#aic-factory
1 messages Β· Page 252 of 1
if this number goes down, that only means one thing: this thing is the cause of all clogging
Can make it portable with inlet now
they take about 4/5 of it
I squeezed two of them in there during 1.0 but for 4 of them I moved everything to main area
i guess I was too busy with making easy to copy design, not space efficient one
The inlet really help reducing pipe
Yep, that's amazing
But 5 crucible is shieet
People use new plants, are they really twice efficient in terms of giving carbon or something?
they announced new outpost for 1.2
yes
they are, yeah
also only need one planting unit
More copium
My sub-pac
Interesting, I haven't seen it in recipies in game for some reason and used sandleafs
It has some use
this gives you two plants instead of one, so you dont need second planting unit
Can you dump sewage water in it?
and then this is twice as efficient
no
Guess I should rebuild it all again
I see
Can we stand on sewage?
Very inetersting, I was checking it back then and haven't seen 2 as output. Thanks.
nah, in old plants, you get 1 seed -> 1 plant and then 1 plant -> 2 seeds
you can store sewage
yeah I missread it
with water ones you get 1 seed -> 2 plants and 1 plant -> 1 seed
hmmm
unfortunately the water inlet is only on one side so it messes up symmetry π
Yes xyranite liquid conduit
cant have nice things
200 m
guys why does my crucible does not send in my water treatment unit
Bluetooth water
It depends really having only 2 pair means the yield are reduced in half as one lane has to return to the seed picker and one to the Shredder/Refining unit, 3 Pair is better if you need efficiency, if not so much then 2 pair is enough
One goes to one, yeah
You can use conduit to sent water?
nah, the ratio is just different for water plants, and you are using the plant as output
To water treatment?
wdym ?
have you set the output in the gui?
If I'm building 2 full big batteries, and try to add Xirinate Gear (with a cap of 3k built), will it run my base out of power if I just leave it?
isnt it just clogged then/
I was just thinking how many splitter can one inlet hold
this side?
From one pump
think u want to swap the two? you're passing the inert stuff through to the next crucible, but u want to water treat the inert
yeah the empty one
you have the output switched up
the orange output goes to the crucible, yellow goes to treatment plant
maybe you have it switched up?
inert should be on yellow, which leads to the treatment
omg
Nooooo
The green one with 50 send it to water treatment (yellow)
The other one should be (orange)
im stupid
5 crucible still big
Is there any efficient loss if you have one shredder feed two grinders?
unfortunately, active and inert xiranite water has very similar pipe color π
omg thanks everyone im crying rn
I tried reducing it to 4, ended up spending hours just for nothing
Depends on the shredder outcome
What you shredding
Hmm
You cannot pipe two xyranite liquid?
Lmao no worries, happens
Shredding both buck and Sand flower for dense org
sorry .. cant get enough of this
that was my first attempt at making the sc wuling battery line, unfortunately having enough input for double xiranite liquid doesn't make it produce the liquid twice faster
crucibles apparently work 2s per recipe max
Sand flower shredded makes 3
Therefore you can run 3 lines from the shredder simultaneously
Buck i forgot how much it makes tbh
then tried combining one xiranite crucible with the xircon crucible
1:1?
but in the end, the crucible didn't have enough slots
Light mode
Dem
does pc even have dark mode?
2 , so there is no efficiency loss? My lines get clogged every few seconds the way I have it and I could streamline it, I just donβt wanna redo everything to find out itβs a loss.
Looks great
Do you have any other buildings on the other side of the depots?
what do I even use a separator for?
Put xyranite in bottle
If two lines from the buck it shouldn't be a loss no
my yahzen syringe A and C lines, along with independent sandleaf planters, are in the sub pac
Ty time to rebuild everything lol
I wishπ
It's just that my discord dark mode then that bright white background with bright red vodka picture appeared
Lmao you got thiss
hows the clogging problem? still happening?
what clogging?
you know, the offline clogging?
Ohhhh, so cool
which item
just the battery
might be the 1% clog since 1.0 but nothing has been clogging to stop my factory
People gonna drink nuclear sewage water
so the clog really happened even before?
it might be closer to 0.17% for belts and 0.49% for item control ports
for one machine at least, i'm testing if it compounds on itself 
FMAB reference?
micro clogs but it rarely reaches to clogging level
so .. gotta make copper to boot strap new batteries. but then copper parts clog because I make them too fast. this is gonna be interesting
but if your fluids are clogging, maybe it's the belt stuff being slightly slower so theres excess fluid?
oh then im using the wrong word. lets just say offline fluctuations?
its been happening since 1.0
i see
pretty sure the offline and online algos are bit different
yea, they are
just replace all belts with splitter/converger/bridge 
(don't actually do it)
im guessing the Tick rate is significantly slower offline. Just like when you swap regions, it only samples every x seconds
it doesnt really make much sense to tick factory in offline mode, you can jump ahead
when you are in the AIC its ticking every second or faster
but i guess it dpends on how fancy their algo is
it's the belts
yeah
but that doesnt happen on v4 tho? so its probably not the belts
they get weird offline
belts are very dumb in this game
weird thing does happen in v4
some things become clogged overnight when they arent clogged online
its happens both v4 and wuling
if you use less belts the results is more consistent
okay ill look it up now
planters/seeders are very same in behavior


also most funny thing is, a refiner taking an originium ore from aic loader, refining it into origocrust, and going back directly to depot also has erratic behavior
i think its fine to just assume that stuff isnt super precise and thats about it
unless you need some super precision somewhere for some reason its inconsequential anyway
if you are using the metastore it also throws a wrench into all calculations
what's the new optimal output in wuling
1x red healing items, 2x t2 batteries
right, you need to keep processing coprium to make t2 batteries
I believe there's no point in looping the sewage from last step of xircon production? Basically gives half sewage spent on it
What's the max yield for the ores in wuling currently 
I also believe there's no point to loop the sewage
because not enough xiranite to process it
yeah, its mostly for being fancy
480 originium, 90 ferrium and 120 cuprium
and you can achieve 120 xiranite proguction with 4 forges
it used to be possible to make extra coprium with metastorage transfer, but they fixed it
Unlucky, would be really cool to make some kind of start-up feed and then let system be on loop
might become relevant in 1.2, shall see
right now there is just not enough base resources to do anything fancy
Looping the sewage?
instead of just throwing the sewage from xircon away and feeding two effluent with cuprium's sewage
how long do i need to build this?
Just use more energy, u are rich anyway
Talking about sewage loop, I was wonder if we can store the sewage in bottle then used the bottles when the copium stuffs max out 
Why so complicate
and then there's me with 1600 spare energy 
why not? π
Try this
or me who just teleported bunch of batteries from valley 4..
You technically can but it's easier to just empty your storage by selling cuprium parts and making them all over again
Good way too. I barely sell 12k daily in valley and have bajillion more left
It's been an hour or two of offline, let's check the clog
Wonder if we'll get that custom essence thing again
How much stuffs to empty out V4 bills?
dunno, you dont really need much fancy stuff there tbh
18 bat A + 18 med A
It's definitely not normal, heh
check 30m or 2hr chart
i make like 2x or 3x healing items and then pad with t2 batteries or t1 healing items and it empties the outposts just fine
And for sure only touches liquid-included recepies
@outer bramble
it is 30 min
Bonus 24 med C for not wasting amethyst
Thanks!
unfortunately at some point, there is just nothing worth buying there
Could not empty out the last outpost
Huh, if to look at valley 4 - clog issue touches it too
It take days
I believe those spikes (little but spikes) are my online time
I guess there is really problem with offline mode
I thought it only takes place with liquids, but not, everything is affected
Welp, waiting for devs to fix that
Pipe is belt in disguise IMO
pipes have instant transfer tho dont they
I think so, but limited flow rate
yeah
They don't to me
My valley build is nice
This one seem fine huh? 
dunno, all my factories seem to be in some random state of being backed up
i feel bad
My valley planters seem to be all fine tho
this what happens when you have 0.00001% error of margin looks like
the elastic goods infinite money storage calls you now π
Yeah, will buy from time to time
Still need to stock up on gift items
Anyone got a blueprint for pulse battery input?
so what happened to metatransfer? i thought it's free stuff from v4 to other region, why does it say insufficient item
you probably forgot to switch it to metastorage on earlier tab
Guys I just got to my first Sub PAC in Wuling and upgraded it's size once. My Main PAC has upgraded once in size and depot. What do u guys think I shoud be making first?
It says stockpile right there 
oh yea true xd
I wonder which power option would be better? Producing 3525W and using 1.56 SC batteries or producing 3462.5W and using 1.5 SC + .06 LC batteries
see what you can sell first
LC batteries are your way to go. Both energy source and selling item. Also you are able to utilize ferrium ore for syringes until you upgrade outpost to level 3
ok nvm, cant transfer cuprium part from v4 to wuling w/ metatransfer 

yeah, they fixed it
Also I hope devs will fix those funny invisible pipe connections to buildings
Goofy
i wish they had proper model, even when they are working its just a goofy yellow light
so whats the new wuling meta? i mean, just like valley does 18 hc 18 buck a 24 buck c.
1x healing, 2x batteries
A lot to do fix with pipes and stuff tbh. I'd kiss everyone in HG if they add option to flip input/output sides for pipes of buildings too
I doubt I am the only one who loves their factory nice and symmetrical
6 syringe A, 12 sc wuling batteries? also what to meta storage?
easier to route some pipes too
also buildings defaulting to water mode is bit yank
Go to dige CN and set ur conditions
you have extra belt of ferrium so you can meta storage some originium and make mini valley 4 sc batteries i guess?
you'd try to stack 2 buildings side by side only to block the ingress port for the liquid on the other

Amazing feeling of rebuilding half the thing because you forgot to leave 1 tile space for pipe
where can i find xiranite component bp without forge?
i mean before the update i was meta storage ferrium for 5.75 syringe c and 12 lc batteries or something like that
yeah, you can still keep doing that
but not sure if C syringes will be of any use anyway
so for now meta storage is not needed for 12 hc wuling batteries and 6 syringe A right
cant find the problem
something clogged in origium processing?
nvm found it

Just to clarify, the new rigs don't need power but I still need to power the pump to pump water into the rigs right?
can anywone figure if this can go smaller ? its 54/35 ! any feedbk will be usefful thx !
yeah
note that the underground pipes dont need power either
so in particular, you dont need to bring power to south coprium deposit
Does the water flow slow down the more I split the pipes?
Wondering if 1 pump is enough for 6 rigs
pretty sure you need two
high purity nodes need 0.3 water / s and there are 4 of them so thats already 1.2+
@marble yarrow read your note early on max production, do you reckon LC bat could be used to use up some of the left over originium. I also did some calculation and xiranite comp came out a bit better for profit
I wouldn't risk and just slap two pumps each feeding three rigs
yeah
Alrighty 
those are next to water anyway
if it's 6 low purity rigs then yes, otherwise no
I believe there's always chance that with new update and new regional development levels rigs might increase their level?
I think yes, just like said above each one takes 0,3 water/s, thus three will take 0,9/s while pump produced 1/s
yep
why are my xiranite pylons and relay towers not letting me transmit power to other towers and relays?
havent yet tried, but i will experiment if i get motivation
Xiranite doesn't connect to Valley 4 relays
only to xiranite
yep, dont mix them up
yea to my other xiranite ones in wuling, theyre not connecting. i just unlocked the aic here is that why? do i need to progress more?
If you have your power line up and running from AIC - everything should be connecting between eachother
Maybe you missed the distances?
maybe you are too far or something?
80m for relays and 30m for pylons
theres no prompt for me to start power transmission from the pylons and relays themselves
i can interact with the relay and stuff to move/stash
just put a new pylon where you want and they will connect on their own
no need to drag the cables in wuling
Try placing new relay and you'll see the interface
oh did they change it from v1.0? im returning after lavas banner forr the new patch
it's cable-free connection
wuling pylons doesnt have a prompt, face the direction where your last pylon is and it should show you distance, if it doesnt show if you're facing the AIC then you're too far
nah, it was always like this
ohhh i see
maybe you have used valley 4 pylons in wuling before, you can deploy them there too, but the two systems dont interconnect
got it tysm
Just wondering, are there any website tools that show amount of liquid in a pipe, or items/min in a belt or the yield at the end? Or are they still mostly blueprint like?
Kinda wanna redesign one of my batteries but have no space to experiment on sadly.
so next best thing is using one of those websites where you can design the aic . . . but I haven't seen one that shows input rate/production rate etc
you can, however use valley 4 pylons within the AIC area, that one still works
each splitter cuts belt throughput by half correct
half if 2 lanes, thirds if 3 lanes
ok, time to replace jingyu miners, running around time
like yesterday I have sc battery running at 66% so the xircon reactor only gives 66% of sewage than normal
while the cuprium refiner is at 100%.
then had to figure out movin the sewage so the 2 other reactors don't get go to 100%.
would be nice if those websites for designing aic layouts have input/flow rate and item yields
somewhat, only true if you are using both sides
if one side clogs, it will push items at full rate to other
WULING 100% optimized, pog
Hey, so considering we can only have 4 sky forges for xiranite powder, that means we can only set up 2 xircon production set ups at 100% efficiency right?
right
Man that sucks
it uses all originium anyway
wat ts mean
did the math and max sc + 0 lc gives the same amount of profit as optimal sc + lc with all gear/m and gear ratio
granted max sc + 0 lc give you the extra originium to throw into thermal banks for power which mean you can save more on pwm
lag probably
<3400 possible with full zipline + full sentry?
yeah. i have 3100 power @ 31 zipline (i put batteries on each turret)
i produce 10.5 SC, 5.25 yazhen A, 1.5 component
zamn, might be able to optimize gear production a bit more
never seen a golden chest before.... 150 orobel
+3.125 yazhen C
bro i cant move anything
what was the ratio again for hydro mining? 1 pump for 3 high purity?
yeah
yeah, first you group the 3 high-purity for the 1st pump
the 2nd pump, i group the rest, since its a mix of high and low
1 pump can power:
3 high
2 high 2 low
1 high 4 low
6 low
got it. mucho arigato
it's cos of ziplines.
or you can stay to just 3 is to 1
i have 31 ziplines @ 3100 power
huh?
think he meant with total 31zips he's using 3100 power in total
i know
of course
see? dont throw "100% optimization" like crazy
Meanwhile me at 3780:
i mean, it kinda don't matter? cos i'm only eating 1.5 battery a minute?
the small extra r originium which doesn't deplete
Im running 2 xircons and 2 sc wuling battery atm, if I want to make xiranite components or cuprium components, should I turn 1 off 1 sc battery farm
so it is optimized

when you guys say using 1.5 batts per minute, is like running in a sequencer loop?
like, strategized battery starving
its the speed of 1 bank eating 1 battery
by optimized, i mean am using all my power with no wasted power
sure bro
if u bring it to under 3.4k, sum power r being wasted
maybe im 150% efficient then
anw, what do u make?
I thought you can do 2 output liquid xiranite with one reactor crucible with expansion upgrade 
like 2 xiranite line in 1 water line then 2 output with consistent rate out instead of swapping line out 
u haven't answered that
I think after i turn off my cupri component factory ill get below 3500 hopefully rn runnin 2 sc batts and one yazhen A
except, i also lower my battery like i pwm it
i think ik where sum of ur optimization come from
understandable
so what? 12 lc, 6 yaz a, 2.75 yaz c?
meta transfer bottle?
im actually spending extra power since i also run a cuprium gear
I CANT DO MY FACTORY WHYY
R u also runnin sc batts im runnin it 12/min
it doesn't make sense for u to be below 3.4k w that
have u also optimized by not giving yazhen its own reactors, and instead using the reactors of SC battery?
have you tried changing all of your miners into hydro miners?
U share rhe reactor crucibles?
how many total reactors?
yeah, doable
huh? it's less power than the ferium mine?
look at every spots comparison, when u dont hydro mine, and when you change them
good fk, i should've checked that
top spot saves 50 power already
what's ur power at?
~3100
hmm idk if i wanna go thru w this hassle ngl
well i'll do it when i have time
thanks for the tip
love the jank
peak piping
water be metatransfering
Hm right, so for hydro mine, u power it using water right? How many mine can be powered by a single water pump?
refer this
its a mix of high purity and low purity
Gotcha thanks
my current bible
yeah check the reply up
either you can do that, or just go 1pump:3node
coz people are concerned if the low purity ones get updated in next patch
Am prolly gonna do 1 pump 3 node
which doesnt bother me (i can just add pump and reconfigure when it happens, for a few minutes)
Can't be bothered to fix piping down the line
spoilers ig ||is there a new base with 1.1 story or do I need to route power from sky king flats?||
This alr happened to me twice for two rig spots lmao
none. yea just power it from jingyu
ez mode quarrey
looking pretty clean right now
U can just merge 2 pumps in a single conduit, y'know?
i'm assuming 2unit flow rate for separation
I would recommend going down to 1.75 battery machines. This leaves 0.25 belts of xiranite for components, enough for 0.75/min of comps. That should be enough since you can only artifice 0.4/min worth of comps
i think i've had enough excel gaming today
For safety and future scaling 1 pump every 3 mines
Um if thats the case, can you elaborate please, thats a really specific number and im just doing the bare basics
its not that complicated π
And do a delete the line on one day
And add it in another
Alternating

That's what the bp system are for
why not use item control port? you can set qty to create from there
such dedication... 
Use it to the fullest extent
Lazy and i want my line as small as my oroberyl reserve
6 sc bat + 6 cuprium gear + 3 syringe A + 4.25 is not enough to outpace outpost production

sheetmaxing
excel gaming
what is this for? i'm curious
optimizing production
yknow whats funny, im actually designing pipeline routes irl
i thought this was the stockade map for a sec XD
ohhh i see... 
Residental?
What's the tilt angle

that's something 
i dont need a factory thats minmaxed bro, i need 1 thats able to get me cuprium/xiranite components when i want them to artifice my gear, produce the stock bills i need to buy artificing catalysts and those essence tickets, have some spare space in case im short on some parts and to not run out of power
is this just because you can
Artificing is the main consumer of components, so that's the target. You can buy 80 wuling artificing catalysts per week, so you can consume 4000 components per week. That works out to 0.4/min, which will cost 4/min of xiranite. I personally use 0.25 belts of xiranite for comps, which produces 0.375/min of each component.
This level of production also allows you to sustain full outpost supplies, allowing you to run it indefinitely
also next part lmaooo
yeah i just tried
WHOA WHOAA 
i'm using control port on cuprium part for manufacturing, max 5k pcs per allowance, otherwise batt goes nyoom on production
and i was planning to dump 40k sewage into it
yall figured out things so fast whoaa...
and the game just didnt allowed me
guess i'll just bottle the sewage and deliver it to the depot node
cant speak for others, i have zero sanity behaviour

r u ready
I like the 0.375/min of each component because it means I do not have to manually control/balance anything. I can let it run forever knowing that I'll always have enough for stock bills and artificing

could use a base in #1461542035617091681, kyostinv's or sciel's 1.1 base, issue is that a simple base that can switch between 6 sc + 6 cuprium comp and 12 sc 0 cuprium comp doesn't exist
Arknights:Endfield 1.1 Wuling Factory Blueprint, the factory on 1.1 has gotten more complex, so make sure to follow everything from start to finish, especially when connecting conduits
Code on pinned comment
00:00 intro
00:12 Xiranite Factory
04:00 Yazhen Syringe [A] Setup
05:04 Xircon Setup
07:05 Wuling SC Battery (Big Battery)
07:57 AIC Rep...
i found this 1
im not using either
Do these video bases handle sewage priority?
kyostinv is the goat though ya
nvm
as long as my base doesnt go out of power its fine for now
im running 1 cuprium part line atm
if i need more components or xiranite 1s
ill go turn off
I hope kyostinv handles sewage priority
gonna eep now gn guys-
that video is using the sewage from the yazhen syringes to make xircon
thats all i know
You want to prioritize sewage going to effluent reactors, then to treatment plants. If you directly connect cuprium to effluent, any slowdown in effluent will cause cuprium to clog on sewage and slow down
everyones titling their base as "the best" despite all of them being functionally the same..
real
thats just how youtube works
anyways ill go turn off 1 battery and xircon line if i want more components
thanks anyways for u all inputs
wtf is this lmao
He's right tho nothing stop us to connect pipe outside AIC area 
https://x.com/i/status/2033165421587669192
Do you manually control sewage?
idk what that is, all u have to do is the turn off the end unit responsible for making the end product and let the whole production unit clog up
isnt it as simple as that lol
IM DONEEEEE
(dont mind them they're just crazy about sewage
If you turn off some xircon, it will also clog cuprium
Unless you also control the sewage in some manner
hmm
that's some high level jenga
You can do it manually, or you can use one of the various designs that do it automatically
what if i turn off just the battery line
if im not wrong
my base transports the xircon into my depot
then exports it out again
You can, but xircon is what consumes xiranite
still have space :(
Omg factoryπ π π π
You can't maintain 60/min of xircon while also making components without depleting xiranite
what if
yellow dancing guy lmao
your xircon goes to depot?
It's a mess but hey it works

LET ME PLACE MY DAMN DEPOT UNLOADER
Aside from taking a long time, it would result in xircon clogging, then sewage clogging cuprium
you can put one there
Doesn't let me. Says "invalid action"
If you want to handle it manually, just add a flow control to divert sewage to water treatment when you want to run components
why not just do one at a time instead of both
Or you can use something like priority flow to handle it automatically
dont copy paste it, just place one down
You can. Just remember to also switch over sewage if you do so
i mean its an easy fix π
If that's how you want to handle it, it does work
A lot of people are just new to factory games and so don't realize that sewage can back up when xircon slows down
can i power 6 hydro rig with 1 pump
Only if they are low purity
6 low purity ones
because the high purity ones run faster
damn
each pump supplies 60/min ore generation
high purity is 20/min, low purity is 10/min
should I replace all my rig with hydro
i have 2 xircon line and 2 sc battery lines whats the issue

im not trying to minmax
it will save you like 115 energy
pumps don't work in v4 right
i will still be using the xircon eventually
my battery saving will be better!

im not trying to minmax as long as my factory doesnt outofpower its ok
i dont want to check on factory every few hours thats stupid
You can't make more xircon if you're full on xircon, hence you won't consume any sewage, which clogs cuprium
As I suggested, there are automatic solutions like priority flow
i'm assuming your factory is not a full streamlined design, but split by components?
REAL
Oh is this a thing? How
1 pump per 3 miners
I'll send my full factory if you really want it, but I may have forgotten that conduits exist so it's covered in pipes
Does have optimal outputs though
I was about to go to sleep but then remembered that I haven't used all my credits
I hate this game
actually u know what ill go login and turn off 1 battery line and leave it for 1 day and see what happens ill screenshot u my factory meantime
if you dont have a water treatment plant to clean the sewage of the cuprium to battery line, you're going to clog and lose power @.@
whats lose power lol
how much power do you ppl use for ur wuling factory
wait the sc lines won't clog the med/cuprium lines will clog
at worst case scenario one line still runs at max, you still net gain 2/min
I may or may not be using 4505 power lol
maybe o.o;;
wow geez
Zipline network plus combat turrets are expensive
thats a lot
use batteries
why don't you use batteries for combat turrets
Not worth the effort. The setup is supposed to be afk
lmao i have 15 days to clear this
I guess you, tripple 2way split your cuprium line ?
you know a stack of sc batteries will last you a year per alluvium, even if you do it 10x a day per alluvium
per turret
i used over 1k sanity today and havent even used 1 battery
hc
Or I could hook it up to base power and just not think about it
I still max out outpost+artificing, so I don't actually lose anything by spending more power
my cuprium component stockpile will be full in 20 days..
all i need are 3 hc batter/m
no way
Inlet and outlet dont use power right?
1 battery lasts for 10+ days though
nice cope
it's insanely bad
its not that much work
As I said, not worth the effort. I don't care to pointlessly stockpile batteries in my depot that I can't use
so turrets only use battery when they shoot?
yeap
i think some of us likes our turrets to be there whenever we want to whack-a-mole instead of runniing around with batteries
ye
using batteries is better,
but if they dont lose anything, it wont matter much,
but it wont take that much effort to do it anyways
all my alluviums have turrets
all have batteries
30 turrets now lol
i mean that's still like 1 battery a day if you run an alluvium 10+ times
cost like 1 per day

i love seeing lazy reasons tbh
do i have to go out of my way to like
too much manual input is bad for my ADHD, i'd be replacing batteries and start chasing wolves for fillet
assuming each turret takes 50 power,
thats about 1500 power for 30,
in both wuling and v4, using an extra battery wont matter,
ud still empty the outposts
I've got zipline coverage in every zone as well
.stop2
avoid placing the turrets in the pylons zone
I hope in the future we have hydro electric
bro i don't understand the logic π
you say you want to save 115 power by using hydro rigs but won't go out of your way to save 300+ power with for something that takes 2 minute per year
hydro rig is 1 time deal rbo
i dont see a point in doing that in wuling cause i have too much power even when im just burning 1.5 batteries per minute but i might just do that in v4

it's not
if you want to save 115 power atm, you have to change it
I don't use hydro rigs to save power either. In fact, I use mining drill mk2 even on originium just to avoid needing to care what kind of drill I have
every patch
that sentence hurts me,
but u do u
if a turret is within pylon range it will not take batteries any longer?
if u have trouble with power later on,
gl with that
I'm not unaware of power saving methods, so if it ever does matter I can change it. As of now, it just doesn't make a difference
ah, so i was right. it's not a full streamlined, but divided into parts
so do i have to go out of my way to not place turret in pylon zone?
oh i wasn't talking to you, was talking to zeratul
idk whats going on anymore i just wanted to know if i can turn off 1 battery line
construct additional pylons
also if somebody runs into issues with the Conduit IN and OUT: https://www.reddit.com/r/Endfield/comments/1ruliyz/conduit_inlete_and_outlet_issues/
so i can make components faster
do hydro mining rigs offer power savings over electric rigs?
ye
actually if you turn off 1, then you only make 6/min, but if you split the other batt efficiency into half you still get a bit more batts
i like seeing problems that doesnt happen in my factory lmaooo
either way not wrong, just how you like it
They use int for the inlets but float for the belts. Which is funny to me
that caused the problems
oh yeah, we have grade A meds, but where are the grade Bs
it would be way better if they have like a variable transfer rate depending on how the flowrate behaves
i conduit at max capacity, but i dont encounter this
yes, if you wire it right
wnt to turn these 4 off, but some people say i will go out of power if i do that?
it just happens, when you use it to transfer sewage inside your factory
Ohhh so it's good to replace all my electric rigs in Wuling into hydro to save electricity?
never got weird stuff
it does not happen with water
i do let sewage outside
and it goes back inside
and doesnt affect me
it is a really specific way on how you have to do it
skill issue maybe
like every factory needs to be connected to an Inlet
btw is this a fix for the small dips in production that occur randomly?
u guys use inlets in your factories?
yes
what do you mean?
"Good" has a big caveat in this instance. Using hydro rigs saves power, yes. Saving power only provides a benefit if you clock your thermal banks precisely enough to actually use less batteries with your lower power consumption.
If you save 100 power on drills, you need to adjust your thermal banks to produce 100 less power to use less batteries.
you aren't fixing small dips unless u replace all belts 
are you not producing yazhen A?
sewage appears in the middle
idk there's always tiny dips in production quantity throughout the aic report
wdym
belts/item control offline calculations are bit slower
i am but whats that go to do w anything
hmm
so there's no fix for it?
replace all belts with splitter/converger/bridge 
oh hell no 
yeah but you connect like 2/s of sewage. It appears when you run only 0,5/s
thats why it is so random
pipes can only handle integer values and not float
using conduit for 0.5/s?
yes
who does that?
me

why would it clog tho? if you consume enough
time for the most annoying thing i have the do this week
is there a campsite with a mini aic in the jingyu valley area? or should i drag power from the city
it shows as clogging
but it technically does not
because the fluids arrive in time
there's some slight discrepencies in the way how production is managed that causes items to buildup/backup
prepping my deliveries for tomorrow β€οΈ β€οΈ
im trying to figure out what's going on there atm as well but can't figure out what's the cause just yet
there is an outpost, yes
and it only happens, when you use like 2 smelters because it creates just 2 sewage /2 seconds
after a while it will clog too
oh yea, i know this, was referring to the sewage thing
this is the correct thing.
for sewage it's for the same reason
i don't know what's going on tbh
i don't think its the same reason as belts/item control tho
well in sweage it boils down to ratios.
pretty sure it is, but not sure
nah just wondering, because i'm trying to make sense of your design, i just saw that the component sewage is just treated instead of conduits. so if you turn off one line batt production you will still get 6bat/min and yazhen A 6/min
and they cant handle float like 0,5
me using 10.5 SC config introduces a fail-safe water treatment in the leftmost side
if you use water it works pretty fine because it is a constant stream of water
like 1/s and the conduit can handle 1/s
but it can not handle 0,5/s
can i see your aic report for the last 30 minutes haruna?
turned these off ill just find out if im gna out of power or not the hard way
for sc batteries

hmm it's so stable
its a 10.5 config
prob online for >30min?
2h
sewage stops flowing,
ur cuprium will clog,
but if u have 1 line of batteries at least, or a stockpile
u're completely fine
1d
ah that makes sense then
maybe
im trying to figure out what's going on with my factory that causes slight discrepencies in production
i have failsafes
do those failsafes clear the issue with the discrepencies in production?
idk tho lmaoo. but it will not let the facility accumulate and die down
im hopping on to show you mine atm, seriously having some issues debugging what's going on
kk, i guess ill have to figure this out myself then
maybe ill want to go back to 12SC to see the actual shi
So u remove half of xiranite unloader for sth else right?
yea
i got no idea, my only explanation is the pipe splitters/convergers, that might be making an issue
half self-clogger
Is 10.5 - usage enough to fulfill outpost needs?
okay i think im going to need those failsafes
What about ur ferrium?
you can forego yazhen/jincao C actually
have you seen a 7.5/min belt
splitting 50% of a line back into itself clogs the output to 15/min
splitting 3/4ths of a line back into itself produces a 1/4th output from unloader
very based
running on no battery right now
What do u do with ur ferrium deficit here?
oh wait i have a mis-entry
what operators uses the new wuling gears,
becuz rn i dont have see a reason to make any right now
comps dont use ferrium lmao
its on regular intervals, things line up pretty well for different productions
laev has a new build with one of the new non set chest pieces iirc
What's the actual chill amount for Ferrium outlets
different playstyle, or is it better
@novel herald there
it's the full ult efficiency build
Ah make sense now
how many water mining rigs can one fluid pump fill?
ew, ill pass,
for now, ill use all my cuprium on the syringe
fluid pumps provide 60/min ore production, so 3 high purity or 6 low purity, or any ratio in between
3 for high purity,
6 for low purity,
or so im told
works fine for me
it depends on the purity
oh.
im actually lazy to artifice now. since they already added new stuff after just a patch?? like wth

you mean possibly another gears in 1.2
honestly
New ore 1.2?
you don't need to be always up to date with new gears
and the dev preview shows a red liquid and a new reactor and centrifuge
Wait cuprium lmao
true
gas
i need some copium gas

ill stay with this
And Gas Tanks!!!

Yo hot work with arts intensity is good right?
i have 451 atm 
Sorry for the ping but did you figure it out? also am having this problem now 
Gimme those catalyst π
i only buy the cheapest price lmaooo
might be good with rossi
ah ive been buying it all out every chance it get
i mean, wtf is these prices??
yeah 
Oh shit the sale end????
then again i don't do wuling alluviums
reset in an hour for them
Fffuuuu I'm off my pc already
asia server week end
They get restocked
asia server
i bought out alr
I'm in asia
Yeah ..
fah

i mean dont we have double bill generation for the outpost?
2.4 mil
or close to idk
I did not
we get like 1.5-2m per day now
34944
You can clear out all of the weekly catalyst if you max everything + 1-2 daily delivery + 3000 profit/stock
i forgot how much we made last patch
16770
400k per day
I don't have the hightier Jincao product available to sell for me rn, do i have to go lv9 for it?
around 400k in 12 hours
ahhh nice okay yeah
always on my mind lmao
Oohh
there is none
can only do yazhen A
Man I really hope they add a exclamation to the shop when you have >300 credit
I always forget

I even forgot to buy the 99% off arsenal ticket once
just buy everything
pretty sad for the jincao tea

it looks good
i got 100 arsenal tickets once, it was great
who prefers injectables
idk y u said jincao A doesnt exist
i prefer bubble tea indeed 
Whyyyy awe mannn i created 17k of it
when you're genuinely desperate so you pull out the forbidden technique
pain
I do login, claim, buy and then do all the other stuff that gives credit
I feel like I'll get lynched for sharing this
wait, what am i looking at here?
Which mean I sometimes just forget to buy with the 600 credits
I staggered the depot bus to allow for more depot unloaders, it also happens to create a pocket where I can put in a few extra stuff
Funny bus placement
oh, thats alr then
mine's worse, wanna see?
What did the refinery do to get a time out and stand in the corner?
you can put the depot bus on the side, it's kind of a cursed technique
wasting so much power
bro is increasing surface area lmaoo
cuprium refinement takes a bunch of extra space so I couldn't bunch it up with the rest when I realised that I actually needed to use ALL the cuprium to keep up with demand
I think it's ok to transfer all my facilities to City AIC...
Seems like it can all fit there anyway
how many hydro mining rigs can i supply off one pump?
I'll probably disconnect the old HC valley battery thermal bank sometime soon. The wasted energy is because I just upgraded to SC wuling battery.
a pump can supply 60/min ore generation, so 3 high purity or 6 low purity
3 for rigs on high purities,
6 for rigs on low purities
it does NOT use a lot of space
ooh, seems compact
I DID NOT REALIZE YOU CAN COMBINE THE WASTE STREAMS
can i see your AIC report
im checking smth but too lazy to remake my entire factory atm
yea why?
yeah, but it gets a bit confusing though, with managing the pipes and all
i mean, look at this
can you set it for 30 minutes?
just doing some testing and wanted to see whats going on with my factory atm that's bugging out
How do you get a picture of the whole thing
i make less :/
why is mine so unstable then wtf
have you tried saving a reactor
i take SSs, and then stitch them together
it depends if they were actually offline, or online during that period
there's something wrong with my factory 
oh, too much effort for me
see? it doesnt affect everyone
dw, theyll update the game where u can view ur factory better
lemme login and see mine
no space
yeah π
ahh you pass through already
GAH
are you NA/EU?
they r
yes
you know whats funnier? I purposely filled 3 of the 4 reactors with 50 sewage each
and it still doesnt affect me
*i
yeah idk where the instability is coming from for me
definitely smth buggy going on but not sure where
how does ur v4 look like
hopefully more people post on reddit so this gains some attention
i'm making 6 (5.75?) syirnge C/min and 15LC battery.min (3 usage). i guess it doesnt matter as the stock bills are always empty for me
Eh, not bad. I could improve it by actually doing imminent incursion ig.
v4 looks fine, it's much more stable than my wuling side
what instability

bring back wulfgard
same as jas's image
you dont generate bills!!
ok im going to replace all my belts on yazhen A
what about cupium ore
π₯
then somethings wrong with your rigs
usage, not yield
Oh that's huge. Thanks!
the yield is fine
they're all dipping at the same time
my factory might be a mess, but it sure is raking in money
looking for a blueprint to maximise my usage of the the first outpost, I am pre quary(?) if that helps? been looking around the #1465229737642164386 but looks like most of those are too far ahead of where I currently am.
probably could get 35k or more once I actually do imminent incursion
are you asia?
NA
search up beginner
thanks Ill do that now
man this is tilting me
As an engineering major, I'm both too lazy to rebuild my factory from scratch and obsessed enough to somehow maximize the resource management in spite of the mess.
do belts count in facility limit?
i dont think its that hard,
lots of space with both the main AIC and outpost
copy blueprints and tweak it
i think so
wth, then bridges are worth more or something 
I have an idea to get me 4860 extra stock bills an hour
