#aic-factory
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anyway @tired shore its still pwm but the cycle is stable ?
isnt the 180s the cycle time tho ?
i mean
the interval
oh and psa if you do splitters directly against the output of a building the building won't use that route unless its the only route
elaborate
yeah, its still pwn, but instead of adding bits to get inconsistent (but correct averaged) internals, this is a consistant interval
it is as close as you can get to optimal
nope. factually false
they offer multiple solutions that dont take 10 years to get
see screenshot, move the packager one tile up so its against the splitters, it will only output to the rightmost belt
as well as allowing you to edit mathematically how close you are to failure
so because the interval is 180s
and the power we need left from the stable is 355
355 x 180 = 63900
and per battery is
40s x 1600 = 64000
it will not reach the 0% reserve
<1w wasted. dige says no solutions
i mean its good, but i hope starficz can make the solution more universal or smth
I have a sub pac exclusively used for thermal banks(got 25 running) and I use a lot of splitters..gonna have to go in and check that out since a few are directly against some output slots.
eh, we will see if i care enough
the normal people can just use dige and waste 20-30w
it might be more specific or inconsistent
i mean, if u can give better solution....., but yeah its ur choice

it depends on the resonance
but i had that issue when setting up the system i screenshotted
closer you get to the upper limit the less precise it will be
25 thermal banks is.. a lot
im just pointing out that better solutions with near 0 wastage exist, and dige doesnt, in fact, give them to you
the interval is exact tho
this is true
i agree
so if the needed power is below the battery power, it will never reach 0 reserve
You should see my relay tower network. I only use connections from the Core PAC ๐
im now 7.8k units away from fillin all areas i can in wuling with liquid xiranite
its cus dige doesnt make any loopback splitters, and only calculates from 2x /3x splitters
so the sums it has to work with is way way lower then actually possible
tbh, im still doesnt understand the loopback splitters
something tells me the math is off
you know how you're routing a split lane back to the original converger with dige
that's a loopback
it's identical
a loopback splitter is just a splitter the loops back some of its split lanes back into the input instead of to storage
oh
Are there any small blueprints for like capsule thingies and batteries ๐ i cant find any in the blueprint thingy..
just link me to the thread if any, wth is dige
leading to the ability to make a 1/x splitter, where x is any number
its different ?, i mean if we supplying the input from the loopback vs from the system
isnt that the same ?
yeah but that's the issue you can only make a very close approximate answer to any number
since converger prefer the belt and the system wouldnt give batt since the converger prioritize the loopback
and you can only get exact splitters to n where n is a factor of 2, 3
it's good enough
anyone know how to fix this
just not as good as what you're saying
Trying to place Wuling units to valley?
NO NO NO
this is exactly my issue. With loopback splitters you can in fact get any x. dige doesnt do this
im using blueprints 
You can only place a maximum of two forges of the sky
ok hold on
uhhh, i need explanation where did 1 2 and 6 come from
so what you're saying is you are going to make something similar to a x/n splitter right
there's a fundamental issue with that
and the initial split, why its a must ?
Neither you copy a BP with Forge of sky that ur trying to place on Valley
ie: think about a 5 way splitter. with just 2/3 way splitters its not possible. but what if you make a 6 way splitter, and loop one of the output lanes back into the input lane? then you get 1/5 way splitter!
either you try to place a 3rd (or 2nd if you don't have the tech for it) Forge of the sky in Wuling, or you try to place something from Wuling in Valley
or something similar
it's because of splitter round robin
the rate at which the thermal bank receives batteries is nonconstant
if the result caps the energy once the setup will not work as intended
no, its not a x/n. x/n still has issues with syncing. its a 1/n splitter. this is consistant
Devs: provides splitter for ease of use for the players.
players: turns splitters into a mini in-game computer timer for power generators.

yeah that be how it is
explain in steps
what's dige tho
tbh, this is kinda false imo
Im in wuling
This thing?
how is looping back a splitter to the input resulting in any divergent calculation from the original
dige is https://dige.aunly.cn/?lang=en
dige is just a clock calculation
with this kind of blueprint, you easily reach facility limit xD
using simple 1/x and burn time
Screenshots the BP layout
thats why dige exist, since u didnt need to build that much of splitter
wtf that's huge, so we have a way to detect overflow
I tested it with ori into a shredder, 3 lane output with 1 having a splitter
it still used all 3 lanes, but when I swapped the splitter into a converger it only used 2 until the 2 lanes clogged
but now @tired shore found a better solution in term of waste
people really went hardcore
we can minimize it further (waste power)
im having trouble understanding why it's any different from input 1/2s
because the theory is literally identical
do logistics units even count towards facility limit tho
yeah
i instead curious with the loopback and the initial split
they stack up really fast
they do
interesting, i suspect this is non consistent behavior though
all that converger, splitter, bridge, control, is counted toward limit
ill try different one and check

here, let me just show you.
At least this stuff is still keeping me interested in the factory
yeah, turns a belt which counts as 1 into 2 belts+logistic
left is 9 way splitter. right is 7 way splitter
if you take 1 lane from right, its a consistant 1/7 spliiter
this is why we start with 1/4s
so you're halving the rate to halve the bits
what if the x goes over half the bits
see initial split
this happens because akef factory mode is too limiting imo
so player always found a way
to optimize things
i thought i said that earlier that the closer you get to the upper limit the less precise you can be
Iโm not build for those stretches things..
thus, if we start with 1/4s rate, we can get any 1/x splitter where x >=2 after that
They found a way to animate bad apple... Was that necessary?
i mean in factorio, it has complex things too, but since its a "factory" game at the core, it has building / facilites / logistic that can help with that
I KNEW IT
is it the belt one or the control belt one
so you're saying you need multiple calculators where drain > recovery from one battery yeah
Control
coz i saw both
If nothing else to do..why not 
there's one with belts?
maybe i see why ๐ด
yeah, imagine the time it take to swap the items
yeah, cus im only using one splitter and bank in my example
alr
looks fine then if less than half are added back
might still mess up because converger logic but it'll work
if you use 2 like dige is currently doing, but instead have them be loopback splitters
then you get way more precision
no
(yes, but im not gonna code it)
dige assumes 0.5/s throughput always
https://tenor.com/view/amen-gif-23345354
all about splitters:
and they say factory building in AKendfield is easy. 
If u havenโt unlock other tech which allows u to have 2/2 Forge
Ur at limit that ur using
Now the BP u copy had extra Forge.
its not like you cant change this assumption lol
you can yeah but then you get messy with the drain > recovery cases
where you'd need an overwhelming amount of space just to calculate a theorectical optimum rate
make a pr, maybe they only give LGTM comment XD
at that point just save
๐ญ
i think that's the case for most scenarios
convenience and space efficiency > true optimization
Is it a bug?
the real answer is to not bother with any of this crap
exactly
but im interested ๐ญ
nothing stopping you from running 4.5/s battery and losing 300 batteries a day

you're overcapping the bases anyways
why have extra
lol
Sheesh 
uhhh why not ?
pention the devs to change the power system to be like factorio

I'm just interested, not really gonna use it
What is issue comrade
AGREEE
do you want me to explain it as best i can rq
and only consume resources when power is actually needed
nothing comes out of the right path, bro

dige calculations are based on maximum throughput, so 1/2s
if you are able to reduce the rate at which batteries enter the loop, say 1/4s, you are able to add "excess" to the belt later down the line
right
uhh
the excess of the battery for belt down the line ?
think about it rq
Is the right path thing a splitter or convergers
What's the left path one?
if you split a lane two ways and converge the two lanes you get the original lane right
yeah
yeah that's the idea
What is dige
Battery edging?
Oo
Edging is interesting
so now let's say you have a 1/4s and you base your calculations off of that
now instead of sending back to the converger which will clog, giving you the maximum rate, the converger will instead never clog
Love the witchcraft
Got wuling battery to like 1/min
One Thermal bank gets 1/3 battery a min
Right is green
Would be Grea if he removed other line belt and use spitter to make 1 belt which 1 send to shredder 1 send to prostash
unless the rate at which you throw back batteries is higher than half the split
wtf is this logic? why is the bridge influencing which outputs are used?
uuhh, the one sent back is the other 1/4 ?
from the initial split ?
right so you send back 1/4s initally
Maybe bug
Use a splitter on the left path and delete the right one
so you now have a lane with half throughput
that's what you're using to start the loop
yeah 1/4
Okayyy that's interesting
whats the difference with just adding 2 way splitter in the beginning and conjoined them all
I want get 2/1
because now you're free to add back items into the loop
Got it, but this is funny
can i just say converger is merger
sure
coz its more simple
No use
You need one lane to sustain infinite plant loop
so the component will be
merger, splitter (initial), splitter, splitter, splitter ?
and the initial feed back to the merger ?
you send to depot half from the initial split
this requires automation core or a loader
because again cant use excess power
I do this. What you think
my experience tells me this breaks
How so
you need buffers
because converger next to splitter
^
Ja that is intentional
convergers have no built in buffers, you need at least 1 belt before input, 2-3 for safety
well if it works in 1/2 it should be fine with converger logic
What's buffer do
makes it so your converger works "as intended" as to say
What buffer is like?
cause machines will send to a converger after a belt in all situations
Ooo that's interesting
Converger has more weight
this is a simple blueprint for crafting parts for factories. I solved problem
so within a 2s period
@disq my laptop just died
if there is a belt with an item going to a converger
uhh, wait
and a machine that also wants to feed into that converger
it will ALWAYS take from the belt
The splitter sends to converger more apparently
no the issue is the splitter doesnt send to the converger
bruh
that's how it's meant to be
So the thermal bank to the left here is made to run at 55% efficiency right?
I'm still tryna understand this stuff
half it
27%?
something like that
So
Belt input over machine input if they are competing?
assume batteries arrive in the splitter chain at a rate of 1/4s because of the initial split
40/180 eff, so 22.22%
indeed
this is more because belts (and belt bridges? i think?) are tickless while convergers/splitters/machines must work on ticks
Direct machine input (like right next to the machine) or belt that arrive from machine with no transmutations?
I see
lemme send an image of a failed balancer rq
so this guy
if you look at it, there's a splitter (marked red) pointing towards the converger (marked blue) which also has a belt going to it on the same tick (marked green)
the converger will always want to take the belt input first, preventing the splitter from splitting into that lane, forcing the splitter into a 1/2 splitter instead of a 1/3
ive been calling this converger bug because it's always screwed with my systems but it's not really a bug it's just how the machines work every x seconds
yeah, if you just build them and stare at the animations you will see really weird behavior
So in this case
The Right converger will want to take the belt over the splitter when there are stuff on belt
Making th splitter 1/2 instead of 1/3
no lie i have no idea what the directions are but yes
this will happen
but if there's nothing on the belt then it doesnt matter
lol
typically cause batteries are super slow (1/10s) it'll be fine if it's just after a packaging unit
only gets super weird when you start filling everything
honestly it's probably possible to use this interaction to make really stupid rate timers but i aint gonna do that
Yeah ok my calculations matched
tbh i usually overpower my factories by like 240 cause turrets and extra ziplines and whatever so we chill
Hmm makes kinda sense
you can use this interactions to make bps that dont work :) but they work on your factory
Thankeee
Oo
Is it generally better to produce the materials needed for an item in a separate factory and send them to storage or to have them directly on the same line of production?
Usually direct is better
if im planning to make a wulang battery farm/power plant would i need to have 2 dense origium to 1 steel part input?
I'd say only do wuling batteries separately cuz it's just easier than adjusting all the dense originum powder around the xiranite
3 to 1 iirc, just check ratio in recipe
wuling is just throw in xiranite and some cubes
there's no parts
O
Generally better to make self contained production
3 to one for cubes and xiranite right?
but yeah 3 lines of cubes and one full line of xiranite
What happens when you have a belt pass through a stash that is on? Does it store anything without a jam?
would it be easier to set a cube farm back in the valley and use the depot transfer then? I did read you would need a lot
i dont actually know what happens im pretty sure stash prioritizes sending items out vs wireless transfer because it restarts the timer every time it empties or smth
transfer is too slow
you have to make it on the spot
which isnt hard just go copy your machien from v4
I do have the blueprints from the server for the dense farm
then yeah it's chill
it stores anything that is left in the stash after 10 seconds and the rest will flow as normal
Alright thanks for helping with the battery edger stuff cya
time to launch endfield
Reminder that metastorage creates things out of thin air afaik
Transferring doesn't actually take things from the original AIC
It creates it from nothing
well i just realised i have 0 ogricrust poweder, then again it takes 2 seconds to make a batch
lol
just make them from scratch
the dense powder machine is super small
cause it's just one line of shredders and then the grinding unit
Btw what's the inefficiency in dige?
me when im stacking
it actually tells you
it'll say +16 or whatever for power
yeah you want to split the shredder for the sandleaf to all three grinding units
for the cube
How does doing the 1/4 split help with making it better?
because instead of clogging when you send items back, it puts them properly back into the loop
Ah right the comvergers, alright
it's just a rate managing machine
Split main flow to avoid clog got it
I do have a 3x farm from a blueprint shared, im just trying to "set up". I normally have like 20 hour breaks inebtween play from work etc
chill
i ran out of power trying to make a new battery farm (including back up power) and even after stashing all of my facilities i still have no power, what do i do? ;-;
Get batteries from valley
Can use metastorage or just manually bring over a few stacks via dijiang
I hope the issue didn't occur in valley 
this number goes down by about 50k every day and i will be very happy if it ever hits 0
just quickly put some originium into thermal banks
quickest way to power possible
You got the battery farm there running? Just snag a few batteries to get valley battery farm running
for just the start, probably
damn 2 battery production works for me
Originium won't let you jump to making HC batteries, it could work If you're doing lower level builds
Wuling batteries can give 3200 power with just two thermal banks so I'd say that's better
yeah im on 11/min
only if you have spare battery to empty the wuling stock market
chat if you want to optimize turrets do typed damage so if you say apply phys susceptibility your sentries will do more damage smile
hmmm.. then how do you have so much stockpile?
because i never capped it out before i let it run to like 1.25m
Tbf getting a few hundred just to jumpstart production won't hurt
oh u r talking the guy who runs out of battery in valley lol
my bad g
Yea lol
yea then that would be the only option lol
when would you ever need 3200 power in wuling lol
there's like nothing to build
Some guy ran Outta batteries in valley, I was telling him to use some there. Wuling just gets to like 2k power usage
How do you run out of batteries in valley???? You should have a surplus
smile
hey @trim star can I return to you later or smth bcoz I cant open my game rn
for the earlier explanation
Idk, messing around with his battery farm ig
chill
aight thanks
hit above +3
oh yeah i get 4/1/1 or 1/4/1 all the time
only the 3rd line limited to +3
does anyone have a modular bp that i can run for a bit to stock up on random shit (origocrust, amethyst parts, etc...) for relays, pylons, drills, etc... lmao weird ask ik
so its 6 6 3
i think he means natural drops

ah
yeah natural drops
what
we didnt know the actual limit tho for now
and they didnt give any statement about the natural drop limit
you can get +4 on the first two lines i guess
is it purple or gold
it's gold
+4 (total) is max on purple iirc
this is like farming
you get gold in natural drop?
By natural they mean non-etched
natural drop means, the state the gold non etched
ahh
i got 4/1/1 last rite while just farming fodder to etch something else 
complete accident
wacky
lemme go through my ss to get one

what on talos is happening
Hello guys, i've simple calculating theory for Wuling Factory production. Especially the Xiranite output for 2 battery prod + 1 component
but i need help to check if it right or wrong.
do you mind if i share it here?
Artificing way more grindy than essences
how do you have so much sanity that you can pull essence by now alrd?
artificing lowkey useless
this one is natural iirc
machines hate convergers
and will always send to a free belt
over a converger
Ofc. Literally the channel for that
?
game gives you like a shit ton
i dont know what happened to the third one
i have an essence for everyone on my team
unless the free belt has a bridge for some reason 
can never have too many towers while farming.
i think that one just got really messed up so it sent to the converger first and got stuck
m still using purple lol
are you using engraving tickets
I dread the day I run Outta those ticket things that double loot
m trying to hit 4 lvl 90 atm
oh that's why you're so poor
level 90 takes a shit ton of resources
just go to 80 and promote then stop there
yea lol
my stats are so low
yeah only have 1
Anyone have a blueprint code for NA/EU for a 100% efficient buck capsule a factory that works? The one I found online says invalid sharing code.
supports only need to go to 60
is it better for me to farm essence or hit 90?
this team does more than fine
essence for sure
90 looks kewl
with engraving ticket?
yes
if you don't have ticket don't bother
I run out of stam thingy cause I got both yvonne and laev on gilb banner, like I got gilb on 120 pity but got the other two before hitting 120, so yah, I tried leveling two teams 
I want li feng weap
check #1461542035617091681
still coping with 5* weapons.
doing decent i guess
need to level up region two more times to get max output,,
so what do you guys lock in second attribute?
depends on what else i'm farming
At least I'm better off
^
what team are you gearing
if i can hit two weapons at the same time it's chill
Have 3 optimal 6 star weaps for my team
like grand vision for example
for me sundering steel and valiant have the exact same lines
so im literally farming two of the same essence lol
you lock attack boost or infliction?
infliction cause infliction has more stuff
infliction because that farms like 4 things
if you lock infliction you have the choice of farming all these
im so weak
if you farm attack boost all you have is like purple junk
navigator and wedge both good for yvonne, clannibal good for wulf
you're forced to pick 3 main stats anyway, might as well maximize it
I pulled so many 6 stars from never rest banner but had to get never rest guaranteed
Too broke for moutain bearer
if you go power plateau you can also farm ardelia, wedge, and nova 
Thank you
i see most of people use Control port (The problem is you still manually switch) or switching between Xiranite Component Production and 1 Wuling Battery Production.
Then i've seen the splitter method for PWM (got little understand)
so im thinking that how to keep making that 3 production going auto by adding splitter method to Xiranite Unloader
and my question, is this layout actually unload 1 Xiranite/16sec?
never rest is erm
very bad
it has good side weapons on the banner though
but my pog
๐ฅฒ
thermite is better on him lol
Dammit fr?
My resources 
I accidentally picked thermite on weapon selector anyway 
Coulda saved mone
And had mountain bearer
Whatever I'll just build hoth
both of my teams are so far from getting trim
it's really good actually
like all of these are good so it's not too bad
it's like his optimal weapon by like 1.33x the alternative
the pity weapons are awesome
1/32 I think
yeah
according to what data
dude his second best weapon is white night nova
LOL
and then thermite cutter
it's genuinely doomed
help
Thank you 
that's a lot of batteries
where are you getting this from
thats why I am surprised how you dont have as much batteries as mine
https://arknightsendfield.gg/character/pogranichnik-build/ ngl none of the sites are good
do you use them in valley?
I have grand vision, rapid ascent and the gun thingy (wedge?)
but never rest is extremely strong
i wouldn't say way better
bp weapons are just horrible in general
it's like slightly better
idk how they put the gears but their gear combo are so bad
bro whatever site you're getting this data from is dogshit lmfao
their gear combos arent the worst but they're also really bad
dude wedge vs p5 nav is something you can literally just stare at in game
the numbers are so clear
is it your endmin?
yeah
lvl 90?
damn
e4s are way out of my budget rn
p0 wedge is ~84% the dps of sig
p0 navi is ~80% of sig
p5 navi is ~89% of sig
whatever you're looking at is just wrong
External xiranite works pretty well for ultimate gain tho, and you don't have to sacrifice much dmg for it either
then something's wrong with my endmin 90
wedge gaps it harder with more potentials though
if this is prydwen data their numbers are fundamentally flawed
im pretty sure that's the same as on prydwen
literally the pinned resource from this server
oh yeah get more atk%
i haven't checked pryd at all hold on
oh then it's the same thing
they arent considering alternate amp
shouldnt I go for agility?
no because atk% on essence affects base atk
or infliction?
I think I have only run like 3 essence farming runs in the whole game time
i find it super funny how the arts intensity stick is hilariously broken on pog just because it's 50% more to his breach
which is basically just 10% more team damage period
wait how does "art" intensity stick to breach?
arts intensity affects all statuses
this really do be the aic factory cahnnel
it's also really funny when people bring up numbers in game and then if you just look at them for a tiny bit you'd realize that the numbers in game are just better anyways
does it work on leavatain?? since she does heat damage as base? (ik the skill do get buffed)
like yes 16% stacking atk buff which is diminished by my already like 60% atk buff vs 12% more breach which is multiplicative on everything else
she wont be bursting heat unless in ult, so no
aww
you want full skill damage on her in most situations
p0
also p1 i guess
the arts burst matters the most on like a level 90 last rite cause it scales up to absurd degrees when she gets going
daym i forgot to make Cryston Parts farm for Ziplines 
imagine not having 40k ziplines
i m guessing you have hit 120 sec milestone in 1 boss?

my surtr team is 10s away from doing it because my surtr is missing half of her damage somehow
i got insanely unlucky with weapons so i dont have detonation unit, etc etc, bad essences, no stats
you guys and you 4k damage no. :v
dont you take it fromm free weapon box?
no i got white night nova
๐
i wanted to mess around with it cause arts intensity line
also it's better on pog
and i have thermite cutter
detonation unit is like the only broken amp weapon i dont have
It's easy with gear and lvl 90 weapon that's all there is to it really
it's easy if your stats are insane
why not thermite cutter?
no
thermite cutter is diminished by endmin selfbuff and food buff and additional atk% i feed to my team vs arts intensity on breach which is multiplicative
i think i mentioned this already
Using Normal Relays for Wuling is truly amazing (for masochists)
actually....no.
not with 5* weapons and, purple essenses and gold gears.
it's easy if you have stats
you are building wrong
like unironically every single trim (except maybe triangle) is a stat check
more like i had been using whatever i came across, and i have 0 6* weapon btw.
rip
is fire team meta rn?
yeah
I have more than you and my endmin is lvl 80, weapon 80, purple gear and purple essence
it's just surtr doing damage that should belong to ults when she uses enhanced attack
her ult is just an extended ult for everyone else
cuz I dont wanna upgrade akekuri lol
interesting, whats your loadout?
akekuri is weird because she's filler only if you have thermite cutter cause surtr team is desperately in need of atk% buffs and she gives one on ult
she is horrendously slow to charge though
yep, then i guess i am never getting it, no 6* weapon here
that's how big of a difference it does
btw what should I put into my physical team comp I have all
a p3-5 sundering steel should work fine honestly
P0, i did not roll weapon gacha
i had been using whatever that is given to me.
4 pogranichniks
buy it it's literally 0.99
currently using endmin, lifeng , ardelia chen but should I sub pog?
and if , who?
for story purpose, not yet.
just personal preference for that.
you could just use endmin on the pog team but it's actually mechanically pretty difficult
panda is better for cycle and your sanity
yea I tried to connect the dots and i didnt see how lol
but yeah, its clearly shown that no good weapon = tons of damage loss.
even if you gear up properly on other areas.
btw where can we find best character builds
I think it's better to build pog with ultimate efficiency
than dmg
the method is because your combo skill cds tend to line up, you use pog's breach 4 stacks then go into endmin crystal crush for a 50sp refund + the 35 from pog's combo to get a really fast first cycle
the issue is that the team just does not function unless you have p1 lifeng
then once you stagger you do the classic endmin nuclear bomb trick
kinda wish this set comes with ultimate gain efficiency on other areas for pog ;v.
the hell was that? lol
combo stagger hit ult 4 stack crush skill
ive hit 300k on a crit xd
this is old screenshot
It's pretty easy to trigger if you have 2 bars of SP
from when i have no stats
u mean battle skill or finisher?
combo first to apply endmin's 20% phys damage incoming debuff on the crystal
then you use that and immediately use the stagger finisher to benefit off the damage
ult because it has 10 billion ratio, which procs your atk buff
you use that atk buff to power up your 4 stack crush
nah let him cook
also my pog keeps having his ult up before my first ult ends
You don't need minmaxing rotations yet you can clear anything with a mid team
the hell is he doing
this is true as long as you have stats
which i do not have
i was watching someone mess around with ember and being like "omg this is so broken" and mf was doing double the damage i was with every single character on his team
how the hell bro timed the finisher with the stagger lol
nice man definitely ember carrying you
question.....even if the crystal can't be attached on a specific boss targets, the buff still procs?
yes
I don't have anything brother I am building both Laevatain and Gilberta and I haven't farmed a single essence yet because I do not care
as long as they have the "sealed" status they'll take bonus phys damage
you can tell very easily by starting chen's ult, using crystal, and watching the damage spike instantly
The second I get Pog his bis sword I can complete my Physical team and take them to Mastery 3
Physical team with Lifeng is actually fun
interesting, a bit hard to see from end with too many no. flying around.
but thank you very much for the info!
also just dont spam and you wont have the finisher accidentally come out before your combo
so you basically stall the whole combo rotation for a while just to hit that massive dmg?
ah i see, thats a wrong calc. need to remove 1 splitter to works 1/16 sec. Thank you!
in advance im sorry for the long text
then i can start explain
1 hour divided by 16sec thats 225 Xiranite/hour
multiply that by 24 hour its 5400 then multiply again by 7 (days) you got 37800 Xiranite/Week
Divide that by 10 (1 component take 10 Xiranite) and got 3780 components/week
for now, its more than enough to suffice 60 artifice or create Gear/week (based on shop total/week)
if that's correct(?)
Next about sell stuff to get wuling bills
Using wulfgard and clear tower defense (assume got all 30% chance) it got 402480 bills/day
and thats need you need 16100 battery/day + 7155 medicine/day
About producing battery and meds
battery usage running on 3/min with 36-38 downtime and that actually produce battery really close to 8/min (not 9/min because of component production), it produce 11520/day
and meds (use metastorage) 5.75/min, it produce 8280/day
if thats 2 convert to bills
288000 (Battery) +132480 = 420480
is that more than enough to get all bills with havin 3 stuff (Component, Battery, meds) to spare?
I mean sp bar and everything
oh
pog is broken
build him to 97% ult you dont usually run out of sp unless you really messed up the stagger rotation
so you are running like endmin , pog , lifeng chen?
yeah
ok...
peak enjoyment team
lifeng p1 is like extremely necessary if you want to run endmin on pog comp
otherwise just use the guy made to combo with crush
.pog
my goat
wait i am so overwhelmed lol
lets see if i can make a clip actually
endmin , lifeng , ardel , chen comp
i have no ult charge xd
show us your peakest pog rotation
fr
mention me when u send a clip btw
i slowed this one down cause i had to make sure i was recoring
i probably can beat him 5* weapons, just need to pay attention and be patient.
ok i can quite literally go infinite on moirai
but i keep messing up the cycle
p5 chen?
no im poor
I got Gilberta on the Laevatinn banner
then i must be bottom of the barrel (hadn't spend...at all yet).
then again, gonna roll gilberta banner a bit.
brother where is the rotation
chen never drops for me
give me two hours for the game to load or smth
I didn't want Laevatain because I dislike her but I lost the 50/50 to her on Gilberta's
๐ญ
bros can't skip banners no more
i sense.....intentional avoidiance.
I might roll for Yvonne if I have enough pulls but if not, Wuling got a pretty decent line up coming up. Mi Fu my beloved
holy shit first try lol
Not bad
wdym not bad lol
Who is this for?
its all grand vision stats lol
Endmin?
im so confused about endmin
everything tells me that the ult should be smiting things from existence
but it just doesnt
the most ive gotten from it is like 260k or smth
need more pots, trus :3
It only deals massive dmg to the target who got the crystals from his combo. Everyone else will take like 1/5 of the dmg based off the %bonus
no like
it just does not
im fully aware of how endmin kit works
this was yesterday when i was testing with an ult damage glove and food buff
oooooo
holy shit
Endmin majority of dmg should be in their crush 
lol
endmin is my crush ๐
where are people getting all of these stats
the math says no because like
i just got this lol
an 80% damage amped buff with 800% 600% and an additional 350% should be doing more than a 750%*1.71 crush
but nope the crush just hits harder
daddy chill
its just a game lol
i guess? lol
that's like the one thing driving me insane is just the amount of stats im missing at the endgame level
idk why you're so upset just ask what their build is, copy it, and move on
he probably also already maxed trim as well....so yeah, gonna hit like a truck
I HAVE THEIR BUILD
oh my god
just stop speaking dude
im being ragebaited
rage baiting final boss lol
wallahi I'm not ragebaiting this dude is just spamming yap yap yapperson and when I ask them for a rotation they just send a random clip showing none like what are you even saying
nah seriously my stat just bumped up because of that essence
๐ญ
im genuinely so lost dude
whatever it's just base attack diff
Strange gear set for endmin 
whoops, limit reach, time for the next area.
hmmm ? is it strange?
not on stagger
Unless you specifically build for stagger but endmin combo and skill doesn't have any stagger bonus in itself 
i don't think there are much other sets suitable for him though? besides swordancer
hmm yeah, that is definitely an alternative.
aether....not so much.
Both give a lot more stats for crush popping
im gonna have to rerecord because i missed the interrupt
Pov: You haven't unlocked belt mergers yet
it's what ive been getting the most consistent results with so
Only 1 character in the team should be stacking dmg vs staggered
is there any energy blueprints for sub pac's i can find?
no that's why i do a lot of damage
I get ults like 3 times in 120s
I made my Laev insta kill with a enchanced battle skill
is there any energy blueprints for sub pac's i can find?
lol
stop I have spent a lot of artificing catalyst lol dont make me regret it
also how do i get depot bus on my sub pac as well?
which sub pac are you talking about out of nowhere??lol
like all lol
Buy it from the dude
im just wondering how to get the depot buses on the sub pac instead of the big boi
The dude that sells the space upgrades also sells the depot buses
(at each individual sub PAC ofc)
oh for the sub pac's as well?
oh wait what
Idk why this doesnt fit :v
Yes the dude is at every sub pac
Someone help me pls
water pipe
ohh i didint know there was some there gotcha
thank you
make the pipe go outside
Im not at wuling
oh with how u want to set it up, its gonna sucks
oh thats not pipe, sorry
man only 1 sleep n i already forget how factory looks like
Is it because of this little stupid npc ?
Idk how to make her go away. She's going to ruin my whole subpac
yea same, idk if its a quest npc or not
imagine redesigning factory bcoz of an npc XD
Im doing 2x purple battery so there is no space tolerance here :v
Im gonna ask if anyone know how to make her go away
ok the moirai dashes are genuinely tilting me im just gonna record a normal as hell rhodagn fight
ngl its so hard for me to perform your combo idk where i m missing
let me untilt ill do a rhodagn
it's just p1 lifeng abuse really
maybe..
the hell is happening
because my lifeng is p1 i can do the rotation in reverse order with ult -> skill -> chen combo
which if you watch the video lets me loop this setup infinitely
(if i didnt mess it up near the end)
@pure chasm it's good enough
120sec?
129
damn
actually 1 second better than my pb
probably cause i was properly waiting to do my setup
lol
if i have the stats i wouldve had 120s easy right cause i wouldve killed on the second stagger
im just missing the stats
a good chen ult and more crush damage will just get it so easily
Man I need to get myself a widescreen? What resolution you got?
i love the cycle on this team though it's so satisfying
3440x1440
i think
solid brother
show us your pog build
are you building ult efficiency?
i think you can hit 120 sec if you eat buff
Hey guys. I did some math and we were wrong, 24/min Citrome C is not the best thing to do with the Amethyst, it's 21/min + 2/min LC Battery (this includes 20/min Originium).
yeah 97%
i cant
what weapon and what gear set?
ive been trying really hard but i physically cant do it unless i hit another stagger
which is the downside of the dv stagger setup
i do insane bursts but i can only dump on stagger
chen will end up doing more damage than endmin eventually lol
What material should I focus on when building a mega base in valley
18/18
HC batteries and type (a) variant of medicine
thast true
white night nova (arts intensity statstick to buff breach) and full cdr with xiranite gloves and core and bonekrusha body to hit 97% ult charge because it barely doesnt work at 96.4
lemme send what happened before i got one more artifice to get 97%
So battery and capsule
Anything else?
what i just mentioned above
I guess my build will go strong in long run
this
btw, i changed the 3 lines of buck capsule a to 2 and made the third a citrome a, so they don't fill to max too quickly
96.1% ult charge vs 97.3% ult charge explained in one image
yeah
chen lifeng ends up doing a massive portion of your damage
still, 21/min citrome c fill in 63 hours
so you can actually just pivot to the better cycler panda
endmin just lets me do the crazy loop by consuming my own crystals at the start for 50sp and a vuln stack
I apologize for sending you down this rabbit hole, but please do update me on what you find
so ill just keep running it until my chen gets absurdly strong
also if i had m1 pog ult and m1 skill the cycle would be sp positive lmao
that's how stupid that unit gets
the thing is I dont have anyone doing sp recovery so I have to do some 2 stack 4 stack crush pattern rn
yea it's a consistent issue with lifeng in general
if you're using lifeng as your stacker (cause he's genuinely very good and his sus is great) you need your ult up for the rotation or you wont hit 4
it's to the point where if i swapped my spear to a 6* one (when i eventually do) and make him do actual damage ill have to change my gloves for more ult charge
idk how you have it but I saw you always did 4 stack crush tho

is it bcuz of pog?
my spear is chimeric justice and it has ult charge line xd
it also SUCKS dont use it
Guys how do I wuling
please just get valiant or smth
I have valiant p1 XD
thank god
at that point lifeng subdps would probably do more damage than endmin no lie
You make plants into uling
the wuling very complex facotyr
My wuling ain't wulinging
In wuling, you make uling
yea but I still use endmin as control op I dont wanna mess up the combo its alrd complex enough lol
1 machine makes both types of liquid plant, saves 50 energy and you fill the depot at half the rate, so you can go offline and food won't top up
i mean if you want to do the funny cycle that i do you need to run support set on lifeng anyways
4 stack breach -> crystal -> pog combo skill (to maximize damage) -> pop crystal with endmin
to add the 1 stack
then if you dont have lifeng p1 you're screwed
it's so sad
the endgame of endfield is going offline as long as possible without filling the depot
and still be efficient
ahhhhhhhhh
the endgame of endfield is not letting your outposts cap because your depot will cap long after they cap
im world's number 1 lifeng p1 advocate btw
it's just one of the best potentials in the game
hahahaa
actually, only citrome c will cap before outposts cap
I did really thought for a long time getting a pog or p1 lifeng
you do just get pog
yea i did lol
i was running ardelia alesh lifeng endmin before the 6* selector and it just does not feel the same
NAD YOU ARE MAKING ME REGRET IT RN LMFAO
you dont have infinite sp
Im not understanding something. How can I be at 210/min orig usage by only using 6 depot unload? Am I missing smething?
Thank you shishou
there's another originium output somewhere
check automation core other bases etc
sniff it out
63 hours is the limit
should I pull now and pray to hit befroe 120?
My two other other bases are empty, Im remodeling
any ideas to push it further?

it's somewhere...
i had that issue before it was just a steel loop attached to my base lmao
when i was out of steel randomly
and my entire base blew up
40k you could def make it
80+10+10 so still missing 10
^
10 pulls you get from bond quota
and imagine missing that 10 pulls lol
.....nice luck there.
ahhh
my luck is atrocious
I think I saw some math that said if you're gonna pull but not commit to 120 you should at least pull to 80 since it's a guarantee
btw
But I'm not statistician so I can't verify
don't.
its silly.
you don't even carry your guarantee pity over, so what for?
ive gone to soft pity every single 6* ive gotten and i went 110 dry on weapon banner (FOUR PERCENT BTW)
Do not play that game, got lifeng instead of lavaetain on 80 pulls
you dont pull to soft pity
you just pull to 60 for the dossier
if you whiff
otherwise just dont pull
Ah that's what I got mistaken about yea
ok there is 5 so still missing 5

