#aic-factory
1 messages · Page 129 of 1
can try it out now sec
tried buckflower and citrone, it's a 1:1
guess the 1:2 carbon powders are unique to Wuling plant powders
yea, i already had the recipes from valley 4, i was missing the wuling ones
i meant the rare versions
thorny, etc
it doesn't do anything
at least the wuling ones
ore deficit for 2 wuling batts shouldnt happen, but i think ur also not making as much originium as you can in wuling
i think i already tried the valley ones weeks ago
oh yeah they don't. not even the seeding unit makes seeds out of it
yeah, prob missed a vein or two in these areas i havent been yet
you're missing some originium ores
check prior areas too after you level up, since you unlock more nodes
max yield is 360/min
just the bottom fog, its called hulu cave. the top fog in the pic doesn t have ore
so I guess cryston bottles are useless
it's here
yeah someone's memo pointed it out for me lol
just hit the rock wall the green light post is pointing to
50/min matches with that place, so yea, it's just that
found it, never been so happy to see rocks
the realization that i have to actually change sandleaf loops into wuling plant loops....
time to math so i dont fuck up
but sandleaf powder is still required for the grinding units lol
also, gd the darksouls fake walls are so hard to spot
yea, gotta be careful
tbf they put green lights pointing right at the walls, if only dark souls did that
I'm only using 2 self-sustaining sandleaf loops for all 4 dense carbon grinding units
can also just do one, while the last grinding unit has direct input of sandleaf powder
i shouldn't touch the loops i already have for wuling plants, even if they make more than needed
but I like my symmetry
soon theyll be used!
2 whole sandleaf loops are needed just for 12/min batteries
115/min...
i meant when they give us more wuling lol
with 2 extra sandleaf powder belts
i know, but for now...
idk what to do with them tbh
ya i just stash those and dont even use them i dont think
yes those are clogged
extra sandleaf powder means extra sandleaf, which can be used for depot delivery
thats fair
powder itself can be used for valley deliveries, but on wuling we need the flower itself
since max level is lower
look at those excess sandleaf
powder is better since it's triple production
somehow i have cap originium ore everyday even though my yield and usage are evened out, so i end up delivering that lol
lol
ty chat
but you have to think about space efficiency
about 70% extra depot space
those are all batteries btw
One question do i need to worry alot about the theortical data? Because the current data doesn't change at all
are you unloading batteries into protostashes? lmao
actually big brain
48k depot space is too little
thinking of reducing my wuling yields though
do we overproduce batteries? i havent gotten to that point i just swapped to 12/min two days ago
theorical calculates all machines working at max, it's ok
this is enough to zero out the outpost
you should worry more about not hitting 60/min
actually, even 3/min of food is enough
so, ferrium is not technically a problem
yeah i'm negative by 15/min on ferrium
i'll just go ahead and reduce the food efficiency
yea sorry i meant 5/min
is this enough to zero out the wuling stockade? (I have ferrium metastorage transfer on)
more than
yep, just posted my screenshot above of me zeroing out the outpost
that's what we were just discussing
3/min food is enough for it
is there a command for the roadmap and does the roadmap show when the rest of wuling drops
gonna reduce yazhen efficiency
btw, you technically get 4.5/min without extra ferrium from transfer
no news on that yet I believe, except that we're getting Wuling expansion for the next 2patches
Any tips of how to begin getting currency for wuling factory? Can't sell anything, deliver anything, so im not sure what to do other Than farm it from enemies🤣
more wuling means more tangtang. glory to supreme chief 
im bouncing between my game and this chat lmao, was producing components and realized I was slipping behind on the stockade
i should get into the carbon optimization already
progress through literally the entire main story quest until you unlock the first outpost
depot deliveries, the photograph thing also gives a decent startup for wuling bills
i just need to make sure my outpost has max money when it drops, dont wanna be behind on prosperity levels
almost filled up my depot too
i'm not kidding btw, unlocking the first outpost to sell to in wuling is the current end of the main story
the rest, from selling your outputs from the Wuling AIC
i'll do 1 of each plant for each xiranite forge just for fun
outpost max level is 2 right now, so you're immediately not going to worry about prosperity levels
no i mean, like when the max level unlocks, i want to instant dump a full bar of prosperity into it
oh yeah true
cant do that if theyre emptied out from the day before
the worst part is my sandleaf generation is basically 1 giant loop, instead of multiple ones
I'm gonna worry about that when next patch is looming around the corner
I need my wuling bills lol
how do you have that many lmao
cause i needed all of them lol
i'll make it a bit more prettier now
ok....so who spook me into getting yvonne =.=
now i am feeling both frustrated and excited at the same time.
all the while making me feeling conflicted if i should get last rite and not being able to pity gilberta early.
I only have a total of 4 self sustaining sandleaf loops for 60/min xiranites and 12/min wuling batteries
THE FACTORY MUST GROW BE OPTIMIZED
the other day I went back to Valley 4 to stash everything and remake them just to try to make it more space efficient
god*mn you do need a LOT of output lines for processing Ferriums
yep
this time, i'll give all 3 belts of 1 sandleaf powder to 3 carbon grinders, so i need less bridges
i think
I got so much into reoptimizing it thinking "oh dang 52/min Buckcap [a} is possible"
suffice to say, the required usage for ferrium was way off the calcs
you got 4 carbon grinders so you'll either directly feed powder into the last one, or make another sandleaf loop
optimal is 18.666/min of hc battery and 17.666/min of capsule a
you get more tickets that way
wait so this isn't max yield?
You don't because they dont have enough tickets.
i basically need a whole shredder just to make 1 sandleaf powder belt
I guess I can run another HC valley production line with less efficiency
whats worse is when you try to account for meds thinking itll fix the problem. you make 2 extra lines of powder after finishing batteries just to find you need 3 lines for meds lol
Yes you can fit 1 more line
welp time to slap that on there
normal optimized valley 4 is 18/min of both
its not possible to get 18 + 18 in just the main aic
You do spend more batteries but you also make much more ig
my subpacs in valley are all basically full space-wise
i think the most theoretical is 18/min+15/min but doing a half setup is pointless so 18+12 in main is the best option
oh yeah I'm using all the AIC areas in Valley 4
only Wuling space is hyper optimized, not even needing the Jingyu Valley outpost
the "best" option is 18 buck a in main aic, then 18 batts, each in a sub aic
also, apart from those two, you also need to make 24/min citrome c
cus paying for depots and size expansions takes bills
yeah just realized this the other day when staring at the numbers
you don't get positive for the outposts otherwise
and its the cheapest if you do 18 buck in main aic + 6 batts in each sub aic
unless maybe only using 4 thermal banks
max money valley 4 makes more than enough to buy out every weekly item and still make extra money tho, the cost of upgrading outposts* is negligible
since nothing is using Amethyst at this pint Citrome [C] is on the table
and bombs
to put inside the delivery
hehehehe
you should make 12/min citrome c and 12/min capsule c though, since they fill the depot fast
right, but not buying the upgrades is still infinity more money then the 0 you get by making 24 buck c that you cant spend
and people still do that
that's also why i make 1 citrome a line instead of capsule a
did anyone make a factory for a consumable to increase dmg?
just as extra room to fill the depot
I've maxed out all Valley 4 upgrades so not gonna worry about that at least
fair, and i do what you say to do, but my stuff is upgraded. the merit to swapping to putting most in main isnt for making extra unsellables, its more for being ready for potential future updates
eh? why cannot spend buck c ?
don't think you can, have to use the farm
oh ok
outposts dont gen enough to buy c capsules after selling them your batteries and a capsules
Theres no consumable that the factory can make automatically that increases damage. You'll have to manually eco farm for that.
they do though
they dont
you have to use the correct characters
ah, maybe bcoz my outpost timing isnt correct yet then
so they make 20% more
they dont tho ive shown the math here so many times lol. just the A and batts you sell sell for about 4k more bills than they gen a day
and thats with all the %inc gen you can have in each outpost
well, if you are using only 4 thermal banks, yea
you should only need 4
but then you are pretty tight on energy
unless i guess you make extra c capsules lol
i'm tight on energy with 5 already
making the capsules to lower the amount of bats to sell so you have money to sell caps, wild loop lol
er oops sorry im at 5
5 banks
this is not correct, I just counted it
with 5 banks going you still gen 10.5 bateries/min for sale plus the 18 A caps
4k more is 5 banks.
u only need 28.46 (70 price) item per minute just for emptying the 3 outpostr
But you make 350k more if you do buck c
doing the math leads to a 24 hour sale price of 2.872 million i believe from memory whereas they gen a total of 2.868 every 24 hours
no ?
how u can sell the buck c tho
if the generation of 70 price item is already 36 per min
Wydm? Valley pass buys it?
18 + 18
18+10.5 cuz you use 7.5 bats/min
you are forgetting the battery usage
im on ur side
so its still enough
i know the math says the cap cs cant be sold
yeah
Is it possible to grow things like ginseng in the valley 4 plot? I don't see any water nearby
theres a reason ive stoped typing
No
cant use pipes or pumps in valley anyways
just in case, you guys know the plateau fills the fastest right?
before i do my own math again
lemme just bring the screenshot and calculation
yes it has the highest hourly regn% of max stock i believe this is correct
ok, 12,24/min for plateau, i'll put the numbers here while i do the math
9.28 for station
these were the calcs i poste din here the other day
6.94 the camp
the 2.872 being 28.5 sellables at 70 price the other being the regen daily
ok, yes, 28.46
29148 + 38976 + 51408 = 119532 / Hour income
119532 / 60 = 1992.2 / Minute income
1992.2 / 70 (item price) = 28.46 item / minute
(18 batt - 7.5 batt usage) + 18 buck = 28.5 item / minute

now combine these proofs of my numbers with my above calcs and you have the definitive proof we were right lol
yeah
personally, I like having more than what needed, so if I skip a day for some reason, I can get back on track after that
if you skip a few days, you will reach bill cap faster then item storage cap
skipping the day still wont make the outpost generate income higher than the item can ?
you have 80k depot storage space, missing a few days youll be fine still with just batteries and a capsules
now, here is the question, can you add another 3/min batteries to the usage and still be positive with the other things?
so you will be more """ahead"""
this is just for going out of the way to manually transport batteries to wuling
yeah, that's why I said I skip A day
ahh if he skipping "FEW" days, then having extra c is good
is it though?
at no pointis that true. youll always have enough batteries and a capsules to empty them out, skip as many days as you want lol
then its not our problem no ?
i mean
outpost caps at 73 hours
if you are going to skip more, then you need the C foods for sure
why transfer battery tho @storm garnet
idk, is the item cap enough to keep with full outpost ? i didnt calculate that yet
wuling only needs about 2.4k energy anyways
using wuling lc with battery optimizer is cheaper than using valley HC
maybe, but red energy bad
then dont use the optimizer ?
its still top the outpost
cus you make 18.66 batts and spend some, the actual cap is 17.33 buck A. this requires 77h to fill up
the wuling batt + the yazhen / jincao
all the outposts fill up before 77h
i'm still pending on optimizing energy usage of wuling batteries, is my last thing on the checklist
so at no point, even waiting multiple days, will you ever need to sell buck c
17.66 actually, only need 1/3 to make 2/3 hc
isn't the cap of Buck A 18 ?
what was your power usage before you deleted everything
so 160K count of 70 price item is enough to buy all fully filled outpost ?
about 2.3k or so
since 80K batt and 80K buck
we roughly the same then
not at max eff
i sometimes had even 2.5k before i tried to optimize things for hc usage
hmm.. i think I can see it
max eff is 18.66 batts, and 17.33 buck a
my wuling goes red energy down to about 87% then climbs right back up to 100% on loop forever lol. idek how many extra batteries i get from doing this, but i promise it isnt sellable at the end of the day 😎
17.66666666666
ah right
so its 75h and 30min to max out 80k
still more then any outposts bill cap
but doesn't a setup like this need like way more power ?
i'm only 12/min on HC i gotta take a look at valley 4 again lmao
once you get full batteries, it's time to go component mode again
starting to need valley 4 bills for essence farming
i should go back to the carbon thing, my xiranite is stopped atm
can this only have valley bills can i get wuling jobs on here...
i need sanity for essence farming but all my sanity is reserved for tcreds atm lol
i spent the last 3 days ecking out like 20w over the popular battery PWM setups
snipe the wuling ones trust me you have to be both fast and patient
this is the goddamn flea market all over again
ive done enough of this in tarkov i dont want to do this anymore

should i be worried here or am i chilling
it ends up being ~27 more batteries per day
if you dont need the extra wuling bucks then just do the valley ones
scroll all the way to the bottom of the list, the Wuling jobs appear between the 50k - 100k Valley 4 jobs
everybody need the wuling bucks
im broke as FUUUUUCCKKKK
how much energy do you spend with your setup ? (and do you have any ziplines placed with that ?)
artificing makes you broke on reset
shhhh, let some people think they dont. its hard enough getting those dailies as it is
i got ~60 ziplines total. 2135 energy
(2)
first I needed them bills for Laev essence farming
now I need them bills for artificing

avaki, i hate you for revealing the secrets of carbon to me
what secret?
yeah, i spend 5 min per day doing my daily pulls for the wuling depot runs
trust me the artificing is way worse
did you just learn about wuling plants carbon efficiency?
ye...
he did
forgot about powder to powder
lol hell ya
refine first uses more buildings
and you produce 18.66 HC bat + 17.66 Buck A and 24 Buck/Citrome C ? (or am I missing something?)
was arguing with me too that it's the same until I showed them the recipe for wuling plants lol
i did that before
nope, wiling gives 2 powder per shred
shred -> refine
wait how are you using wuling plants to get carbon if not refining them then shredding them?
you skip the initial refining
am i about to learn a new secret
no carbon cubes needed
@tired shore
oh no
refine -> shred need less belt than the opposite iirc, don't it ?
i have to make a new xiranite BP
god damn i need to stop hanging out in here im getting too much knowledge
another one has been blessed with knowledge
LMAO
wait is that better than refining and shredding
yes
two less refineries and 1 less planting unit
wait what
in valley 4 i make so many batteries and buck boost capsules i can't sell them all to the outposts so what do i do with them?
btw, i think i won't do this, i can't connect the right plant powder properly. back to 2 sandleaf powder belts used per machine
you probably dragged our selection to outside the AIC and included a player's made structure
chat, does zipline pylons damage the delivery goods?
nope youre chilling
wait what's wrong here
Bruh, there was nothing there, but reselecting it did the work. thanks
i might make a lot of ziplines then tbh and turn off sharing so im not being toxic to other players
the wrong is everything
it's only an initial concept, checking things
it doesn't work
because 1 gives 2
shredding 1 gives 2
ziplines are amazing
so you only need 1 Wuling plant for 4 carbon powders @tired shore
yeah, its 4 total powder
1 Wuling plant
you refine -> shred vs shred -> refine. same thing
ok so correct me here cuz i know im wrong but idk where. 1 plant refines into 2 carbon cubes which shred to a total of 4 carbon powder. thats 1 plant+seed+shred+refine. this new way is 1 plant shreds to 2 powders which refines to a total of 4 carbon powders. same ratio. now for the machines, this way takes 1plant+seed+Shred+refine. isnt that the same footprint?
refine -> shred -> grinder is the same thing!!!
actually, i don't have this recipe either
wait i didn't even know the meds were able to have that done to them
Plant -> 2x carbon -> 4x carbon dust
I think you need to do it a first time to unlock it
hello do we have data for what max rates of ore collections are in valley iv?
ik
do me a favor replace the 1 shredder with 1 refiner, and the 2 refiners with 2 shredders.
yep, it's not there by default
i have excess meds that could be burned
and see how its works the same lmao
well that's why then
with what plant are we talking
wuling obv
560 240 1080
originium amethyst ferrium
oh well it's same2
the argument here is whether using wuling plants or not earlier

yep, it's the same as long as you use wuling plants
thats not what you told me 3 min ago
i was using sandleaf
its nice to know you can swap the refining and shredding units in the carbon setup and its the same outcome
big thanks, does the regional transfer count in the AIC consumption metrics? i seem to be hitting 1.3k/hr used in ferrium 😢
ok, another meme thing to do: 1 xiranite line with refine then shred, another with shred then refine
I missed this for some reason lmao
i was so worried til i realized it was the same size
that's what I have right now when he asked me to switch them up lol
MUH SYMMETRY
?
1 jincao shred to refine, 1 yanzhe refine to shred, on 1 xiranite line
and the total reverse on the other line
oh so you already had it
Etrexum wasn't using Wuling plants earlier when I told them about it
ya i thought the reverse was somehow more carbon til i double checked my setup lol
ah i see, gotcha
thats too much carbon for 1 xiranite line isnt it
i'm going to wul my wuls now that i know how much wuling i can wul
i have to divide to each xiranite line
holy jeez
all for the memes, i can dig it
a lot of bridges incoming
you only need a total of 2 wuling plants for 2 xiranite lines?
what else to do with the extra space i guess
wait what's he talking about
2 plants and 2 pickers yeah
2 wuling plants, 4 powder belts
or carbon belts if reverse order
yes 4 powder belts
whatever, you'll see
i know what ur up to, and i hate/love it
yep, bad
About what you said earlier, with making 18.66 HC batteries and 17.66 Buck A
don't this setup consume more batteries for power than what it gives you ?
i wanted to be symmetrical and fucked up

i just mean it hurts my soul to see it lol
but it's wrong too
What's max ferrite in wuling
because you'll need a lot more buildings (compared to a 18-18 setup) to have these ratio (or maybe I miss something..)
just put the bottom 2 refinery and shredder next to each other?
actually, i just needed to change the refinery and shredder on the left or right
i want to get more space and less bridges
nope. i use 5 thermal banks for the setup. leaving me with a 10.5/min amount of extra battery yield
well.. with 18-18 you only need 4 themal banks if I don't miss anything..
was thinking of something like this
ok so you don't awnser my question then
I was asking for a 18.66 - 17.66 setup, not a 18-18
how is that any more or less battery usage tho
im genuinely asking btw before i get my throat jumped down
well you need to place more buildings to have more than 18 HC batteries
missing 1 sandleaf belt inot the pac
I haven't done the math but prob not? The most popular guides have it like that and I haven't compared power.
the extra hc battery line is not that big actually
but you have less buck a, so less building there? idk i guess id need to see what this weird setup even looks like. why run it to begin with?
just 1 packager, 1 grinder, 1 shredder and 1 or 2 fitters
i'm using 2 fitters, but you should try to use 1 if possible, since they consume 20 power
But I doubt it would be more, as 0.33 more batts is 366 more power, and you don't need more then 366 power to make them
does anyone know why it says it's maxed? I have nothing on this plot
just use protocol stashes lol
Shouldn't it be two shredders? Aren't you shredding both ferrium and originium?
hmm.. now that you say it yeah
you are probably right
i'm just talking about that specific screenshot
too many interconnecting belt and splitters / bypass used in the area.
basically too many objects placed.
2 forges max, otherwise upgrade your AIC
^ or that
no, ferrium comes from the capsule a line
right, if this is Valley 4, belt logistics apparently counts as a facility
you joink steel
1/9 of steel done in 1 capsule a line in total
a full belt counts as a facility too
if you cut a belt in half, you get 2 facilities
aw, shit, i need water for the plant loops...
hey, maybe sandleaf wasn't that bad
brother water is an infinite source, I'd take a space for water pipes than another planting unit and 2 refineries lol
i think i can use the sky forge pipes for it, since they are running at half capacity
they are for xiranite too anyways, so it checks out
i'm using 2 pumps for 4 pipes on my 2 xiranite production lines
if you just place the whole xiranite loop in the corner, you dont really need to use hardly any space for pipes anyways since theyre next to the edge lol
i had 1 of these 2 pumps turned off cause 1 was enough for both forges
I'm even thinking that maybe we can (somehow.. i'm sure it can be done somehow with all the priority things with the splitters/convergers -- maybe we don't even need priority thing..) use some buildings multiple times for different recipes.. like using only one grinder for both Ferrium powder and Originium powder, in order to reduce power needs, as we only need 0.66/min from the last line
I had mine looping all the way to the other side
i might do that in future patches
for some reason a long line of water pipes are eye candy to me
phrasing?
it wouldn't work, it would just clog
sounds better, more water pipes to look at 😛
why would it ?
you need both working at the same time to unclog one
if not, you only get 1 working
wait he's on to something
as long as there is 1 ingredient left inside the machine, the recipe can't change
belt converger? it alternates between two input belts
it might even get both ingredients and not get sandleaf
hol' up
for this node, do i take power from city or valley?
I mean, yeah, I'm not saying it's easy to do, but I'm quite sure we can make a setup that alternate between the two recipes consistently
How do I insert a pipe splitter without top down mode? Setting up sprinklers
i bet my ass it would clog
you suffer
what's the button? 😛
theoretically, as long as nothing's clogging further up the production line, this would work
its in the facilities list
can someone send a screenshot of the map i forgot the name of the top right zone and i dont have the game open, im messaging someone
and regardless, since the converger is alternating between two inputs, the next in queue will always be alternating
thanks! this is horrible
This is another nerd snipe, I can feel it
Ah shit
wait, why was that sushi thing needed in the first place, remind me
To save like. 50 power
no, i mean, for what recipes
wait let me try the 1 refine two ores
You would need a stash in storage mode to act as buffers
But I don't see why it wouldn't work
more like 60, you can do that for grinders and refiner too
is all this saving just to end up with more extra stuff that you cant sell?
Yuuuuuup
cool i figured
to make a line with 0.66 HC batteries / min for a 18.66 HC Bat + 17.66 Buck A setup
and to save the maximum energy possible out of it
yeah, you mix inputs, then filter outputs to get the correct items where they need to go
and reuse machines
i mean what part of the line
cus you only need 0.66/min of extra batts
i know this was a test so why does it bother me about the 1x1 space you left betwen the unloaders
when reserve power is being restored after meeting power requirements again, does it restore at the delta/second rate, same as it would deplete, until reaching 100k max storage? (delta = power - usage)
you can also use an item control port to easily control which is going to where
all of it
from Ferrium + Originium to HC Batteries, but only 0.66/min, else you'll end up using too much resources
steel is already grinded when you joink it, you just need to fit it
wanted the belts to be a bit more visible at least
yes
you are stealing the steel that is going for the steel bottles
its a 100kJ buffer
no need to go back any further
ferrium doesn't even come up as a word for that new hc line
I would love to think about this thing more.. but I really need to go to sleep x)
can you tell me if (when) you end-up doing something cool with this idea ?
nobody is gonna actually implement this
oh .. sad
im usually all for overefficiency for the sake of being ready for future content, but this whole thing doesnt seem like a future-proof setup lol
I would honestly, but not today
I need sleep
maybe i do it for the luls
and then post into the the blueprint channels as the most efficient perfect base
i was doing the double 18/min thing already many days before getting in wuling
it does have potential for saving facilities... buut in this example you're only outputing 30/min on both refined ores
of course, this only matters cus we need an extra 0.66 batts/min
you need to try something like 10/min of each ore
💀
na, mergers merge roundrobin its fine
i know its doable its just if anybody actually want to do it
Is it even worth it to still produce purple gear component when you already unlock the gold one?
ok, i finally understand what you guys are trying to do
you guys are nuts
just steal steel and call it a day, man
even with double fitting, it's just 40 energy
wait setting it up
ideally, just 20 extra energy for fitting and that's it
and, well, yea, 50 for the grinder
wow
for me to care about saving energy itd have to be by the amount i overuse from 1 less battery usage which is currently like 500-ish
so 70 energy to make the extra hc
otherwise ur literally wasting ur time to gain nothing
wait, there is the extra packager too
that's a 20/min per refined ore
i guess it's 50 too
60/3
what in the world XD
well naturally the depot output will be clogged since they're being queued on the converger
IT WAS @cedar phoenix'S IDEA I'M NOT CRAZY
3x10/min multipurpose refiner
crazy? I was crazy once
you did the reverse of what i asked
to limit ore belts down from 30/min you still need ore belts at 30/min being split to lower it. i dont think its possible to eliminate all ore belts that produce 30/min
btw, @storm garnet you do have 18/min battery and Buck capsule A factory?
I think
ok, so looking at the tables, we cant actually do much of this
cus we forgot that the ferrium consumption doesnt actually change
wait are you saying 3 separate input belts into the refiner? or 3 separate output belts from the refiner?
.
making extra 0.66 batts needs the same ferrium as 0.33 buck a
this is my stats, making 18.6 hc and 17.6 total food a
so theres no room to mix there
wait why am I even entertaining this idea, I need to reoptimize my valley 4
2 input, he just made 3 for this last version
Damn, you're using same amount of battery but getting more huh
how much exact power are you using btw?
all this work for a potential increase of 33k extra valley bucks worth of sellables that you cant even sell per day
HOWEVER we can mix the buckpowder's 7.9 shredders needed with the sandleafs 11.1 total needed
but it's fun!
saving a massive 5w!!!!!!
ok, stop distracting me, my xiranite is still not xiraniting
also, damn sandleaf still needs 2 planters
@storm garnet mb but how much power are you using in Valley ?
i have a few useless facilities, but between 5.4k and 5.7k
maybe less if i get rid of all useless ones
this is with 1 single essence farm spot with turrets on
the other spots have the turrets turned off
cant you just put batteries directly into the turrets so they arent eating power all day
then it seems i've more than enough power to wigle a little
if i don't get in the red, i don't see the need tbh. maybe in the future when i go full optimizing energy
as this is for me, haven't made Buck capsule C factory yet
Petition to add an alternate sandleaf recipe with water for wuling 
currently using 5.16k from this
just give me the wuling version of sandleaf instead. wetleaf or some shit
technically you can also share 1 sandleaf and 1 buckflower planting unit and seedpicker, for another 30w total saved
leading to 35w saved
just remove sandleaf from the game
Oh.. yeah now that you say it..
does the pulse width modulation thing for thermal banks allows segmentation only in powers of two? like you can either deliver a battery to a bank every 2 or 4 or 8 or 16 seconds and so on? then combining the timings for each bank you work an average that fluctuates around your desired power supply?
ayo
mmm, i could forgo a sandleaf loop and still have enough for an extra sandleaf powder shredder with my current setup
Any number, with my setup though 
Andre: Why is the power constantly surging every half a minute?
its very complex, see this discussion:#1467843941297684480 message
where is this table from?
we spent 3 days discussing and arguing to get a perfect 0 waste, 0 downtime setup
i'm going to make a blind shoot and mention this: splitters can split into 3
That's wild
Numeric production chain calculator for Arknights: Endfield. Calculate recipes, resources, and factory throughput. No layout or simulation.
o ic
It's 3 weeks in and y'all managed to implement pwm in this game
thanks
out of all the random calcs on the internet, this was the best if found

Anything for the minmax 
i'll save that to study later
its very nice
Tbh a pure delay-based generator is better than the pwm setup 
In terms of protocol capacity
i'm fine with doing things just with windows calculator
Did i turn it right 30 min for this btw
??? theres a limit in the aic?
There's an item limit
huh
There's a facility limit across the entire map
the 768?
right, but thats outside the aic right?
i had a feeling you guys didnt realize that when you were doing that thing to gen 33k ungainable stock bills lol
i hate trying to copy some buildings and end up just moving them...
If you have too many things like splitters you'll end up hitting that limit
til i guess
aic counts, #aic-factory message
ah right, so I suppose then 2 outlets = +2 seconds delay, while 3 outlets = +4 seconds delay ?
I need stock bills asap im suck on our hot bad girl lol
LMAO, guess ive done so much optimization that ive just never seen that
lol, ya but they were overengineering a setup that was making more items than they could sell
I’m making 12 wuling batteries and 6 yahzen syringe C every minute as well as 6 gear components
Some of my usage is higher than my yield and has been for about 10 days
Is this cause for concern or should I go business as usual? Factory only stalls sometimes but always automatically picks up when resources are available and never loses power
I’ve got a lot of space left in main core and an entirely empty space to work with in the other PAC
This will eat into your originium 
You're gonna run out
And by extension xiranite
Better that then my situation i dont even have for gear
its an issue cus your powering more buildings, and using more batteries to do so
but like, not really if the outpost is sold out
I don’t think so. My originium stays mostly around cap and hasn’t dipped. For origocrusts I have a separate factory for those in on of my empty valley 4 zones and every day I transfer over the difference
You misread, I’m not losing power and I am below power consumption
Oh that's certainly interesting
But you will be straining yourself with xiranite and won't be able to sustain this
the existance of those building not doing anything means you have more thermal banks
wuling lot of space is normal
those thermal banks need batteries
Would it help to show some things like my yield and usage?
Yes
You can only do so much with 360 and 115, and 60
I make so many goods I can't sell them all to the outpost. How do I get the outposts to generate money quicker (already have the best liaison)
nope, nothing to do
Operating at 12/6/6 is pushing it with how limited xiranite is
this is why all the "optimization" is all mostly pointless
After I sell everything, I am still always left with at least 20k batteries so that’s not an issue
its impossible to do 12/6/6
maybe do the Tower Defense mode for a temp bonus, or change the operator assigned to it
the max you can do is batts and components trade off at 2:1
so 12 batts + 0 components, or 0 batts + 6 components
What specifically would you like to see so I can favourite it and add to top so I don’t have to send 4 screenshots
Just send your AIC report
I'm concerned at how you're achieving 12/6/6
send a video of you scrolling through it fr 
Okay 1 sec


btw, the limit of facilities in the sub pacs also count anything outside the factory area but inside the outpost area, like the turrets used for defense
I can't believe turrets in the subPAC area get disabled in the TD mode 
actually, that could probably help me to get 1 or 2 more depot storages in wuling valley
Lemme use 30 turrets fr
I personally don't think you'll hit that 768 cap unless you do something like a mega aio main AIC base
does anyone actually use easy stashes?
Next to the eco farms 
i just hit the cap on refugee camp and stockade outposts
ya i guess thats one place it kinda makes sense
I have one that has decent repairs next to that bunny quest in the ravine in the science park that keeps making you get different plants
either farms or just quick depot access if you have energy nearby
you put it, use the depot, and bag it again
Usually the easy stashes are next to quest npcs
Oh you're running 9/6/2
That's a lot more reasonable
Like the guy that asks for citrine
its only 9/6/2 because hes running out of mats
i think
Case in point the unsustainability 
I’m very confused because I’m seeing my usage on some
Things being higher than my yield, some can be explained for meta storage of ferrium ore and my manual transferring of origocrusts but I’m wondering why
Maybe something to do with me turning off my limiter on my gear production today because I was heavily artificing
It’s usually not like that
for Valley 4, I'm generating 6 batteries/min, 24/min of the medicines which puts me at the edge of 1080/min on ferrium ore, is this optimal?
I can turn it off and post again in 20 mins time to show if that would be better?
i think you can add another 6/min batteries and even the ferrium usage out completely
aaaah, i just noticed i fucked up my meme xiranite lines
they are less meme that i wanted
How are you using your OOre and AOre?
usually most ppl do 18/min CapA, 18/min HC, (CapC/bottles)
6/min batts are used up for power, so you're selling 24 buckAs per min
you can do 18/min batts and 18/min buckAs to sell 30/min of both total
it's selling 24/min vs 30/min since they have the same sell value
and there's 18.33 17.67 if you wanna really minmax #1466043358509273349
This is my valley 4
well, if i went full meme, i would need 2 extra facilities, which defeats the point
damn im way off, thank you very much for the help!
i think the point is meming and that it would add to the point
but look at this mess already
good news, I have core AIC in wuling max expansion, bad news, only 1 bus slot upgrade and IDK how or what to build there
i would have to almost double that
seems that xiranite is 100% my hold up though as ofc it is
Don’t worry lol it took me ages to figure it out and as you can tell by my questions here tonight I am also confused about my wuling factory Lmao
spam planter setups lol, stash carbon, dust, plants, and seeds
put them down the middle so you can use both sides, double the unloader real estate! should be enough for what wuling allows you to produce anyways
By the way for those who were answering me a min ago, my setup managed to run smoothly while making me about 10k gear components and is still going without any shutdown at all
That’s the confusing part. I assumed some yield/usage disparity would show itself but it never does
but how many of your machines are asleep at any given time 🦝
All I need to do to regulate slightly is turn off components
Not that many I think
1:35 am. still haven't eaten lunch. but the factory must be optimized
um....lunch was 2 meals ago
The only thing I actually wait for is gear components because I have to manually move origocrusts for steady production
exactly
and yes midnight snack is a meal
Oh carbon is def the holdup. Even w 2 carbon lines going it's nowhere close to enough
Depends on how you setup the lines to produce those items
100% uptime would definitely strain your resources
In your case xiranite is your limiting factor
It will never shutdown but is never really at full efficiency. 12/min battery and 6/min components is 4 outgoing xiranite belts or 120/min. The belts just balance themselves out into 15/min per belt.
See I agree about the xiranite being a limiting factor but I actually don’t know where it is limiting me
In operating at max capacity 😭
Is it just my gear components?
right, the things that use xiranite are soon going to be asleep a lot because i saw you only had 1k left in your reserves of that and you were overusing. and most people aim for the number of sleping machines to be 0 at all times
I mistakenly used xiranite to pay my wuling bills lol
for xira products, you can have 2 lines being used. so 1 battery maker setup+1 gear component setup or 2 battery setups
He's gonna be experiencing the xiranite drought that wuling is facing real soon 
However I’ve done this before and woke up with even more while factory still runs
This is what’s bothering me
Every morning every resource is higher
are you using wuling plants for xiranite production? just 1 wuling plant setup (2 facilities) supplies enough carbon for 1 xiranite production line without deficit
No matter what
Itll eventually balance itself out into 6 batteries/min and 3 components/min
nice looking sandleaf setup i did for the originium cubes for batteries
if we could have unlimited skyforge we could fix the xiranite shortage fr
or 1 battery setup, and another battery and gear component setup running at half efficiency
It’s been almost 2 weeks when does this happen
Can we take a look at your production lines 
Check the actual data not theoretical
I'm planning to revert back to this, because max efficiency battery setup + yazhens are zeroing out the outpost anyways lol
and might need more gear components soon
you know, i might leave it at that...
something using those resources must be turning off a lot overnight or something. i just dont know how or why that would happen
Yang Zhiguang walks up: Hello Endmin, how's the Xiranite reproduction going?
Pengmin: Hi, do you accept batteries?
We dont even sell anything to wuling, only to the stockade
A friend sent me ones from a YouTuber so I take no responsibility for them but I will share them as my questions are mostly because I want to learn how to do this properly myself
Give me 1 sec
respect
looks like my shredding units are the hold up...
when i saw the 1k xiranite quest i went full retard math and thought i would need 17 hours for it lol
I used YouTube ones because I needed mats but now I want to learn how to do it myself and if I don’t understand why things are and arent working I’ll never know
well with my current yield, the outpost are zero on bills, I definitely have some extra batts I can sell to Wuling if they like
thank god i noticed
them being 1:2? 
It’s mostly the yield usage thing that’s bothering me because I’m gaining every day despite supposed losses
tbf the stats ur reporting are confusing us as well lol
as in, an unfinished quest on my log, hell no
Do u guys have a list of spots where redjade ginseng are located?
the eco farm on 20 plots 2 times a day
Use interactivr map
also theres a natural one in front of the eco farm fr
Type in database it tells you
honestly no idea, I just mass grow them myself in the farm plot northwest of the Wuling AIC. there's an interactive map if you actually need to collect some
yep. Using buckflowers to grind into carbon
oof yeah that's super bulky
6 facilities vs just 2
Just send a screenshot of your aic report
Oki cuz i only made 10 plots tryna get to 20
okay what's next again
@vapid dock
I was using this build https://discord.com/channels/950244160684834837/1467717814164000858
oh replied to wrong person
if you cant find enough now, at least you know when those 10 harvest youll have more than enough for the rest lol
24 medicine c
Optional
this is like "you are not saved, just under new management" type of energy
that's 4 filling units right?
Yea
godamn I gotta repace some stuffs
or whatever was the quote
I see, it is indeed outdated
Nah that's fine
It's optional
18/18 is more than plenty
optional in this sense means unsellable btw
I did
oh 💔
I want those outposts numbers go down to zero
Looked at it, isnt it correct? It balanced itself out to 9 batteries/min and 2 components/min
even if it means I have extra supplies
It's just to make your AIC report look pretty 
You could make 24/min medicine C
fair lol
Need to look at again
is there a global server build you recommend?
Screen small
ORRRRRRR you could contribute to the infinite weapons production on Talos by building explosives
make 12/min of each one. 24/min fills in 55 hours if it's just 1 type
I can send video again when it’s back working (just turned of my gear production so it’ll take 10-15 mins to regulate)
What should I be using my 2 sky forges in wuling for?
net and I both have blueprints thats 5.75 syringes, + your choice of batteries vs components
is your second forge pumping xiranite out directly into a packaging unit and a gearing unit? cuz thats fine, thats just a half+half and now i understand why your xira doesnt deplete overnight
just check the blueprints channels
sorry I'm not very acquainted with blueprints, I think there'll be some decent ones at either the pins or #1461542035617091681 ?
tho here is my setup, I'm in asia so I can't share it 
both forges should make 30/min xiranite, 60 total, most of the time
the differences come after that
most? all of the time
loser
so i guess i laughed for no reason im the dummy
:P
My AIC report shown was with my gear component running, is that it?
the hasent been enough time to max out on xiranite products to not be making 60/min for all time
Because every day I wake up and I have more xiranite than when I went to bed
Your usage is only 55/min out of the 60/min
for the overuse of xira ya. and the overuse of ferrium we all know is just natural. i didnt bother to see why your origicrust was overused, but you said you had that handled with manual transfer anywys
KyoStinV's design maximizes production for Wuling to insane degree
you see this? this is just to look like a loser, but i'm actually not a loser cause it's turned off
Something in your setup is hiccuping the belt output
Thats why you have a surplus of xiranite
oh i didnt notice that
Yes I have an AIC In V4 covering origocrusts so I manually handle that every morning
ok, i'll stop saying loser
You can use this the first hours you reach Wuling, so is for Early and Late game.
For battery saving, just deploy down the circuit and let it run, no need do anything.
Asia:
Wuling Left: (EFO017i89AE70e5u2O8Ai)
Wuling Right: (EFO01u8U4o6u23038AoOU)
Wuling Sub AIC: (EFO017i89AE70e587O0Ai)
Wuling Top Opt: (EFO01u8U4o6u2305aAEOU...
kyos is fine yeah
go back to meme xiranite
This is what I’m using, but myself and everyone here is so confused lol
i'm done. kinda
You need maxed Valley 4 to not be in deficit
what bothers me now is the 2.18k/2.4k energy
Development level 12 to be specific
I’m max everything everywhere
too much room to do stuff and nothing to do
nah it honestly seems fine to me. at least until your components are capped, then you just move it all over to full double batteries and itll all even out
should i just fill the depot with all carbon types
oh right that bit. i wonder whats causing it
Yeah seems like something is just wrong with the factory itself
How much is the maximum pre yield in Wuling ? I’m at 310 Originium and 90 ferrium
Yeah atm im only using it to build the components I can afford with stock bills to artifice and then turning it off to regain then switching on overnight when I need etc
That’s max
360 originium and 90 ferrium
360 ?!
Yes
Wait this is right
everybody misses the hidden wall fog
@dull night screenie was from your vid btw
90 ferrium is max but you can meta transfer ferrium ore every hour to balance off
Are there mines in that fog or smth is that tied to a mission ?
here, at the south
Which one sorry?
50/min
metatrasfering ore is suboptimal btw
you think its this here?
Thank you so much 
This one
Trolly wall fog mining spot
there is a fake wall
Yes I think this is because of me building gear
Real data is only using 55/min thats why you have a surplus of xiranite
It’s been a while let me check if it improved now I turned my limiter on
you want to transfer ferrium parts, cus if your gonna clone items, why clone the ore and not the refined, fitted, parts?
Best way is to go to Dijiant ctrl change depots quick stash repeat 
Oh what is this reactor crucible even going into 
i think this is the issue of your xiranite being at 55 usage instead of 60. not sure but thats 2 lines but the top line is going where exactly?
How or why thats happening is whatever is going on in your factory
reactors shouldnt have any belt coming out if it's not making fertilizers
Yahzen solution I think
Ignore theoretical data
Splitting xiranite into an empty crucible 😭
Are you talking about metastroage transfering to Wuling?
So like the max set up profit wise is 2 battery 1 serynge and wait for 1.1 right ?
click open that top reactor crucible let me see whats going on inside it
So you are going to use more ports for the same result?
wait, why even react xiranite if not for fertilizers anyways. also my bad, fertilizers are in forges
Oh I think it's filling a fluid tank for liq xiranite for blight purposes
also for fertilizer pruposes
Theoretical data is just a suggestion in wuling we out here scraping the bottom of the barrel foe full xiranite use 
This is currently the best way to limit the ferrium usage to 115/hr so you dont run out or overuse
Worth mentioning I’m dyspraxic and my mental coordination is a bit wonky so sometimes I lose track of things and while I do have notebooks detailing it all I sometimes forget lol. I just want to understand it more so I can break it down into a formula I can memorise
you have more than enough for blight with like 100-150 bottles
He won't be able to get fertiliser since both of the forges are occupied 
no worries
Sorry if my questions have been confusing, I’m trying to learn and I appreciate all the help lol
i dont wanna think about that lol
not at all
NO worries. Factory system is very indepth and complex
making fertilizer is a quick thing you do for a bit, not something you leave a forge on
I just manually made 100 and said gg, have the pylon for that turned off
This my first ever gacha never mind factory game lol
💀
You wanna see what I’m doing with the top reactor?
yes
This is my 8th gacha I am adding to my daily play list
That's fine if the forge system isn't built into the battery and gear lines 😭
factory system is like, up to green science in factorio complexity
1 sec
Idk man im on my phone i cant properly look at builds rn
it has to though
I just look at the report 
no worries, i think im getting close lol.
you can't have extra forges
Delete HSR, man
I played destiny rising as my only other gacha but that doesn’t count I only played that because I’m a destiny vet of 10+ years
Yea I meant
He has his forges chained into the production lines
delete hoyo
While I’m on that topic is this game as generous as it seems??
My beloved Acheron though
I finally did after so many years, sick of being sold a couple cool moments per year for 100’s of hours of gameplay 
this is my first gacha and im looking forward to the seven deadly sins one in march. i dont want to add old ones that i didnt day 1 to my list tho
I weep for the departed (bro became available for the limited 5* selection)
this is the pic
S6E1 btw
114/min is painful
i was only a loser 1 day btw
Funnily enough it is perfect amount with mining+metastorage
i did the whole thing, then said never again
Make it 115/min frfr
😭
listen, if i like to grab poop with my hands and stuff it into a sky forge, thats my fucking right as an endfield operator
Is there a difference ? Like is there an issue being at 120
Ferrium deficit
By 5/min 😭
The most amount of Ferrium you can possible have per hour is 115 in wuling
Well yeah, but that’s inevitable right
This is for minmaxing production
Isn’t the yield 90?
Yeap
Yeah, I’m fine going at 75% speed on the medicine ig 
even 60/min ferrium is enough to get the tickets you need for the outpost, so it's ok
i just wish there was something better to transfer
the better things are just too expensive
I’m being able to max it so I’m kinda chilling, slightly annoying that they didn’t give us that much when they clearly knew the numbers 
just commit to 100%, you'll be restocking for a minute every 7 days
as in, not worth it compared to just raw ore
How so ?
item cap is 48k, it take 6.6 days to deplete at a 5/min ferrium deficit
manually transfer ferrium from valley at the dijiang to stock it back up
That sounds insanely annoying
literally takes a few secs lol, and once a week
I kinda don’t wanna touch my Valley IV set up after the amount of time it took me to make it perfect
.. specially when it’s not needed for maxing bills … like totally cool to do that but I can’t be asked 
this is a dumb argument. syringes/drinks only cost ferrium, water, and power
Ignore the downward pipe, I added to try figure out myself and removed after screenshot
if you want to manualy transfer stuff, just make 100/min production of syringes and transfer the ferrium
Well the argument is 25% more syringes ig
Yea 
So should I be piping this somewhere?
Wow those 6.6 days can be finished in a few min!
Because that’s a xyranite sink right?
what is the maximum input of originium ores for valley 4? I saw some ppl getting around 540 while mine is only 520
per min
560
Check if you maybe didn’t disconnect smth
Rule of thumb if you see people with more, you’re not at max
Me?
4 filling units of citrone [C] needs 120/min usage on citrone right? or am I mathing wrong
No no, Velore
ye thats why im wonmdering whats the max
I get you buddy
sorry I'm not following
the idea is that you can run the 4 ferrium unloaders without much management aside from the weekly transfer
What does yes mean 😭😭
my point is that if you want to do manual stuff, just fill your entire base with syringe makers and ferrium unloaders
As far as I'm aware kyostin also doesn't use that reactor crucible for anything
