#aic-factory
1 messages · Page 253 of 1
logistic belts take up so much for facility limit
how is anyone capping on facility limit anyway
I might be autistic cause to me that feels more tiring than spending 3 hours optimizing it into a barely functional mess
me... both v4 and wuling
im replacing all my belts with bridges/convergers
the people who do are typically people who spam bridges
to remove fluctuations in usage?
my weird ratios in wuling made me near facility limit
coz i use splitters and converges due to that
yea, i know it works for v4 production to remove fluctuations, trying it out in wuling
anyone have ideas on how i can fill up this space? current setup works but im picky lmfao
Something else, give it 5 minutes to see if it works
just a weird limit.. where i can remove a belt but not place a bridge
what causes fluctuations in usage though? just completely random? for some people it works fine
i like empty spaces too much
coolio, good luck
belts/item control ports have slower offline calculations
from what ive heard so far,
belts can sometimes lag when u're offline,
thats also why DIGE recommends that you dont use belts if you modulate ur thermals
what is the best usage of teh new towers?
slower computations, now thats interesting
citrome [c] is belt-less (1day)
oh so fluctuations only occur when offline then?
honestly not that useful
yeah they dont have the global range
i don't think i kept track of that
what are the go-to tower combos then?
Same as the other towers ie the tower défense mode and essence farming
yeah i mean are these weird tiny range towers even that good
You Can use 4 of them for essence ya cant use 15
thermals are what matters,
u dont even belt logistics for anything else,
so what if ur usage fluctuates, outpost still empty
and u have enough battery to transfer to wuling, and for the next region too sooner or later
i think i see the combo. You can push them back with deluge into mist +fire and keep them locked in there
i mean outside of the EWT they pretty much are
with the marsh gas it actually feels useful in the tower defense but yeah its dog for essence farming
ngl, having 116 stashes of LC bats is annoying me,
i shouldnt have stocked this much
with marsh gas it basically freezes a lane which is nice
how many pipes can be spread from 1 fluid pump for hydro mining to not get minus water yield
1 pump can fill 3 rigs on high purities,
or 6 rigs on low purities
huh so its based on purities
I did the defense with only fire tower it worked
hm yes
based on ore/min, each pump supplies 60/min ore generation
its ether 50 gernade/50 lightning towers or some flamethrowers and rest lightning. oh and 1 posion
i wonder if i should care about the possibilities of increased purity from regional level upgrade later on
if i do 6 for low
just do 3 rigs per pump, dont take that much energy anyway
if you dont mind repiping everything next patch, you can go for the energy optimal route of wiring many different patches
also, u shud replace all ur rigs with water rigs,
u can save 200 power, roughly
ye thats wat im trying to do rn lmao
Only matters if you clock your power according*
I have accidentally found a fatal flaw in my syringe production. It has been dealt with and we will see if it ends well.
hell nah
such nice things i dont have to see weird ahh pylons
If you don't change your power generation, using hydro rigs saves you nothing
hydro rigs doesnt use power
i mean it saves a bit but its not worth it
Power is not a resource itself. Batteries are the actual resource. If you don't adjust your battery to power conversion, you haven't saved an actual resource by reducing power consumption
it is worth it,
it just depends on ur preference,
some effort for more energy,
or convenience of ignoring the old rigs,
Going from 3000/3000 to 2800/3000 changes nothing about your battery consumption
You have to adjust your battery clocking to get 2800/2800 in order to see the savings
and even then its only wortth it if the extra battery production actually is useful
which it isnt since you buy out the sub pac
for a rly optimised factory, maybe even with modulators,
that can decrease battery usage,
so it does save batteries,
but, this doesnt apply to casuals
thats about it
That's my point. Unless you are making that precise tweak to your power clocking, you gain nothing
oh yeah, i jsut noticed ur 2nd sentence
you guys think its worth building one giant continuous factory that handles xiranite, xircon, batteries and syringes or just keep them separate?
Okay I adjusted it so that I'm only using hc valley batteries to boost profit. Why did it just go down :/
did you do the permanent ewt levels?
doesnt look like you did
No, but still. It was 32k before. Productivity should have went up with optimizations, idk why it went down.
it should look like this once you've done the auto
that page is not how much you're earning, it's how much the outposts earns
I'm producing that much even without it.
Ohhhhhh.
no the bonus from the EWT is not factored into the base earning efficiency
oh ok
it's 26880 base * 1.35 bonus, to a total of 36288 bills/hour average, that the outposts earns
also if you have tangtang, she is the operator of choice for that outpost, so potentially extra 20% per sale
Yeah I just realized that
20% more prosperity, 20% more bills, 20% more output
You don't need tangtang to get everything
Yeah wulfgard is fine
isnt it 40%? cause she fills all 3 attributes, and 2 of them are for bills
You can use lifeng as well
oh right, i just swapped them around and it seems the same, my bad
anyone know why this keeps happening? my xiranite production line is good enough since the water supply is sufficient but I keep getting -2/-3 on the yield
I saw some peeps getting this same problem too
Ok it's still not going up, wtf
Remember that the 20% prosperity and 20% trading only apply when you make a trade. You can therefore leave a 20% outpost operator in there most of the time, then switch to prosperity+trade just for the trade before switching back
Did you do tower defense?
I do this with valley iv to get every bonus without matching characters
did you complete the 3rd auto defense?
I guess the only way to actually estimate stockbill earning is calculating based on output
are your planters full?
Are you missing the defense buff?
You should have 35% total buff
Sandleaf, yes. The Yazhen line no
I thought this was the profit from actually selling stuff, it's just the output of how much the outpost is generating that we can trade. I'm stupid.
its usually because of the carbon input being off
how much yazhen plants are in each? i would put maybe half a stack just to be safe that there aren't any slowdowns
otherwise.. i can't really think of an issue
The TD only increases the number of stockbills we can trade with them, not our actual factory value output
correct
Hmm, lemme stop the carbon production and let the planter fill up
What's the selling price of yazhen syringe A? 24?
22
Then I'm estimating a profit of 32832 stockbills an hour
That's including the 20% operator bonus
Also are you guys producing HC Valley Battery in Wuling?
With the spare ferrium ore yield
No, I'm transferring them over manually.
you're missing something, max profit from trading is 43,545/ hour
Hard
no, not enough originium
using it all on SC wuling
I'm producing it now, since you can metastorage dense originium powder
All I'm calculating is from the 6 sc wuling battery per minute and 6 yazhen syringe a per minute
Specifically the SC production line with 4 grinding unit

i see 
like, there's nothing else that you can metastorage better no?
yeah o.o;;
Output is so bad you might as well metastorage the batteries directly from valley 4
and it's consumption and yield is 1.5/min
What else were you considering?
It equalizes though
Zircon reveal
10.5 SC + 6 yazhen a +2.75 yazhen c
I think I could theoretically make some yazhen syringe C on the side with the extra ferrium
Idk, doesn't feel worth the extra effort
unused resources are wasted resources 
Like I said, metatransfer this for the HC Valley batt so no need to manually transfer
Damn ok, I suppose you have 4 production lines of xira yea?
Yea, it's 120/min yield
Isn't the max 3?
wait dense originium has a transfer weight of 1? 

Increased to 4
So you're basically saving up 1.5/min of SC Wuling Battery
I thought it was from 2 to 3, that's actually crazy
I BEG YOUR PARDON??
Yea, make your own HC Valley production line too 
I actually might, my good sir
Yea then used 2 lines of production for red Rock components
More since I ain't making any more c syringes
Do you have 2 production lines of zircon? 
Yes, it's 60/min
here
So now, my SC Wuling battery consumption is 1.5/min
With HC Valley battery also at 1.5/min
The total power is 4.5k, which is enough for zipline + turrets
damn that's a lot of power
I'm at 2.2/2.4k energy rn. Using two HC valley thermal batteries.
I got 6.6k lol
that's an insane amount of power o.o;;
Yea, using 3/min of SC Valley battery is really awkward if you don't want to manually transfer HC Valley Batts
why not use the inlets/ outlets?
6/3 going 
How many Hydro Mining Rigs per Fluid Pump?
im at 4.9k power, cause im leaving all the towers on at the essences
I am for the red Rock part dw
Not super crazy about optimization so I might make it to 3.6k, just enough so I can set up ziplines snd towers.
a pump supplies 60/min ore generation so 3 high purity or 6 low purity
read the hydrorig's database file
3 Hydro Mining Rigs / 1 Fluid pump?
3
You can, it's just not better than making yazhen c with the excess ferrium and metatransfering ferrium ore
Make sure to remove the towers on tower defense once you're done, they waste energy.
nah
optimal tower placemetns gonna be a pain to remake
i turned them off though
can we just put sewage into tanks and then stash the tanks?
optimal tower placements change per stage though
Yea it workss
then i can just erase if it does
sometimes it doesnt
Level 4 is gonna have different enemy path anyway so might as well store them until next patch.
valley one didn't but science park did
Just do up to the highest auto, then remove them.
well idc im sustaining power just fine
The idea is you could be selling the batteries instead.
honestly
why even connect the EWT turrets to your system, just use one lc v4 battery per turret 
I think I found a bug
not when it's just hc valley surplus
surplus from valley that's already sold out
Because I don't want to refill them everytime I fight
and im already selling out in wuling too
fair 
but you only do it once
Suffering from success I suppose. Then ig do what you want.
you do use battery powered ones for alluviums, if you use turrets for alluvium though yeah?
not if you fail 
Nah, grid them
Base powered turret enjoyer
okay now that is a waste o.o;;
I remove the pylon once I'm done 
its a waste to grid alluvium towers but who cares energy isnt an issue
why not just put a stack of hc batteries and forget about it for a year
Nah, we keep them powered at all times
Do turrets not consume energy when not used?
I do turn off the protocol stashes
correct, but only when using batteries
when they're on grid they will consume power always
Higher level batteries give longer duration?
I might genuinely use SC wuling batteries then
per turret
So my core aic is showing that I have used up all the 512/512 space
Removing sprinklers from the agricultural site gonna give me space there?
yeah it's not a bad idea 
I afk at essence farms so idk if unpowered turrets will last long enough . . .
battery mine run out
it's abotu duration of the fight?
each sc battery supplies 150k power and you use like 1.5k power per clear of an alluvium
or is it per shot?
What towers are really good for farming essence? The smoke one?
per shot
Per shot
this factory is a mess, but it's my mess
no, the limit is only stuff inside the aic i think
I was trying to place water pumps but didn't work
eletric, nade, sentry are pretty good
new fire one is good for taking out a few enemies too
So I think it also applies to things outside
What about the poison one?
not good
CAN WE FIt all productions just in AIC ? :))
150k and 50 per stack, that's crazy
Yes
if u were mad enough :v
if you're trying to place water pumps on the map and you cant, then it means your protocol cap is maxed, its not part of aic stuff
yeap
I have all my xiranite in sub aic, but I have enough space to place 4 forges in my main aic so yes you can
Need more forge increase

I mostly separated it kekw
That notice
What about the laser?
But I'm following a BP and that person did it
laser good a bit too, yeah
as long as the extra sandleaf powder isn't being wasted I'm satisfied
I think I'll place 8 towers and see how it goes
Just noticed that the grid is not perfectly aligned...
thats whay shows when you try to place a water pump? ive never seen that happen :P
Yep
yes facilities outside of the aic count towards it too
So if I remove sprinklers from the eco farm
I'll get space?
there was a case where someone made a mega factory in the AIC only, and people trying to use the bp ran into the issue
my 1.1 setup is using exactly 12 sanddust lines, so i just need to make 4 sand duper
yes you will get space
is there a way to improve this?
so its really nice yeah, except idk what to use for deliveries later on

Carbon for deliveries
I did not even think there's a placement limit
one moulding unit, two steel into that moulding unit
aye
let me try to find it
Probably Devs did not think people will be crazy enough to make these kinda abominations

768 entities is the limit afaik
thinking about it, im too lazy to shove batteries into 10-15 towers at each essence farm, just pylons for me
I just hope u can mirror fluid inputs in the future =3=
You can hit it quickly by spamming bridges afaik
I miss when my factories were symmetrical,,,
I'm at 512/512
Ah
I'm 90% sure that devs will make bridges and splitters not count as placements within the next 3 patches
which plant's most efficient for carbon?
Why? A bridge counts as 3 entities rn
seems to be really that. fixed now, thanks
HUH
Yeah cause that's annoying
Bridge itself is one, but it also splits the belts up generating 2 more

jincao or yahzen
Just make bridges count the same as a belt
It takes the same amount of tiles as a normal bridge
unfortunately since yahzen A takes up all my cuprium I can't make components =3=
All in into components until you have 50k, then switch
50k is enough for a lifetime
I have a stockpile built up before 1.1 
At least 5 characters with max everything

like this?
Madness
yes
thanks
already changed the whole mineral bed using hydro
that's -30 power not -5 power

20-30k is enuf tbh
5
In theory if you want to max gear a character, it's around 15-20k
The cuprium ones?
Since it genuinely takes an obscene amount
Just gears in general
Because it takes 50 parts for a gear
this is for 1 battery?
Artificing is luck based bro 
And you could spend over 200 on max artifice
yes, per turret

I don't know how that would be possible, besides deleting belts from the simulation entirely
as a coder.. same lmao
ish
I'm shocked belts have any amount of sim at all. I was super surprised to see the ability to take items from belts
You could use an exception, change the numerical value of it or something
It's not some manually assigned value, it's a property of how the system works
Unless the entity counting system is actually integrated into the code
Wait, you cannot set a crucible reactor to produce the same formula x2?
correct

So it's literally a window into how the code works
Also you could use the crucible as a liquid and item bridge btw
As an amateur coder, I would probably use an if exception or something, but that will probably just cause more problems
I was just hoping this would work, sadge
1 treatment is good enuf
for my Originium, here it says theoretical usage 540, but on two of my inputs i used splitter giving 2/3 ore to the factory and 1/3 of it back to depot, making it 40/min within 2 inputs instead of 60/min, and in total i should have 520/min usage instead of 540/min, so in theory my originium should never deplete, is this correct ? sorry idk any way to explain it better
What is the purpose of that loop
yup theory assumes all your production units have infinite inputs
so the outputs are at it's max yields/usage
if yield = usage in actual on the left you're fine
one of ur subpacs is using 20/min
o wait i didnt read >.>
yea u should be cool
Gawddamn 
not using relays to power ur weapons smh my head
the xircon effluent and water powered mines are giving me hope for liquid energy dense fuels in thermal banks eventually
pls HG
Saving pawa 
And how will we store them? Bottles again probably.
Because we will need to actually put them in storage to sell them
The idea was to produce xircon effluent -> xircon in the same reactor, one fluid output is inert xircon that I clean up and the other is sewage which I can reeintroduce into the loop
Holy, i might start doin that
that's enough for like 150 year
Something about that is so wrong
I don't think reactor crucibles have enough outputs to make that possible in the first place
Eh, but maybe
Could be a cool thing to add in future AIC research ig
But yeah, no more than one blueprint per unit, at least not simultaneously
yeah that doesn't work, inert effluent doesn't count as sewage for the formula
you can use the sewage from the final crucible producing the xircon crystal tho, looping its sewage back into one of the xircon effluent production crucibles
yes u can ! 😄
Plus even if it did work, it would just switch between the two formulas in alternating inputs, causing it to have half the original output for each blueprint at best.
why two water treatments tho ?
if the next aic research upgrades the skyForge limit again they gotta add more ferrium veins
(or they could just increase the purity of the 6 existing spots again)
4 is plenty for me
Yeah, just noticed🫠
imagine we have to react xircon + cuprium for the next tier of items after the SC batts
Reactor crucible
2.0
While interesting, devs will probably need to add some more QoL before making things more complicated than they already are
I need to ask why do people sometimes use 2 water treatments on 1 line ? i have 1 treatment or one pipe and have no issues anywhere (aka everything works 100% without stopping)
looks pretty cool, but will be a pain when you want to move the AIC 
no need ccuz this is my outpost
im never gonna change this design i hope
yea
we prob need alternative crafting recipes that are more direct/efficient (gated behind AIC upgrades or smthing like that)
Each new item to sell drastically increases the space taken on a base ;-;
I think it's because that sewage pipe is originally merged from multipke refining units. iirc the max sewage a pipe can flow is 2/sec and the max a water treatment is 1/sec.
#aic-factory message why he have two treatments tho ?
my arse trying to turn 55 ferrium/min into 3 equal portions for yanzhen C 
Before noticing that my plan to produce xiricon effluent x2 wasn't possible, I was expecting an output of 60 inert xiricon, which is why I have 2 water treatment on one pipe
Now that specifically, I don't know
oh ok 😄 sorry for posting you specificaly didnt mean anything more than to have an example 😅
Even if his plan were to work, the waste would just be 30/min of sewage so it wouldn't have needed 2 either way.
why 3? dont you want to split it 50/50 parts/bottles?
And again, the output would be halved so it would actually be 15/min. And that's IF it works, which it doesn't.
Oh wait, true, idk why I thought it was 30/min
I have bottle migrate manually from valley so I want to slow the bottle down
No wait, it is 30/min
It would be 15 cause the crucible can't parallel process
so I want to give parts more ferrium than bottle in the production
It would alternate between both recipes, no?
Nah, you can parallel, I was using a single crucible to produce yazhen solution and liquid xiranite
it takes double the water then?
In theory, it would switch from producing xircon effluent and producing xircon
Yep
No, I was replying to the person above you XD
im thinking of swapping all my valley iv production to the different factory parts once i get all the essences i need and buy out everything permanent would that be a good idea
i guess 12k cup component is enough for now 
I produces both at the same time, give me a minute to set up a production line to show you how it works, I erased my old factory to produce the new items
GIVE ME HALF
Nah, I'm good, need to head to bed. It's 3 am here. Btw, I see you're a former world flipper player as well. Game recognise game.
world flipper
thats a name i havent heard in a long time
Dude, my 3k Xiranite comp are laying there unused because i'm going for 2 Cuprium Comp per minute tomorrow
Gone too soon, a true gem
just like dragalia lost
My 48k just lying there

Sell component to outpost wen?
REAL
was this not a weekly item 😭
More efficient to send ferrium direct than bottle ig?
Wouldn't that make valley engraving tickets literally useless?
im sitting on 20k that i prob will never use cuz i max/near max artificed on 4 diff characters lmao
actually, i don't know if i even want to sell Cuprium Component to Qingbo Stockade
do you mean mega transfer?
Yep
u mean cuprium parts
cuprium comps can't be sold iirc
ofc not
true but wouldnt it be better to make it bi weekly or something ive been trying to get essence for thermal cutter for a few weeks now 😭
i'm referring to this
ah
i hope they make it bi weekly or once every patch
uhh tbh i dont think they will ever add that
xiranite comps cant be sold either
Yeah ig, though I could see it as once in a banner thing. Or given in certain events.
true
once a banner def no, as longterm you wont build more than a weapon per banner anyways
we can only send 750/h bottles with mega transfer while 1500/h ferrium so it's technically the same. But your backpack stack the same for everything, so you would take half the effort if you mega transfer ferrium, and manual transfer bottle.
meta*

ohh
well i havent started cuprium and by the time i start it the old syringe stuff would be stopped
mega transfer xD
you get surplus 30 ferrium after the new stuffs if you delete yanzhen C
you only need one ferrium for 6/m battery
well... tbh why would u need to increase more efficiency?
my old production is still outproduccing the outpost earnings
Ngl i don't now, I just leave meta transfer there to have enough ferrium for keeping up the yanzhen C.
it's only producing 3-4/m though
I cleaned up my farm, does it look good chat?
too much electricity
remove it
go back to monke
You dont have everything in one place so you cant afk it with team work 🙁
ill copium ore tmrr
xiranite is life
the middle cluster seems like teammates trap
to much power usage go back
xiranite is my mountain dew sittin in that 40k pool for a month now
nah, 4 plots sits perfectly between them
wait thats my design
https://discord.com/channels/950244160684834837/1482841240239341718
Check out wuling endgame
actually there is only one design if u try to do this
there is not much room for variation
i have my farm 4x5 packed tightly so I can just stand in the middle and wait for my teammates to do the stuffs for me
everyone copying me
im a genius
this is mine since 1.0, not gonna change it as it works perfectly for me 
i changed the plots to amber rice though
OO WELL , went crazy enought ! to fit all in AIC :))
what is this monstrocity of efficiency
how does the xiranite even escape from there
Why have I just thought about this for manufacturing Xiranite?
that isnt effiient tho 💀
you know when i want to burn it fast ! i just clear the road that stash it bk !
i had this big brain idea too
till u realise planting unit just makes 1 plant
Yeah and 1 plant makes 2 seeds.
i only now realised ur making valley battery in wuling
So I made one belt rotate around back to the Planting Unit.
but ... thats just chen belt of infinity but more complex
wy not , 30 fer not doing nothing :))
till it clogs
bruh
ohhh
I sent the cropped screenshot my bad.
But yeah I have two of those setups going straight to Forge of the Sky.
true i can make serr ! but wy bother : i use meta for DOP
AND THUS DO THE FACTORY GROWETH.
Gonna need the reactor upgrade to make this more compact
mine is just outsoured the space consumin process to outpost for future proofing
endfielding shakesphere u are
I'm trying to fit 4 Forge of the Sky setups inside the main Wuling City AIC place. Now that the limit got increased.
for me its now easy
all the dense carbon ill need is made there
8 grinders
just posted a bit up a pic of it
Imagine if Hypergryph made multi-level floors for AIC factories.
Oh lord.
Factories reaching to space.
Intergalactic factories.
nahhh they wont do satisfatory here
best is think of the outposts as the addtional floor
we need belt conduits
why are you feeding water into xircon?
The way aic factory gameplay is designed severely limits its possibilities imo
they could change it up in each region
The square box limiting our sandbox abilities and because of that mechanics cant go beyond the surface level
they need to allow belts outside of AIC so we can do some mountain top manufacturing
i guess you can kinda do it with liquids
Dk considerin what they said with a max of only 2 factories can run once the 3rd region comes and the game is purely online unlike the rest of factory builders
Its a hars limit
I can already picture the entire map being covered in belts.
belts cost protocol capacity, unlike pipes so it will only get so far
What when
since they count as facilities
Ehhh... Yeah, idk why I did that
Can I make 2 Liquid Xiranite in 1 Reactor Crucible?
U need 2
Well shit. Now I have to rebuild my whole damn factory.
I am having troubles with automomous production of sandleaf and carbon in Wuling.
Regional transport is ineffective and the 4 celestial forges drain my stock too quickly.
@dense vapor
what are u ussing to make carbon ?
Buckflower/Sandleaf
use Yazhen ! -> refine -> 2 shreders
Or Jincao
Refiner unit does not show Yazhen/Jincao in recipes
What
then wy are u asking for help ? if u dont wana listen ?:P
it's a hidden recipe, put one in and it'll show
I am just saying that I did not know it was an option.
No need to get salty
Now this...is useful intel.
im not :P im just tired :))
it is , want blue for all 4 ?
That would give me some numbers, yes...
Arknights: Endfield Blueprint Sharing Code: EFO012I4uI6Ui389eIOo. Copy it and use it in the game. Arknights: Endfield Blueprint Sharing Code: EFO01A5i45I6a2E79ieO. Copy it and use it in the game. Hope u are America/Europe 😄 and check the blue print were to put each plant ! ps ! need 4 pumps ! 2 each entrace (u have 2 in P1)
or use conduit same way ! 2 pomp`s to 1 conduit ! and the rest u will figure out , youre smart boy
Less pipes, more belts look so much better than the old build
Hi
Is there any good xircon blueprint out there?
I've tried a few today and everyone of them just... stop working at some point
maybe water issue
you literally just posted a message after someone posted a xircon screenshot right up there on this same screen

is that enough water?
why is it not?
i doubt everyone's bp has issue, likely it is issue on your side
i tried doing the thing you were talking about earlier, with each sewage line sustaining each other, i couldnt get it to work :P
2 pumps worth of water coming from that conduit
i thought liquid xiranite wants 2 water,~~ reactor~~refiner want 1 water
but ill log in to see the formula
for liquid xiranite
anybody got full blueprint for 6 bats / cuprium component / xyranite component / syringe ? wuling
im might be using 1 extra water if only 1 conduit is needed 😔
they wont sustain each other, you have to fuel one of them at least
then the output from the first one can sustain the second one
You need at least one external input
breh, i didnt hear u talk about that lmao
HG steals my plant
alr, finnaly done with wuling factory
but im saying, you provide 60 sewage to the first one, then the output of second will sustain the second entire set
liq only needs 1:1
i mean xircon wants 2 liquid xiranite so 2 waters
is this normal? i dont think the pipe should work like that
but like i said will log on and double check
hmm 2 seconds so it wants .5 water per second
one pump can comfortable supply 2 reactors so 1 is enough if i recall
thats endfield for you
totally normal
No that's pretty odd. Should be on the same height
few message`s up , u can find xyranite
so 1 conduit inlet conneted to 2 fluid pumps of water can feed 2 reactors of liquid xiranite + cuprium refiner
no idea how i manage to get that if i can replecate that bug i think the factory can be more efficient
1 pump !
1 pump can supply 4 buildings? i should try that..

2 max ! pipe limitation 2/s
one pipe can, not one pump
still takes 2 pumps converged into one pipe
danm, i got excited for a sec
That feeling when you're so optimized that now you feel like the Escobar meme
Look, if you had one pipe or one pump
To seize every water you ever wanted in one moment
Would you capture it or just let it slip?
Yo
🎵
The spider web. Proof of a growing factory.
1 gear every 5 min 🙂 better 😄 good night all 😄
can a water pump fully supply 3 outlets at the same time?
a pump outputs 1/s
usually a full factory intake needs 0.5/s
so a single pump can feed 2 machines
or 3 hydro miners
i need to ask, whats the point of producing valley battery in wuling? its just seem less effective
1P-1pi-2mac / 2P-1pi-4mac
huh
wy not is 30 ferrium is spared! serr to much energy wasted for it
P-Pump / pi-pipe / mac-machine/facillityes
its not about ferruim then, but originium
you need 480/min for 12 wuling batteries
can a reactor crucible execute multiple recipes simultaneously, or do I need a separate reactor for each step in the chain?
Just using stonks as a wallet now, no reason to ever sell them
all 480 ori is on W bat`s ! ussing meta for Dense !
yes, but the recipes have to be compatible and there has to be enough space.
wdym "using meta for dense"?
im assuming you over using your oroginium currently? i mean higher usage than yeld
nope
i dont remember who brought this up earlier, but now im infuriated because its the only thing i notice now
havent pay the bill :))
i still dont get it, unless you manually transfer items from valley to wuling?
except HC bat i`m transferring nothing from V4
and meta will get cloged at some point !
ohhh, now it makes sense with that
so thats like transferring 3k originium
if u wana put it that way , yes
i was just confused earlier on how you produce them with keeping 12/min wuling batt
but yeah, since it still require manually transfering from valley to wuling i will keep mine with 100% auto
looks like that for me
i can put 1 bat from W ! but 1 manual transfer over 1 week , dosent seems bad
just stack the pipes if you dont want to deal with it
since 2 of crucible sets will produce the same thing
u can just pipe their contents into each other
You mean convergers?
at least for the xiranite water, u can do this
the effuent has too many liquid types to do it
straight water into the next one with the liquid xiranite
Oh you move xira water throught the other machine?
yea
Oh thats nice
to reduce pipe
ya but is 33*9
Wait you can converge the 2 into the last crucible?
you can converge pretty much all pipes if you wanted to for a single build worth of facilities
I thought I saw mine clogging
IF you make your Yazhen A line next to your Xircon line, you can take the sewage from one of the Cupium refiners over to your Xircon line instead of needing 4 Water treatment units as well.
I am so confused
pipe can carry 2/s , u have 1 exit with 1/s ! u converge 2 pipe out`s (from reactors) to 1 input in 1 reactor !
you can converge all 4 if you are doing 12 SC battery
Does this pipe do 2x?
yea its actually still only half capacity
they produce 0.5s
and its moving 1 per second, with 2 per second capacity
The machine can pump out 2s?
If I want to be able to make gear components, should I just stick to x2 xirinite for new batteries and x1 for old batteries?
Is it the same with conduits?
yea
If I put 2 pumps on 1 conduit
they have the same capacity
Can I do 4 crucibles
You can have 4 forges
Wtf that changes a lot
2 lines for new battery, 1 line for old battery, 1 line for components
Yeah I have the 4th going to gear components atm
I have 1/24 Xiranite going into the new component 
Trying to figure out a way to produce enough copium parts to make gear components and syringes without either having a deficit or overcapping the depot. I've tried a few things and I can't find a balance that doesn't require manual intervention every few days.
Wouldn't be an issue if I didn't need to maintain sewage production
Man, I hate that to make the new meds at 100% efficiency I need to use all the cuprite I extract
Sewage can be split/converged like belts, so you can treat the excess sewage.
metastorage transfer Cupium parts while all 120 of your actual Cupium goes to Yazhen A. Every hour you get 750 parts, 10 parts per Component for 75/hr on components
they patched it
you cant transfer it anymore
it doesnt exist in valley 4
Oh, pain, I haven't checked it in a few hours so I thought it was still going lmao.
Finally got all 4 Forge of the Sky running efficiently.
My worry is the opposite. If my copium parts cap out in the depot the sewage production will slow. Concerned I won't have enough to keep the battery production at 100%.
u cant cap , if serringe at full out 6/m
If you're selling your syringes, it shouldn't be an issue. You can also make bottles pass through a protocol stash if you're worried about capping.
yeah I could try that, thanks
With current Xiranite, you can run your AIC on a single LC line and still earn batteries, letting your SC and Yazhen A go straight to wuling bills
I’m quite proud of this
My dark humored mind saw something else.
on what the bloody hell u are ussing 5.5k power , full ziped+ fact i use around 3.36
u can have as amny pump as you want
2 isn't enough and I'm not worried about that excess
In the little pool to the south?
? if is unllimited as many as u can put around it !
Can you put more than 2 around it? 
send a pic with the "pool" u want !
The one south of the main aic
the waterfall area?
cuz there is a bunch of standing water like on the path as well
or just siphon it from the other side of the canal or in town
which pool is that??
wy put there ?
Closer to where I am working
?? if u are ussing conduit !! it has 200m ! nvm ! no point in it !and to answer youre question ! as manny as u can place
If I am changing things I'd have to walk 200m every time
Its not that big of a deal just a question if there fit more
thats why you put the outlet near the border and then into another inlet
so you have easy access
if you ever move them
i dont think your ever need more in the AIC ! this patch at less
thats only 8, you will probably need more
later on
using the other side of the river
I have 13 going right now lmao.
waste of energy !
it dosent ! it`s just not logical , wy would you wanted there ! were u are limmited in space , and by ussing conduits its faster and easyer , without needing to move the pipes around like in 1.0
Because I might want to move the conduit around for aesthetic reasons
Not a waste of energy, most of them need it to save on space where the water lines couldn't get otherwise.
While a few are purely for making the place look neat/clean
you do know that u can bring the pipes over the depo`s !?
I actually did not lmao
btw pipe fits up to 2 pumps of water, could merge 2 pumps into 1 pipe
each conduit can also support 2 pump worth of water
dont have to put a 1:1 like that
but in this case, it might be for aesthetics i guess
oh
what resource makes hc battery production limited to 18/m
pump makes 1water/s, pipe/conduit limit is 2water/s
if youre asking about v4 , originium !
yeah, this was purely for looks, I hate that the pylons are 2 spaces wide but the conduits are 3 so it looks off center
they breake at some point :))

how can u have 488??
do you only need 30 sandleaf per minute into a shredding unit for a single hc battery line
or am i stupid
because you only need 90 sandleaf powder per minute
and 1 sandleaf gives 3 powder
so like
use 3 V4 bat and u will have enought
well you can never have enough sandleafs
who needs pipe bridges right
hc v4? isn't it 150 powder/min for the 5 grinders?
or lose a def tower !
You need 50
im using batteries
why 50
30 for the 3 orig grinders and 20 for the 2 Ferrium grinders
holy fuck dude this pipe management system was so atrocitious always having to exit top mode to connect them evertime i move
6/m batteries is good enough im never doing this shit again
you need 12/m
its not that bad once you understand it
i dont got enough originium
go get more
oh yeah i need 5 grinding units
i was doing the math for one
wait so it's like 450 sandleaf powder per minute
pipes arent that hard right?
you might be overthinking the pipes
it looks like a catastrophy
just keep it simple
50 sandleaf/min, 150 powder/min
60 sandleaf/m
whats the max?? are there like some hidden in qingbou
480 you prob just need more regional levels
480 / at regional dev 8
THATS actually looks so good what the hell
im cooked
i think i just lost the plot in the sewage department that
can i make diagrams in notepad
with that many bridges and cross , you`l get caped fast in fac limit !
what..
pipes dont count as facilities for some reason, thats why u can do crazy stuff in wuling in town with it
just put all the sewage into one pipe, and water treat the one made from xircon to keep it simple
has anyone made a better item production chain database
Pipes are fun
i mean yea but i save space
hypergryph's is terrible
what are you guys selling btw? im still doing old batteries
new batteries...
why is awy there
for a 6/m bat , u need 2 sandleafs 60/m , that need 2 plants (2seeding`s 4 planting units ) do it 3 times and youre set / just for batt ! not counting BuckA
is it a level unlock
level 3
ELI5 Does the Wuling fluid Planting unit produce more plants with less buildings? Yes, the output is 2 plants instead of one, but the seed picking unit only produces one seed, so don't I need more of those then? Idk I can't wrap my head around this maybe im cooked
yes and more carbon :D
one seeding unit only makes 1 seed, but you dont need a seed line out so it can sustain the planting unit, and the planting unit making 2 plants means one line stays in the system and one goes out
Yes but why
use wulfguard when recharging and awy when selling
wait
nvm hes capped out
this @Sera
Didn't even knew cuprium would be such a hassle
its not tho
it's not, its just energy intensive to process it
Why does the inlet only go 1 water a second
Here we have the easy option of just dumping the residual products into a machine, but those of us who experienced the true horror of needing a full 100% efficient cycle to prevent clogging in other automation games, ejem, alumina processing, ejem, this is a walk in the park
its 2??
So many pipes to go through
you fed it with only 1 pump ig
wym 1
If it was two unit a second i would be able to at least powered two rig with a splitter
you can tho....


for me so it's mostly that 1 thing backing up can back up other things with cuprium. capped on batteries? Now you gotta swap off your sewage line or your Yazhen A gets cut off. Capped on Yazhen A? No cuprium is getting refined so no sewage for your Xircon line.
s-pac is freeee FILL IT WITH STORAGE :))
you can treat the water ykyk'
"Now you gotta swap off your sewage line or your Yazhen A gets cut off."
is talos pioneer the best place to get blueprints?
its not that big of a deal
Its getting depleted faster than it can keep up with two rigs on my end
you just didnt account for that while building your factory
works fine for me
I mean, I can delete part of the line and add a water treatment in that area, it's more so the fact that I have to do that instead of just letting one line keep going because another line got capped
So you need 2 SC battery factories (using 3 of 12 batteries per minute to produce energy) and a new med factory to fully cover the demand
1 pump feeds up to 3 high purity rigs
or you can make the water treatment somewhere else and just connect the pipe when you wanna switch
time to rebuild ;DD
U CAN PUT IT HERE , WITH A SPLITER
1.5 batteries is enough energy though but generally yes
still have room for that, but that's going in and having to manually swap things because things get capped, instead of like with Valley 4 where things can get capped without causing other issues.
its hard to cap on the new items
have no ideea how u can possibly cap it , but ! beats me 😉
Guys im losing my mind with the Xiranite farm
, 4 forge of the sky and the output is 30/min...
And right now I can currently sell none of this because the outpost doesn't have stock bills
but no manual needed, u can split , and the 2/s will go 1/s couse of use ! and youl be fine
im impressed on how you achived that
Check for snoozing machine
you should still be fine for at least 2 weeks, and you can always make a ton of stashes
Check if you are lacking water or if the carbon input is insufficient in the forge
plant/pipe/road ! something is wrong , ot the W input is not enought
ew v4 plants
Ig the carbon is the problem but all the build use just 1 Refining Unit for Carbon
how many pumps did we use
oo boy ! use Yazhen for carbon !
You should use yazhen for two carbon for one shredder
Why, what changes
make 4 yahzen and 3 sandleaf facilities and call me in the morning
ah i see bec your missing a planter for your plant farms
I'm sitting as optimized as I possibly can right now. I'll be capped on batteries in no time
you barely outproduce the outpost
Well, I will leave it at a battery factory and a 50% efficiency med factory for today and build the rest tomorrow or the day after tomorrow to stock up on cuprite parts and xiranite for contruction
and you might need some compoents at some point
Before update I was at capped small batteries while just selling Yazhen C and the batteries..
No way... that's why they use the Water System. I was thinking "nah hell nah let me use just normal plants, it doesn't change anything"
Didn't notice it gives 2 carbons T_T
still doable with nomral plants
AND W8 TILL U GET TO THIS :))
Are u farming batteries too?
Yazhen/Jincao for carbon is great.
i copied this from someone, 35x39 but we got 4 forges here
Anyone know of a way to test out AIC builds without completely scrapping what they have? Is there maybe a website or something we can "theory craft" with?
i would but like, theres too much space leftover if you only build 4 forges, there was a bp for 4 forges and a sc bat, but that made it akward for what i had in mind
u EU ?
Ye
this ones greathttps://discord.com/channels/950244160684834837/1481528724955463722
How many hydro rigs can a fluid pump support at once?
Thanks
at least
It kinda depends on the purity of the nodes, since it change the extraction time of the drill
what's the most compact 6/min hc battery we've seen
the one i have send you before
uh i mean there was no reason to make it super compact
you cropped it too much
Arknights: Endfield Blueprint Sharing Code: EFO014o5IU9o463U5E71A. Copy it and use it in the game. delete the PWM if u are not ussing it
39x27 but doesn't include the planters, I have those elsewhere.
39*34 includes all 🙂 and only 2 conduits tide up at 4 pumps
yeah, mine has a bit of dead space next to the depots
where
HERE 🙂
or at the link u send few moment ago !
who are you to dictate what i do
NEVER
Why do people insist on cobining all their facilities into eachother when you can just make parts and connect them to depots? It's not like we have no space and making the facilities modular lets you delete and replace them as needed for side projects without taking apart your whole facility
this is what I've got so far, MORE than enough space for doing other stuff if I need to as well
so little space :(
Now it's working perfecly, thanks guys
non minmax mindeset
still an 18x44 spot there
and it produces everything except spare parts for the new components
use these areaa
Not optimal but it is as symmetrical as I could do it, 12 Batteries and 6 Syringes 
i need that zip
There may be some people who doesn't want to start making blueprints of final pipelines when we still don't know how the pipeline of the end products of Wuling will look like
(Also I quite enjoy optimizing more and more my factory layout)
Anyone have a beginner-friendly general factory blueprint that avoids needing the first area upgrade and bus upgrade? :") Or is that not possible? Its for Valley IV
search up beginner in #1461542035617091681
Muh 5 energy per depot
/hj
you mean this one? https://discord.com/channels/950244160684834837/1482829468270854215
Plus you assume this channel doesn't enjoy taking their factory apart for 1/min extra efficiency
i would for an extra 3x3 more effiency
I would reorganize my whole factory to use 1 less pylon 
So how many hydro mining rigs can be ran off a single pump
3 high purity
hello im into my 7th day in game, just got to wuling, what factory or base do i start off with? do i farm for xiranite first? i cant put much machines because of lacking power
Yazhen Plant farm into refinery for Carbon into Xiranite 
Burn Originium to start power
What's the max production for Wuling atm?
thanks a lot
How do you guys get to wuling so fast
Like i cant even get enough resources to make money for the capsule b
1.1 max is 12/min SC battery, 6/min Syringe A, and some amount of HC battery by meta transfering Dense Originium Powder
i skipped the stories just so to unlock the zones already
pretty
Slow and stredy 
I just made some bullshit 😂😂
story wasnt even that long 🥀
its alright just scale it up 5x
You can just bring over batteries from IV to get started.
It’s just for batteries though
full on industry mode
Or this if you actually had a Valley IV farm going before you got to Wuling 
please let us mass produce the percentage based heal tacticals in 2.0
Like instead of using two SC Wuling batteries I can just use the remaining Ferrium to make one HC valley battery every 20 seconds instead
i wonder what the future holds. how could they build up the factory complexity further beyond liquids?
Gasses?
or you can just bring 20k batterys over from v4
Steam? 
nuclear?
how would gas be different than liquid functionally though
I reworkd my xircon line to use only one inlet powered by 2 pumps, and i was able to save 5 tiles of height. what do u guys think?
Gas can explode 
I’d need to do that every so often
like, every 10 days or so
I’d rather not do that


