#aic-factory
1 messages ยท Page 247 of 1
honestly while i enjoyed the basic valley 4 schematics it felt pretty basic, the whole cuprium line was quite fun to make
I have my outpost making only xiranite
it doesnt have to btw
all end-products are in the main aic
i need to find a way to make the xiranite stuff smaller
elaborate
the secret to making xiranite production smaller is using yazhen for carbon
yazhen
yeah
can be used to make carbon?
yup
do you have enough cuprium for that?
yep
It seems like we need to constantly be refining the new mineral ore for sewage in order to make the new battery. But what happens when the depot is full of everything Cuprium can make?
are we deadass
and it makes 2 carbon
ARE WE DEADASS
nope
but i didnt realize that until after i had finished building it
refine yahzen to create 2 carbon and then shred it to make 2*2 powder
syringe A uses 100% of cuprium of 2 SC batteries
just sell the syringe to outpost
just dont let it get full
it doesn't show until you do it
for some reason its not in the table
you gotta "accidentally" discover it
bro
quite funny innit
just like some minecraft recipes
and yazhen planter footprint is also way smaller
doesnt the damn refinery production formula show it
ye just do like normal
yazhen into refinery = 2 carbon
also it produces 2 carbon
not until you discover it
instead of the normal 1
just yazhen no water?
no i mean you walk up to a refinry and check the autoproduction formula
yeah regular refinery
you need water for the planting
yazhen jincao works
not the water version
but refinery doesn't need
any autoplantable wuling thingy
pls dont actually die
omg bruh
i wouldn't remember anymore since it's been a long time i discovered it myself
my current xiranite blueprint is 27x16
Anyone got a shared blueprint for sky king flats lv3? I don't want to redo everything manually for yazhan A 
have you checked #1461542035617091681
good point, ty
my entire plot is just 4x xiranite production
you got that on hand
ye
bro i have
i hat that the only 12 sc batt bluprint has th coppr stuff hardbuilt into it
12 things turning sandleaf into carbon
EFO01o083ee4I966IieO NA code btw
lik the previous version had th copper stuff seperate but then thy updated it and integrated the copper in there
you need the sewage and that's the only way to get it so...
i have my own copper
Remaking both my outposts for Yazhen A is a pain 
delete your own and just copy the whole thing
half makes the syring and half makes gear and some parts
why you got sandleaf as well?
you need sandleaf for the grinding unit still
oh yeah
so 1 yazhen fills the grinding unit for 1
and 1 sandleaf fills the grinding unit for 2?
sandleaf is the pillar of all complex manufacturing lol
mine is just 14x15 (excluding the planting, shredding, and water pipes)
yazhen makes carbon, sandleaf makes powder
1 xira is 2 grinding units so 2 sandleaf farms + shredder can supply 3 xira lines
combine carbon powder with sandleaf powder to make concentrate carbon
anyone got a more compact way to make xircon? or a more optimised way. this setup uses 2 xiranite forges
what i ahve rn is this 4 times
xircon will use 2 xiranite forges to produce at 100% efficiency
aha
i may need someones blueprint or something as inspiration cus i have no idea how to optimise my layout. esp this. cus like the right side has to wrap around xd
how much total sandleaf planters and yazhen planters do i need for the 4 skyforges
where my copium parts in metastorage
that looks neat, ima try build it. do u mind making it into a blueprint and send the code here if you can?
8 sandleaf and 4 yazhen
they removed it
US/EU?
ye
how is it smaller then? cuz rn i have 12 sandleaf planters
i think he meant 8 planters -> 4 farms bc each farm uses 2
ye
dont you only need 6 sandleaf and 4 yazhen?
if you can make a compact and narrow xircon without any copperium id worship you
you only need 4 sandleaf productions
EFO01a709917oOAe8oe5e
wait yeah
tysm
but each sandleaf uses 2 planters per production
you only need 3
oh so its 4 and 4?
no wait isn't it 3 sandleaf farms
you can just remove the cuperium and replace it with a conduit
bc 2 fuels 3 xira
well technicly yeah if you bunch them up and use all the sandleaf powder
you only need 2 powder
but i cant be bothered so i just let that 1 sandleaf go to waste
fair enough
mine even has an excess of 30 powders
but i build all my BP with raw ores as starters
or very specific intermediates
hm...... true......
1 for each sky forge, total of 4
yazhen is just 1 planter 1 seeder?
yep
yeah
worter
bruh
wuling just built diff
wuling op
Yes
btw, gases when
next country probs
And they also give double carbon
i would assume either late wuling or next region gimmick is gases
gonna harvest sweaty perlica armpit smell
nop
nothing more huh
gonna have the defender chips node with toxic gases
if theres more youre probbly not llowed to talk about it
Should be until the end of this year
uhh will it be that long though?
1 region per year is the usual rate
1 banner is 2 weks
they can't drag it out that much can they
they might hv som nw areas on rossis bannr or som shit
eh i doubt it
cuz wtf is the mission to activate 10 electric nexus in wuling
that's a bug
They fixed it
oh
it's place 4 pylons now
bummer
is there a way to get more stock bill savings to exchange or just have to wait like clash of clans game for it to regenerate ?
also i spend lik 2-3 hours trying to gt a zipline up tot he top of th waterwheel
higher outpost lv + tower defense completed + matching liaison
only to get cucked by the wheel itself
judging by how many regions valley 4 had we should have like 3-4 more zones in wuling before we go for the next region
damn right we should
thres still a mystreious area to th bottom lft and top right of wuling city
next patch will have new sub pac
this patch is on the smaller side
what's matching liaison ?
when you go to the outpost screen you can assign an operator, some operators give +20% income to the outpost
also quite sad we cant dump sewage into the water supply
why cant i dump my industrial waste into the river
you just cant dump it at all, not even from bottle sewage into empty container
game teaching you life lessons ๐
but what if i want to roleplay as dupont :(
the best thing u can do is leave around bottled sewage in the bottle on the ground
so that's technically throwing it away
i feel like the problem here is wanting to do that in the first place
pro tip if you're bored: you can move the AIC unit to the bottom right corner of your base and snake a tube that goes straight through the whole region to Tianjing Courtyard, where you can dump all your toxic waste in revenge for having you empty 40k units of water
where's the fun in that
Wuling city has to witness the toxic waste tubes
its all fun and games until you realize you missed a chest down there
well that was enough factory maxing for now
none of my units want the cuprium gear so i wont touch the AIC for a while
do you not play Laevatein
I really wish we had some kind of rotating weekly special item so there would be a reason to keep building factory stuff
that'd be fun
wait,, you can dump sewage?
or is that the inert xircon?
you can't anymore
you cant dump either sadly
bugfixed
it was feature not a bug ๐
Genuine question,
How do yall dothis factory stuff? I'm still stuck with my simple one specific thing because I can't get this wrapped around my head for the LIFE of me ๐ญ
Also an editor mode so I can design stuff without tearing up my current build
autism
I'm trying to understand why my Forge of the sky isn't getting enough carbon from this :/
EDIT: nvm now it is getting enough.. maybe somethign wasn't connected before <.< i'm getting 60 xiranite per minute so i should be fine
we all start somewhere, you can try doing the aic simulations if you haven't
this is what i use compared to what they have on endfield tools
Oh mb, wrong channel
I have, but it still overloads my brain
I'll keep that in mind I guess, but rn the controls suck

its because it needed to ramp up to max capacity before it started working because you have 1 extra refinery and 1 extra planter
it's almost the same as using the pc, just gotta get used to some of the different controls which isn't a lot anyways
Endfield also has bad factory controls lol
what's nice is that it lists down your rates and consumption live instead of having to wait for 10mins
mmmmm how do i say this, do you want to keep trying? or would you rather just use blueprints
no shame in that
Oh I never relied on that anyway. I just compute throughput manually
sometimes there are things you just aren't made for
Endfield has extremely simple throughput right now
What i did was that i copy pasted blueprint but manually piece by piece so i know how it works and can adjust or change it anytime
yeah same but being able to offload that computation so you can focus on smth else is nice
I've tried both. I genuinely just suck at this
Not sugarcoating it I'm just ass
The hardest its gotten is 1+1 lmao, not worth the effort of using a website
that's not the main reason why you're using the site tho ๐ญ
do you still want to try?
you're mainly using the site so you dont have to brick your current setup while still trying to build your next setup
What does max production look like for 1.1 Wuling? For example V4 is a combo of 18 batteries, 18 BuckA, and 24 of choice item
Yeah, I'm still refusing to give up. But my mental is currently down after spending 4 hours (plus the entirety the games time since launch) trying to figure it out today.
Plus immediately getting called "Weak" for it in general by someone didn't help
so, i think a decent chunk of ppl you see are "good" just have experience from other factory games
if you really can't wrap your head around this one, you can try starting over with other simpler factory games, there's a bunch free on for example itch.io
but also take a break first
you can't do anything if you're exhausted
^
don't worry the rewards stuff isn't going anywhere
this should be around 95+% efficiency, i don't think you can get better
Does your factory have the ability to alternate between the 2 types of components?
once you stock up on components, you can even swap it over for more yazhen syringe
of course, cuprium component setup takes very little space
I will ask tho which region is more important to develop first
@mint idol you can refer to this if you wanna do comps
arguably wuling but you kinda can't do anything in wuling if you don't have valley set up so...
Yyyyeah that makes sense
Valley 4 setup is so much easier than Wuling setup
If I was to start from scratch, give me a basis to start from
Or smth to work towards
-# (If you can, of course.)
okay
so the goal of the factory stuff is basically to make stuff to sell to outposts
so you should look at your outposts
see what they're buying
make those so you can sell to them
when you've sold enough, they'll level up and they can buy new stuff
so you look at the new stuff and make those
rinse and repeat until you get to max level
Screenshotting this, arguably the most simplified explanation tysm
np
I need to make buck capsule b
alright
now you can either look at the database
you can see the production chain there
or you can use this https://endfieldtools.dev/factory-planner/recipes/ if you'd prefer a website
Does anyone have the Valley 4 AIC blueprint for money farm with exploration level < 11
Need Ferium capsulesand Buckflowers
okay, do you have your mines set up for the ferrium?
Yeah I defo do, got an unholy amount of Ferium Ore
Just use a maxed out bp and let it run below capacity
how about the buckflowers? do you know how to make an infinite farm?
Got the blueprint for it
that's fine
so you have the ferrium and the buckflower
now you make the production line
see what buildings you need and in what order
place them down and connect with belts
(don't worry about ratios for now, just make it work even if it's not efficient)
anyone got an optimised new xiranite forge setup?
Nothing changed about forges, you just get more of them
I think I got it working
my PAC is safe now
guys is this good for both power thermal and producing new battery
should i use this blueprint
i meant layout. i got two but i want to make them smaller
You do not need 6600 power. Also be careful about feeding sewage from cuprium directly into effluent reactors
finally done with moving all wuling stuff to the main hub, took this much place
5.5 syringe + 11 batteries + 6 copium components
would think about metastorage use tomorrow
therotically which one more productive, 6 shredding units on one grinding unit or 6 shredding units on 2 grinding units 3x3
I don't think any recipe uses 6 belts of shredded items
Yo guys, is there a way to buy some batteries or something? I kinda returned to the dead base and all of my stuff is down so i wonder if there is a easy way to turn it back on
Not sure what you mean by that
Well the thing is i kinda run out of it xd
nice, so uhh next up will probably be ratios, i don't really know what's a good way to explain this so i'll just give you a problem to solve
every production facility in the game demands a certain amount of input and outputs a certain amount... by default this is "1 unit per 2 seconds", however some demands more for example the moulding unit and the filling unit... so your next task is to figure out how many belts you need to satisfy their input demands
i didnt check my base so now im mining like a basic bozo xdddd
turn off everything. make a bunch of power banks, put originium in them
manually
dont ask me how i know
I get it its a canon event i feel like
There is always that one time you miss something :D
HE YEARNS FOR THE MINES
Yea, im gonna do that now
idk why didnt i did it before i had to find out the hard way :D
im soo stupid its crazy
chat, for sc wuling battery is the 6/min the most we can make?
12
ah
480 orig
Anyone have some good thermal bank blueprints for variable power output yet?
Using the new batteries?
6/min for each packaging unit I guess
then I need to do 6/min for now. I'll go for 12/min once I finish with gear components
uhh do you mean like battery edging stuff? i'm not familiar with it but don't you need to tailor your setup according to your power usage?
check DIGE?
from the maker of bluetooth
introducing
pipeless pipe
I don't know, I simply checked the top results in the first 3-4 blueprint sites that come up in google.
pipeless pipe
im inferior
omg, DIGE looks insane.

This might be what I need, lol
uhh happy to help?
DIGE might not be updated for SC batteries yet.
Nah, it is...just gotta learn how to use it.
๐ i think im done with 1.1 aic for now
So I now that I got this working do I just let it run overnight and allat?
yup calculated 39k in profits so im in the profit zone
Cause I'm defo getting buckpills now
yep
just check in every day to sell
The issue is how are you gonna sustain that
Dont tell me you stay on dijang all the time
nope but i refill every 4 days
same day i go collect rare growths
idm a chore every 4 days
Well sure i guess if you have the time
i have surplus of hc valley batteries so im putting them to use
uhh
open endfield map
warfarin wiki
talos wiki
endfield dev
that's all off the top of my head
oh talos pioneers
endaxis if you can read chinese
That map looks like a straight upgrade from endfieldtools.dev
AHhh, yeah, those are useful.
Tysm lemon!!!
np
Heyo any numbers on what's the highest income on wuling now? Only got 12 sc and 6 med A's
that's it if you don't wanna do comps
you can add a meds C (with the leftover ferrium + metatransfer) but it doesn't really add to your income
12 sc + 6 A buys out the outpost already
Ty for the info, currently planning out my outposts right now 
someone shared it earlier and i've been using it for reference
there's an updated one with the 3 comps calculations
one sec
Big thankies
here
I have all ore mines in Valley IV and a 6 HC batter + 18 buck A production in my AIC, is there an optimal layout for the other PAC's?
ah nice, i think those charts by haruna are very useful
uhh you want 18 HC + 18 buck/citr A, so you only need to add 2 more hc production lines
you have more than enough space, generally just make 18 HC battery 18 buck/citrome A and you're good
I shoved 18 citrome A and all the sandleaf farms into my main AIC
then just 1 HC battery farm at each outpost
then sub aic in each outpost do whatever
bombs, citrome C, orignimum crusts etc
So question, is there a way to toggle Refining units in Wuling off of Cuprium and back to regular materials?
And if I'm a filthy console pleb?
uhhh is the ui that different?
ye that one
turned on my controller and same area
They finally added an easy fix for having no energy left on the CAI or is still annoying as in the 1.0?
Yeah it won't actually let me select that button. Now, there's a distinct possibility I'm stupid and am just missing it.
making SC wuling batteries ๐
There we go thar did it. Was hidden in the sub sub menu.
never used a controller in this game but yeah im struggling to to activate
it's not even inthe more action menu
found it
it's this thing
for @uneven aspen and @vital haven
You have to press this button ^^
Yeah it's annoyingly hidden
how much stocks syringe A gives
Thanks for the help!
had a feeling controller will be bad
because keyboard you can't rebind anything
keeps saying this bind not allowed
22 so slightly less than LC batteries
132 per min assuming fully efficient production
22 ea yes
Best I can do for now. But still brain storming ways on making this more compact. 27x36 SC Battery.
took 10 xira + 10 copium for gearing hence why calced if have enough stocks/h
38k seems good enough
in case you need it
I've got my ratios all wrong damn it
oh god
Hello, does anyone know what is the current yield limit of ores in Wuling plz ?
ty
480 orig 90 ferro 120 cope
also 120 xira
Hey yall. I cannot find a blueprint that works for maxed out wuling that includes cuprium/xiranite components, any help?
that because mixing cuprium and xiranite components means changing syringe A and SC battery inputs to be shared with them.
gonna think it's going to take a while for someone to make it all optimized
Xiranite ?
yes
Okay thx !
managed to fit everything 12/min SC battery 6/min syringe A in Wuling, outpost base empty
could anyone explain to me how to proceed to make an SC battery from here? :/ aren't those two things supposed to react?
technically 36x24, but the 24th is literally that one final output line so for all intents and purposes it's 36x23
Unless I did my math wrong, we should be able to produce 12/m SC and 6/m Yaz A and still have 30/m Ferrium left over, but my factory died an hour before I woke up. None of my yield and usages are mismatched so I can't find out why it died
i mean, there are blueprints where you trade out on cbatteries for components, but i cannot get them to get placed
cuprium overload?
What's the power usage of Valley IV with no defensive buildings and 18 HC + 18 buck A production
nice, I didnt consider to reverse the direction of the crucibles
Oh this is clean
I checked, but I produce and spend 120/m cuprium by making yaz A
flip would not work with how the structure behave
fair
anyway who wants to see a monstrocity?
*its not at 100% production yet, need to place down 1 more xiranite fluid production :)
Behold
can i make it smaller. maybe
Do i know or do i want to. no
so that i understand well.. to make xircon i have to setup 3 Reactor crucibles? ๐ญ
Found this layout on youtube, liked it and immediately copied it.
The xiranite fluid you can combine with your med production
it looks nice. i like my own cobbled mess
its a 6/min sc battery line
So is mine. i just produce/process the liquids elsewhere
ah cool
Oh big tip
you can proces the sewage outside AIC area
and with the new "underground" pipes its hella nice
I can carry the sewage outside using the conduits that I know
5 for optimal
kinda godsend but they really need to introduce something to track the lines
2 xiranite -> 2 effluent -> 1 zircon
Wel there kinda is. open the map
in the map its okay, but inside AIC they dont show
thats why i said Kinda
I mean they show where the connected thingy is but I need the line
what they transport you mean?
no I mean the connection
im stupid
and also what they transport
clean water as blue line, dirty water as black line
that'd be nice
Yhea that be nice
I'l write that in the next survey
anyway time to make it 6/m sc bat production instead of 3/m (missing 1 xiranite fluid per second)
bit late reply, but maybe try moving the final crucible into the left open space, and then trickling the rest into its place?
if i use blue rigs on originium will it mine more ore then using the green one?
no
It's not compressed but it lets me feed lines elsewhere, just mirrored it on the other end. The xircon goes off to my battery fields. Don't ask why I'm bottling sewage.
Mhh i get it ๐ this is hard ๐ญ
You cant discard sewage so its just a bottle of sewage you have in your inventory
๐
Thanks, I'll give it a try! So far, it's outputing correctly at 6 per min.
maybe I want to have bottles of sewage in my inventory
You can have a 12/min yield of sc batteries right? And that would get your ferrium to 60/90
What do you do with the leftover ferrium? Yazhen c?
make 60k sentries
So true
Anything you want
i make bottles and misc stuff with mine for side projects, you could make yaz c but it would be really slow
its probably not worth the power
12 sc bat / 6 yazhen a enough to outspeed outpost production?
probably 1.5/m yaz c, a pittance
anyone know whos blueprints have lowest power usage? I saw some that have over 4k power usage meanwhile other only had 3k+
for wuling 1.1
usually BP don't differ in power usage since you're placing the same facs either way
it's the layout
ah I see, I figured it was something like that or man have alot of turrets and ziplines. thanks
always take turrets off your power lines, a battery keeps them fed for a while
people also sometimes overuse protocol stashes, especially when your hub has 14 loaders
i love protocol stashes
You cant stop me from usign them
:3
Anyway new wulling max output achieved
- i know you can do stuf with meta transfer but i cba
it's 30/min each, wuling has 480/min max, so 16
16 ๐ค
me when using this abomination just to use 1500/h ferrium 
thas enough for 4 batteries then?
just 2
What do you guys regional transfer now that things maych a little better?
@real marsh and it is a catalyst for bigger catastrophe 
I'm at 4.5k power with this, I heard people say I could have 18 hc instead of my current 12, am I doing something wrong power-wise?
you're about right, im at 5.4k power used but im making Buck C too
Thank you
when we say we do 18 HC, we talk only about the production, not the gain
gross vs net yield
yep
I just realized but aren't you spending more cuprium than what you're mining?
you can't sustain 12, you run out of cuprium or sewage yea
peak factory
, every part of the SC Wuling Batteries compliments each other, the excess sandleaf production in the xirenite line for the extra 1 dense originum in the battery line...
2 other excess lines of sandleaf powder is for the delivery depot
the only thing that doesn't compliment is sewage...
i am, because i'm running a 100% efficiency cuprium component farm alongside everything else
im also spending more Xiranite than i produce. i stocked up 57k of each while i was leveling from 2 to 3 at Sky King Flats, so they're still getting depleted with the current build. when i start running out of reserves for both i'll halt the component production to stabilize again
why are you building them as separate units tho
so much wasted space
ah aight, i was designing mine and then realized that cuprium ores capped at 120 so i was wondering how you got yours to be 12/6/6
thanks
So that I can see where everything can go
you should really start learning compact designs once you get further down
build more shit
already max rates
2 of my valley 4 outposts are empty 
also
building compact self sustaining units mean you can simply scale them up later once more shit unlocks
more realistically youll replace them anyways
it's ok, all that extra space is for people like me that would rather build an abomination than rebuild something they already built
Its an art.. ยฐ-ยฐ)b
Abstract art..
oh god my eyes
wtf lmaooooo
Extra space? TRANSPORT BELT
draw a dick with it
it's fascinating what happens when I have to find a way to quickly fix my old poor choices.
what a pain it was... love it!
double SC batteries, 4 forge of the sky, everything without any blueprint
I updated it. Thanks for the advice. Got it down to 27x34! Now to make the other two new mats.
the satisfaction of doing everything by hand
now i need to go at the outpost to make Jincao Tea, because everything will break if i don't use all this cuprium...
it makes my brain melts, those byproducts and the limited throughput of the pipes...
yeah
i can't read what i just did...
its so beautiful
not the most space optimized but eh, it was fun
every programmer ever lmao
and to make jincao tea... i just need to switch the ferrium outputs for cuprium lmao
"i made something and was finally able to do fix the problem but i dont understand what i did"
exactly
luckily we don't have to troubleshoot out factories if we do them well enough x)
fr
I have to ask. How long did this take to set up?
Start to finish I mean
That was quite fast than
pls tell me I'm ain't the only person having these Doom day's Stashes 
yup
I was doing the math for the battery backlog that I will need while redoing the entire Wuling tomorrow
i've already did some prototypes to understand the mechanics the other day so it was easy
and the xiranite production was already perfect
I need to fix mine as I wanna see how hard I can compact it
How do you increase the liquid quantity that pass thru the pipes?
The only thing I hate is that even with 4 forges of the sky you can't have a passive component line running while having enough xiranite for batteries to clear the outpost
well that was easy
Compared to the Jincao drink line I can imagine that the tea was easier
only 2 per second max.. so you need to run multiple pipes in parallel
it's the exact same, replace ferrium for cuprium lmao
i just removed the refineries
Yes and no really. This one can be ran at full power
The drink couldn't before in 1.0 and still can't
I heard they fix cuprium part from valley to wuling?
in fact, drinks can nearly run at full speed with regional transfer
bring the missing ferrium from valley IV
The line I got for it
wait... NOOOOOO.......... Jianco tea can't be sold in the outpost management
what the hell
Outpost lvl 4. I can sense it
scammed
They gave us the drink for lvl 2 after all
I hate how to actually use that ferrium without making anything problematic in future
I need to use this abomination just for making it exact match of what output it is (25/60)
I need to replace protocol stash to loader to save my battery
Whats the button shortcut for connecting Conduit pipes? during Top View mode using controller? 
it's me or yazhen syringe are made exactly like tea but with yazhen instead of jincao? so there is no reason to not let us sell jincao tea
Has always been the case
They'll probably let us sell it at level 4. 
yeah but it makes no sense.. we can't sell the produce of one but it works for the other..
yeah but same ressource, same amount, so same price?...
maybe they forgot
I maxed out the Jincao one without knowing, so now I have a bunch of tea lying around. 
it's a good healling item x)
Not really. Remember that the same is for the syringe C and drink but the drink is at lvl 2. Going by the pattern so far lvl 4 will have the tea and whatever new item we will get access to selling next patch
i use fluffed jincao powder idk if it's still the best
The drink and tea are superior since they look like gas grenades
The best reason to make those things
I... never thought of that..
i think i'd prefer to sell nice tea to the stockade instead of syringe... just a preference... for commercial reasons
That's what I thought the Jincao drink was at 1st when I saw it
Tbf, I am also a Jincao user
I just spent an hour trying to work out why my SC yield was half what it should be only to find the answer was the equivalent of a missing semicolon
But I just never thought they looked like grenades
I had a pipe splitter instead of a converger
It happens to the best of us mate
how many batt fac do you guys have going?
never saw them as grenades.. but god i'd love to taste it
Mine's worse, I used an item splitter instead of a pipe splitter
Aloe Vera like taste is what I feel like it would be
No but the juice itself looks exactly like the bottles of aloe vera to me
whas the best turret for aic defense?
the fire
Burn them all
Anyone got an idea for the maximum amount of cuprium you can be making right now?
Hanz is on the job
120
oh thats annoying
Yeah
idk what to do with all those buses
Can't even make 12/6/6
how many batt facilities do you guys have going?
2
how much xircon are you making a min?
well.. batteries are only made with the byproduct.. the problem is with the gear crafting components.. can't run syringe and components at the same time
So i just gotta choose between gear and money thats really irritating
How do you sell the 02 Wuling battery?
ah this is what i was trying to fgure out....so you have to shut off one or the other
Lvl 3 outpost is required
I already logged off so I can't check rn but I have two prod lines of xircon, 1 for each battery
we got 2 more forges and its still not enough because of the new items
I already can't wait for the 2nd Wuling outpost for extra space
You need more space?
what kind of spaghetti are you making where you need more space
I get that feeling after seeing what everyone is doing with the new battery lines
is it the maximum we can do?
I would make one myself but I can't as I need the damned cuprium components
just make originium cubes and xircon separately, its going to upgrade to a HC later on so no point in making it a contained block
Wuling plot is bigger than V4. It's 80x80 compared to V5's 70ร70. It's bug enough that after I completed my main AIC, I realized I had so much soace I could put my Sub PAC setup in it as well
so for the xircon....im currently at 60 a min and I have 4 facilities running. Would it be better to just make two Xircon effluent fac and attach them to the reactor crucible?
u can put control port on gear, then run syringe production continuously.
that way u produce 5k or 10k gear comps every day by resetting it once every day and on the other hand your syringe production goes mostly uninterrupted.
How many of the red stones can i put in the depot upload before the usage gets too high
4
this sewage stuff is really a pain in the arse
i think i'm ok with 10k cuprium components and 23k xiranite components
how much xircon are yall making a min?
It's fun because it challenges players to have to do smth about the byproducts
is 60/min the max?
I have honestly completely forgotten about the existence of control ports but yeah thats defo doable
Huh. I didn't measure the Wuling one honestly. That is actually good to know
I just learned it yesterday as well
Also made me question if it would be possible to fit 4 forges of the sky in the sub aic
you can fit 6 forges for xiranite in the sub aic
you can....i did.
Is this good?
Yep, my setup is 30x30, the sub pac is 50x50
What is the max amount of xircon I can make a min? ANYONE!? lol

prettyyyy
Should be 6 if I'm mentally computing it correctly
but you need 2 full belts of carbon for a forge of the sky :/
6 xircon a min? Are you sure? Im at 60 right now
can u connect underground pipes o any input or just the outlet pipe?
Mb, I meant 30
inlet has to be connected to outlet
The bus is too long for output 
ok im at 60...must be doing something right
5:20 = 10s
10*6=60s=1m
5*6=30
how much cuprium does a yazhen need /m

A 6/m yazhen syringe a needs 4 cuprium being refined
so like 26 cuprium / min?
oops
btw what does pipe converger do
Should be 120/min
Merge multiple pipes into one output?
I used it on my sewage
fair whats he max amoun of pipes in one line
or just liquid
3/s
3 to 1 output?
Yeah
so u cant pu muliple convergers in one pipe line
You can, but it'll clogged
also needs to be same liquid right
Yes
the devs need to be careful with this aic stuff man. The sewage stuff is just a pain and god forbid the system goes down. Takes a bit to get it back up
you could press x, and press f
u guys are only using one gearing facory?
there needs to be a way to dispose of excess factory products
There is a way to get rid of excess sewage
other than just using a shitload of protocol stashes
I just drop them on the floor 
the easiest way is to not producing it, that way you don't need to dispose of it
Game keep putting it on my backpack
suppose I have to switch on/off a lot of item control ports at once. all of them use the same item. Any way of automating that process?
my stuff broke down this morning cuz I had 1 too many facilities and I had to run around and reconnect stuff just to get rid of excess sewage.....
like at least let us put it in bottles or something
You can
you cant....i tried
you literally can
you can batch "on/off" factories at least.. but I don't think you can do that with item control
I literally have a prod line of sewage bottles
if theres sewage in a crucible and its capped, you cant move it out
well, you can get rid of sewage with a water treatment unit
Where is the mistake here ? The thingy to make batteries isnt on 100% efficiency
I know but thats not what I want to do....i had to reconnect a bunch of stuff just to get rid of excess
@formal minnow
I should be able to throw it in a bottle from the crucible
it needs two xircon affluent, not 1
youre missing the point
I still would have to connect it to something else
I might be ye
im trying to prevent that
can't you just delete the thing that contains the sewage ?
lol
Dayum its 1:29 guess im gonna sleep at 4 fixing everything lol
just reuse the sewage man
Yeah mb i thought it was one 1 didnt see
So it means that battery alone uses 2 forges ?
We have 4 forges right ? What do they need to be used on ?
1 battery uses 2 forges yea
2 batteries at max efficiency
you only need 2 ferrium shredders and 4 Xircon thingy lines for 2 SC bat lines
youre missing the point Im making. Its fine to be able to reuse it but if your system goes down, like mine did this morning, I had to reconnect a bunch of pipes to get rid of excess sewage. I SHOULD BE ABLE TO just go to the crucible that has excess sewage and throw it in bottles to jump start the system
anyone have issues with when entering selection mode it sometimes just crashes the game?
does anyone have a 12/min SC wuling battery blueprint? i already have 2/s sewage being pumped elsewhere
We do batteries only ???
No more gears ?
well as just shill my own thing: https://discord.com/channels/950244160684834837/1482530064620064870
you can do gears if you like but if you aren't careful you will clog the battery production with sewage
literally happened to me
I can't figure out why my factory is running at 7/8 efficiency
let me explain what I did
is the new gear even worth producing? Im assuming tang tang uses some of the new ones
So what happens if i need components ?
and maybe rossi will
I am typing
has DIGE updated for the SC bats?
wait
idk why yours clogged, buy mine is fine with this setup
6? you mean 4?
all it takes is 1 sewage from cuprium too
its for 6, i can just plug 2 more in when they become available
the rest goes to treatment
dont you run through xiranite super fast having 2 pipelines to one crucible
or do you only have 1 battery plant running
wtf is your depot setup lol
how do you have that sandwich
theres an upgrade that gives you a second depot thing
is that it? Do you have anything else running that requires xiranite? I feel like having 2 pipes with the liquid xiranite will make you run out super fast
It takes 120 xiranite/m iirc
so I have 4 cuprium refineries connected directly to 4 reactor crucibles used to mix liquid xiranite and sewage. I also made sure that my local depot has 0 excess cuprium and xiranite. The cuprium gets refined and into the stash, that part is done.
Now in the gearing section I have a separate cuprium refinery and a xiranite port. If I turn that on, since my local depot cuprium and xiranite is 0, it throttles the battery production cuprium and xiranite, so by extension the sewage production is throttled too, and it doesn't clog
Which is the only thing you're using it for anyways
mine is fine
i know it says 0, but it so balance that can't be 1
@rain schoonerthis is what you can try if you are getting clogged with sewage
1.1 factories are annoying
I love being a plumber and a manufacturer at the same time...
and electrician
I get to make symmetrical stuff
just wait till the pipes carry gases too
thats not what I asked....Are you running anything else that requires xiranite?
also you are the product development
oh boy, we GETTING STEAM WITH THIS ONE
I didnt understand a single thing ๐ฅ๐
I think I'm giving up on aic building its just so hard when water exists
Winter region going to have heating
yes, only this atm
im not getting clogged. Im just wondering if its better to have two crucibles to make the xircon
just copy someone on youtube then ๐คท I got the cuprium refiining sewage idea from here https://youtu.be/CrnaBqvviok
Endfield easy and fast blueprint for Wuling version 1.1
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i think 1 component every 50 minutes ish
You need that to get 6/min
Okay thanks !
Tbh i dont like to copy others designs but wuling just too hard icl
I also don't but I do try to get max efficiency at first (which I did) and follow someone's design to make it not a rats nest of conveyors and pipes later lol
i mean, what else you'll need med [A] more than 50 in backpack, except selling to outpost. stole some cuprium won't affect that much with my setup of 50-minutes
I did my valley iv all by myself no help and it turned out great bcuz THERE WERE NO PIPES ๐ฅ
I think it would be much easier if they let us select the direction of pipe inputs and outputs
the hydro refinery is horrible to use
Yeah
I think im just gonna copy someone design till i actually have the courage to change it
yeah the pipe position is a bit annoying
Wishing we have this feature rn:
I'd say that's the challenge and fun in Wuling
can 1 pump fill 3 pipes?
this is my cuprium to med [A] setup, pretty compact on my opinion
for rigs, yes
I've played some factory mods and the devs actually say that some features that were annoying to players were intended to challenge the players to be creative with what they have
what about for refining or reactor
it possible, but no reason because of the splitter rate
Okay i dont even understand the preparation to use that base am i cooked
go to AIC simulation will solve it
just get some hc batteries from valley and produce 4k+ power
temporarily
Nah like the fluid pump stuff
Im too tired rn but if i sleep now im gonna wake up with no power in wuling
I don't think it's anything difficult, it's just setting up conduits for the water you will need
i spent 6 hours yesterday to rework both AIC 
Yeah i didnt understand that part
go to bed for now ig
How many blue rocks can i put in the depot unloader until the usage gets too high ?
3
Ehhh sure ig, thanks
(Gonna rebuild old batteries again)

why is this game 90% stressing out over the factory
if you are meta transfer, you can have 3.75 or just 4 belt
because the ferrium from meta transfer is 25/m (but in hours bulk)
of just meta transfered the refined ferrium that look like a box thing, it saves you 5 power in refining production 
i mean if you know what kind of ferrium you need you can just directly send that no?
bottles/parts wtv
How many xiranite can i deport with 4 of the machines that makes xiranite
correct
1 machine = 1 depot
120 per minute goes to mexico

Hmm, anything else I should do here?
you doing some magic offscreen lol
you can probably squeeze it so its only as wide as the depots
How many ferrium bottles does metatransfer allow
half as much as ferrium since 2->1
750/hour
1500
Is 9 good or bad
interestingโฆ i might import that instead if i really wanna save on power
only interesting thing i noticed is that both dense and regular originium are 1 weight
isn't it 1 ferrium to craft 1 bottle?
2->1
welp i forgot about it lol
you can get 50/min worth of orignium in dense ori an hour which is wierd, esp considering dense origocrust is 2
might be unintended
too bad weโre not importing dense originium tho
yeah sad
nah since LC/SC batteries are innefiicient in both xiranite and ori
I must perish the thought
you can save 1 dense production with it tho
yes but it costs you ferrium
or just import ori crust component
which is more $$$
they will probably make you combine 2 xircon and then add the 25 ori cubes per battery
Watch next update be bottlenecked by xiranite again
if you already on SC, you'll have extra ferrium
"dense zircon powder"

If you make 1.5 comp, you will need ferrium to keep up with outpost
soo how you make 1,5 lc battery again?
I've been metaing this until they fix it. 
Im currently underusing by 3/min
split 1 xiranite into 2, sewage into 1/4
L C
oh wait lc
What do you guys put through regional transfer? I was hoping to make some copium products in v4 but even when I do they don't register on the other side
well it should be easy that i actually just forgor
lc though??
you cant get water over there anyways
Hi please is there a really good 1.1 factory?
yeah mine but its really complicated
its 3/2 dense ori + 1/2 xiranite
As much as i can ship it as an Everything, theres so many little things that i just wont
I guess I could tranfer yahzen and save myself a planting and seeding unit?
And kill your ferrium..
but, why would you?
save power I suppose
OH is it still 1/4 sewage? i just do it dige style 
if you dont split sewage, your source will slow down
Battery prod wont be affected, but syringe will for example
metastorage is free so it would save me some power and space, but I am wondering if I should transfer something else
not that hard just throw in a bunch of splitters then an extra treatment
you can make "infinite" yazhen but not infinite ferrium
if you just loop the by product, it will regulate itself
soo how you split this sewage from not full 6 xircon crucible ? spit into 3 line and feed 2 of them on other crucible ?
up to 50%
depends how much your old BP uses
anything more and you will have to put a treatment for sewage in the blueprint
which is not advised
sure, and like you see I have bottles being made atm, though I can just switch it to ferrium and create a very slow yaz c with it or something, but I don't have much other use for it
22.5 in conduit, 22.5 in water treatment
this will regulate itself if the xiranite goes down without producing excess sewage and keep the cuprium going
closed loops are underrated ngl
I dont understand how xircon works so ill just work with what i understand, which is splitting things in specific ratios lol
does the job ๐คท
what could be the issue for this, i was offline for like 5 hours
Wuling is super frustrating bruh
Who on earth thought it was a good idea to make refining buildings include water by default
Why couldn't they make it so if the input is something that doesn't require water, just fkn switch to no water mode
I've been copying a layout from a Chinese YouTuber for hours, and when i finally added batteries to get it starting, every single refiner and planter are jammed because stupid water mode is on
basically because zircon always produces half of the required sewage
and reactor has 2 inputs, so it alternates the inputs
meaning the one coming from external will clog from internal loop until it becomes an alternating pattern which balances it
probably offline calculation shenanigan
yk i understood nothing right

wouldnt it be better to just have a second line of cuprium ore for the sewage?
zircon recipe is 2->1 so it produces half
The input side clogs till it is the other half
why? a xircon only needs 30
basically that
the zircon recipe produces half of its required sewage
its a self propelled contained build with possible offset if the supply goes down
why not just treat the water
and you dont have to use 50 power for that treatment or space
less clogged cuprium refineries to deal with
its like a few steps superior to just bringing 60 sewage into it
better space eff ig
it doesnt get clogged tho
it does if your battery isnt running at 100% eff, intended or not
even if the xiranite goes down to use in other things
im just dumping out the effluent instead of reusing
since the waste will backlog and clog the cuprium
-a billion xiranite
oh wait
effluent??
btw to make Lc battery how much dense originium powder cube used ?
should i make 1 line of the cube that i share by half with xiranite gearing ?
but thats only if your battery reaches 0% no?
nah, if it clogs production stops, or if youre running it at 50% cuz you dont want to use all 120/120 xiranite
this is what im doing
5 + 15 -> 1
soo 1 full line for lc to produce 1,5 ?
thats fine and all but problem arise if it doesnt work at 100% efficiency
all the time
so you cant really produce anything other than the battery
1/3 dense ori would be 2/min
i mean i just change this pump and boom i can make cupium compoents, i dont get why people want to switch them on and off
yea exactly, you cant produce any components at all
so 1 line dense spit into 2 for xiranaite gearing and 1 for lc battery?
