#aic-factory
1 messages · Page 134 of 1
Its like 6k power for 6 thermal banks with hc battery
he said that if for example if you need 5 thermal banks and you're using 10, that's inefficient
6.8k even
Yea
so min you need for valley is 4 ?
I'm using 5
4 is absolute minimum, like no ziplines/towers stuff
you probably want to be using more
got ziplines connected to depots and gatherables
each thermal eats 1.5 battery/min
Hmm i havent put that many ziplines on valley IV so im not sure how much power do u use with max ziplines/tower
hence why people likes optimizing ziplines too, less ziplines the better
ziplines are 5 each
I use 6, but I get enough goods to sell anyways, so there's really no need to force it down to 5.
kind of..
depend on what you do
but in the end, if you reaaally want to min-max, you can even put batteries at a less frequent rate, so you use batteries only when you are about to run out of energy.
but that's not needed at all
When i have the time i'll connect it to every rare gatherables
also I guess it's really true? production is inconsistent when offline lol
that's <2h and I just logged in like about 20 mins ago
wait actually nvm
it got inconsistent after logging in
wtf
btw does the mining rig mk2 mine faster than the original mining rig?
are you sure that's not bc of wrong setup
got it ty ty
nope, same speed, so you want as much mk1 as possible
U use rig mk 2 for ferrium
mk2 only when needed
yup got it, mk2 only for ferrium (for now)
Yeaa
wait mk1 less energy consumption than mk2?
5 less
yep, 5 energy for mk1, and 10 for mk2
oh sh- brb
Cant wait to get more mining spot in wuling so i can expand my factory
Wait i mean increase my production and get more bills
I'm unsure about it so can anyone tell me if this setup matches what D.I.G.E is telling me to do?
did anyone else's originium yield/output in valley iv suddenly change? mine went from 560/550 to 560/570, I didn't even touch anything
meta transfer?
maybe it is because you gain a prosperity level ?
not prosperity, development level
what's meta transfer? the only thing that changed is that I went to wuling,but I don't have the factory there yet
show aic reports
you unlock it at development level 12 of Valley (for Valley only)
it's in this category
it was maxxed out(12) already for a few days, the change just happened today
weird..
maybe you had disconnected some miner, and reconnected it now
the only explanation for it is due to the facility setup and nothing else really.
regional transfer changes WILL NOT be reflected in the AIC reports.
Is anyone having issues with creating a belt splitter? I've unlocked it in research and I've done the simulation and I'm close to the end of the game but I can't construct it in the Main AIC and the Sub AIC's.
damn went down to only 5.09k energy usage
this is all i am making + all prequisites (altough they all get eaten up to make said products)
what more should i build i got the last sub pac completely empty
in AIC mode, press Z
or
in AIC mode, press caps lock, go to logistics tab.
they are in the "logistics" category in AIC mode
do i need to like upgrade my mining rigs or anything or do i just leave them there
nah ts bugged asf, it was 560/550 for the whole time once I was done with the factory setup, I even checked if there were depot unloaders/AIC outputs that had originum ore selected.
560/550 in current data or theoritical data?
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theoretical, current is stable 540/540, the originium depot looks stable though so it's most likely a visual bug but will keep an eye on it
?
great, good to know its been resolved.
If it's for originium and amethyst you can just leave those as is (assuming you're using mk1)
yeah using mk2 wont change efficiency right
i dont know if like my relay tower placement or good or not
and like if my pylon placement are correct
i know there are some bugs surrounding server latency and such though.
(like sandleaf usage suddenly go past the normal usage on occasions or xiranite usage producing more than theoritically possible).
but theoritical data should remain consistent.
there are like the relay tower and pylon tower upgrade but what uses do those even have
Yo how much one plant farm can hold line?
Like can one infinite buck flower handle 2 line of buck flower?
Before its run out
very good, provides options to extend wiring lines / provides a small electricity field around it.
allows for more creative placement options.
Im making one buck capsule A machine but idk how much buck fram i need
Is it 1 enought for it or more?
depends on what you are producing tbh.....if its buckflower meds, 1 plant = 2 med powder.
best setup is 2 planter : 1 seeder ratio.
filling machines consumes at a rate of 60 condensed meds for 100% efficiency (Capsule A), so you will need 2 fully build farms for that.
which means their dedicated sandleafs, grinders, and planters + seeders sets of 2.
Aight thank
then you can proceed to produce perhaps another 6 more meds if you have the bottles to spare.
make it 12 buck capsule A is good too.
6/min capsule A for 1 sub pac is good right?
3/4 Valley 4 Factories succesfully running off of belts and "optomized"
for additonal context:
relay tower upgrades: add a small field around the tower that can power buildings.
electrictiy pylons: provides it with the option of having 30 meter cable that can be used to connect to other pylons or relays.
these upgrades carry forward towards xiranite towers as well.
so they are a must have upgrades (you will be getting all the techtree nodes anyway).
Brother out here building trailer-accurate factories 
depends on how you go about it, but good as well.
personally i just use my sub pac mostly for battery production.
Shi nvm im making 4/min
remember to put 2 belts of steel bottle and 2 belts of condensed bucks into the filling unit
i just place most of my planting needs back at my AIC base, since the corner is so darn huge.
guys is it worth doing elastic goods? is it a chore or is it easy to do
like if its to big of a drag and takes to much time etc i aint doing it
Just buy and wait till you find a good price to sell it.
chore? kind of.
necessary - Big yes.
just do it a few days and you can unlock all the upgrades for nearly everything in the region.
if i power this, will it activate the unactivated pillar in first part of game?
or is it prop only
just follow the instructions....
bought 200k worth of 3 stuff wish me luck
trade it with people in your friend list, the value is higher
always seeks out the ones that is the cheapest goods with the high VS local value....
@cedar phoenix ahh ok got it! Why is it only available in that top down mode a d not in the walking around mode within the AIC. That's wierd
this building isnt in the instructions 
You can min max by comparing every single products delta or just buy the cheapest stuff and dump it to your friend, takes all about 2 mins
Buy low sell high.
Either way ez money
can you be my friend
the ones i bought where dropped in value
well walking around does comes with shortcut mode so.....
you can also find them in the facility list
i recommend adding random people in the add friend list tab. (just max out your friend list)
and are you in asia?
....you skipped the dialouge i guess....
its been a while, but if i am right, just connect the relay cable towards the building.
eu
welp, impossible for me to add you ;v.
anyway, yeah, just add random people untill the list goes max.
oh okay thanks how do i dump to my friends tho
choose a product, i believe there is a compare with friends button in the menu
see who is the highest for the product, and if its good, press the friends profile icon and select visit friend ship.
All this space for a steel bottle factory... 
that is why people don't bother with putting sandleaf buildings right into the setup.....
anyway, i recommend optimizing it, shorten belt length, etc.
that way it can be used in sub pac areas as well.
make it long since its on a sub, you can use half the amount of space your using for deports
hey guys, is this efficient enough for xiranite?
(as in am i giving it enough carbon?)
yes, that is 100% efficient
please tell me you are using wulling plants for carbon....
and secondly, add another belt from shreeder, recipe needs 2 dust for 1 dense carbon brick as i recall
check if your forge is producing xiranite at 30 units per skyforge.
actually i dont remember what mine looks like,
im gonna take a look, cuz i forget
its producing 15 per skyforge 😭 im gonna go fix it up
damn mods are fast
how do i increase forge of the sky limit
aic skill tree
mine is messy, im also wasting 1 belt of crushed sandleaf, but this should be efficient
as long as it gives you the result you need, then its fine.
but later, you will need to rebuild your xiranite production using wulling plants.
since its more space, and energy efficient.
(1 wulling seed = 2 plants.)
huh, nvr knew that
i have enough energy and stockbills anyways,
if i need space, ill change it
but the pipes...
just place it at the edge ;v
the pipes arent a problem,
i have like 5 extra fluid pumps at the PAC and sub PAC that are unused
only needs 1 extra pipe, since 1 yazhen and supply 2 grinding units
nono i mean im done with story, im going back to start area, but i cant connect it to this building, is this building a prop i mean or I can power it 
I can actually make it to 36 per min but it'll be unsustainable to the point I'd have to be active to manage everything
mine is already at the other end of the map
so putting pipes is kinda a pain lol
but yea prolly will change those 2 buckflowers to 1 yazhen / jincao (I forgot which one give 2 carbons)
oh yeah i am using jincao
now that i look at it carefully.....yeah, does look like a prop, sorry.
try using scan.
if it doesn't like up in blue, its a non-interacteble object.
I haven't optimized mine yet, It's still mostly conveyors, Once I find the time for it, My theoretical output should reach 72 per min
Which can only be active for like, 20 minutes before running out of fuel
so this is what happen when people have too much free time
People always bother here to put a sandleaf building in their set ups tho so which way western man 
definitely not for me.
not for all buildings anyway.
and steel productions happens to be 1 of them.
but hey, if they get the desired output, then its fine i guess.
well....plant related products can be self looped so....
I thunk so too cuz we output three sandleaves anyway ans the facilities for sandleaf building is so huge better to just place it elsewhere and have sand leaf powder into a protocol stash
they both do
I always get
my aic report genuinely tweaking tho
I always get Mixed opinions when it comes to sandleaf powder outputting
ignore the theoritical values, just make sure your current amount is working fine.
and remember to add some buffer produciton just in case.
yield > usage.
lets just say I should be running out of sandleafs in like an hour according to it yet no matter how much I increase the usage its always maxed 😭
Not enough belts
I dunno where but you dont have enough belts
the moment you do 2 planter, 1 seeder -> protocol stash, the aic report gonna go out of whack
very normal really.
managed to access the shattered fringe mineral bed without clearing the blight
was i not supposed to
Let’s just say talos ii will be completely buried by sandleaf dust at this rate
isn't that spot accessible just by jumping off the cliff edge?
Yes you can bomb through the gap and clear the blight
entire area of shattered fringe is walkable with fully accurate collisions and stuff
wonder if its supposed to be an actual area at some point but got cut
genuinely what am I supposed to do if I max out valley IV originium and amethyst production while still having a ton of space to fill tho? There aint enough mines
it's a section of ||Gilberta's companion quest||
have no idea
havent touched any companion quest at all
Pretty up your production line or put 500 pylons there, it’s your factory and you have free will
what should i produce in my new sub pac any ideas
how do i clear the blight anyway
thru the companion quest too
im rdl 10 and going to do wolfgards sidequest tomorrow to unlock more ferrium ore
ts unbelievably empty for me to be having maxed out valley 4 amethyst and originium production tho
I MIGHT still have a bit of originium mines but amethyst is 100% maxed
its the power plateu sub pac
This is a fairly effective usage of resources in Valley 4 right?
dang
Chat whats the best thing to farm for outpost trading in wuling ? batteries or seringe ?
both, due to resource constraints
(they both uses different resources anyway).
you can do some really disgusting things with tp cables
i dont get it
kk and whats the maximux xiranite output we have rn ?
60/min
2 forge of the skies = 60 xiranite
you pull a relay cable, tp to a point, and you will still be pulling the cable
cable line will run from your previous position directly to your tp location
so you can skip walls and stuff
12/min Wuling Batts + 6/min Yazhen/Jincao [C] is enough to zero out the outpost for me
you can do crazy stuff like this too
The factory......MUST GROW.
How the heck-
pls help me what do i do
More battery, but your ore yield are not enough, you need more ferrium
ik 😭 what kind of battery tho hc? sc?
if everything in V4 is done, then HC
no reason not to if he didnt go to wuling yet. but yeah 6k already enough...
funny that cryston is used for like 2 things then gets immediately replaced
i made some myself cuz why not.
it's so optional it's crazy

They are tasty... <:3
well same thing can be said about amethyst and ferrium ones technically...
ferrium is peak wdym
and amethyst
you need those two components at least to build your factory
but cryston is useless
No you don't, you need parts 🥲
Not same thing
Does anyone in asia have this zipline because I cannot for the life of me get up the tree that allows placement on the roof
Yes, the stuff for making gear.
Small jumps
Tbh they have another use being sending them using depot lmao.
Last jump on the side branch not the main trunk
I have skill issue I've spent half an hour on that spot
Is having this many belts feeding into one building a good idea? Each belts from a different stabilized carbon source.
I think I posted in the wrong channel, my apologies
its not gonna boost your production...
Couldn’t help since I’m en, but once you are on the branch just use alt for placement and don’t need to try to jump place
No, this is the AIC channel, you're in the right place
Yea uh that's another problem because I'm on mobile lmao
It's usually doable if I'm on a not tiny surface
Oddly enough it has, I was under-producingng carbon for my forge of the sky. So now my xiranite forge is always producing now(I'm that bad at setting up my factory rn)
I hate it when placing a zip line pushes me off a cliff.
I managed to get softlocked that way 
2 lines at 100% production = 30 xiranite forge.
more isn't really necessary really.
but hey, its still early wulling update, feel free to keep those lines :3
Endlessly falling down a cliff , dying repeatedly until game thankfully noticed and put me back to a TP
Always pylon first 👍
People keep fucking up their zipline and not put down power first is probably why HG keeps patching this part of the game
what exactly is the regional limit here lol im in wuling alr
2 forges of the sky
Delete your other forge
There's a placement limit on the depot core and 2 forges of sky
You can only have two xiranite stacks atm(starts with only 1 until you get the proper aic upgrade)
thought i was crazy for making 5k cryston component
Imagine having 70k+
cant even sell that shit
doing it for the love of the game
Hey guys, how are you? I wanted to ask if anyone has a blueprint for a good factory. I have one, but it works really badly.
wait until the 400th endfield operator releases
lets see who laughs last
how much originium ore i need for 18 buck capsule A and 18 HC valley battery?
should be 540 originum ore for HC battery.
Hmm
yeah, do check what is eating up your ores.
Took AK 6 years to get about 400 operators, maybe 10 yrs for endfield lol
don't mind my battery consumption, i just leave my turrets permanently on ;v
not sure that justifies burning that many batteries regardless
a bit lazy, but no worries, getting there with clearing out the store.
not sure how turret sharing works as well, i presume it needs to be on to be shared on other player areas.
wait i completely forgot turrets eats power lmao
no wonder ive been getting blackouts
if i turn off turrets
do they still get shared?
You can shove batteries in them and not connect to the grid
yeah that exists
Yo any critique on my xiranite production?
dw about power
:#
i kinda got to exited and started making this
finally ive found a use for the depot loader 🙏 it might be worse at its job than the protocol stash but since it doesnt take power it can make pulse width modulation easier to calculate
is it possible to have 3 forge of the sky
so little amethyst components 💔
Not at the moment maximum is 2
pog got sanity to burn
540 orig, 1080 ferrium
no
Folded rate my creation :)
Im proud of my compact as hell design :)
yeh, my critique is, how do you even plan all that shiiiiii

Wel uuuh
:)
its all self contained? no need for any other materials???
hello is there any blueprints to transition into a endgame one, one where it would craft everything i need to transition into a endgame valley 4 design


hey it saved me 2 planters hence i could fit this in a unupgraded Wuling AIC
and also the planning is just my smooth brain starting it of in a corner and trying to figure out how to make is as compact as possible
how many hours
xD
???
Unlocked the full space in Wulling gonna redo my whole factory 
Bro is capping or built stuff like this beforee
But it was enjoyable no?
yeh
Hey thats prety dam good
Wel depends
if you keep spaces available for you to split water mains and run them trough machinery like you have here there wont me much of a problem
at least you only need 2 for that line
Also imo put the HC batts into storage, you can use them for valley stock bills
and pull them from storage into a thermal battery :)
All open space in the valley has been conquered by the belt. Wuling may fall victim next after i get the last few scraps for Gilberta idk
is there a way to delay sending item transport
they are going to storage ( i did remove 2 of the thermal banks, this is an older image
Elaborate
you can make items move through a bunch of loops
I like your HC valley production, let me show you mine :)
are you the SOLE reason we have a limit to how many things we can place in a factory?
not yet
Onlything im unhappy about is the refined ferrium input
refining takes 30 originium/sec right? I only want it to use 20 so I dont run out
thx, to be fair after i did this, it didnt take me nearly as long to make a citrone A line and a cryston component line (yeah i made one, cause i can)
i prefer citrone over buckpill xD
Ik it doesnt sell in as many places but oh well.
Im unsure if its possible for us to control how much per second comes out
aw
spliter, 2 into the refiner, other back into storage or pre splitter belt
also its 30/min not per sec <3
Oh yhea robert is right
splitter splits it equaly 3 ways
oh yeah /min mb
Robert you big brained induvidual!
thanks
maybe can work with same technique used for delaying batteries going to thermal bank....but that'd take a lot of space x.x
oh right, robert smart.

kind of a silly problem to have lol
wel its what Endmin AiA wants :)
it's not a silly problem, valley for gives you 1/3rd short of a full belt at the end, so if you want everything else running full belts you gotta make due
doesnt it just depend what exactly you make?
Factory is growing nicely. https://youtu.be/74XKbTFcEMQ?si=hkiS3LvZTaYdnWwv
Music: Carmina Burana - O Fortuna
#endfield
YES ! *sry wrong chat but i got the essence i need for endmin
Is there a point where one should stop making cryston components
i think something is wrong with my pipe
Rip back to the grind
looks fine to me
idk seems fine to me. Try tapping it a bit.
NO I KNOW WHATS WRONG....
the liquid...
its not red
with the blood of Endfields enemies
is that snake from hit mobile game snake for the brick unbreakable nokia phone?
Wait am I bugging or can you build plantation units outside of the aic areas
things lose their belt ports outside the area
Oh okay
i might just be the best gamer in this game
.sigma
what is the orginium max for valley IV, cause I am sitting at 500/min rn and I am 40 short.
nvm
Would Buck B be better for stock than Buck A with all node unlocked?
Nah
you can make quite alot
I mean since Buck A take a lot of resources and spaces (Buck B need a fraction of the Ferrium and don't need Sandleaf)
true but get a good blueprint and youll do just fine
but making the spaghetti is half the fun ( having seen actual spaghetti some people made, this statement is type of maybe_bool)
Just make five hundred sandleaf production lines
Maybe you need more stuff but you can just build auto farm for steel bottles in one aic
But serliously with one auto farm
You can make alot of sandleaf
Unless you have some other use for those resources, Buck A is the best option, less space use, more sell value.
Let's see:
- Buck B need more Ferrium to keep up with Buck A...
- Buck A need more resources and spaces....
Yeah, the limited Ferrium kinda make Buck A the better option
How are you stocking up that MUCH BUCK A???
The factory must snow
yield of doom and despair
At max level there is a lot of production even after trading to 0 stocks.
you can produce 18/min of healing grade a and 18/min of purple batteries if you want to min max valley 4, which leaves you with leftovers after feeding the outposts with not food
Also 24/min buck C as extra.
damn, i've been wasting the potential of all that amethyst
i've just been making the outpost buy a unreasonable amount of amethyst bottles, empty bottles, so many bottles
Why you need this many heals bro
we wonder too
Like by now you are definally 20m rich
easily
I mean its same value, its just bottles max out depot in like 11 hours.

if only, those dajing decorations so expensive yet no one walks far enough to see them
[not endfield]|| hope they rework the decos to be like warframe orbiters ||
I wish we get a real motor tho
I just spend my money one getting more gifts for my opeeators
And money
They are pretty much irrelevant, Buck A cost 665 Power to produce a single production line, Buck B Cost 120 and 240 if you calculate the same amount of ferrium, the power difference is 1 SC battery (420) worth meaning 70 to 54 in terms of value and adding in the SC battery which would be 30, or 45 value per minute. Buck B production would be more cost effective but less depot effective
FINALLY figured out the modulating thing, it was pretty fun :)
Tbh i could create like 3 more buck A machines bc of how many of the powder i have and steel bottles
modulating?
trying to build out a dige setup - is this correct or can i make this smaller? mainly trying to understand the comment "Splitters need at least one belt tile as a buffer. Do not place a merger directly adjacent to a splitter!"
Splitters suck
pulse width modulation, or basically turning thermal banks on/off to save power/batteries
has anyone completed the belt integration simulation? I stg I don't understand how to do it lmao
oh i see
Steel aren't getting used fast enough lol
Anyone have a better plant farm setup? This one is 33x6 (34x7 if you want both outputs on the same side) and produces 1u/s. I've tried a bunch of setups and this is the best one I've found but I'm not used to working with such hilariously low belt throughput so I'm sure there's some kind of tech I'm missing
I just realized you can flip one half if you need same side outputs and it makes it a bit neater but still 34x7.
farm setup are just kinda interchangable for whatever since you may want to insert the farm somewhere easier in the production line rather than placing them outside
there's no best setup for them unless its just a farm
I see
something might be lagging behind. Check factories that use steel and check if other items on that factory are getting in at right speed.
It's the batteries. They don't have enough Originium so Steel Parts aren't getting used fast enough.
i am a fan of ms paint
what does this number 11 is telling?
how much unit per min?
those are the pity "likes" you get when placing a structure
So I should redirect some steel to Steel Bottles
Very neat, same side outputs could push it to 8 wide though. Definitely better than my setup for 0.5u/s
did you build your own setup or using a blueprint?
I built them from scratch, yes
Just need to add more Bottles I think
Cant tell you whats missing where then without taking a look, here is my usage for example.
right now all the steel is being convered to bottles.
btw is it better to separate plant/seed picker to build Buck Caps A or just include them in the actual plant? because i use valley pass base as sandleaf and buckflower seed picker and their powder
ROFL that is what I get for moving the entire section
just build them in, buck A is a massive complex already
this thing srsly gives me a headache 😭 it feels like I am playing minecraft with create lmao
how many seed pick should i use to get at least 15/min?
Even if you use the unloaders to move them easier, still include them inside the actual blueprint
they use 2 sets of farms for sandleaf and buck, thats 4 seed pickers and 8 planters
so the direct sandleaf powder from unloader and the seed picker in same plantation? because i have a lot of sandleaf powder stocks
thats for a single 6 production
so 15 would be around 10 seed pickers and 20 planters
i see okay
but most people do one block and then just dupe it 2 other times
okay imma try it
don't unload powder, unload what makes the powder, as the plants tend to turn to 2 or 3 belts once they go out of a shredder
@shrewd knoll Unrelated question
Isn't it best to just make buck capusle [A] for trading and spend amethyst for worse batteries for power?
How to unlock perma image once u got 10k points?
Those worse batteries is eating your Originium for HC Batteries
Also, Buck A take a LOT of space
When you need just a little bit of energy and dont want to waste a whole battery
Do you know what'ss the best use of resources? to make most money?
i like how to power the factory we make batteries
but them shove them into thermal generators
so we're fuelling out power grid by:
batteries (chem reaction) -> heat -> turbine-> electricity again
we are creating global warming on talos 2 for the sake of it 
(if you tell me the rock is actually radioactive ama color it green and turn into a rat for unrelated reasons)
i realy should min max valley 4 at some point xd
Currently best you can do is 18 HC battery 18 Buck A, 24 Buck C. If you want even more min max, 18.67 HC and 17.67 Buck A for like 3 extra stock bills/min.
would it be correct to say that fulfilling 80% of your theoretical ore usage would have any products of that ore produced 20% slower or is there smth obvious im glossing over
Thanks
Oh I didnt know an english factory channel existed, only saw the korean one until I checked channels & roles
whats perma images
Yeah, I should probably redo my Valley IV again during weekends (It's kinda hard to tell what is going on right now)
guess I can ask here too then but has anyone managed to fit 2 buck A in a subpac? I tried and best I could do was 1 buck A + 2 steel bottle
Shoutout to people who place turrets on zipline spots, aggroing enemies
Please stop doing that
they cant hit you can they? if you are still attached to the zipline
A full Buck A setup take like 1/3 or 1/4 of main PAC so....
Nope, but you can't attach to zipline if that's your starting tower
But you also can't go on the zipline in the first place
i guess so, but all my starting zipline are next to TP lol
how do i unlock depot nodes in Wuling?
It's a big problem when they put turret near the closest spawn to a depot
There is only 1 and it's in Wuling City
and theres no way for you to really reattach in the middle since they are all in unreachable places, or at least requires some parkour
I have not tried that but heres is a full valley 4 setup with just 1 subpac use. https://discord.com/channels/950244160684834837/1470642973594226864
ty
you can manage to fit 3 Buck A setup + 2 HC Batteries in your main PAC (it's hard.. but doable : #1466662291377487966 message)
so there is some room
I've done 3 setup of HC batteries + 2 setup of Bucks A, which is a bit easier
Batteries need more ports, but take less space to do
yeah thats what the other blueprint I linked is doing.
could you technically not have all the base material processing on your outposts (sending into the depot) and then just have the actual processed products production machines in the main one?
you can yeah
as long as it's in the same region (Valley/Wuling)
oh interesting this guy took the reverse approach as what I was doing lol
I was trying to shove everything into subpacs and have main be basically empty lmao
I think that's what I might do to my production, for separation of concerns
I feel like having everything in the same AIC would be a pain in the arse
I put grinder stuffs like Steel in Main
it's not very practical yeah
but it's a fun challenge to try and fit everything you can in it
I'm a perfectionist with ADHD though, to me it's not fun whatsoever, it's just painful
don't even get me started on the AIC not being in the center of the zone (once you expand) 😭
the fact that it's not even while the majority of other building are..
Really just a matter of preference, I find it way easier going straight from ore to product for organization
you might like trying to make symmetrical layouts... until you realize AIC is 9x9 so it wont actually be centered 🤣
this is what I have rn, took me like 3h to arrange it in a way where my sub-conscious would not consume me
Imma do this bandaid solution for now... (Maybe turn on the 2nd Stash as well so if storage isn't full, it go to Moulder)
and I don't like it as it is btw, it's just I don't have the third expansion yet so I can't really arrange them properly
depot not in middle I call landmine upon you.
.landmine3
Mine look like this
a lot of buildings everywhere, and not much room for ports anymore (I can fit like 2 more..)
HOLY
LMFAOOO
you step in there and you get lost 😭
you can.
I mean.. If I go back at it in like a month, I can see me getting lost in it yeah
Are you really factory gaming if you aren’t getting lost in the production lines
I don't know what blue yield means
this takes me back to building my base in minecraft with mekanism
it means your current yield
so many machines you couldn't even enter the room
Blue means actual yield, the amount entering your depot per minute that is being measured
Are you kidding me?
Current Yield versus Maximum Yield
omg you're a life savior I'll go fix that as soon as I finish the 300 sims
well.. no
and the grey one is the theoretical maximum, if you use enough materials to need it
.tsumino.: You currently have 270 points.
Hmm
thats not the depot tho, thats the pac
you want to move the depot bus?
and for the usage, the yellow one is your current usage, and the red one is the theoretical maximum if every building you have produce at maximum capacity
the blue one is lower than you max cause your storage is full, so it is the same as your usage
is my yield actually 1080 or 680?
When I’m playing modded minecraft I play with the create mod, my machines become these massive belt monstrosities that are impossible to navigate

I hate create because of that, like create is aesthetically ugly and it triggers my OCD
your yield can be up to 1080, but because storage is full it is only as high as your ussage
I prefer mekanism, you can just hide everything
680, because you are already full and don't use more
but you can go up to 1080 if needed
how do i delete water?
Your mines are producing 1080, but your machines aren’t using enough ore so it gets backed up and lowers to 680
i see,ty
i need to delete the water
doesn't it go away if you just stash it and place it back again?
I just piped it over to another body of water and let it drain while exploring
but theres too much water
what do you mean by "delete water" ?
you want to remove the building that contains water ? or you want to remove the water from the "pool" beside it ?
takes about 5 hours. let it run.
There’s a nearby lake you can dump it into
^
Just connect the pipe to river next to that area where u can dump it
Near to TP point
here
do i have to wait that long
You could set up more pumps
does it work when im offline?
yep
Yes..as long ur pumping unit has electricity/power
I just had it running while collecting chests and aurylene
man I see everyone else's factories being completely packed and then mine just looks like this
mine is packed because I tried to pack it as much as I could
that allow me to have a fully empty outpost
I can guess u skip mostly basic ores units
I mean I could use a bit more amethyst but the other 2 are basically done
I can see depot unloader dispensing star steel
I just dont like how they limit the blueprint to 50x dimensions
i wanted like a 20x70 setup
oh yeah the valley and science park are both steel factories
btw posted in the thread you linked too but this is what i ended up with for this
mine consume literally every resources we have
even tho I don't make more money than you because we are limited by the rate at which the outposts gain money
Pollute the water
how
tbh my ametheyst usage rn is just producing explosives because why not
Is dat Yanzhe solution?
Be 0 sanity and bored
remove the water, create "polluted" water and fill the pond with "polluted" water
I like seeing how everyone's pac is so different
tbf its one of the main reasons why I decided to build my factory without looking up blueprints from other people
what does this mean, whats the limited facility
building it is the fun part yea
Probably the Forge of the sky
One forge of the sky max, two of aic research
if you like tinkering with factory and design stuff, it is totally worth it doing things yourself, I actually got most enjoyment from the factory in this game haha
You need to delete any forge of the sky you already have placed down
this is my first factory game so I wanted to actually try building things from scratch and I can see why people enjoy it so much
I really love it too
oo ty
Ong
This might sound stupid to some, maybe most
But i genuinely don't know, do the factories keep working indefinitely when I'm offline?
Till my depot is maxed?
Yes
up to a week
Your depots would hopefully be max in a week 
Even ur off..
Ur factory keeps working
Ohhh so there's a limit
That's a fair time i think
If you’re not playing once a week you should probably just drop the game at that point
Unless 1 wrong clog means everything STOPS
Or POWER OUTAGES
you'll most likely have your depot full already before the end of that week
I wonder if my production is like 1/min of something
Would it be maxed after a week?
i stopped collecting resources except the wuling ones, they are more of a gather when needed thing now
Depends on what ur factory making
even once every 4 days, going through all the regions grabbing stuff is not ok
for sanity sake
Imagine you start needing them on big bulk again 
Me after most of my operator are lvl 40 I stop valley material collection
1/min is about 10k per week, so depends on your development level I would say, but end game no, it's 80k max
But recycling depot still needs for future
hey I figured the PWM thing, got 3 banks getting batteries every 42 sec, with last one getting batts every 72 sec, so overall power projection is: 200 + 3x1100 x (40/42) + 1x1100 x (40/72) = ~ 4000 power :D no more wasting 600 watts!
Luckily we will get a qol for that
Imagine if devs add a broke down unit system 
Lmao i appreciate that you did the math
Nah, i don't think i have something with that low production, and i log in every day
I think I'll be fine
I calculated 2 three way splitters and 2 two way splitters should approximate 600 watts, but as long as your calculations work you're good
only thing I have 1/m is Xiranite component.
why
Oh components 
just passively so I dont have to think when I need to make armor. and 10 battery + 5.75 syringe setup is enough for stock bills.
that way u outpace the outpost while making the most xiranite comps possible
Those damn components, I don't think 200 artificing attempts would get me one full set
maybe it's time to connect my PAC to that 40k lake
Almost full set.
slab 😢
expensive, I'll do essences first
Wait how does one amp 
Those crystals about to go 5x price once I run Outta permanent stock
its not a big deal, im abt to run out of the 95% discounted one
it was expensive indeed. I dont have 30k for perlica anymore.
it'll be affordable when wuling stock bills become easier to earn
One max stat for 40 artificing attempts 
Maybe I just have shit luck
the stock bills we get are just enough for the shop's stock
as for whether that's enough, that's not for me to say
but increasing stock bills rn wont do anything
there's also 8k crafting cost per gear
nah I have been there 2 times and thats just 4 armor pieces I upgraded.
thats cheap af
rn its a problem cus you're still on the permanent catalysts
once u run out of those, its a non issue
hmm maybe I should do that imminent incursion thing too
you should definitely do the imminent incursion for wuling
and put wulfgard as assistant if u havent
Yea I have
what you do with your stock bills, I buy the weekly 120k engraving permit and there is nothing else to buy expect artificing catalyst
Good question, I should check the shop and just spend them rn ig
I buy gifts weekly but they're cheap asf
those limited stock catalyst are just 6k each. and 8k crafting cost will get you more value than buying extra 240k permit for essense.
I think was just concerned about the gear I max getting powercreeped but whatever we'll have enough bills to get more catalysts later
by the time power creep happens we will have so much more stock bills or mabye even in a new region with different bills.
so uuh apperently i can condence down my xeranite production even more
cuz my smoothbrain dint see that those plant also give 2 carbon each
I still have sanity usage permits left in shop 

those are useless lowk
its a speedup so meh is fine
anyway goal for tmrw is remake my xiranite production with the current revalation that wulang plants are just 4 times more efficient for carbon production
its the same value as expedited permits in the original arknights
0
now if they gave us sanity in the shop, thatd be a different story
maybe then those speedups would have some use
can remove 1 refinery and 1 planter/seeder
Yo that would be super cool
should i remake my xiranite production right now? (its 00:43am)
or say nah fuck it sleep and do tmrw
sleep
Roger that, before that would you like to see my current monstrocity ?
as you can see i noticed Wuling plants give 2 plants per seed, Dint notice the 2 carbon per plant
wuling plants are fun
Do you get enough water to this setup? I thought 1 pump could only supply enough for 2 buildings?
you can merge the pumps pipes now, it was bugged when first released
yesnt, the 2 farms are working at 50% 
to the actual shown flow rate on the pipes
i dint notice that the plants produce 2 carbon aswel as 2 plants per seed
How to check my material income and material outcome? I forgot where to find that
The graph thingy
Esc AIC report
1 pump can carry 4 wulling plant machine 
Can't find that either
go to the overal menu with all the butons
under the map in pause menu
on the botum below the circular map
hey sometimes giving directions helps :/
wuiling farms super versatile, i use one to make 2 different medicines
but its working at half capacity cuz of ferrium issues
Average Wuiling experience
the one instance where clogging is bad in a setup
What do you guys think?

Its something 
i guess people can also do buck A + citrome as well but they have to sync the farms and that might be a little harder
do yall got any good videos for early game wuling factory stuff? cant find any good simple ones
You surely overkill that filling unit
Not a video but just try to build some compact stuf yar self is fun 
Do u think building a sand leaf facility set up with the steel bottle facility is a waste of space or saves space? Cuz i really feel like I save better space if I just unload sand leaf powders and build the sandleaf farm elsewhere in the base but maybe it's just the same?
i just build it in
wel im a very compact builder so i dont usualy run into space co strains
these simulations are so painfully useless and long lmao
and likr astra says, its something you can build into a production line
Ahhh ok you make the facility looks better by building it in like that
you can also make it look, not as apealing :)
tbh i might try making two buckA in a sub pac and send the flower production to a dedicated sub pac (infra station atm)
all my builds pretty much comprehensive, including all but the raw materials
early enter key 
astra is a very astetic builder with what limited knowledge of what ive seen
Im tryna think of disabling some refineries to limit ferrium input
Yeah it's hard to balanacr aesthetics witb proper belts. It's cool seeing it being done properly 
Too much spacee wasted bruhh
and then you have me
can someone help me with a blueprint
Wasted space I THINK NOT
the space is part of the design though and its the smallest in terms of width
i only build modular
apoor what do you need help with 

oh uhh
one sec
should i forward it
ill forward it
width as in 26 wide?
The only thing i think needs space is forge of sky
So u can disable it to make the fertilizer thing from the cows
yes anything smaller than 26 extends 50 which breaks the blueprint
this one
i should do that aswel but meh, i will cram as much shit into the space i have been alloted
WAIT I GOT YOU ONE SEC
im confused on which ones i put sandleaf and which ones i put yazhen and jincao
like
idk how to explain
but is it spaghetti
but i just dont know
Give me a moment
they say top farms and bottom farms
how do i decide which ones should use yazhen or jincao
oh ok
It rlly isnt that different from leanders....
Reduced from 30x24 to 29x24
It a smoller ver. Of leander's design, u just gotta make sure u got a converger to output enough water for both forges of skies
which one is better?
have a look yourself
EFO01iOeuIA0Ai2eo72U4
it's a bit scuffed but i wouldn't necessarily call it spaghetti
anyway goodnigth endmins, be sure to start the industrial revolution in china
I actually just need the farms to be synmetrical because i put both citrome and buck into them
Apparently today is National Inventors’ Day. atleast in the US.
so happy day to all factory engineers here.
my factories current ferium data output is 1080/1080 with 1080/1200 theoretical data do I low-key just ignore that
no
I added shredders after the originium crusts. I think this is as much as i can fit in this base 
im finally fixing my ratios finally 😭
just need to build another steel bottle factory. And I still have the AIC core base
you can put a fair bit more in that base if you minimize your belt lengths
your first image especially, just have them face downward like this example
Is this an art piece of symmetry cuz thats alotta tracks for no reason
I was gonna say I feel like you're wasting too much space in belts
tracks? you mean belts?
but since I haven't gotten to such complex builds I was unsure if my eyes were deceiving me or not
Right theyre called belts forgot
Is 2 squares worth of belt enough
Sounds like enough
Still u dont need that many belts...
no i do they're all at 100% efficiency
U can also use a belt bridge if ur puttin multiple stuff to a protocl stash
if i remove one ill be losing 33%
Oki
Point out the belt
I mean if you have ADHD and want it to look nice, I get it
but you are legit wasting a lot of space on belts
the ratios are fine but the belts are too long is what we're saying
like this is just a small example of space being wasted but you could fit 2 more machines in there
Lmao
if they are too long it's for trying to make it look good
ok fair, as someone who's a perfectionist I get that 💀
ok then yea you do you lmao
aesthetics > efficiency to me
there's plenty of space after all the upgrades anyway
but they're all perfect ratio real real
thank you for pointing that out. I didn't really understand about too much belts but you guys mean the belts are too long.
i want to save space and look good at the same time. im gonna check how many facilities i can fit left. the valley factory i maxed it out at 256/256 so i thought im also near the max for this power plateau one as well haha
oh but fyi for the last image you only need 2 powder + 2 bottles input on the filling unit unless those other 2 powder belts are for aesthetics too
if i log in and see my factories are ugly to me i don't feel like playing for some reason
As a programmer if it works leave it as is lol idc abt looks
it is 2 powder and 2 bottles

...??
??
2*amount/time = amount of belts needed
2*10/10 = 2
2 powder belts cuz it uses 10 powder
2 bottles cuz it uses 10 bottles

You have 4 powder belts dude
im dumb
shouldn't it be 3 powder, 3 bottles then?
💀
im doomed

That someone who said you'd come back with bigger mistakes might've been right
on another news, I finally finished the 300 simulations
you know you can skip those?
this was so boring I don't even feel like fixing my base layout 😭
but the rewards tho
I'm all about the freebies
You still get them, just have to click a button
whos gonna tell him

brother.........

you guys suck, I hope yk that
Rip
if you had kept that a secret
i think im done for today with factory building and go out and touchj grass 
I never saw you say anything about doing sims earlier 
bro I unironically spent like 2h doing that shi
Your efforts went into actually understanding the factory tho
You aren't alone dw
not even bro 😭
the sims are so useless
The number of people who skipped the simulation then asked how to make an infinite planter

The players who wanted those rewards in the first week didn't have to skip button
They had to endure the sims

you learn more f'in around and finding out than through the sims
The Sims tell you step by step how to set stuff up
I genuinely think it's good as far as tutorials go
Ong, I tried doing a sim once and didn't listen to what it was saying and completed the goals myself but it didn't give me the rewards cuz I didn't follow it

they also randomly tell you to install a belt from a machine that's 300 miles away from the depot to the depot and then you have to wait for 50 of them to arrive
💀
You know that part is skippable right

Half the Sims can be completed quickly just by stashing the final product

it's a bonus bro, I pressed escape and it kept saying I'd not get the bonus rewards if I skipped
💀
Disappointed these towers pratctically do no damage
but maybe I could have manually stored it
and it'd have been faster, not sure now that you mention
Tf do you mean, when I tried doing that It made me restart the whole sim
lord have mercy on my soul bro

Not all of them
I am ngl as a UX designer, the UI in this game tilts the heck out of me
Some of them you can expedite by taking the item directly
I feel like the UI is just a bombardment of information everywhere for no reason
I think there could be less pop up tutorials I agree
That shit is a plague on arpg gaming ngl
caps > esc > esc> caps 
whatever, this one time I love the skip button, still don't approve skipping story tho
PrEsS wAsD tO mOvE aRouNd
that also tilts me 😭
moves
PResS sPaCe tO jUmP

go into top down view, press escape to leave, realize escape opens menu, press escape again to close menu, finally press caps to leave the top down view
60 minutes passes
Wise words
I tried to rebind top down mode
Only to realize half my keyboard is already reserved for some other function
I see you have stopped using splitters everywhere. 
that is my only negative feedback on their surveys
the user experience feels like crap because of the UI
My negative feedback is the crates don't look fancy enough
We got normal crate, blue crate, 3 types of yellow crate
I thought the UI is fine

For a gacha game anyway
But uh
Can I move the operator HP/combo cool down to the right side
you think so? think as a new player... you open the menu and you see this:
like bro as a new player I was so lost on what half these buttons were 💀
I play on an ultra wide so all the UI elements moved to the extreme ends
So I now look like a chameleon everytime I go into combat
I think it was fine. But then again last game I played was where winds meet and UI is a mess to understand at start.
you get acquainted with it easily
more buttons equals more stuff for me to figure out, it wasn't an overwhelming amount
Yea but as a new player you're not required to immediately interact with all of this all at once
debatable, I still don't know what some of those buttons do ngl 😭
You slowly get eased into each button
Holy peak
the arrangement was weird but they add buttons as you progress so it's not too overwhelming at any one time like other gachas
yeah but that's what I mean, that's terrible user experience
Important stuff is on left side, it's basically screaming just look to the left if you don't know what you're doing
it goes against Jakob's principle/ law
i have to admit this is overwhelming at first
but you'll get used to it since it's necessary
mhm like everything but still, having a UI that's more familiar to the users would proportionate a better user experience
i mean that screen provides literally everything so it makes sense
Now that I think about it what does path of glory do 
Is it the medal collection?
yes
first week of playing was so much reading to understand the game and tutorials/ui...
skip everything, figure it all out yourself is what I did
altho I had to do tutos to figure out how vulnerability and breach worked exactly
Ah also yesterday i artific my Lava Girl Armor for a second stat and it got upgraded on first time
I think my luck on Artificing are super duper
I also artificed on first try but my catalyst usage still high for some reason
nd then i found this on X
good match but 40/40

that's the example I had in mind 💀
imagine upgrading with a good match but still hit pity
well not like you ever need to look at those
I need to do skill masteries
THE FACTORY MUST GROW
that's another bad UI design aspect, like if it's not relevant why's it in the game's main menu 😭
either way though, that's just my personal opinion on it
True
I still think the game is 10/10
the perfectly balanced wuling factory without actual balancing
what was me twice and now I am broke.
.paypal
so no ferrium?
.paypalnt
the ferrium balance itself because i made the chokepoint the liquid
Why are you even making 2 types of meds
more storage
I can't wait to pull all 3 characters next cycle with my 30k oroberyls
what's funny is that I am still in V4 and I already know everything about wuling production automation from reading this chat all day 😭
it still uses only one production line
get out of it

it's addicting man
i get that...
I like looking at other people's creations
yeah i am more interested now these days in maximizing efficiency + aesthetics now 
4 seed/plants in the loop limits it to almost 115 ferrium
Nice
Thank me for the efficiency 
.gyatt
Heheh
I saw a video where a woman rated operators, she rated fluorite 1 out of 3 
Yea idk why 
i dont understand the principle of this part. ive observed that the converger will operate as youd expect without the splitter, but with the splitter it will only take in batteries from the splitter if the flow of origocrust stops. why does it do that?!
But apparently she hated lizards so would probably rate 1/10
