment of the <100% effluent reactor
because the xircon will produce for example 11/12 sewage, but the sleepy effluent reactor will only need 5/6 sewage
Also taking Dense powder does break things because it reduces Xircon being used which backs up everything before it, including Cuprium because the Sewage isn't being used as much.
yeah but the problem is only from the sewage
the originm backing up doesn't break anything by itself since you're taking it along with xiranite unless you're making valley batteries
I don't know what's going on in that image, or where it's at, or how it solves any problems, or what problems it solves.
Also I'm making Valley batteries with Dense Powder Metatransfer.
we have no idea or context of your factory
sewage problem comes from xircon producing more sewage than effluent wants if you're running it <100%
so you need some sort of overflow into a treament plant
Clearly I'm too fucking stupid to understand.
so the sewage feedback slowly losing sewage when offline seems to be fixed for me
you're taking xiranite away from the batteries to make comps yes?
or whatever the xiranite is doing
if you make xircon at less than 100% efficiency you are no longer using up 1 sewage/second
that extra sewage needs to be shoved into a treament unit
Do I need two water treatments or is this skinny boy good?
1 per machine running at 100%
Nice
Also, if you're treating too much sewage, it'll slow down your production downstream. 
1 refiner = 1 sewage every 2 seconds
watertreatment = clean every 2 seconds
so you want 2
actually i didnt notice the splitters at the unloaders
you want two if it's 100% on both refiners . . .
Oh ok adjusting pipes is a pain
Gg lol
How is this clogged?
Wait its clogged, how many facilities can water activate? I thought it was 2 and i have 2 in
ah wait nvm dont tell me anything i know the problem
wish we got more fluid gameplay
you just need one but you can opt in for 2
xircon produces sewage, you can feedback to one of the xir effu reactors. So you only need 1 refinery.
If you dont wanna do feedback you will need 2 refiner
you still have to refine the cuprium somewhere
Damn looking at he SC battery formula makes me wanna cry
i actutally am tearing up
can only one inlet be connected to an outlet at a time
sewage feedback was fixed to working fine in offline.
but the refiner one broke and had sewage blockage 😔
Looks like watertreatment went over 1 so it failed.
yup and they can only move 2 fluids/sec
nah the 5/6 sewage on the top left, I just split it in half
so 2.5/6 extra sewage, water treatment is under 1
now i go offline and hopefully it works 🙏
is there a limit how much a pipe can be split?
Does anyone have a yazhen syringe blueprint that does'int need dpot bus?
can't u just copy any of them and route them to non-dpots?
I coppyed one blueprint but i cant place it bc it has the depot bus output thing and it won't let me place it without the dpot bus
oooo
Wait nvm i do have the bus thing i just didint realize lol XD
How many Culprium outputs can we have?
Is sewage coming out of xircon production reactor enough to fuel the xircon effluent reactor?
too much
yup
Some pipe magic
it's so weird how everything is fluctuating except the sc batts
So I suppose it can take some sewage from some culprium refiner somewhere, then disconnect for that for a "closed" loop?
but it seems to be working fine at least
no you need 2 sewage in for 1 sewage out
yeah this is a pipe converger, I just have a fluid tank of sewage to fill it a bit
Oh... so it's not really enough 
it is enough
im saying when setting it up
having some extra sewage just in case
for liek when you go offline it can get wacky
I mean just look at the formulas
no different from filling up the planter/seeders with sandleaf/sandleaf seeds so it's not constantly 0-1-0-1
But that's 2x for 1x, so it's not directly scalable
you cannot run xircon without sewage input
i spent 8 hours trying to lower my power usage and im still somehow higher than i was before
im cooked
i even had like 3 more production lines before
yeah I tried organizing my stuff by rebuilding and ended up hitting facility limit instead, so belt mess it is
what should i sell for wuling?
what you can sell
I spent 8 hours trying to understand components and made no progress.
yeah im asking what to prpduce so i could sell it
currently i was doing the jincao cuprium and i cant sell jt so jm lookiny for another product
check it on outpost what you can sell
the syringes ig and the batteries
yup
Whats the max output i can muster then?
your outpost lv3 yet?
Ye
Im just starting to develop the aic and subpac again
Btw why are people saying that other plants can produce 2 carbon incant see it in the refinement unit
wuling plants is 1 seed 2 plants
valley is 1:1
how do y'all maintain a consistent 120 usage/yield of cuprium , cuz eventually it'd bottom out and sewage production stops because cuprium storages are full
refiner for plant
opps better screenshot
you might need to do it once to see the formula.
might be hidden
Yahzen Syringe A. Two Cuprium for bottles and two Cuprium for Parts.
How many “units” of water can i power in the wuling subpac.
sell the medicine first, you will always have a way to to remove cuprium
as much as you need, you can bring water from outside the outpost
I didn't even think about that. If batteries or syringes cap, the entire factory breaks.
you could be crazy and just delete cuprium from the depot instead of using it
I kinda need like fourteen
4 cuprium makers, 3 forge of the sky, 4 something
theres a huge river like outside, just conduit them in
This is so frustrating
its a pain, but you can only fit 5 pumps inside the actual outpost
you should only need 10 max unless you're making a lot of extra stuff
then you just need to add 2 more pumps
then you have enough water for 14 facilities
My factory broke because I capped out on Cuprium parts, so my batteries stopped producing 😭
My factory stops making medicine and instead makes excess cuprium parts while crafting gear components
But if I'm crafting batteries and medicine I think it shouldn't have any problems
Mine is working with batteries and syringes but I have no idea how to integrate Components and it's so fucking frustrating.
I've now rerouted so that if I cap out on cuprium parts, it starts making bottles again
y'all use those gold marsh fraggers for energy alluviums?
So now it can craft medicine while crafting components
If you have any feedback on the update, happy to hear. I haven't seen anyone complain so I assume the 1.1 update is working as intended! 😄
They're amazing for outpost defence challenges ofc but their attack area feels so weird
Just put a bunch of marsh turrets too, they kinda stack and literally snares enemy, making them unable to move
The problem of not making full 12/m SC battery or only 6/m. U need to a overflow sink of cuprium, like making it all Yazhen A, if not then you will suffer from clogged from other mats like Cuprium parts though if your prosperity is 3, you can sink Coprium Parts not sure about the bottle.
What I did is I have an item control port set to craft 5k components.
I have 2 cuprium refiners going into a protocol stash, going into cuprium fitting machine which feeds into the gear crafter.
While crafting gear components, the refined cuprium goes straight through the protocol stash.
When it reaches 5k the fitting machines stop, and now the refined cuprium stays in the protocol stash long enough to be sent to the depot. The only part of my factory that requests refined cuprium, is two ports leading into a molding machine to make bottles. This makes it so medicine automatically is crafted when gear components are not being made

there's no xircon production in the sc battery reqs?
Do the water sources supply two facilities with constant water? Or three?
Or it depends on the facility?
you can sink all of them in delivery packages
I connected three refineries to one water source and theyre not outputting properly
You connect 2 pumps to 1 conduit. The 1 conduit can then power 4 machines that take water
So its incorrect to only connect one pump to 1 conduit
Yeah it's 2 to 1
Alright
1 conduit to 2 machines you mean.
gonna ask, if I have a crucible making both xircon effluent and a solution, would it produce the solution in a stable efficiency?
Whats the loop for yanzhen plants?
Nah 1 pump powers 2 machines.
Each pipe can handle up to 2 pumps, or 4 machines
Hem... that seems to be bug indeed
I'm planning on having this updated to produce seperate instances of yazhen or jincao solution for S and C production
Oh
Ok
Not recommended to do two loops like sandleaf?
Thanks for bringing that up, I'll see what's that about
At this point I'm going to have to rebuild my entire fucking factory again. Between not understanding how to integrate Components and finding out storing Dense Powder is bad, my entire setup is just shit because I'm too fucking stupid to understand this fucking game.
wuling planters give 2 plants
Like planter <-> seeder -> planrer
so you only need 1 planter and 1 seeder
Coolcool
1st plant goes back to seeder, 2nd plant goes to whatever
The component is purposefully made to not be allowed to craft at ratio because it's not intended to be an item you craft 100% of the time
You just accept that while crafting components, your factory runs slower
Yeah and I don't understand how to make it so my entire factory doesn't break.
And when it's done, your factory goes back to full speed
trial and error, I just figured out my factory not breaking
I've been at this for 9 hours and I'm frustrated and pissed off.
And no one will fucking help.
Also, I don't think storing dense powder is bad. I make all my dense Originium powder in the Jingyu valley and then port it to core AIC
i personally start small scale
what components are you're trying to make?
Meanwhile everyone has perfect factories and won't share how this shit fucking works.
Guess I'm just too stupid to help.
??? I just explained to you earlier if you didn't get it ask follow up questions
fuck you sandleaf i have a new friend
Btw do i have other ways to do dense cardon powder?
I guess I'll just not make gear during 1.1.
What doesnt work?
Everything.
if its cuperium parts, you need 2 xirenite and 2 cuprerium parts line, which requires:
- 2 xirenite production setups
- 2 cuprerium parts production setups.
≠ (if themself) 2 water treatment units. - Multiple water pump line for the cuperium parts production (connect to the refineries, not parting units) and Xirenite Production setups.
I just woke up
you can always just make 6 SC/ 6 LC battery with a lot of spare resources to make other things
no one forcing you to make 12 SC batteries
what broke?
you can't make 12 with comps anyways
my advise is to make gearing components up until you're reasonable with the amount, then remove and start capitalizing
i believe we cant do everything for now
xiranite is ported somewhere else but im still fixing my base
Then no bills to buy the upgrade thingies or craft gear.
it will still empty the outpost bills
You don't have to go all or nothing
as long as you use the remaining resources
most simple way is to make max xiranite components, then max cuprium components
then just have 2 SC battery and 1 syringe A and done.
I know. Once I try to make Components everything breaks and nothing gets made.
yes you can
assuming xiranite components were done before patch, just miss 3 days of outpost stockbills
Hell, even one component factory running at 50% should be enough to suffice
it just takes a bunch of splitters
lol
Hell, just taking away 1/6 Cuprium Parts from Syringes breaks everything
you can?
it's really just about dividing your xiranite well
if you take 1/6 parts away from syringes you need to split 1/12 cuprium away from the bottles to make more parts
I don't understand how people are doing this and no one will explain it.
explain what exactly?
maybe read instead of just saying no one will help
what you guys doing here 
I said I know. This is the problem I'm trying to solve.
but the point is you can?
you can tho?
it's my current setup rn
How to make Components without the entire fucking factory shutting down.
what's your current line
yeah you can. but you need to adjust it at the right ratio
we'll start from there
also they are running pipe straight into sewage xiranite system
thus low rate of xiranite from making components actually clog entire thing in 
component is usually depend on your SC battery production
But medicine at ratio takes 120 cuprium no?
That leaves none for gear
Unless you run medicine at 50%
as long as you make 1 bottle per 2 parts going into the medicine line it doesn't matter
you only need like 0.4 gear per minute, you dont want it running anywhere near 50%
you can run it at 0.5 eff or 0.75 eff, or you name it. you don't need to use full 120
you can still make gear at 50%
this would leave syringe A at 75%
even less if you are making the xiranite one as well
Btw one yanzhen producer can power up how many forge of the skies?
Okay we have different definitions of running at ratio then
just allocate one of the cuprium from syringes towards making components
My definition of running at ratio is machines running at 100%
so if you take away X cuprium's worth of parts to make components you need to split your 120-X in a 2:1 ratio into the medicine line and everything works fine
Is it incorrect to assume a single yanzhen loop can supply one forge of the sky?
idk what other "at ratio" you're talking about
it can
same
it's what you're supposed to do instead of two sandleaf loops
Then Cuprium gets clogged which stops sewage generation which stops Xircon which stops batteries which stops power entirely.
that's not at ratio that's at 100% building efficiency
it can supply 2, actually
which is necessarily at ratio as well ofc
how does cuprium get clogged in this case entirely?
can I have a screenshot of your lines?
cuprium will eventually clog if your bottle:parts ratio is off
^^^
One loop being just planter and seeder
as long as you make 2 parts per bottle nothing will go wrong
if you're reducing syringe A to 75%, which means you're now using only 3 unloaders of it instead of 4
Ah so 100% efficiency is inherently at ratio, but is not mutually exclusive
I also think it's just 1. dunno about 2
ye
If you take away Cuprium from the Parts half, it also slows down the Bottles being used, which clogs the Cuprium on that half which stops making sewage which stops making Xircon which stops making batteries which stops the factory from being powered.
Is it dumb if i produce all my in the subpac
yes the ratio is 2 parts to 1 bottle, you can run the same ratio under 100% efficiency but it'll require a bunch of splitters since it's not 30/min belts
Forge of the sky
oh shit, if you meant for carbon then 1 loop is a yes for 1 forge
no it isnt. you are free to do it
then just split the lane of cuprium into parts and bottle, its still at ratio, the medicine is 10 parts and 5 bottles
i did that too. Just make sure yanzhen A and SC battery is on same place
My yanzhen a is in the subpac as well
then no
I can almost fit em
move yanzhen to main pac
you need too fit sc battery too
Ill try doing that since youre a hater it seems 
then do this:
first unloader feeds the molding unit
second unloader feeds the first fitting unit
third unloader feeds both molding unit and second fitting unit
If you take from the Bottle half then the Parts half clogs which stops sewage which stops Xircon which stops Batteries which stops the factory from being powered.
this will have the fitting and molding units have a total of 75% efficiency
Im doing four forges and yanzhen a in the mini factory if were nto in the same oage
you seem to lack the basic understanding of how it even works, so thats why no one is bothering with you
60 parts to 30 bottles and 5 parts to components plus 27.5 bottles to 57.5 parts for example
you already seemed convinced that it wont work
whatever you split off to components you need to make up for from bottles production
when everyone saids otherwise
How am I wrong? Please, I want to know.
if you want to sure. you will just have some harder time setting sc battery
but not impossible
How come? Sc battery is just some ciranite + copper no?
no you're not, it's just that you're more or less looking at it differently
oh, minor maintenance in 2 hrs
this is why we have multiple water treatment units
no. it need the sawage from syringe A
whatever you send off to components you must take it half from bottle production and half from parts production
I've been at this for 9 hours and still don't understand how this is supposed to work.
I just use a bunch of protocol stashes to prevent things from breaking. If I overflow, it will take until the depot fills up to break
taking cuprium directly from ANY of the fitting or molding without compensating for the other WILL clog up the latter
yeah cus the only thing youv'e been doing is complaining how you don't understand instead of listening to ppl's answers
will they finally fix the desync issue
you can still make pipe from sub pac to main pac. bringing sawage
so the solution is to take cuprium from BOTH of them equally
show the bullets my man
I'm not fucking complaining, I'm asking questions because I'm struggling to understand what seems so easy for everyone else.
Oh
...
Thats understandable then
looking at their record on how they manage 1.0 factory bug. i doubt. also which desync you get?
look here's an easy method then, put down a fitting machine, feed it with EQUAL AMOUNTS of cuprium from BOTH bottle and parts production of your exisiting medicine line, problem solved
the expanded top view let me do the bonus goal for the depot bus lol
it not easy it took hours
tho it did take more steps
redeemer hands change is gonna get me like 400k
yeah it's not easy for us as well, it took us days
for anyone that think hours is short time it's not. i have live
This update came out 3 days ago
that's why we're here so other's won't suffer like we did
There's no rush
^^^
ye. Just don't get burn out
This person certainly seems to think I'm too stupid.
being stupid and having the lack of understanding of how this particular thing works doesnt mean you are stupid but you said it
TRUE. you have to compute the belts, if you want to perfect it. otherwise put extra stuff to your depot.
its the effort that counts, and yeah, it takes time, and you give time
your concern is that you want to make cuprium components without breaking your factory, right?
let's take it slowly this time
huh, none of them are game changing...
yeah it's a minor bug patch lol, can't really expect much from it unless one of them applies to you
And then it also requires Xiranite. Taking Xiranite away reduces the amount of Sewage being used which causes the Cuprium to clog which as I've said a couple times before, shuts down the entire factory.
if you're m,aking cuprium parts i'd switch off one battery/xircon line, reroute all sewage from yazhen syringe to the one active xircon line, and half the cuprium going into syringes
what's your xiranite allocation for now?
I work at a butchery shop and I can still make this:
even though each side will be staggered out of yazhen syringes it'll keep a consistent 2 conduits out
idk, just overall spike down for certain of time, even at valley IV
I'm on mobile and somehow the change in settings doesn't affect me that much 
i just realized WTF ARE THEY 16K??
yes
You only need 2 cuprium refineries to power a gear component crafter right
So then just focus on this,
That makes enough sewage to make 1 line of SC battery
gouging the price to 2x
only that 1 or every new gear?
wait is this why I'm poor
we're poor again in wuling



