#aic-factory
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Why would you use either as the tactical 
Coz why not?
Thorny Yahzen Powder the best healing ofc
Well I haven't gotten there yet so I use drinks 
i kinda hate Jincao because it looks like goo
is this good? i can't outspeed the production of v4 outposts and i'm nearly capped on ore 
it's literally everywhere
regional level?
Wait is this wuling
no this is v4
12
that's V4
wuling can't produce that amount
welp
Hey, do you know why I can use planting unit to produce Sandleaf and Buckflower in Wuling?? Did I miss something?? :/
show your entire Protoocol Management Graphs
like my ore usage
Toggle water mode
In planting unit
Top right of interface
But what if I want to be inefficient
ohhhhh thanks a lot!
^
I believe it should be 18 of each at max, or maybe just 12 battery and 18 meds

wait so now that im done with my own jank solution
Yeah you can make another medicine line
whats the usual optimial solution
you can make another Medicine and HC line
pulling sandleaf powder off depo?
damn lemme try
turn off water mode in planter
3 HC production and 3 Medicine A and 1 C
What even is this?
Where's the steel bottle?
https://discord.com/channels/950244160684834837/1466125655941976135
https://media.discordapp.net/attachments/1466125655941976135/1466125656386568213/V4_OUTPUT.png?ex=6994a7eb&is=6993566b&hm=38989009acb0ba5e395dbceb59ca7efba90300273c5e53c80687278b34db2a32&=&format=webp&quality=lossless&width=1485&height=1160
Why is battery actual at 16
Is the grinding not 1 to 2 for powder?
Buckleaf powder
I know sand leaf is 1 to 3
yea
So why do we have 2 grinding units
Also not grinding, shredding
Different machines my bad
it's not, that's what it shows when u do 10min intervals because it oscilates, here's a 30min summary
is max wuling ferrium 90/m
yah
+25/min from metatransfer (115/min)
the grinder produce 0.5 per sec
I'll go find my base in a bit
and i need 2 for full speed
Ye , my bad
cause filling need 1 per sec
so it is 90/m then
oh phew i was paniking i might have to redo the thing
But yeah is the usual design just shoving sandleaf powder into depo
Interesting oscillation
I'm more used to seeing 1% dips but never this much variation ๐ญ
Doesn't matter much, the only change is where the sand leaf output comes from
Instead of deport bus it's from the sand leaf production facility next to the setup
hmm, is it possible to have a 50x24 Buck Capsult A line
40x40
oh
2 less depot loaders if you don't load them from the bus
But at the same time you'll have to do some verticality stuff 
hey guys, would one forge of the sky be enough to make xiranite?
I have two running
You need 2 for maximum production
1 is only enough for one battery line
is it possible for it to be fully standalone i wonder
ah cool
thats what im trying to do but failing
Hold on
I have two batteries setup
Yea that's the max for now
took me awhile to figure out a nice setup for dense farms
This looks like kyo's 
i had to delete all my non essential ziplines :(
ziplines are the worst
wait ehhh what size is that
I generally think it's worth noting down which depot deliveries start to end and base off that info make ziplines
32 x 40
Just outsource them 
ic ic, im trying to fit it into a 50 x 24 box so maybe its just impossible
My main hub has the battery setup
my zipline to delivery is so good
ic
im just building my factory around depot line
so my idea was
all of my factory line must fit into the size of the depot exporter
Ye
I haven't setup mine yet, was busy with this power setup. I shall look into it
and cause buck cap B require 8 ore so its 24 max
24 wide is 8 depot for steel yeah
im not sure if its possible to fit it in a 24x50 (Perferaby 24x40) box tho
tried it twice but failed
24x54 is the best i can do
normal zipline setup? not once in my life
You could edit this build for 26x 50 I think
We got 3/min xiranite component production as well now
i try not to overcomplicate things in setups
I had to make a 3/min one due to the xiranite battery line
that sounds resonable but at the same time i want everything to fit into the slot nicely
wasting time on setups takes nearly a whole day 
real
Wanna see something that fits nicely and still leaves me space for other stuff?

6/min xiranite battery setup with a 5.75/min jincao drink setup in the sub-aic
Is 2100 xiranite component per day good?
Sure but are you still making batteries to trade for stock bills?
Yeah
Are you capping out your output?
1.50 components per minute I see
Capping out my output?...
mine does 4320 xiranite components per day
Outpost
Like draining the outpost of stock bills
my wuling currently looks like this, i have 12k components so i turned it off and made more batteries for now
back to full ig. Good Night people
where's your comps
idk why my v4 looks like this
turned off for now
good enough
oh hm youre using depot for sandleaf
and then add a belt here, so i dont drain my xiranite
maybe i should consuder doing that
oh right thats might let me fit everything into a 50x50 box then hmm
its just that planting takes up a lot of space
with the 50x24, maybe if you use the side depot bus to output sandleaf or buckleaf up high it could work
When u realize u got subpac

imagine not having full map exploration
i mean 49x55 for 12/min isn't terrible right
if i were to power all mining veins and have max regional dev lvl what would be my max 3 ores yield?

for valley, 1080 ferrium, 560 origium, 240 amethyst
you collected those white prisms too?
i have not used a map to check every single one no
but most of them i think ive got
ahh thanks a lot
if its not tracked, it doesnt count
loop farm for months
(we ignore the notes and stuff)
i was planning to 100% those chests but haven't marked the found ones so ig would be pain in the ahh
just use a video guide tbh
so any approach for this?
how much time would it take ?
these good if you only have like 5 or 6 more to get in a region
is a jincao drink farm worthwhile setting up?
for wuling city which has 183 chests, following video guide took me maybe 3 to 4 hrs
you just replace the yazhen with jincao in the setup and its the same thing
guess imma complete the aurylene in the following day and the chest lowkey no grass behaviour but satisfying to see maxed out stuff
ITS ONE PIPE LENGTH CCMON
Wait ya can get a factory there?!
Maybe I should do some side quests 
its not that bad tbh, although i did have 90 chests before starting wuling, but follwoing guide i still have to check everything cause i didnt track what i missed
Perhaps then I'll find a way to unlock it
Thats why
wuling city is definitely the most annoying to finish
the ones in the rooftop are hella annoying
every other region though i just used locators cause i had done most of them while going through the story anyway
this is why follow video guide
and those butterflies
Going in blind is funny all the new things fo find 
shows you the best pathing
guess imma follow that, isn't the next upd on September or smthn?
wait wasnt 1.1 scheduled later this year?
was doing the xiranite factory tutorial because i was bored and i noticed that this production line doesnt lead anywhere? this seems to be a legitimate error lol
Does anyone have a small blueprint of Xiranite Components? Nothing too grand
just slap a refinery machine next to the forge of the sky
You can't have 8 months gap in updates for a live service game
1.1 should be few days after yvonne banner ends
whats the least upgrade valley 4 design that can get me to level 4 all outposts in an efficient manner 
assuming you have everything researched, just set up a basic battery and capsule factory and trade ad infinitum. thats what i did
valley 4 setup is something nobody wants to think about 
i need level 12 so i can transfer to wuling for max efficiency 
Because it's like giga solved tbh
As long as you are using all ferrium and origium then you are probably doing it correctly
Unless you want to make new more space efficient designs
But like
Productivity is solved
If I could make my valley farms efficient and a blueprint. then that'll take another day to rework things and smooth it out.
Typically you need double setup for a certain end product you wanna make
triple setup is overkill in my opinion
anyone point me in the direction of a efficent endgame factory blueprint Valley and Wuling na/eu?
today I learned that you can't drain mountain dew into the river
the hard way :(
Damn it my 30x30 buck blue print is ruined
too bad, you can't have all running water be turned into xiranite 
Are we currently not able to produce enough goods to completely drain the Valley 4 sub-areas, or am I doing something terribly wrong?
anyone have a map of wuling xyranite tower placement
we can, and by a pretty good margin
but it's not a 1 day thing
it regenerate over time, and we can produce enough to outpace this production of Valley money. But if your outposts are full, it may take a few days to be able to empty them all, even with max production
I've been constantly buying out 2 of them, but I can't seem to do the same with the third one 
what do you produce right now ? (that you sell)
Mainly purple batteries, buck capsules and some cheap materials that can be sold, like origocrust, amethyst parts and ferrium parts. I just copied a blueprint I got online
I see
you should be able to do (at least, but that should already be enough), 18 Buck capsule A and 18 HC Valley Batteries per minute (if you check the graphs)
with that alone, you should already have enough to outpace the money regeneration, granted that you don't use too much battery for energy
Add in med tier c to use the amethyst and guarantee buyout
I'll check it later, I remember setting the regional transfer of originium to Wuling so maybe that's a problem
Thanks a lot
Hmm so endgame players only need to make at least 0.3/min component
Assuming they already bought out the 200 12k artifice bottles
Regionnal transfer isn't really worth doing, instead, wait until you are lvl 12 at Valley (if you aren't already) so you can setup a Meta storrage transfer, so it don't use up your valley production
Then you're capped at 60 artifice weekly, which is only 3k component
So you just need to make 3k component a week
Noted
So you're the guy I heard filled the lake only to forget a chest there
For what exactly?
I can feel the sadness in this image
The dread is even bigger when you realize he can only use fluid tanks to drain that thing
this sounds scary
It is because you need to constantly check those things
Not really, just stash and replace and the fluid is gone.
He either has to move those fluid tanks to fill it back up after he gets the chest or delete the fluids inside of the tanks
I know but the main thing is that you need to check on them constantly
I mean 10 fluid tanks is 5k. 100 is 50k. I wouldn't stay constantly. But to each their own.
I forgot you can link those together via pipes to not have to worry as much about them
Put down fluid tanks and then get rid of them to make fluid disappear into thin air....
Hello, are there any good refugee camp base set ups I could copy? Can't find any in blueprints channel
I was remembering of the time I drained that place and was running 3 pumps in the river and 3 to fluid tanks I was constantly watching over
i was running 50 pumps with 100 water tanks
took me 3hrs
is that even 6 per min?
is this gonna be enough to outspeed v4 outposts 
no
unless u use pwm on ur battery
what's pwm
oh it's that thing to generate like 5% extra
so true
is that like mandatory

yep full 6/min
have no space so just settle for 31x30
from raw ferium?
ferium from scratch. Sand flower from 2 lanes from another build

Now I can't even sleep due to OCD REEEEEEEEEE. Here's the blueprint: EFO01A7uIuI182EeI9ieO
just realised a ton of my things were using splitters instead of convergers
this is yeah
if not you can up production of med tier c to 24
Truest
V4 calcs
assume 8 batteries used per min
gives us 10 batteries + 18 meds = 28 products per min
28* selling cost (70)* 60 = 117,000 stock per hr
extra meds
24 per min x 10 cost x 60 for hrs = 14,400 per hr
Total gain = 134100 per hr
current outpost gen per hr
29148
38976
51408
Total = 119352
out post generation is assume you have correct operators for extra stock bill generation and have maxed the early warning terminals
Yeah seems true
I'll let the outposts generate some money and confirm this next morning
Electricity Gaming
https://x.com/i/status/2021617705502339404
Ok when i open map it shows 298/300 protocol limit, but when i try to place a zipline it says 301/300 limit wtf...
guys where can I get sandleaf in V4?
power plateau
tysm!
301 is after it's placed
they cost 3 then, you know they are not all 1 cost
you dont have 300 items on the map
what do i do if i reached the limit for a pipe? how can i extend it
add a splitter/converger/port control
pipe splitter at the end
if its outside the pac area how do i do it
you add those to your hotbar so you can place them outside of AIC
most people already have at least the splitter added
for the farm and all
they arent craftable but how will i put them in my backpack
directly drag it from the build menu to your hotbar
the z button in question
oh okay thanks
whats the red dot
Unfinished simulation ig
WHY IS MY XIRANITE USAGE 90? ? I ONLY GOT 2 BELTS ONE FOR GEAR AND ONE FOR BATTERIES
it should be 60
thats theoretical usage, dw about it (2 belts will cap your usage to 60/min since each belt moves 30/min)
then why would it not be 60 theoretical but 90 instead
is this good?
So, I spent one hour making this possible. It needs a lot of proof and error and jumping back to set the energy line straight but I'm a noob regarding efficiency, does it actually have any benefit using less towers?
is going from the refugee camp not more efficient
also you're fine on capacity anyway so don't stress about it
take a screenshot of your factory
I think the efficiency of your wulling battery production line or xiranite component is not maximized.
U wasted time cuz going from the camp is much easier and better than running power from the Hub
And not much, not here in this map at least
Nah, but by not connecting to base camp, your sky is a bit more clearer
Why is it better? Also I can always connect it both ways and remove which doesn't interest me
theorhetical runs on recipe production if it was at 100%, not your belt going out
I tried the https://discord.com/channels/950244160684834837/1466662291377487966
and it fits everything at main PAC
Now my 3 outpost will be making side materials

makes sense since i only got 1 belt supplying xiranite for gears and running it at 50% efficiency since my other xiranite belt is being used for battieres so all the xiranite im producing is pretty much being emptied imediately
true i did it too and im using my other pack to make citrome c i think and these stuff one moment
man im having difficulty compacting my Buck [a] production :I
heres my wuling and valley IV productions is this good or bad?
doesnt matter once you fit everything in main pac you have all the space you ned dont need compacting just use blueprint makign 18 batteries, 18 buck a on your main pac only (using all ferrium ore btw)
and iirc also selfsupplying energy
Maybe i should make the Ground buckflower powder and use 2 more depot unloaders
rate my production
I could just section of a area of the AIC to make all the buckflower powder i need for 3 buck [a] lines
Only downside of using https://discord.com/channels/950244160684834837/1466662291377487966 BP at ur main PAC is it took so much Ferr ores u have to turn off 1 production of Buck A also no Outpost using Ferr ore
wdym the downside? this is the max amount of usage you can get out of your ferrium it uses 100% you dont need more buck a productions
it uses the ferrium ore at its max potential meaning the sub pacs can be used for anything else but ferrium
this is the best you can do ig
i rate your water production 10/10 only if you transported it from wuling city because thats how unhinged this channel should be
is it not possible to get more xiranite btw? must i be forced to use an entire forge for batteries and another for idk gears?
no, your girlfriend in the green office is subtlely sabotaging you and hard capped your company
wtf does "theoretical data" mean on the aic report
what?
apparently how much of said stuff would be used if all your factories ran at 100% efficiency (basically if a factory would need 60originum ore per min, but you only have one belt your theoretical would be 60 usage per minute but actual usage 30 pr min)
so what does it mean for originium theoretical yield? is it because my aic is already clogged so it only needs to get 200/min but it could get 400/min?
yea, the data for the raw materials is whatever the theorhetical is because drills dont requires a input besides power
so you always get the maximum if your storage allows it
i see, but it's just becasue my storage is already full that it's lower
any1 advice on making cryston parts if all my bus are being used atm ?
do i just manually make them until i have enuf
you dont need to make them at 100% efficiency
its not something you need a stream of
but without any kind of unloader, you cant make anything anyway
can i not just manual input by hand ?
too much work
Okay I think i have on and offline modes sorted
i just need enough to get ziplines for wuling depot travedl
since the lowest item is like 20 cryston parts for zipline
which is 40 amethyst and some sandleaf powder
dang
even if you have a single unloader port, u can set it up to make the parts at 15 per minute
i might take down my citrome C maker and just temp do cryston
Oh batteries should be 18/min online too
which is a lot better than trying to manual it
just zipline
you can just divert one line of cryston to make parts
you dont need that many cryston cakes
aight
What even is cryston for
Ok guys im so Autistic for the factory no lying, so i ended up doing everything with blue prints until today, everything was fine. But now the energy sometimes the 6.06K got RED why this can be happening?
Because your energy generator not always gets supplied
But as long as it doesn't drop to 0%, it is fine
Later, you actually intentionally make it so that this happens as it saves the battery usage.
What do I use amethyst for endgame besides explosives
I personally use to produce buck c
Or b, I forgot which one uses amethyst
Me still trying to configuring pwm to spread out to 6 different thermal
Im so dead

Thx
Canned citrome
Wait does it use amethyst i forgot xd
how much power you want and what batteries u use?
First what i thought i think we know that most delay needed for every thermal is basically 2^5 so splitter 5 times with 2 sides. And i try to make something like that and i can always add 1 thermal bank and smthng xd
Its not about specific power
It just trying to configuring out how to make responsive blueprint for this case

Since im using direct modular system for power delay in my things like divide them into 3 sides and then each sides has their own delay system
But im trying to have 1 delay system and then they divide themselve to those bank
Idk if u understand me it just my greed to make smthng
you mean you want to configure a modular system where you just change banks amount and their pos, not necessarily the circuit itself?
Yes
Since i use it opposite here
This case was 5 pb
Try to make just 1 circuit and they gather every shit
And then divide it

ah I see, never tried making a modular design so wouldn't know well how to make them
So like when i need to add 1 thermal banks
It doesnt need that much differences in the design wise
Still to configure that out
If just timer does exist in this factory

this isnt like-
anything spectacular
but this is the first build guy i've made without any blueprint referencing
Nice
Time to compact em
U see u still have many empty block
Time to compact em bit by bit

Yall like my pulls
i think i have an idea on how to scrunch it down, but also like-
it's actively generating power for me so i'm not touchin it while it's doin that
... you make a fantastic point
Woops wrong server
no point of going compact at beginning with the shredders, you are just stretching out the blueprint 2-3 tiles and you don't need 2 thermal banks running with your power consumption
what do you think about this one guys
So, right now I'm stuck with no more amethyst spots, and at a ~60 amethyst a minute deficit
how do I fix that
โi think you need to use it less and exploit the mines you are missing out on
well, idk if I CAN use it less is the thing
i had the same problem and i started giving my items prioritys so i didnโt run out every 48 hours
cuz i was using it for everything
also, may I ask how my depot is always full despite any deficits when I come back online? It never grows when I'm online
if it isnโt for those camp trading thing you probably donโt need it THAT much
my guess is that since you are using it everywhere it takes a really long time to share it among all machines, so all the process will be indeed very slowโ if you log off for a very long time and have a small depot space, yeah it will be full, wich doesnโt mean is a fast process
ic
best blue print to use pre-wuling?
theres a ton of choices and am severely overwhelmed on what to pick
does anyone have a green battery setup for beginners
do you guys have any good no xiranite component wuling base ?
i looked around in blueprints
but couldnt pick one
so i wanted to ask some oppinions
what do you mean
for V4?
also what's your regional level on V4
what do you mean no xiranite component
like without any Component production?
just turn off the machine 
80k sitting in my inventory
bruh
so you already have maxxed Artificed Gear
yeah i have max one on last rite
i also have different chestplates on her for depending on my enemy
i dont care much about for the rest ngl
i do
oh wait no nvm itโs blue
sorry
Is there a conveyor speed upgrade, trying to build an SC Battery Farm, I have Conveyor Mergers but theres no point to them if the machine needs anything higher than 30 a second input right?
whats the point of these? also, im looking for a guide to making an optimal zip-line route
chests+area acces

i mean i can just change the refining units inyo something else
I took my LC Battery setup and changed the Amethyst to Ferrium but it took a few days to realize that I messed up and the Packaging Unit isnt getting enough of either material to keep it consistent
Arknights: Endfield Blueprint Sharing Code: EFO0172UAA9ui455O0Ai. Copy it and use it in the game.
are u asia
Now I need to figure out how to not make it too much larger while adding another Originium Powder Source
Because this was just the LC Battery Setup but with input resources changed, I didnt realize that the SC wants more of both resources
gets the job done c:
but i think bwiip generates more batteries
if only i can find a way to make that more efficient
but it also requires more originium and that blue thing i always seem to forget the name of
ferrium?
yeah
call it blue pill
if it is just for a while you can use the one you have
works fine
and if you wonโt be doing much factory expansion rn you should be fine
how do you make the lc battery again
I think it depends, SC batteries need 90 Powder which your blueprint has
so true
DAMN
o/
What is the current max ore yields for Wuling? Asking for future reference
why ppl keep filling rivers with green stuff
What in the world is going on in that LC blueprint?
360, 90 if i am right
90 ferrium is so atrocious frfr
whats the point of having combat facilitys?
It makes extra Amethyst Parts, trying to repurpose it into a SC blueprint, I have to add another Shredding Unit
360 Originium, 90 Ferrium?
yea
Nice, ty for the deets
And 0 amethyst
Sad for the no Amethyst ๐
I mean... there is no real use for it
I need to progress the story so I can get Cryston stuff
Just wait till wuling parts tbh
Amethyst is nice for lower-power batteries, but I can make do with Ferrium/Steel
I skipped cryston
Cryston parts are there for the better ziplines, though that's all
Oh right, and gear?
Ah true. I make like 2k and then deleted the factory lol
The gear wasn't needed lol
Like I said I just skipped cryston gear and went to wuling gear
lvl 50 (using Cryston Components) is nice for getting introduced to a better range of set effects
Eh
Eh, I guess
You also get Components from.. leveling up, I think? So I haven't touched Cryston since I made my first batch
is this good?
Pretty much. Just don level your world level to fast lol. Keep your characters on level
no, it has multiple flaws
wich ones
Need it for Zipline Towers mainly
you have one extra farm, your shredder is not shredding fast enough because only one belt goes out
always make tons of Cryston Parts
you don't need second planter for that
Not really; you can dedicate just one Planter into the Seed-Picker for the loop, then the other planter for the 1-belt output of plants

whats the point of combat facilities?
MODERN WARFARE
Me planning to make 5k+ zip lines
yeah, what i want is a loop
aha yes
Combat facilities for the Tower Defense gamemode for outposts, and for use to assist in farming overworld combat places
Turn on the wave
lc battery 
so i should be good to go?
Now
ok wtf is that
remove the second planter
thats for the loop
you don't need that for loop
thats not how wuling loop goes
the wuling one do not need the second planter
wuling planter doesn't need 2
how does it go then, explain it to me like im a 3 year old pls
like i said, you have one "extra" planter
and shredder is also a chokepoint
it only has one belt going out when its producing 2 items at once
it is?

those were the 2 flaws

The reason it broke?
some thing like this, the bottom is planter
Something like this should cleanly get you a loop for shredding
She punches the phone?
shredder still only has one belt exiting, it needs 2
for the none blueprint pic
meaning input or output belt
overheated and it blew up
1 plant = 2 powder
Is this jincao?
okay, okay, output
Doesnt 1 seed produce 2 jincao
yea exactly
you don't need that splitter
i just need to .zip it
I guess.. I just realized I slapped down a Refinery instead of a Shredder, and forgot an output belt
The reason why do 3 for valley 4 plant bcs 1 seed generatr 1 plant
okay
just staight up wire it to the shredder
yea just remvoe that splitter, and you should be fine
yea you need 2 belts coming out of the planter
Wait wait
since 1 seed = 2 plants
wait nvm
why is there a conveyor belt connecting the input and output of the seed
just copy this
Wait, I just realized--
1 seed = 2 plants
I'm dumb
Lc has 1.6k
Sc is 1.1
Depend on what u need
This is what I settled on for the new SC design
wdym what do i need
How much power
this is the gist if what you are attempting to do
whereโs that supposed to be powered on tho
anywhere
but only for the wulling plants

idk
am i the only one who thinks that Wuling has too little iron ?
90 yes
Thats why u have metastorage
That gives u ferrium out of thin air
Magically

but still i can only generate 5.75/m syringes
Its the cap
i need mroe tha nthat

I NEED MORE
nah my v4 usse all ferriums
not nrealy enough imo ):
all 1080
thank you so much guys
U suck

Why u need that mucj money on v4
Everything is fine so long as I have massive stockpiles im not using
Just do 18 hc 12 capsules
https://media.duhon.dev/u/G1B3Oo.png
Miraculously my deficit just... vanished. NO new amethyst miners
More than rnuff
and also i am lazy to carry the ferriums from v4 to wulling
thats so weird
that is the main reason
Say perlice to move em out
she needs 30k for that and i am broke
DID become a ferrium problem tho
Depending on where you are in the game all your Low Purity Amethyst Nodes couldve become High Purity and thats why
Ohhhh
I did raise development once
maybe that's why
wait that is a thing? the low purity upgrades to high purity based on exploration level?
Its part of Regional Development Level
For example level 8 increased Mineral Purity in the Quarry for me
does anyone know if I have to fully upgrade the wuling and jinglu bases in order to use more than two forge of the skies? or is it a regional level cap issue?
technology issue
nah two is max for now
Is there a way to properly utilize the right side that currently is getting taken up by generators? I need the power, but I also feel leaving a hole in the factory is not ideal
use battery for generators instead of ferrium
I am using originium, should I be using ferrium?
i mean originium
also, not unlocked yet I feel
you can extend each unloader to 3-4 banks
ohhh good point
one unloader per bank is overkill

I thought Minecraft power was hard to setup 
Theoretical is no more
i need help with the battry
xiranite components kinda giving me aids
what is it?
where the lc wulimg battry
https://media.duhon.dev/u/CoZCH6.png
like this?
in wuling you only have 1 type. import like 2,3k from valley Iv depo
the 1600 is technically the LC one
but you have no bridge to gap it with
anyway is fine, you can just line them up if using 3
uh what do i do
you can just burn originium ore to gap the power until you produce the wuling battery or import ones from valley
wdym line them up
not like you are doing anything with the ore until you get the batteries
like a straight line belt with splitters
if you cant produce it yet, import some batteries from valley IV
but then it saids 0%
I don't import hc batteries to wuling 
finally managed to drain it 
how, in your bag?
full
empty it?
unload the bag
no, not like that, not space efficient for your design
just shove them all in the storage
19 out of 35
you can use dijiang for fast depo switch
how then? I have it like that so I can hopefully unload 3 types of materials and then load them above
huh
each unloader can support 4, but if its 3, all 3 will be active with no downtown
the spaceship
how do i do that
while in the spaceship, tap on the bag and go to the name of the depo. you can switch between them
There is a big button that says switch depot
this?
yes
then what
Oh no, something broke
press on switch depot
i did that
i have aboutn 13.9 k origun
unload the bag in one of the depots, and load it full of one type of battery. and switch the depo and dump everything there
you better use batteries. well, you choice. if your factory is good in vally IV
should i just make a simple battry
whats your progress in valley iV?
does anyone have a good jincao / yazhen blueprint setup? If not, don't worry about it.
i do
well, most of us do
ooo
set up like this:
do you want the whole setup?
i have to get all of the mining places for a trophy thats why its taken a while for me to do amd its just saids freedom
thats not what i asked but ok
yea sure. I'm planning to use it for the jinglu sky king base
what level of batteries can you produce? or are you still using originium?
since my second base is bare empty canvas
I'm using lc batteries
one setup at wuling
since my wuling base has a lot going on
if you're planning on using the powder as soon as you shred it you're not using the stash for any reason, so im assuming this is going to depot
sent a private message
same size but incorporates the pylon too cause you need power for it lmao
i can produce lc vally, hc vally, sc valley and lc wuling battry
yea i just copied the image from someone above, cuz i was lazy to screen shot my own setup
wait, wasnt the question of how to produce other type of batteries?
im lost. you are almost endgame
thats what i can make
I'll check it out tomorrow 
good luck. you have the codes in the description
what do u want me to make ?
if you are starting wuling, and can produce the last batteries, just use those
if you want to reduce usage, use the D.I.G.E method
if you have like 50k purple valley IV, you can transport those to wuling and scrape some extra to sell to outposts
which one do you want?
i have about 14k purple
then dont, you might need to sell
at most, use DIGE
should i sell them or no ?
it saves like 1.3k batteries daily
to outposts, yes. you might need resources from the shop
where do i do that
regional development
I found the issue...


you just find out the hard way why you dont mix items in protocol stash
in valley iv or wuiling?
true
same bro. i had moved one block some refineries, to craft buck capsule c, and my bottles got clogged
unless your usage and yield are the same tho
batteries can only be sold in the region with the same name
Why cant create a Dense Origocrust powder???
ah, you mixed them
wrong machine?
Is that Grinding Unit
ok so the lc wuling battry can be bought in wuling?
i thougt we had the same problem. i spent like half an hour looking for it
YEAA
mine never clogs
sold, not bought
wow
huh?
you can craft batteries and sell them
it only clogs when i want it to. 
found the problem?
found it?
but i cant place forge in the sky
so yea....
wha how do you have 12 yield of syringe?
Has anyone found a use case for the conveyor merger at all yet? I feel like Conveyors are too slow for it to have any use
Importing bottles
you need to unlock them
manually?
in the tech tree
they will have a use if they will add MK 2 belts lol
My ocd
not bad
Its not running at full efficiency rn
"Let's see paul allen's outpost yields"
Ye
?
why are you producing 2 Meds with the lowest amount of battery production.
you can't even make any components
nice, you can have a maximum of 2
keep exploring
will it do what i need it to do?
what do you need to do?
make Wuling Factory yes
producing faster than i can sell

to help me with the battry that i need
i woke up to 80k batteries
yes
bliss
you might want to get 2 of them, since you can craft more things with it
Battery prod is off rn
This is the kind of lighting that made doctors say blue light is bad for u
hes in a fallout shelter, let the man enjoy his nuclear winter
would be easier to click that screenshot btn on the kb
i think the black and gold filter would still look purple
oh, dont get me wrong, im enjoying the rads
There we go
it does work its just slightly... weird
idk what are you even up to 
the hell am i looking at
theoretical data is propaganda to keep your factory small
as long as you're satisfied i guess
Tbf, idk either but it seems to be working
0 originium usage is crazy

I use Theoretical Data to prove I can make it bigger
just make sure you can easily bankrupt outpost
how are you making batteries with 0 originium usage
what the hell
why do you have 35k stored dense originium powder and no production
thats actually a fair point xd
his full time job is item transfer
It takes like 5 min to transfer
Also I kinda forgot to uh
Put batteries in valley 4
oh my lord-
Again
๐ ๐ ๐ ๐ ๐ ๐
I've done 6 back to back, and I got no 3:3
just put one output to several batteries

i should probably set up eco farming in wuling but then i'd have to ruin my perfect power usage
can't afford that with my 12H shift

hit the 1.8K limit bruh
if your factory dosnt work autonomously, is it really a factory?
you know what that means
but if i use slightly more batteries i'll lose out on like 5 wuling stock bills per minute and that simply cannot be allowed
thats what im saying
i think i got this
forced bottleneck with maximum resource output GRRR
Do I unlock Umbraline and Firebuckle seeds later? The seed picker cant get seeds from crops I have
you can't
you buy the seed and plant them on Eco Farm
only way to get them is to find them in the wild, or as rarer drop from eco-field
or pick up Citrome/Buck flowers
and hope you get lucky
or just pick them in certain areas they spawn
its not luck, they are in fixed places
I have the Eco Farm, but Umbraline and Firebuckle cant be farmed currently
i know
there are spawn locations
but you can also get them by picking up Buck flowers/Citromes
thats only in eco farm
huh
in the wild, u cant get them picking up the normal ones
Says who 
there are guranteed plants that you can pick that give you the "rarer" variant
they look diffrent even
^
this is the thing that generates over 300K power on V4
yea and those are the fixed location spawns
can't be wrong. I'm a full timer farmer
the correct one is, they spawn alongside the normal ones
but if you were to pick up only the normal ones, you would never get one
as you should
but why dont you plant those spicy rice ?








