#aic-factory
1 messages · Page 169 of 1
with that power usage
that's cool
I got 2.14k
I use 2.17k power in my wuling stuff
Because of the Towers, I guess

that's worth atleast a week and a half if you grind daily
1 month if you rarely use it
Time to supply with 50 Wuling battery
my wuling factory's kinda tiny
You put 50 HC in 1 Turret
Wuling is 72k power per battery for towers.
This will lasts you for the next year
Aight aight
Yeah this will lasts forever
Time to supply them with Wuling battery
You can take unused ones out.
Well just let it there if you place turrets at the essence grind locations
I'm too lazy to manually add batteries to my turrets

I use this D.I.G.E. design
added 2400 as my Tag. for some wiggle room.
The DIG system again
hell yeahhh
Well I prefer adding batteries since it's more efficient
The pain of a factory player, laziness to optimise
same
Optimize is using Batteries bruh. it's efficient and doesn't give any burden to your usage
i haven't touched wuling ever since making a basic setup even though it's inefficient as hell lol
There's a reason Dev makes batteries lasts for so long in turrets.
I know, I'm just too lazy to do that
Is Citrome A more efficient than Buck A
How dare you say this
🤔

At Wuling, I have 2 Wuling Battery and 1 Jincao setup.

If I can automatically sell stuff, I would do that than manually selling stuff 
that's how lazy I am
but if its something my eye catches on, I would 100% give my all, like a rabbid dog
This is chen IQ factory
Daym
Da fuq you mean
Bro out here creating tracks
i dunno what else to add so i placed my depots like this now 
yes cuh, you do you but that also applies to me 
So you're saying random bulls go?
yah
yeah cus when u notice u can combine multiple product in same belt itnjust become that way for me

add some conveyor circles
I mean casual Factory player, not to the levels of a Factorio player
I'm going to delete my entire factory and place every thermal banks until building limit
using converger splitter and belt pass for making shortcuts

I like Factorio's two belt system, but I guess the server might crash if they do it
ngl i prolly need to make bottle overflow again innwuling
[Wuthering Waves] Taking the kids out😭
This is what happen if they have no lament on Solaris-3 just playful and peaceful
Game: wuthering waves
Creator: 柠檬鸽QwQ
#wutheringwaves #wuwacreator #aemeath #youtoube
to be sold for high level depot courier
now add even more circles and make xiranite spin in that circle
2 belt system?
make a chen
@crimson inlet ou basically can make different product move side by side
ye you will be surprised how much power usage you can bring down if you optimize your power usage
yeah i just shaved down 200 on v4 side 
i am too noob to make efficient factory anyway
Welp
I just realize my power is 1.76k and I don't have to bother with all PWM bs when one thermal is 1.8k

I can just do that
until you add a zipline
no that's with my ziplines built
oh damn

What do you mean?
Valley IV becomes a bankrupting sim where you bankrupt outposts for max profit
As long as you can drain the outposts fr
@ornate frigate as in uh like u cant make new production since u know the next time endfield update content it will be for wuling anyway

Isn't 18/18/24 more than enough to bankrupt outposts
Of course
Yes
I run 18/18/18
And outposts are still drained
like I have 25k batts left over
i run 18/18/120 (bottles) 
Dude
18/18/24?
I'm getting concerned over my 20k HC and Buck A surplus
18 buck A / 18 HC batts / 24 citrome C
18 hc, 18 buck/citrome a, 24 citrome c
ou
But if they're the only stuff I sell, my Citrome C will stockpile as well
Suffering from success for real
Change to 12 buck 6 citrome
i have 80k buck A surplus, so im making citrome A now
yeah but it makes use of your amethyst
buck/citrome A and HC batts doesn't
That's the thing
yes
they're the same
for me it was as easy as moving the planting units and replacing it with citrome
yup
it just change the plant
but total heal
citrome is better
though with wuling u just sell everything
from.vallry 4
Instant heal >>>
tbh
lmao
isnt it obvious
so much better
@shrewd knoll You told me xiranite only takes 250 power to produce yesterday but I just can't replicate that at all LOL My set up eats 345 power
am I crazy
isn't Jincao > Yazhen C
i wish we can pick which sidee we want the water to flow in the facilities...
who use valley4 meds nowadays
I think that's with sandleaf from depot instead of adding a sandleaf plant to the calc
then where does the sandleaf comes from then LOL
when u put the left one in the pool is it white coloures?
yeah but 250 doesn't count the plant
coloured



I wanna use drone to shoot medicine water to heal 

im guessing whitee liquid = yazhen but the icon is green and vice versa? 
White liquid ahh 
problem
what do yall use for depot in Wuling
you have to use raw mats and not fac prods
citromix is still p good
the one that heals % based
but the mass produced one is yeah
I dont care i just hit max
I guess I was lied to LOL
Sandleaf has to be counted in the power otherwise where will be no carbon LOL
do you use sandleaf for the carbon too or are you using the wuling plants that give 2 carbon each
wuling plant more efficient
Way more efficient
yeah
You only need 1 farm
u just use 1 farm to feed the entire carbon line
And with less machine each farm
iirc
one wuling plant + one sandleaf powers a full forge at capacity
and efficient
It is
i forgot the recipe anyway
lol
I am missing smthing important I'm pretty sure
Ignore the top pipe
meanwhile i do the pollution route
put xyranite pipe to the water nearby

Is there like a recipe to unlock or smth?
Recipe for what?
Just put them in it
u put the plant
Then it eill show
WTF
it will be added to recipe list
so you are saying you can burn jincao
Some recipes are hidden
@jovial breach reminds me that we can make crystron bottle but no one wants this sheet atm lol
and yazen
prolly can sell it to crystron ygo monster
u know what is funny
i tried to put crystron bottle in packingmachine before
it says
u cant use this sheet

f this lol
I was so confused when you guys said Wuling plants can be burnt into charcoal and I was scratching my head like crazy looking at my recipe book
mine look slightly different (ignore the wasted sandleaf powder line)
need more battery production
isn't it 12/min max
isn't like max 12?
damn nice job
I've been lied to by this fugging game...... look at my stupid set up making sandleaf to burn
my component fac reuse that line except I don't have it on
bc I'm funneling all xiranite into batts
and ur telling me I can just make that into 2 machines
china supremacy
this comment have been awarded social credit by the CCP
@jovial breach u remember the material for zipline tower
how are they rewarding Unga Bunga behavior for doing what they don't tell you to do
This is unacceptable
Cryston parts?
yeah
better than bottle at least but most of them will just go to depot and sell them
Cryston Parts

you save even more space since the loop now only need 2 instead of 3
just... need water pipe
It's actually easy to make
Iuno
I know! it went from 6 machines into just 2
those 5x5 machines are HUGE
I reduced my Citrome C production for Cryston Parts
TRUE, massive space hogging, esp at valley4
Bottle has no use at the moment
hope they update this lol
How tf did someone get a zipline up here
whats the trade off between splitter spam and the infinite origocrust/powder loop thing for reducing belt throughput
I just forget the prod line of cryston as soon as i get to wuling and make xiranite for better gears
is one just flat out better
crystron only for tower

I have a feeling that Cryston Parts are gonna have more use in future updates
110 meter limis per zipline iirc
Prepared just in case
same
thing is, making cryston bottle to hoard at v4
it might be.... you know somewhat usable in the future
The issue with zipline tower is not the zipline itself, it's the relay towers only have 80m limit
the pain ofntyping with phonr
I stopped making Cryston parts LOL I had 80000 and I was like I am never going to finish using these
if only there was a way of auto turning off idle buildings
yeah it just makes u spend more towers electric tower
For normal zipline pylon you can just pair it with relay tower every 80m
but the real use of the zipline max distance is more like to cross large gap
u need to set tower at normal route
zipline 100 m distance through the gap u cant walk


If there is one thing I want them to add to the game, it would be conveyor upgrade (quicker conveyor)
locking 30 units/min is crazy
also useful for delivery when u need to deliver to thr post at top right map
u need to cross large lake
Satisfactory player be like: Conveyor Mk.5 OP
Lol i just go through the city from that pic
Ziplines are so fun
Convenient as well
it sad we have limit to this fun

cant just set it up all over the place
I'm surprised y'all still bother with v4 rare mats
Zipline connection all over V4
Instead of just growing them
I don't even grow them ngl
im back
I haven't stepped back into v4 ever since we got wifi
how exactly do u use all 360 originium in wuling?
Battery?
oh God this is bad
how many outputs does xiranite use?
enough for 2 machines that use xyranite only afaik
2 has leftover u fan sell
but 3 is destroying your stock

annoying bottleneck
ic

u can still make gearing unit along with 2 battery production
but u need to put item control port
at one facility

or u can say goodbye to your power
Someone talk me out of using one of my forges to make fertilizer. Everything in my brain is telling me thats a bad idea but I'm just wanting to make something else other than the same stuff
fertilizer wut
it's actually a good idea

lol
hey im not, kidding
considering you only need like, 2 minutes to make a day's worth of fertilizer
just unplug the forge for a while

nah i mean what material and facility u need
dung + xiranite water

use skyforge?
Still planning out my daily cow slapping path to get the dung.
yes
Thermal bank
and then going back to xiranite production without even washing the forge

@merry wagon and u use it to clean the blight
You will hit a point that you don't need all the resources that you are farming. I'm overcapped and my wuling outpost is bankrupt.

blight vs radioactive cow dung

lol
99% germ free. You know what the 1% are 
@merry wagon oh there is somethinf nastier
u make xyranite water
fill it to bottle
empty the bottle
use the bottle to make medicine
poop medicine
hmm gold gear, good smells
hmm....
I Think you cant connect ziplines across that line

I have 2 fluid tanks full of liquid Xiranite just in case I find more blight. Working on filling that pond that we drained with liquid xiranite

@ornate frigate nah was talking about the not washing the machine after making fertilizer
reminder, ginseng stew you eat... contains poop
Washing is optional
My yanzhen syringe will deliver to blood directly 
Guys what do I do in wuling? I setup all the mining thingy, and started to produce some xaranite but don't know what materials to get or what to actually do in that region for the factory and get the level 70 gears
deliver poop to the blood

Bro gonna suffer from Yazhenemia
Plus a systemic infection
I currently have 1.7k jincao infusion (the gold one) so I think I'm good on personal healing items
have excess xiranite 60/m?
use 30 for battery
30 for xiranitecomponents
or 60 for components
Ohh so that's what I should do? Thanks for letting me know !!
Or 50 bat + 10 component
Or 45 for Battery and 15 for Component 
ehh tf?
i literally shift into this when had enough first components,
just use all for xyranite and use control port for component
You still get surplus of products even after draining the outpost

You cant even use all that component in the end, because you are poor to craft and artificing

Really just depends on how optimized you want to be. I normally go 9 batts and 1.5 components per min for the 1st 2 days of the week. Then switch to 12 batts per min for the rest of the week. I never fall below 10k components due to only being able to artifice 60x per week now.
I had 18k spare component , and still counting 
might be a stupid question but please forgive my ignorance: So xiranite is hard capped at 2 machines = 60/minute?
Producing 1.5/min
Yes
@ornate frigate rmeember when we used to stock pile all component and then the mail give 600
no.
das sum bullll sheeeeet
i hate that mail.
lol
its even the components we wont use.
I GOT ~80K CRYSTON COMPONENTS TF
like what? smth like 5 to one conversion?
It's "too easy" to reach gold tier armour, that low tear only become a display at this point in game
anything works
THEY will eventually have that....
i have 80k ame parts ferr parts cryston parts steel parts
cuz old component just useless
🤝
You can easily skip all gear tiers until you get to gold.
Rather than that, they should change the gameplay, on 2nd city, purple tier should be the best you got

Actually nice to stockpile on the parts and Origocrust
I had the og stuff when I beat the main boss. The stuff you craft with wood
we know we wont use them, we just love the number for.. some 'reason'
Crust is used to make certain machines

And this is why 18/18/24 and 20/min Origocrust is more superior than 18.67/17.67/24
wait until you see the new area actually requires Miner Mk.3 and it no longer uses Crust to make 
if you mean facilities, it doesnt matter. you can spend the mats from anywhere you already have them
How there will be new mining rig, with amethyst 
It'll require xiranite
normal drill use normal rock?
Yes raw originium
though stuff like thermal bank use crust though?
And you will have to hook up water to the drill
Thats why you refine rock with rock
Everything is rock
even cancer in arknight is caused by rock
Come from rock, back to rock 

From rock you are, and to rock you shall be

I dunno why but my gut feeling from playing Satisfactory tells me that we are going to get into drilling for oil and having to refine oil and stuff in later areas

lol
Well we done that to xianite already
we still have one more rock to reveal iirc
We gonna make Murica great again
Remember crafting ferts from dung recipe?
Aight
More automated farms would be nice. Why do I have to manually harvest and germinate the plots. Also allow us to keep our own cows so we can farm dung
Time to clean up the factory
So dijiang will bombard to invade it? 
have the cows directly poop on the crops while you spray xiranite all over it
i wish they automate the farm in valley iv
It should be called orinol (originium + olinol from Cars) 
that one just pure hell
and they eat up all your ginseng

Exactly! Allow us to put liquid Xiranite in the sprayers
And they attack you when you are in the farm because of the boost 
more funny ridiculous, that burdenbeast can TALK hooman language
remember that even if we log out the game the time still moving? so the plant never dies and eventually it will becone a thousand year old ginseng and the cow eat and cultivate using it to become a peak supreme martial artist


Oh God yes I hate going there and plus those resources got power crept from everything in wuling.
they should add scanner upgrade that shows if a cow has already been pet
You go to farm in valley 4? I think i only go there for 5 times the whole time i play 
Will we ever have mounts in the game or are Ziplines our travel gimmick
I have a better story: the head of that area (president or some equivalent) is secretly dealing illegal buck A capsules and is being a menace to society so Endfield industries are tasked to visit that area (totally not invading) and capture the president for the greater good of talos II
actually they did mention it in game so
The Oil is just collateral
oh sheeeet its happenning
Speard Managed Democracy
So from PVE into
PVP massive multiplayer coop?
My gear is fighting for its life rn
Am I the only one seeing wacky faces here?

A squadron of dijiang gather above talos 2, what could go wrong 
you have only 1 line of xiranite going in, you don't need 2 lines of crystal
I wanted to maki it 100% efficiency but then I forgot we can only place two skyforges

@nova pilot at least u didnt make this durinf 0 sanity moment
yeah 6/min eats your whole supply of 60 xiranite LOLOLOLOLLLLL
you can cut out 1 production line of the pyramid looking crystal thingy on the left
Yooow roller coaster update 
Yeah I was going to do that but i forgot which belt lead to which
more like tamiya track

can actually make it bigger but the belt is so slow
Then fill more ore 
I wrote Balls
fun race
perpetual machine

So what you call? Symmetrical
Supervisor will be proud.
I like the fact that you filled in all the empty spaces with those useless circular belts
10/10
Its not useless, they're Chen's idea 

besides power pole placement, it has two empty regions that I want to fill
Uhmmm... I don't see any seed inlets for the Planting Unit in the middle
what?
Do you manually put those?
yes
Ohh
this is the improved version of my dense carbon module and based on the first iteration, it can sustain itself with seeds
wait, hold on, thanks for noticing it
how do yall "inject" the circular belts with items
belt out of a depot stash, place item inside depot stash, remove depot stash, connect belt's ends
oh god that'll take a billion years for a full base
like, this @hidden temple?
nice
but there are no other things to fix besides the empty spaces right?
yes and for xiranite pipeline optimization
but you wouldnt use the triple farms to do that
because a single wuling farm can supply enough for one xiranite
you can but I like to improve its performance (by balancing ratios for less power consumption per xiranite
and I am not used to the pipe feature yet so 
currently, you are using 50 on each farm, so 100 to produce the item to burn, wuling farm would use 30 to produce 2 carbon
so by that logic, the wuling farm with the water is a lot less power hungry
even if you include the 10 for the pump
hold on, can you elaborate on this more?
you should put the yazhen and jincao into a refinery first
then you can compare
since they do not show for the recipe until you process them
your setup is still good, just not for xiranite
wait, as I look at the recipes for the refinery unit, jincao can produce 2 carbon per jincao?
weird but alright man, thanks for the tip 
Noobie question here what is depot bus port? In WuLing?
with all your other buildings in the facilities
Aight at least it's sustainable now
Like what is it for is what I'm trying to ask.
its the same bus depot like in valley but you choose where it goes
Okay so Either in storage or to some facility?
Will it work without bus depot unlocked?
you cant build it without unlocking it
I just started WuLing building process so I don't even have an area expansion
No no I mean the depot unlocking from that star wars robot looking guy
Like area to expansion
yea, you literally wont be able to build "place" them until you unlock it there
Got it
you can construct them after unlocking the technology, but they are worthless until you expand
is this more efficent then leading a unloader directly into a refinery?
depends on how you want to build, personally banking ferrium is pointless since it's not used for anything besides processing again
and it doesnt improve your through put for any follow up processing
you will still be unloading them at same rate
but if you also means the splitters for the refineries, there no point in doing that either
the refinery runs at 100% with one full belt going through it
so you are just splitting them up and making them sleep half the time
Before vs after 
This isn't efficient
splitter halves the belt output
why are you splitting it
what turret is the best for energy alluvium
all the purple ones and gun mk2
what is amethyst used for in late game? I maxed out my originium and ferrium usage and have 3 packagers and fillers each making HC batts and buck A
does the depot ever max out on space for raw materials and craftec components?
nun
i guess maybe citrome c
ok ty
I went with 2 purple 4 HE and 2 surge
HE has staggers so it's nice
Just max out your team and none of them will ne issue 
it is i just don't want to fight them manually
Bruh most of them u click and they die, literally no skill involved
exactly it's boring
the factory doesnt even make sense cuz the guy had like 10 belts of nuts coming from bottom but decided to add 2 more to make on site
what was this guy smoking
just place and be done, why take it down?
fent
the dev who keeps making unsymmetrical shit is definitely responsible for this bs
SR Latch prototype
wtf is that numbering
latch?
Yeah
A latch stores a single bit
You provide input at S to set Q to 1, or at R to set Q to 0
so a transistor?
Umm I don't think so
Not sure what a transistor in AIC would look like, all this does is store a single bit
how does SR latch work different than a transistor then
why
wtf are u trying to do
i swear to god you better not be building a pc that runs doom
I just thought it would be interesting to build
people have animated bad apple here
we definitely should lol
i mean the animation was using multiple screenshots
idk if it can compare 
true
but I think it's doable
with automation
definitely
you just need to cook more
I'm not sure if a computer can fit in the aic area unless all the components are super compact
might be limited due to size though
wuling PAC probably is the best use
since we are empty on content rn
i think v4 would be better
you could take obscure materials and use them to send signals between subpacs and pacs.. maybe
mm
I don't want my factory having downtime
Does anyone know if you can do logic gates with fluid pipes?

Why would u want to build logic gates here anw
i didn't do enough comp end to know this stuff 
you can probably inject different liquids and do stuff with it but because it has a directional flow, that makes it very bulky
doom 
It's not possible rn tho
mostly because
we do not have NO function
Splitters is AND gate
ah yeah no not function
we need a NO gate to actually make proper logic gates
I don't know much about how pipes work but if they are analogous to belts, you could probably implement the same circuits but way faster

maybe someone will figure out a way 
maybe but we lack the foundations of it
We kind of do have a not gate
binary system works because splitter turns something to a base 2
elaborate
the pipes are just storage tanks and move between each other after every break in the pipe
If we do logic gates deffo can be cooked, though I don't see a practical application YET
binary system has practical application in PWM
no way we get an actual practical application 
I wouldn't bet against this
i just mean size wise
there might be a possibility of use case later on
rn no
sorry lmao im only thinking computers
definitely
so they are essentially belts if you put a single pipe and then something else immediately after it
I mean like later
binary system is used for PWM because it breaks down seconds and rate of flow to bits
and you can adjust it to reach max efficiency of batteries

I don't use PWM but I do use it's foundations (rate of flow) to adjust my factory so I reach max efficiency (1.95k power in wuling)
by splitting my battery use to 11/min and using the extra xiranite for components
🤔
isn't that more of a Loop gate
insteadd of a NO gate
this will be split regardless
The presence of flow on red belt blocks the flow on blue belt
You use different items on each color
I just haven't set up the item control in that pic
this one is converger?
Left is converger and right/top left is splitter
I would say item control acts more as a NO gate than the loop
right it shouldn't be blocked
it should still flow
Wdym
there is no way to automate making orginium mining rings to make Mk 1 or Mk 2 Mining rings is there?
why do you thinks this will block
that's my question
If there is flow on red, it will take priority on the converger
nope
you dont need to because they craft instantly and in the thousands if you wanted to
ah I never know about converger priority
not enough mining nodes to accomodate them either
is there something I need to know about converger priority?
not sure I understand what you mean there...
I just learned about this so what I say might not be completely correct. If you have a splitter pointing into a converger, that converger will prioritize input lanes in a clockwise direction starting from the output direction
So if the red flow in that pic exists, the converger will always prioritize taking stuff from red belt over blue belt
isn't it more of an OR gate instead of a no gate?
no gate should be item control I'd argue
since >if flow max
no flow from other path
If you only use the blue output lane it acts as not
Since red flow -> no blue flow, no red flow -> blue flow
I don't understand
Imo xor should be if two input lanes are flowing then the single output lane is not
The blue stash just acts as a source for the output blue flow, it isn't an input itself
Practically speaking I am fairly sure it works as a not, since I use 2 of them in the sr latch
YEAH! why does endfield don't have this
Oh I see why you say that is a No logic
oh? you guys are talking about logic gates? 
Yep
Hmm
I still feel this is more of a XOR
maybe someone can give a better input
ok so what is the situation?
NOT gates is just item-control I'd argue
I may be able to help
How would you implement not with item control?
oh and btw, we can make an and gate
hold on
I think I can understand how the logic works
yeah it might be NO gate, mostly because a 0 in endfield MUST have a produce going @severe nexus
the logic here is that
An 0 is only useful
if it can be inverted
again
to 1
Yeah, having output flow on 0 input is the main reason why the blue protocol stash is there
though I may ask as to why do you need to use logic gates for item control?
The logic gates are not for item control or anything really
They are just a fun proof of concept
sure, we may need it for controlling items, but digress the idea of implimenting it on endfield
Either with produce, or no produce
With produce as an alternative bit
No produce means well, 0
For now we don't really need to use the other one
and with no produce we can just use item control
the facilities are too big to actually make a practical item manager
Is there a guide for Sub Pac for more cash
And wuling Pac and Sub pac for battery and cash?
It might be useful later on when there is a problem of such
space efficiency
Instead of flow/no flow, an alternative to binary is to always have flow but with 2 different item types
where you have to like need to split produces in two different lanes
but like
that's a very IF scenario later on, no cases of it rn
and we have modular blueprints if we just need to swap productions rn anw
hmmmm true, but since endfield has a shapez.io-esque factory building than factorio, overproducing would be a more practical
This is the fact, the way it works is similar to two-conveyor belt thing in factorio
except you can switch it on and off
to just have it one specific produce
it would require specialized facility to even achieve that goal
yes
yes, and depot size tells us that we can only produce a set ammount before it reaches full cap
in a way we're rewarded
to just overproduce
or just adjusting the ratios of input/outputs, instead of using/building a proper logic gate (with NO gate, at the very least)
sure, but if I were you, I would just play another game if we were to deal with these complicated logistics problem
I'm not arguing against or pro, I'm just assessing the usefulness of NO logic gates rn
ah, I see
And in fact I'm arguing more FOR ratio-flow based production instead
which is important and allows you to do some funny stuff
For example, I didn't use PWM at all
I just made my battery production to 11/min
and turned the 1/min battery -> 0,5 component
which means I have excess originium
The excess I used as power, so I don't need to do any PWM
Ratio of resources matter more since current state endfield factory is more of input-> output stabilization
you have a point there, it can be a problem when it comes to minmaxing resources
our bottleneck in endfield is more on the resource side rather than "logics"
that's why PWM is relevant
it's to maximize efficiency of resources, which in this case, "batteries"
this might be a debatable opinion but it would be better if you did not fully use all of the available resources (rate of production of ore) as small increase of ore demand can hurt your production on the long run and the module(facilities) would compete for resources
i am powering my wuling entirely off of valley batteries atm, so i have a not gate in my backup power generator
I'd argue using EVERYTHING is the best case scenario
this might be an use case for valley batteries
I mean NOT gate, maybe
say that I theoretically use 410/min with 420/min production of ore
Oh no I mean not this
Actually
no
it's fine
a deficit of -10 is usually
something that isn't too chronic
because here's the thing in endfield
to produce something, you usually need multiple resources
Buck A for example need sandleaf, buckflower, iron
if you lack a production of a specific resource
it will basically "bottleneck" the usage of other resources
your biggest problem in endfield is how to MAXIMIZE the usage of all of your resources
There's why this exists (https://discord.com/channels/950244160684834837/1466043358509273349)
I accidentally maxed the wuling currency
stockpile
sanity permit is also p nice to have

we don't need to buy any wuling engrave tickets rn, but you can always stockpile that too
My priority is always > artificing(discounted) > gifts(discounted) > engrave ticket(discounted) > sanity permit
right.....
there's also a neat thing in endfield
where even if you say, make maximized use of your resources
480/480 for example
you will always have a surplus
because the code doesn't always make your factory run or smth
and there'll always be some trickle of resources coming from your factory loops
I used 1080/1080 ferrium in my Valley IV, and I get like 4k ferrium per day despite of it
THANKS FOR THE INFO I FORGOT IT 
it's good to stockpile artificing materials since new sets can always come
and if new sets is better than what you currently own
you'd need to artifice it

I guess talos II has its own laws then 
I'd argue just the code for PAC doesn't make it so factory run with 100% uptime, and maybe like 95% uptime instead
but are there any recoreded cases of that niche thing happen to others?
so there'll always be some bleed of resources coming out of your factory loops
maybe someone can vouch my theory 

theoretical usage isnt exactly accurate since it will report full consumption even if the facilities arent at 100% uptime
that's where all my wuling stock bills go
It could be, endfield is almost a month old and we do not have enough evidence to support it
Well i think i should keep some
AFAIK, theoretical usage is the sum of all produced units within a min
I would say upgrade all of your PAC and sub PACs first
so you get a jumpstart in terms of development level
on the next patch
personally I don't keep it since I still need to upgrade this AND buy more artificing materials
Cuz the info say next patch soon
soon is still like 3 weeks

3 1/2 weeks
Probably will be more artifcing material extensions
I always empty out the 60k
not touching the 120k tho
Okay, moving on
should I pool all of my batteries for energy generation solely or sell them even if all of the outpost are lvl 4?
I always have surplus of like 1k-2k batteries so I transfer em to wuling
but I always sell them
I transfer them after each week
the wuling version right?
HC valley
to wuling
I'm using it next patch
I am sitting on 28k wuling batteries, and 28k yanzheng C rn
I'm currently going to change my yanzheng production to jinchao
ohh, they can buy HC valley batteries in wuling?
I am wrapping my head over this lol
No but I can use it for next patch

we gonna expand our factory next patch so
best have surplus batteries (not wuling) that we can use
wuling I keep to sell
do you also intend to design a new megabase for the next update?
My design is always modular not megabase style
megabases have better efficiency than modular style tho
but modular style is easier to teach
to new players
why is dige using convergers instead of belts now?

Yeah too expensive 
Would say just stockpile artifice + engrave ticket
also modular style bonus is that
you can always edit it
easily
to supplicant smth else
for example, I need more components?
I just need to adjust the xiranite flow to my battery maker
which just needs me to change some belts
it's a difference between specializisation and generalized, I prefer smth that just have no reason to be overengineered

