#aic-factory
1 messages · Page 105 of 1
sanity less behaviour
one sprinkler per plot is crazy work 
is there a way to check the aic reports outside of the actually aic area? Seems I can only do it when im in that zone?
i use 1 sprinkler for 2 plot
yes, press esc then go to aic report
👆
i wish there is a keyboard shortcut button to directly access AIC report....
how does it water two if the range is for one
oh
ty
the horizontal range is 5
its wide enough for 2, just put in between them.
yeah
interesting
Power has been restored yay!
The bus depot is just to input and output faster right?
The mine north of farm got me 
it allows for more customized placement for unloaders.
(use protocol stash for storage)
Thanks I misunderstood and thought bus depot was to send supplies to other outposts
outpost is interconnected within the region, so don't need to worry about that.
Is there a format to have the team members not walk into buildings
Or would it have to be a ring
personally just walked around it to unstuck my teamates.
making my farm extremely compact since i am not sure if the 20 limit might be increased in the future.
for the planting plots.
I offset my sprinkeler a little bit to outside
so the teammate doesnt stuck on that sprinkler
I have the sprinklers on the outside
my configuration rn
then it shouldnt stuck no ?
But I have two pairs in the middle because I can’t reach them otherwise
How is this clogged? I don’t think I understood this mechanic correctly
They only get stuck if I do the whole farm at once
well, maybe u can experimenting with the sprinkler they stucked with
for xyranite components does it want 2 or 3 lines of the throughput packed origocrust; or is xyranite the limiter in that case
wtf lol
use same prroportion
lemme check mine
does the system blueprins have correct ratios?
1 seeder produces 2 seeds per plant.
the planter is fine.
not sure why you are collecting seeds, but it should be consistent without any issues.
and the line looping back into itself is uneccesary really.
Hey uh I'm not sure if you notice that loop at the right is just looping the seeds back to itself
2 origocrust @civic yacht
for 1 cube 1 xiranite ratio ( its not 100%)
SATISFACTORY
and the slugs
im using this rrn
😭😭 I added that loop just now since I was trying to understand why it was clogging
I’ll try
O O O O O O
O X X X X O
O X X X X O
O O O O O O
Where O is plots and X is empty
but i literally cant do anything else
does the system blueprins in ths game have correct ratios?
just gotta wait
Upgrade recycling?
Rip
what do u do with the 2 extra (60 yield of originium) in the 2 packed origicrust config
I guess I’ll just clear the belts
I thought it was the logistics modules at first, but I dunno why it would do this with no obstruction
just started wuling and im hella lost what to do, can someone enlighten me?
ur bp make it much more utilized, but u wouldnt have enough originium for the battery though iirc
Finish the story
you just need to reduce the seed amount then you will remove the unclog status.
its no biggie really.
and your planting unit shouldn't be connected to anything else but the seeder.
done, i meant in starting to grow the factory
U need water 80% of production
Oh get a xiranite line going
The sand leaf usage concerning or no
eh 1 cube 1 xiranite ratio
I currently have enough originium for 2 throughput battery productions so 12 unloaders; not sure what u mean by not enough
it seems its impossible to use all the depot unloaders on main pac in valley could only fit 14 unloaders 2 loaders
did u have enough for 2 battery and 1 component ?
there WILL be excess at the current update for wulling.... (for originum)
you can make originum crust / powder stocks i guess...
There’s not enough mineral sources
I meant to place all depot unloaders on the sides and use it
how u guys get excess originium
I'm still on 18/m HC bat + 6/m Buck A only on Main Pac
There's bound to be at least one / two unused spots due to size constraints
well ur limited by 2 xyranite production lines; 1 for battery and 1 for component in that case
yeah
and it uses 360 / 360 no ?
Don’t use loaders
Use protocol stash
It'd be fine if it was in that corner
it uses 360/360 with 2 battery lines but less than max for 1 battery 1 component; was just wondering what u do with excess originium when u switch to component production
cant unload anymore no space for belt
AH
I didnt paid attention to that part
if i were to make an inf plant farm for xiranite would 200 energy be enough?
just save the excess ?
I used it in the corner
Oh it’s really tight huh
my grinding spot for amethyst

ah ig u could use it in depot runs
I'm proud and sad for my creation
yeah, but im used to use yazhen / jincao for that runs
i think I make too much plant
you can easily produce as much as you need since they dont need to be connected to the base or the bus
stocking excess plants for delivery
Me when I woke up and see my power red
but i prefer stuffing delivery crates with bombs ;3
pipe bombs
Ah yea this simple config gets u both plant and powder
I do
Technically perfect bomb ratio is 10 amethyst to 1 aketine right?
We don’t have enough Amethyst in V4
interesting
yes, the illegal bombing trade must expand!
That's a great question, and the answer is
Probably not
I've never bothered to account for individual power usage
But I do know wuling uses around 2.8k total battery at most
looks inefficient ngl
nice name
fefedex
add another line from shredder to protocol stash.
1 plant = 2 powder.
increased yield :3
When are we getting nuclear power in AK
also hydroelectric
Wuling seems like it should have hydroelectric
Aether powered AIC
ya, 1 feeds back into the planter, 1 turns into powder then stash, and 1 goes to protocol stash directly
haha thx
Thanks again chat I factory is growing again
I set up factory last night and today I just woke up to see I forgot to connect xintite component to stash



guys i did not know that moulding unit needed 2 to make 1 bottle

Time to recreate your factory
i should probably readjust my valley 4 factory.
but that's gonna be wayyyyyy later.
what is the max ferrium from valley 4?
90
err
1080
is it 1080 at max prosperity
Rdl?
is it prosperity diff?
Recheck ur mines
im at rdl 9
Or regional lvl is low
I think this will provide the bank with 1/3 of a wuling battery in one min
it definitely isn't.
you need RDL 11
and all nodes acquired (and do wulfgurd quest to unlock the node at power plant area).
you might be missing a few miners on your older, forgotten mining setups
lemme recheck everything real quick
also, the area north of the hub map should be open for more ferrium node, if you had cleared enough of the main story quest.
My brain is a bit fried so I wanna ask if a bank consumes 4/3 of a wuling battery in one min
Sinces is like
yeah ive gotten everything
seriously just an rdl diff
gg
Are you using 2 thermal banks
does expanding into wuling increase rdl
Wuling has a separate rdl
One bank and I did some splitter converger witch craft to make my second bank have a battery like 1/3 of the time
where’s the option to place splitters and convergers in agriculture test site 
Upgrqde all your stuff
The shop
The depots
ohhhhhhhhhh
The recycler stattions
open tab (aic mode)
raise outpost lvl
upgrade aerospace depot
do more quest
get more nodes
upgrade stock exchanges and delivery depot
press z
ah
One in park one in lodepring and like one more in
In hub
Top left hand
Says explore click it
i did
guys when do i unlock the factory stash thing
does the recycling station become useful anytime in the late game?, im not really seeing the use of it right now, and the early game levelling up for characters or weapons, i run throught the world everyday collecting all of these because i dont know if ill use them later, its eating like hours of my day,just wanted to know if i can skip some of these without missing out on resources that are important
Nwo
Skip when dijang is maxxed
or just keep stocking them
dijiang upgrade might increase exponentially down the line for the requirements.
Having the ones in V4 maxed should be more than enough for this patch
theres alot of rooms in dijang thats not accessible
Anyone have a good power generator blueprint i can yonk?
Can remove turrets from maxed out outposts rights?
Yep
I require math help
If I'm not wrong does a thermal bank eat 3/2 of a battery in one minute
Yes
Oki thx
40 sec per battery....or 0.666666666666666666666666666666666666666666666
what lvl should i get my recylcing stations to
I having headache
It eats 0.67 batteries in a minute
max it, no reason to leave it be if you have excess credits.
does the system blueprins in this game have correct ratios?
So 2/3 not 3/2
not all of them
basic ones yes
i have 500 each right now, does that seem like a good stopping point yet?, the other materials for ascensions of characters or weapons?,do i need to collect all of them all the time?
Im giving one bank like 0.333333333 batteries a minute to optimize the amount of battery I can sell
I'm trying to figure out what power consumption is safe for me to reach without reaching 0 power everywhere
all basic? but how i know which are basic and which other ones are not basics
they make people do those tutorials and reward them with incorrect ratios???
Weirdly woke up to find a weird dip idk why
everything below ferrium ig
we're drying up wuling wells with this one 
like don't expect a 100% efficiency buck A bp from the system prints
you don't need to do that
once the thermal bank hits 50 it'll stop eating batteries when it doesn't need to
then ill jsut make my own
atta boy
Nwo I wanna get as much battery to sell
See like
My consumption is 2.1k
And 2 banks give me like 3.2
So 2 full banks are a waste
oh that's what you mean, my bad
You wanna optimize power consumption then use this https://discord.com/channels/950244160684834837/1469163037876555954
You can easily make it a lot smaller and still have power wastage of just 64 something units
Dont need to optimise it that much thermal banks are fairly low in taking up batteries
But it's more fun figuring it out myselffffddd
then lemme just say drop a bunch of splitters to only have enough of your batteries entering the thermal bank so that you can alternate between periods of using reserve power and using batteries without running out of power
I haven't done it myself yet so I don't know the exact way to do it while avoiding power running out
I did that
Bank will get 1/3 of a battery in one min
Bank eats batteries at a rate of 3/2 a min
And I'm stuck at his value
Cos I err
Can't brain anymore
Spent the past hour understanding the theory behind getting battery production optimised to literally every single unit

I spent all day setting this up
my brain isn't braining after tryna understand this anyway, running on extra brainpower rnhttps://discord.com/channels/950244160684834837/1469163037876555954
Ive got batteries and medicine now
how fast are ingame conveyors?
30/min
No matter what
I supply one full battery in 3 mins
And it gives 1600 power so like
One min I get AVG of 533.33 power
can i get any faster? these are very slow
You can try the unholy train of bridges
Or was it splitters can't rmb

Nah, plus no facility produces faster than 0.5 per second afaik
Basically replace the entire belt with belt bridges
Increases to like 40/min
But why would you?
Or belt splitters
The only reason you'd need faster belts is to reduce the number of belts for recipes producing more than one unit
Belt bridges are faster?
Hmm
Still no point really
How much power do you get over the usage when that battery is used?
What do I do if I can't copy and build said blueprint?
Ur cooked
A shared blueprint?
Be sad, try to make it by hand
Yeah
Or ask for the codes again
I keep running out of power like a pleb
Get battery production running before doing other stuff

I have 2 battery lines running into thermal banks
power, power is everything.
besides mining nodes
How many banks, each line can run 4 banks

Neither its intended to use on server ur not in
Or code doesn’t work since mostly BP share supposed to have ( ) to ensure it work
Hmm, @nova lodge do all battery types run for 40 seconds?
generators consume 1 per 40 seconds
yes.
Oh I can add more from where?
Just use splitters
Just realized all the banner operators have work specific traits.
Laev has mood/eff for exp mats / manu cabin
Gilberta has mood/eff for weap mats / manu cabin
Yvonne has mood/eff for fungal/growth chamber
i just add my thermal banks separately in a line....
makes for easier time disabling and enabling banks.
i don't need to go around the whole map searching for it :3
👍🏼 I've abandoned my factories, I don't have to go look at it anymore
Who fumbled with spamming in this channel 
Enough components, syringes and batteries, life's good
how do you guys have your buck capsule generator set up? Bottle takes much longer to create than the ground powder so I'm not sure how to optimize it
Until the next update, then a complete overhaul
2 bottles and 2 fine grounded buckflower powder
wasted depot bus space hurts
I got confused for batteries for a sec
Welp not like there isn't enough space
I really tried to shorten it till I got burned out

can you automate jincao powder/jincao infusion? like planting jincao and harvesting automatically then crafting the infusion in the pac
Understandable, I made HC battery by myself then I gave up after an hour of tryna make capsules
Just copied someone else
nope, but I haven't tried it either
Manual recipes don't work afaik
Like cooking stuff
yeah...the % boosters need to all be done manually...zzzzzzzz
I like this channel, I don't have to see this stuff here
lul
We all just working towards growing the factory
is this optimized? or do you get clogged moments often
depends, do you place plants late or early?
it doesn't really clog the machines
its a consistent 24/min (I have 4 of these) with no change in the AIC report
I have separate plant generator so it's difficult to integrate them
the setup I have is similar, 8 shredder for ferrium ore and 2 ground powder
but I just don't use the planter within the belt
can always adjust it accordingly, just remember its following the ratio and you will be fine.
wait I think I may have made it optimized
just had to test it out I guess, trying to theorize it before building was a little complicated, I think I miscalculated something
yeah it looks like they are being trasnferred 1:1 at the filling machine
Is there a way to make the belts go faster?
alright connected everything in wuling and after a little back and forth i got a self sufficient small farm going
its a start
nope
Like 1. Something k
More?
Do you guys dedicate a single corner of a base for thermal banks
Is there like a theoretical "sweet spot" upper limit of power generation for valley so I can sort of set aside a bit of land for future thermal banks
I just put them in either the core or directly to the battery production facility
probably 5-6k?
4 or so HC Battery powered banks should be good, 3 if you want to be tight and not bother a lot with zipline routing.
Hm, 4 it is I suppose, perhaps let's say 5 to be sure
5 is probably just burning money.
Yeah well it's just setting aside land
4 HC +1 SC is quite a good spot....for both zipline and turret spamming on many maps.
+2 SC thermal banks if you wanna have complete turret placement.
or use 6 HC + 1 SC for an absurd amount of ziplines + turrets.
how do you look up shared blueprints on mobile?
the text field for "search blueprint" cuts off before i can enter a full blueprint code
I actually don't use turrets, are they really that useful? I kinda assumed I'd just use plug in batteries for those
Instead of hooking them up to power plant
stationary powered turrets is good for farming those repeatable rifts.
Hello chat
less manual action needed.
or for having fun with turret placement on the map.
iirc its useless ? coz u cant place pipe in valley 4
nope, none whatsoever.
there is fresh water, but you can't collect it.
Wait what?
So the growing plot in valley 4 is just doo doo?

I might be wrong, but I remember someone said u cant place fluid things in valley 4
water it yourself...?
its not doo doo
this is correct.
including wulling specific pylons and forges.
since u only can grow valley 4 plant in valley 4
u cant plan yanzhen or jincao on valley 4 iirc
Major L tbh
Hope they fix it when the 3 region comes out and it's obvious the growing plot are just bad
doubt it, there aren't a neaby water source as well for valley 4 agriculture land.
Yes AI generated pfp
You have growing plot
You can use to grow crafting items
the one you need to manually plant seeds and grow crops in valley 4 area.
area a bit north of infra-structure outpost.
I just hope we can automate that a little bit by assigning owned operator to do farm things automatically
like auto harvest and germinate
I dont agree to make eco planting to be fully automated like factory coz that eco planting is for powerfull consumable
water, blud want water
ugh...

what are the max ore yields for valley 4 ?
i like the sound of water sprinkler....sounds very soothing.
Like just a single spot for a pump
how do you look up shared blueprints on mobile?
the text field for "search blueprint" cuts off before i can enter a full blueprint code
Is that too much to ask
well this should fix ur problem tho @strong quiver since the assigned operator can water it themselves

560 Originium 240 amethyst and 1000 something ferrium i think it was if im not wrong.
if it applied by the devs
560 originum
240 amethyst
1080 ferrium
yeah i just now figured out why im missing 40 ori lol
i redesigned the core AIC area to look nicer
and deleted a relay to the mine right next to the AIC
Oh what, it's from Farming Toils quest
I think I haven't done that
oh this is kind of werid but I guess belt travel time takes account into the ratio of transfer, I have to manually set up after waiting a bit to make the ratio proper
Yea it takes 2s to process things because it takes 2s for 1 unit to arrive
Just learned that I can place pylons outside the build area, and power buildings on the edges that way
Meaning can squeeze stuff further lmao
this will consume protocol capacity limit, but its fine if you have excess capacity limit.
not so much on wulling map.
i want my pumps everywhere on the map!
Protocol capacity is per map, right? Not the entire valley region?
per map.
Yet not efficient
Like the point of placing pylon inside/between units is to power up all corners
welp, as long as it works, it works :3

i think i did pretty well with my production
Just something I just discovered myself just now, ofc I dont know how much I'll use it myself, might have a niche moment I'll somehow need it

Do all sub pacs land eventually grow as big as core AIC area or they'll be smaller?
smaller
they double in size but they're nowhere near the main AIC's size
refer to the steward aic for more info
the main also nearly doubles
how do you look up shared blueprints on mobile (ios)?
the text field for "search blueprint" cuts off the blueprint code, regardless of if it was copypasted or typed manually
u dont use search blueprint field
u use import blueprint button
Nah SPAM those things
im not on mobile currently, but give me a sec to check, android and ios should be the same
seems pretty easy to get 3k delta on stocks by just banking everything until saturday or sunday
have 1.5k -> 4.5k+ for my entire week's purchases
not even 4k smh
best multiplier i had seen thus far is x1000% gain.
@boreal stream use that import button
is this the correct way to make infinite plant farm?
yes
okei
is it even possible to get more than 5k on sell
highest i seen was like 49xx
Externally powered AIC
Santa MARIA!!
i'd place them around the entire thing but the stoopid Bus depot is in the way...
probably wont look cool
maybe relay towers around the back would be cool

yep, you can put a maximum of 7 for it. (my test while i was trying to drain it asap).
i had a 5.1 or something
it's more about how you can actually pump it out tbh i found most 4 water dispenser place
My favorite
**Out of this world!! **
I bet you didn't think of this 
you can connect 2 pump to 1 dispenser, since each dispenser releases 3 unit per second.
Thoughts?
i actually did this....surprisingly.
The dispenser can support two pumps, even tho it says it support 3 per second it actually just support two.
even if you converged 3 pipe into 1 it still cap at 2/s
2 pump to 1 dispenser.
capping pipes at 2 unit per sec.
its not the dispenser not being able to handle it, it is indeed the pipe having its limit.
nah it's because the converger cap at 2
i think shun meant is the converger limit
yep, so 7 pumps when channeled into 4 dispenser would work.
in theory
in theory
actually tested myself lul
I'm right now
can u show the converger detail page
it has been an hour
coz converger is the same as pipe iirc with round robin merrge like belt converger / splitter
I think it's working flawlessly
yeah, gonna take a while.
this is the reason why merging pipe will never works (will never go past 2)
the converger itself has 2 unit / s limit
yep, just don't go past 2 pipes
from 2 pump sources
even using 2 pipes the flow rate still 2 / s
so we cant utilize the 3/s fluid supply unit
i mean, we can report this to the support
all the pipes are actually 1 per second, not 2 lol
since their support is fast responding to this kind of inconsistencies

still dont know why anyone didnt report it as incorrect
So here i am asking if jincao can produce anything
its 2. i combine 2 pumps into a single pipe
like combine them at the very beginning
can u draw the diagram first so I didnt make wrong one
i even spread from a single pipe to 4 facilities
that only works if the facilities stop using the water
bruh the 4 facilities are working nonstop
screenshot it
ok ok before we going deep, lets lay the baseline first
in the description
pump is 1 water / s
pipe has max capabilites of 2 water / s
i can't check on them atm since i am away.
but i did remember doing test and the pumps doesn't provide enough to go past 2 facilities at 100% production rate
gah i had to open the game for someone who doesnt know
i do know and i've tested it
the clog happens right at the convergence
it wont support 2 pumps
ur timing is bad i think ?, i mean look at this simplest image
if it was actually 2 per second, all the farms would be getting water
the pump isnt 2 per second, its 1 per second
flow rate will be consistent, it won't be full as long as you are using it at a rate of 2 per sec.
from the pipes
same as the pipe
imma build in sky flats
u need to take into account that splitter doesnt split together iirc, it does it in a round robin style
it shouldnt matter if its 2 per second like you said
Ok now tell where do i upload this crazy thing happened too me rn.
it does matters, converrge and splitting is different, if u place facilities need 2 water / s in total in front of splitter the pipe will only bring 1 / s
i still dont see your 4 farms working simultaneously from a single pipe
i've proven my point, now prove yours
I dont say single pipe can fill 4 farms not me, im disproving ur statement of pipe is 1 /s
dont twist my message

err no, its Haru that said he was able to provide for 4 facilities using 2 pump converged into a single pipe
Like i stated before, placing the pipes in FRONT of a splitter it will become 1 /s
which shouldn't be possible.
i think i got the point, but give me a moment to test it out a bit.
and every facility so far is using 1 water per 2 seconds, if the flow was 4, it should still support 4 buildings
amethyst is lowkey annoying, it has the least amount of areas to mine out of the big 3 so early game if you wanna mass produce stuff, you cant cause it all requires amethyst.
and during the late game...it became some of the most least used ore lul
thank goodness
Anyone interested seeing this pull i got.
Is it possible to build more automation core?
i think the 2, 4 of a kind was very impressive
ok i did a test, yes, 2 pumps converged into one another then split into 4 facilities is actually possible
idk how long do i have to run this
If I earn stock bills that go over the stock bill limit, does the excess go to the void or get sent to the mail or smth?
I've been trying to be careful about it
I maxed out wuling 3days ago before this
@shrewd knoll
its a bit of a convoluted way to go about it, but does make the pipping cleaner depending on the situation.
did you empty the farms before you started the process?
aside from the seed
so yeah, water distribution is heavily skewed towards the front pipping vs the back pipping.
what?
but production remains the same amount at 60, barely cut it at the limit line.
Do you realise how rare this pull is
It suppose to be 5 Star
But it came out 6
works fine
ok now im testing harunachan statement. im using yazhen coz I didnt make any yazhen atm so I can use the graph
Should i use my xiranite on gear or prioritise maxing out the outpost first? Theres only 2 forges of the sky right
well, it doesnt work that way for my factory it seems and a lot other players as well
so yeah, tldr is that converger can work with 2 pumps into 1 pipe for 4 facilities, the water can keep up with 1 unit/ 2 sec usage each for 4 facilities.
tldr: its 2/s
i've tested it with empty storage tanks and farms, every time, only 2 would operate
possible that too much splitters were used, need to limit it to 2 per setup.
it works
imma just run it for 2 hours so you dont doubt it
heck imma even layout belt for the whole sub pac
remember, farm is 0.5 / s and the limit of splitter from 2 source is 2 splitter, and from 1 source is 1 splitter
but thats reinforcing my pov, one of the 1/3 isnt getting water
I knew u will said that
there u go, why iam lying to u
its not giving any benefit to me
i know why yours having problem
its working fine with 4 facilities, just the one at the end of the the 4th pipe is receving just enough water to run at 100% efficiency.
remember, 2 pump going into 1 pipe equals 2 water / s
splitterr in the middle split it into up 1 / s and down 1 / s
splitter between 1 and 2 planter making the final pipe into upper side 0.5 / s which is 100% efficiency for farm
splitter between 3 and 4 planter making the final pipe into down side 0.5 / s which is 100% efficiency for farm

This is some next level minmaxing
so the splitter has to be in the center?
yeah, pretty much, the math checks out, and so far it worked.
just the 0 water tank is scaring me lul
phew, just got done rummaging around and finally got a decent xiranite battery production, should I worry about xiranite components now?
about that idk, but iirc its no need coz the splitting is round robin, so it always half of the source
if i add another splitter, most likely would be 0 in delivery
yeah, there is a bad delay the moment i add a 3rd splitter now....
and this is 0.5 / s
sounds like a optimization problem then if it's not a bug
uu can use the pipe itself to tell u the state
its not really necessary to do it.
but it does make your setup requiring 1 unit/2 sec water to be cleaner for the pipes
since facility consumption rate is 0.5 per sec.
--
this however, is different from dispensing fluid at high speed, since that has a max limit of 3 unit per sec.
so at best, you can only converge 2 pumps into 1 for the dispenser.
yep
lets go
i still want my pipping extraganza everywhere though.
theres no way i've just yapping about pipes and water 
how do i access this again?
Are we unemployed?
Not me
I remember this issue happening when satisfactory give the pipe updates
the underground area?
related to a story quest, introducing arclight.
and debating with my friend about WATER
the debate was like my debate the day prior with regards to my planter / seeder lul
i was also wrong btw.

btw, must have more pumps!
what are u going to do with that many pumps
'just in case'

though i must say, pipping outside the AIC zone is very much a hassle
this is the second time I saw electric tower art, the first one is love shaped
Guys I just unlocked the aic factory in wuling and I don't know what to do, base power is so low I can't do anything
it would be much more menacing without the horizontal and vertical ones
anyone got bps for a maxed out wuling aic and sub pac
keep progress the story a bit more to get xiranite recipe production
not what i need
then:
- transfer some HC battery over
- start xiranite production
- make xiranite battery
- make xiranite gear components.
- .....maybe can focus produce xiranite battery
im already at that part
Dang, building in mobile is somehow better than in PC (every button is at your face)
but ive seen people producing all of the wuling stuff and want bases that do that
thats unfortunate
are you asking for blueprints?
for a maxed out aic and sub pac
I have good news
My wuling battery is now 12/min!
My syringe however
4 to 5/min 🙁
There's only so much you can do in wuling
im aware
So what are you producing currently??
but i feel like it can be better than this
what is this no sanity behavior
Another xiranite line
Another wuling battery line
And one medicine line
and I mean it feels good to have everything at your face because you're incentives to just press it and learn what it does
you got a bp for that?
There's probably one in #1461542035617091681
How to get this

have you unlocked the green section in this tech tree?
yeah.....i still like it more when the water is filled :3
Does anyone know Skys Asia code for the Main Factory Day 1? I can’t find it anywhere, thank you.
No I haven't unlock yet
you'll have to progress the story further in that case
Do ur main quest
Okay
My bad, I meant the (HUB) Main AIC.
my bad wrong chat
What plant is the best to grow in the Wuling eco farm?
ginseng
depends if you like spikes or fluff
My friend was saying I should be planting jincao but I'm doing 10 rice and 10 ginseng
or healing plants like rice, jincao or yazhen
really depends on what you prefer to craft from backpack....
but usually people making ginseng for boss speedrunning and for stock
I just find fluffed jincao and thorny yahzen in the world, but there's not much rice and ginseng
and switch to rice after that / jincao / yazhen
How many fluffed jincao/thorny yahzen do you get per plot?
and u need to have fillet farm route too for making the food buff
3 - 5
averaging in 4
So that's about 8 healing items per huh
Does anyone have an Asia blueprint guide for beginners?
While the fried rice dish costs 8 rice, and you get 3 per plot
Does power reserve refill at flat rate or what
iirc for rice dish, the purple one is better imo
pretty sure it depends on how much excess power you have, from power banks.
I believe power refills proportional to how much you are overproducing
refills based in the difference of your power generated vs power used, per second
sorry wrong food
guess i will make this....since its easy to manage and doesn't need a bottle ;v
i forgot that the gold one is def buff not heals
Seems wuling rice ain't that good then if you get more heals per plot with jincao
yeah, not that great
Both rice dishes not good
if healing is what you are after, better go for yanzhen / jincao.
as long as....you don't mind shipping bottles ;3
I think I'll replace my rice field now that I got enough to get the pull currency
So I opened the archives for each drill, and I realised... Since all (basic drill, electric I, electric II) have exactly the same mining speed but increasing power consumption, is it 100% correct to use
- Only basic drill for Originium
- Only Electric Drill Mk I for Amethyst
- Only Electric Drill Mk II for Ferrium
to minimise power consumption at no efficiency loss?
jincao infusion or tisane
Those seem not great because it costs way more items, and only heals marginally more
Than just using the powder
the basic drill does not deliver automatically if thats what you want
Electric Drills MK1 for ame and orig
You wouldn't want manual miners
If you love manual labor, go basic drill
Ah, forgor. But ok, so Mk II only for Ferrium and Mk I for the others?
Why do people prefer Jincao when Yahzen heals more?
Seems good 
Same with buck a and citrome
One is immediate
20% hp instantly vs 30% hp over 6 seconds
does anybody has a wuling blueprint that does not produce xiranite component or produce 1 per minute ?
Like, are people really dying that quickly where the 6 seconds matters
which one???
6 seconds might seem fast till you use sentry turrets
Guys what are these??
The raw powder. I just eat the raw powder
I need name
Not craft them into anything
because you get healed 6 times vs 3 times i guess
the green powder directly ?
sandleaf
Funny leaf
thank you
Yeah
30% hp heals over 6 sec means you can get healed multiple times by other people teamates just because your hp fell below 50% again.
wasting healing items.
ahh, adding bottle to create the food is not worth it ?
and most people actually just use the variant powder
300 hp difference
so does belt splitting have any good use or does it just tank efficiency
depends on the content you are doing, but pretty sure it got its uses.
The factory should auto refill consumables in your inventory when you enter sub pac and main hub 
Per flower, you get 2 healing items.
If you craft it into the jincao tisane, it costs 5 powder.
aight, since I dont have resource to make the bottles too
But they both heal 20% hp
ahhh
how efficient is everyone else's power usage in v4
its more on distribution
so wasting powder just for the same heals
The only difference is a marginal amount of flat hp
Was scratching my head on why I was missing ferrium ore output, and just remembered I havent done Wulfgard's quest yet
ah yeah...the powder alone is already plenty effective....bottling it just doesn't seems worth it.
So with the upcoming updates will we be able to use blueprints outside of aic area?
Would be great for the eco farms
not like there is one extra use per operator during combat either.
I wish the easy stash let you quick stash items
Idk why I have to manually transfer items
oh? this one allows you to bring 4 items per operator.
after upgrade
good for more challenging content if you need the extra heal proc.
When you can just quick stash at a teleport spot or in the aic area
yeah....not sure why this is the way it is.
Also when trying to move items into full storage it doesn't delete it
Its just significantly worse than going to a teleport spot
it deletes it if u use quick stash button
it doesnt if u move it manually
Yeah, at the AIC
strange design choice tbh
dumping all the useless stuff on the ground~~~~~
But I'm talking about how trash the Easy stache building is
ahhh, that square things
I mean, it's great for pulling items out of, but not for putting items in
No spoilers please but is it possible to attain maximum production efficiency for purple batteries with everything enclosed in the same PAC?
Yes
I’ve been tryna figure out this puzzle for a while now lol it’s hard
well yes, just gotta expand the area of the PAC 1st.
It took me a while to figure out a tileable design for batteries
who needs efficiency when you can sushi it
sushi belt
What is that?
WHAT HAPPENED TO MY BATTERY FACTORY????
is frickin sandleaf again??
modularizing each part is easier to manage.
Ew, exporting sandleaf powder
Holy inefficiency
Could've sworn I just saw that blueprint on an Instagram reel 
its a working blueprint with no efficiency
Y'all never learned item density
a reason i don't put sandleaf in as part of a production line....
its always sandleaf, even when its not
Efficieny is key for stability otherwise you yo-yo the thermals banks and go 0% like that guy
its just for the lol, its not meant for actual use
it only has a single refinery after all
what a sustainable income!
blueprint troll to give to a beginner
future financial development.
worth.
I k lol but that drove me mad for the first 2 Weeks I couldn’t figure out how to get high power
is this ok
huh how can i get 3k more lmao
i made one for cryston gear too but that one actually is useful because of how little you want of it
nope, for LC battery, you need 1 more originum dust line for 100% efficiency production.
but hey, its just LC battery, you will need to upgrade down the line.
Depots and stock redistribution buildings are so dang expensive tho lol. im not even close to maxing the,
How did you get the depot to work idk how to use it
i have in core aic, im using sub-aic purely for power
do you have the upgrades that add those buildings next to your AIC area? if so you just need to make some unloaders
wdym it's input and output
their returns are just as big, so its even more worth :3
and doing stock redistribution gives you back a portion of the spending by allowing you to purchase more elastic goods on the same day.
@lavish crown
I have all he upgrades his might be the missing link I needed, do they act as another output then I Al?
its ok for early parts of the game but my suggestion is that dont trade lc batteries for credit bills just yet. When you have like 4 to 5k just switch to a efficent sc battery setup and use your lc batteries for sustaining energy or some shi
make some unloaders and place them on the depot Bus
great, you will need to stop LC battery production later for better batteries, so this can work for now.
i am sure excess will still be produced though.
add a proctocol stash to store them.
Trying to make a power plant with the 6 PaC port was hell lol
each loader has 1 input.
each unloader has one output
they can only be used as such
Why would I need to input things into them? They’re not production
indeed, its straight up impossible to fit a HC battery production line with those 6 lmao
we would be suffering from lack of space around them instead lul
instead of the ports iteself.
the amount of min-max you can do would be insane.
you can input things into them to store them
Idk we already do some insane level of minmaxing already
I present to you, power minmaxing
this is really pushing the energy limit a bit too far =.=
Ohh why not use a product stash? Is the transfer rate better
the Depot Bus is literally just extra connections from your storage to the factory area
i did rather have space for power to mess around.
now thats a 100% efficiency battery farm
you will never run out of them!!!!!!
I just made an Easy Powder Plant 
It is timing the battery usage to have just enough power to drain backup power and regenerate it over and over so you dont overuse battery
idk if it big enough
What are we looking at
You just need 2 of these 
economy in wuling is really tough huh...
protocol stash can act as input very well, but it wont work as output because it doesnt take items from your main storage, it only gives out what it has in those 6 slots...
no? people just wanna min-max credit earned ;v
by keeping battery usage strictly to 1
Power is very tight since there is a hard limit due to Sky Forge limit
why tho
Originium Powder Farm for your battery
What’s your yield per min
yeah but .... you could put the powder together with the rest of the production line instead of clogging the AIC slots
Half the AIC ports just for power :sob
I didnt bother with energy production from wuling and am just using hc valley batteries for energy. idk man its working pretty ok for me
its fine.....untill you start setting up x2 forge, and wulling battery production for trade.
also, you still need to manually transfer HC battery as well.
AIC is good at only one thing when you got depot bus.... and that thing is looking good in a corner
Sky Forge limit is the enemy

1 battery goes into the thermal bank for every 322 battery that comes out from the unloaded
Unloader
Art
That's art
or in the middle actually
battery usage minamaxxing
i blame sky forge limit :v, for these crazy min-maxing ;v
yeah you have to do it manually but its okay for me, atleast right now. Somewhere down the line i have to switch to wuling battery setup ig
Did I say 322
My brain math is sad
It's 108 batteries
that's no longer growing the factory, that's just squezing it dry lul
with the battery power restriction in place.
idk, that looks like a lot of belts to me
Still Very min max
I use KyoStinv's factory setup and it is perfect
Just like real life!
I didn’t think that other people would have the same idea as me to create a power plant where all energy production is contain in one PAC. I was just fed up with having 2 PAC all being used to funnel battery mats
It perfectly times the battery usage so it charges the backup power after it drains
oh can you share the blueprint code if its NA/EU, i wanna check it
You can use this the first hours you reach Wuling, so is for Early and Late game.
For battery saving, just deploy down the circuit and let it run, no need do anything.
Asia:
Wuling Left: (EFO017i89AE70e5u2O8Ai)
Wuling Right: (EFO01u8U4o6u23038AoOU)
Wuling Sub AIC: (EFO017i89AE70e587O0Ai)
Wuling Top Opt: (EFO01u8U4o6u2305aAEOU...
12 Wuling battery, 5.75 yazhen syringe or Jincao Drink, and xiranite component production you can toggle easily
For me
One pac makes batteries
And the other PAC is supposed to make components for gear
But I have alot to I retro fitted it to battery
I’ve been staying away from guide for factory it’s cheating lol
Cos components is battery but 2 extra steps
what power limitations? .....wait for it....
I have 1 sub pac dedicated to farming 
Someone can tell me is it worth to make base farms on wuling & valley 4 ?
Most battery designs are just the entire chain so theres no funneling involved
Of course this is if you're doing the batteries on the main PAC
Sub PACs only fit one battery line give or take
How do u check those?
Dude is playing farmland simulator
Escape > AIC Report > power
well im bored
time to fill all the areas in wuling with liquid xiranite
Nwo do jincao
Heal the environment
Did you get all the chest already?
UNLIMITED POWERRRRRRRRRRRRRRRRRRR
yuh
That's very limited
Limited to 4.6k
Same menu as the one where you check the production of your materials
lol
i mean right now im using the main pac for both batteries and components and the other ones just sitting idle. I have to find an okay battery production line for that subpac ig
Did you pick up all the triangles already?
look at the other image....
Sand
is there a way of the game to allow you to put another forge of the sky?
but if everything is liquid xiranite then the blight wont be a problem
me when no sandleaf to product em batteries
Meh
im using 3/12 of the batteries i make

maybe?
idk
when your aic base is still too smol :3
Oh
Oh my god
They done it!
They got rid of the blight!
mew
How much material each belt can pull out of stash per min?
i know am so smort
Im making both Green and Blue Batteries
slopleaf
holy efficiency
I got 2 farms. I should add more
Why does the entire industry rely on one specific plant?
What if it goes extinct
Nice
endsand industries
yeh and i got only two HC production lines lol
Fun fact, oil is limited supply. We will eventually run out
a gif for my guide that I will never finish 
you just have to paypal $30k to perlica so it wouldnt go extinct
I mean I don’t wanna be that guy but isn’t ineffecient to make 12 batteries if you only need 3?
sounds like an opportunity to make even more money since only endfield would be producing that plant
Sell em
I didnt realize u could move the whole PAC 😅
I Think 3 HC production lines is the max from what i heard, since you cant possibly make more due to originium limit
Wait
I am really dyslexic
That's like
You'll bankrupt all 3 outposts with batteries to spare
Time to start selling to terra
Imagine in the future we rebuild the gate thing between terra and Talos ii
Are you a YouTuber?
no, more like an autistic documentator
idk, i only made the second HC battery line today so i can't tell yet
well thats what a youtuber is!
i make 18 batteries a min and use 6
plus 18 capsule A a min
I mean if your only need 2.3k power why generate 9k?
Oh yeah apparently, metastorage creates things out of thin air
Ja
It's meta
https://docs.google.com/document/d/1QGKjVRwkJ7pxd6S_w17jTlRBaTai71SxdY77seSOnRk/edit?usp=drivesdk
you can read if you want
my ore's arent even maxed out yet so 12 is good enough for me lol
more like LIMITED POWERRRRRR
Hey man I don’t wanna get a virus
its heavily wip
oof
My social battery be like
This looks more like a ppt 
i also have my stockpile of 80k industrial explosives
you have a phone call from the endfield middle east branch mym an
gather up everyone.
today, i shall present to you this amazing power point presentation.
co-hosted by endfield industries!
Pelican: Endmin, why do you have 80 thousand industrial grade explosives?
Endmin:
DEMOCRACY INTENSIFIES
this is my battery production line, i designed it myself
so thats where the super destroyers resupply
How stream lined
i also have 40k stabalized carbon im not using anymore lol
im quite proud of it
you may not know it....but your daily deliveries have a 85% chance to contain nothing but bombs :3
They are just delivering some liberty to those who don't have it
i am a hoarder so......don't mind me.

ikr, the only thing i hate is how much space the grinding units take....i gotta make two huge conveyor lines to get to the battery production...smh...
manual labor time
i couldn't figure out a fix since these production lines are also wide af needing 12 output slots...
anyway i need 40k bottles of liquid xirinite to fill this hole back in after i drained it for a quest
should be done by tomorrow

happy little accidents
Anyone else teleporting from valley to wulin instead of using the transfer system lol
afterward draining it again just because you forgot a single treasure in there....
Whats the recipe? 
i got 28 possible outputs left on main AIC i guess.
Do we know when xenirite limit will be lifted?
When wuling finishes
1.1 hopefully
for producing hc batteries?
nah i checked it 3 seperate times

Hopefully haaaaaaa
I need me some greeeen
Cant grow my factory without it
Me too
Me too
@tall thunder you need all of this + a sandleaf farm to mass produce HC batteries at max efficiency
Gimme Blue prints for both
I think i need to play the story first. I got distracted. Im missing upgrades 
how do you get 120k depot capacity, mine is only at 80k
I don't have the luxury to make a good looking document (GDocs app is worse than GDocs web, you can't even edit the design of tables or have custom fonts)
Same
Ty ty
im pretty sure its the combined capacity from both valley 4 and wuling
80k + 48k
since when crafting it pulls from all depots
👆
ohhhhh it might be, bcs i upgraded all depots and stock redist. from valley4 and surprised. thanks
trying to learn the ways of the pog , starting to get the hang of him atm.
might take a while lol
factory must grow
The approval is usually instant
Entire end-game WL factory running on 1.5 WL battery/min 
Bros just not a good docs utiliser
yeah i see now
farm isnt anything special tbh.
there is basically only 2 ways to make an efficient farm afterall
Either how i did it or by putting the depot in between the farms
I'm not gonna make everythin into a png 
Ok ty
efficient WL power plant 
Wth why is that?
I guess they are making sure you didn't draw something funny
what in god's name
I'm ahh in designing graphics
saneless behaviour, now I can saves for motorcycle, drill, and tree model
WHAT IS THIS
Photos is docs weakest link
But just saying fonts work completely fine in docs
You're limited to a few fonts in gdocs mobile
Oh mobile 
if I were to be making it in PC, it would be a lot better
12-bit PWM generator & 4-bit PWM tuner & flow tuner to maximize every once of WL battery consumed
Oh it's that one from that bilibili post
guys how to i unlock the power platuu aic?
u need to read this
clear more of the mainstory
and use DIGE to prevent the pwm curve to touch 0% reserve
the bili post only include the 12-bit PWM generator
i mean, you could quite easily make a swastika even if you aren't trying 💔
oh ur version is newer one ?, i need explanation about it
and is there a cons
i hate it when my production line suddenly speaks german.
the green box is normal
blue box is bili post
red box is my set up
so it used tandem with the one from bilibili post ?
0 cons so far
i still doesnt understand
whats bili post
yes, I extended the bili post set up
will it touch the 0% reserve though ?
bilibili?
thats the issue with the 12 bit ones
