#aic-factory
1 messages · Page 31 of 1
1 PAC, 1 subPAC in wuling (for current patch)
they need to make an online repository of blueprints that can be accessed in game ngl
ill look again i guess
Helps make blueprints prettier. You can place them in front of the base ports so people can copy and paste easier.
Thanks
Should I use HC batteries for the oupost trading or energy?
you can make the protocol stash output what you want with it
can only one planter sustain itself on a loop? but why does the ingame blueprint need two?
if say you have like 3 different things going into it but you only want to store 2 and the other one is for passthrough
makes sense
once you get the weather station lvl 2 the missions give soemwhat ok rewards
Any recommendations on what to do endgame in Valley4? so many options and im lost 🙁
theres no bp that is just the entire thing? All the ones I look at are broken up into parts.
weather station rewards
ah
Hello. i just unlock the last subPAC on Valley IV. is there a recommendation how much Battery blue and purple factory i need to make to keep it stable?
(for valley plants)
seed: 1plant->2seed (need one planter to feed it back, one planter to turn seed into plant to use for somewhere else
Should I use HC batteries for the oupost trading or energy?
both
Are there enough ressouce to build 2 HC production lines?
yes
3
you can make 3 actually
I think to get 1M it really depends on how well are your elastic goods are fairing today
the classic 18/min HC, 18/min CapA valley endgame xd
it is. my lowest today is -14% 😭
forgot the 24 buck c
oh yeah the buck c
is that what most are doing?
as long as you have all 100 friends then its easy
? Do you know how much Ferrium/m you need for 1?
yeah
just to double check, we only have 1 depot node in wuling right?
How do i power my facilities in Wuling?
cant do anything if all elastic goods are at +20% (like my first 2 days in Wuling)
800k+ is nice
I had today 900k+
you can, if others people are at +90 you can still make big bucks
But probably could get more if i had higher level
i tried it with only one and have the planter also output to somewhere and it still sustains itself
picture? i wanna see
brother you cant buy from players. you can buy from your stock and sell to players
buying at +20% only to sell at +100% is shit
here
might as well if you hit the cap
So is it recommended to place 1 line buck capsule A and 2-3 Purple HC batteries?
You can buy from player
I bought -40% to sell +120%
oh you have only 15/min output for that (instead of full belt of 30/min)
You don't guys don't have some reserved to make origocrust, explosives and packed origocrust?
well then im gonna be richer
is there a table on the max amount of materials you can get at max development level?
i have like 500 explosives, it is enough

The last thingy I am just betting it will be useful when we unlock new machines in Wuling
I usually have low prices tho, only once had that situation
you can have a line since you don't use those they cap out at some point
I made small Buck A because of bus corner limitation
Dunno, i'm worried about my 2k not being enough in long run
*Turn Power Plateau outpost into a literal Power Plant....
i have not used a single explosive since getting onto wuling
It is never enough
you should totally just burn OOre there 
You have not found place to use it?
nop
That looks safe
I am burning Originium lol
Then you didnt look good enough i think
how am i to commit domestic terrorism without those
Pretty sure there is at least one spot
endfield will reach end of service and you will still have those bombs
you're a third of the way there to filling the depot! (of both valley and wuling lol)
fair
OMG this game supports f13-f24
🤑
- you use a few in this game mode
Quick q, what’s the maximum yield of oroginium ore you can get from all the mining spots of valley v at max quality
i thought these were just a rumor lol
I mean, it is fun to go out there and throw explosive without caring
560 240 1080
i dont have that
o
Ehh
Dang that’s what I thought
cinema
Actual for me is same as your theoretical
whoa
Are there Amethyst mining spots in Wuling?
no
Noup
How am i supposed to power my facilities there?
lc wwuling battery
or sc/hc valey battery ( you have ferrium and originiu mto work with )
OR you can just steal a bunch of hc batteries from valley

Transfer some batteries there to start up your wuling battery factory
Anyone have efficient zipline routes they can share
thats what im doing rn
endminlogistics
holy thats so long
Best pic I ever took of my AIC
i am riding the line haha
my goal was to keep it in the same width footprint as the depots made it so I could put it side by side
red numbers are ok dw
that's why its so long lmao
thats what who said
me with my 52x12 3/min cap A BP 
ifykyk
top ten dumb designs
how the heck do you get in this room
bring bottles of liquid xiranite and spray it maybe?
its powerwashing time
from the top
this is valley
if i wanna make hc batteries in wuling what's the best thing to import from valley 4? just straight steel parts?
go back up to yvonne's office, exit out the main door, turn right
the top is also covered
there's a hole
OH
donrt
what you mean don't
just dont make hc batteries in wuling
MANN wtf, the game doesnt support f13-f24 it supports f13-f16 ???
probably just ferrium ore, make sure you check the transfer weight of the item
if you dont want to use the wuling bats, manually transfer like 4k hc bats
how long will that last me
give or take
I made 100% purity meth better than walter w----
with 2 thermal gens, like 2 days
oh yeah i'll just do that then
do some maths
(your amount) / (1.5 * how many banks running) = how many minutes it'll last
if I just got the first depot bus, what shold I focus on producing?
Is there a second factory on Wuling?
Ah, it feels so good to make something symmetrical
well.. the right makes all the belts the same length ...
but youdont get to see the items moving , they just sorta disappear and appear on the other end
looks sick. is that max efficiency?
not really, other than startup time
anyone got me on this?
Ye true
Yep
use your metatransfer on ferium to cover for syringes
noted
Depot buses are just new input/output zones
while youre at it, manually transfer like 20k ferium
You do whatever you need
could i get the code for that perchance
hm alright but should focus on completing the story developing the factory first?
can anyone recommend a High HC batt bp that is just one click and drop. All the ones Im looking at are in parts....not sure why
kk story it is
When you can make blue gear
You should
Purple gear too
Depending on your units
so im testing 1 vs 2 planter output
technically 2 planter "should" run better right?
im still using level 28 green gear at level 70
but why is this only getting 30pm instead of the 60?
ive always been doing 1-1 since it's still a perp. machine
cuz you're only storing a line of powder and not 2
make two exit lines for the shredder
since it makes 2 at a time not 1
oh

wait yeah that's true
Is there a limit
im dum lmao
Here you go: EFO012I45ie2oi87eIOo
2/s per node iirc?
eu ?
Yep
thanks
Yw
hello i wanted help to make efficient starter wuling base and sub pac oupost blueprint . i dont have depot bus nor area expansion, can anyone share any guide ot blueprint
is it possible to craft more sub pac outputs?
how do i get automatic transfer set up in wuling? im already lvl 12 regional in valley
is making wwuling battery or component eat more xiranite im at 60/m xiranite and it taking 90 xiranite to run both at once
thank you goat. asia right?
Make sure u cancel ur current transfer and change the transfer to meta-storage/transfer
basically free resource to wuling
why not make asia and eu have the same blueprints ?
Oh, I am EU sadly,,,
don't worry king, i will replicate it
i spent 3 days optimizing Valley 4 only to find out it's a waste of time in Wuling 😭
how do i reach lvl 2
why is my orginium yield 520 instead of 540?
Can anyone share me depot less wuling base for production of xeranite and few lc battery. Please help by sharing blueprint or video guide
here it is: EFO017i8e1aOU4559O0Ai
I got same thing but then I realised some mines where not linked u musing one mining spot
😄 full utilization!
how do i reach lvl 2?
no, but also idk if i found any amethyst nodes in wuling
no more cryston
Where's the yellow dust input for the left and right most blue cube maker?
why is my theoretical data differs from my current data?
sandleaf?
Can anyone share me depot less wuling base for production of xeranite and few lc battery. Please help by sharing blueprint or video guide
Ahh nvm I'm blind I just saw it. And yeah sandleaf
about to block lill bro
Upgrade the station
if it's manufactured goods, there's bottlenecking. if it's raw resource, it means your stock is maxed and you're yielding faster than you're using
what does the protocol stash even do
where?
is there a second base in wuling?
sends stuff back to the depot wirelessly so you don’t have to route your belts back to the pac
i checked everything tho
In wuling? Idk where should be on the right side of the map
How do u guys do that😭💔
so whats the point of protocol stash in this scenario
ah ic ,thanks
Are u level 11 for development area maybe that as well
My factory always die uh
I wish for more boundary limit
it takes less space than having to route belts back to the depot loader or the pac
already upgraded
Is there any reason to keep cryston component farm other than for purple gear?
Not that one
what does it look like?
Just asking how long does it usually take for a recycling station to give you max amount of materials
hmm but the stuff i just shove the lanes or wut
Like a diamond of something check both of the zone
they give you fixed amounts based on their lvl
No but like is it daily? or what
daily
it just sends stuff back to the depot wirelessly
think of it as a teleporter for your outputs
but if i care about just the battery being made i dont need it right?
Don’t even need the stash tbh
You get a total of 560 originium, 240 amethyst, and 1080 ferrium/min.
Full efficiency lines of Buck Capsule As consume sandleaf (regenerable) and a whopping 240 ferrium consumption /min.
you can put 3 buck capsule A production lines for 720 ferrium/min
Full efficiency lines of HC valley batteries consume sandleaf (regenerable), 180originium/min and 120 ferrium/min.
you can put 3 of these as well for 540 originium/min and 360 ferrium/min.
The amethyst can be put to work making canned citrome and buck capsule Cs.
Total production far exceeds valley bill consumption. Total production is about 70*60*(18-7.5+18)+ 10*4*60*6= 134,100 valley bills / hour.
Valley bill consumption per outpost is 110,964 valley bills/hour
ok but i dont technically need right?
if i want to produce 6 xiranite component i need 2 gearing machine right?
oh wait yeah i didn’t see that it was connected to the sand stuff lmao
idk what do i do in this situation like ummm, i migh reconstruct all of this production later but i need to fix this iem overload probllem
Yeah
only if you need the extra sand beamed back to your depot
whats the difference in farming essence found in wuling and the one in valley
what do i even do to fix this ;-; (by i mean like extra storage space)
how does manual transfer work in the game
or do i ACTUALLY have to tp between both areas and carry my stuff over
your storage is full
you've made too much of whatever that is
Yes
Is there a way to make the splitter not play favorites? It's giving one thermal bank 50 batteries and the other get 0
go to dijiang, ctrl+click on m&k allows you to do it faster
the splitter alternates. give them equal 25 to start
this shit is so ass 💔
splitters split by the base node.
This mf does not alternate
what?
Do u have a protocol stash by chance?
just use dijiang
yea?
one sec grabbing an example
Finally made Buck Capsule A full EFFICIENCY & smallest possible Build for it (its still big af 🥀)
So 2 thermal bank and a stash which will make ur second thermal bank not have any battery unless u put 50 inside
what batteries are u using
this for example would split it at almost the same time (ish)
purple ones
Or put the thermal bank somewhere else like in power plateau or something
I'm at a max expansion Sub PAC in Valley IV but it says "Placement is restricted"
What exactly does it mean and what does it want from me... PAC placement should also be at the right area from the blueprint maker
doesn't matter if you saturate the line
damn really have to return to that kind of producing
if line is saturated it wont matter (unless you have more thermal batteries than like, 20*)
unless ur producing so slow, i dont think purple batteries will expire by the time a belt transfer another battery, or maybe check ur splitter maybe wrong direction
1 battery is 40 second interval since u have a splitter to 3 output it will take 40 seconds to send another battery to the 2nd thermal bank which is why ur power fluctuates or one thermal not having any battery
If you run out of power and have no batteries, its gg
keep in mind each splitter will essentially halve your product carry speed, by adding nulls
imagine 2 brats came to ur PC and delete ur sandleaf farming machines that cause a dramatic corruptions of sandleaf and screwed up the entire powerline
so your 0.5/s turns into 0.25/s
How much Buckcapsule A/ HC Batteries production lines should I have? 3:3?
3:3
thx
3:3 + 4 restorative Cs
that's the fully optimal generation
134,100 valley bills/hour
Ah ok thx, so 3:3 and 4 Cs. ^^
Buck Capsule A needs 4 belts for max efficiency.
Any help please?
am i misreading something or does "Metastorage" on god just create things out of thin air
it does
Prob a belt, usually always the case, or if u have loot on the ground.
or blueprint might be too long one way, causing your belt lines to spill over
how many ferrium will a 18/min capsule A base comsume?
loot is also a possibility
my usage and yeild for an item is equal, but in theoretical its usage is higher and is red
what does this mean?
720
Loot on the ground also counts?! Wtf... then that may be the problem then...
Thank you 😭
it is 240/min for full efficiency per efficient capsule A line
alright
60/min per unloader
all g
belt limit
out of curiosity
what do i do on the awkward corner of the depot bus
no
game honestly gives you more than enough space to screw about
Guys does anyone have blueprints for the purple gear and batteries?
my ferrium cannot keep up with the consumption since i'm making wuling batt+ yazhen sol
yazhen sol alone uses 120ferrium for time efficient production... with wuling only having 90/m ferr it's pretty rough
this is even after metastorage transfer (it goes from 90/m to 115/min, bleeding 5 ferr / min)
i dont think u need ferrium for battery
am i ever gonna need to turn all of these on in valley 4
It's the yazhen sol
I dont understand power output system in this game
it's mostly cos there's not much else to do since xeranite production is heavily limited
xiranite*
yeah...
but i dont suffer any problem
i assume you have time inefficient yazhen sol/jincao sol line?
since fully efficient lines consume like, 120 ferr/min
yes by 1 unloader
i split 1 ferrium unloader
but its fine since i dont have to manually transfer
Need someone to help me out with blueprints/base building early/mid game (preferably ps5 so we can yap nd share screen)
Pls guys I'm not far enough to grab one of the blueprint sharing (waaay too far into endgame)
which is ridiculously more tiring
that's a smart play
I was thinking i could transfer like 20k
then come back in 3 days
seems too micromanagey
u could
even if ferrium hits 0
it shouldnt affect ur batteries
or any products
that could cause chain reaction
yeah, just the yazhen sol ye
or w/e wuling specific restorative
feels pretty ass to not be able to produce a lot in wuling
limited by natural resources and hard caps
u could overuse any product just not batteries
blueprint sharing is literally when you actually unlock all the basic stuff needed to have a good factory
its not even close to end game
I have sharing
Yes
check dm
I'm a bit past depot bus unlock
what is the theoretical data mean?
guys is there a way to fly or make long jumps or smtng?
i think it's ur yield and usage at 100% efficiency
oh so basically it shows my current actual yield?
cause im currently scared to use more in case get cooked and no more
The yield for raw materials is always correct. The yield/usage for other products assumes all facilities are working constantly and are getting the resources they need
I hope they add a way to increase the size of meta transfer
oh ok i see thx
correct
theoretically
Amethyst Ore is so heavy underutilized I decided to mass produce Citrus Can C instead of the higher tiers ones who use Ferrium...
if theoretical data has more yield than ur current data, it means facilities are clogged
Is a facility made automatically shared randomly?
And if shared with friend list, that means those appear for them?
if i put a filter immediately after an output, does it tell the output to specifically put those there? does anyone know? how do i tell a facility to output only specific things to a certain port
uh oh
i just unlocked regioinal transfer, what is it usefull for?
uh i mean an output port only outputs 1
item
why'd u need a filter
i mean from a facility, not from the PAC
i can run different kinds of resources into the same facility but is there a way to control where the facility will output it?
converger -> splitter -> filter
can splitters be set to filter in a specific way?
You can get any ratio that has a denominator that is factorizable using only 2 and 3
I wish you can max out the graphics in camera mode, I wanna take good pics for the unofficial guide
this is all theoretical for now. i'm trying to figure out the most optimal factory and i've figured out that ideally i'd use the same facility multiple times to run different resources
that cant happen
yeah i assumed so but that would require heavily controlling the input
technically
unless u perfectly time the input materials, the facility will just clog with wrong recipe
it is with convergers feeding into the same belt. the problem is then sorting out what it feed
There is a setup which does this in 1:2 ratio, you can look at how they do it
https://www.reddit.com/r/Endfield/comments/1qosom1/18m_capsule_a_18m_hc_battery_endgame_cn_build/#lightbox
this what u need?
there's no other filter than that
that only tells you if you've fucked up. the problem with a control port is that it doesnt have a way to vent out the wrong resource if its detected
FINALLY my factory has officially grown the valley 4 one
I making 6 buck capsule A a min and almost double that of battery's!
But.... 𝙄 𝙉𝙀𝙀𝘿 𝙈𝙊𝙍𝙀 𝘽𝙇𝙐𝙀
𝙍𝙊𝘾𝙆𝙎 𝘿𝘼𝙈𝙉 𝙄𝙏
𝙞𝙩'𝙨 𝙖𝙡𝙬𝙖𝙮𝙨 𝙩𝙝𝙚 𝙗𝙡𝙪𝙚!
that seems to be overly complex bro
560
does the mining rig MK2 yield more then the MK1 ?
its really not
it isnt
Is it normal to be on negative ferrium ore with just 5 unloaders and 120/min yield?
𝙃𝙖𝙣𝙣𝙞𝙗𝙖𝙡? Is that you my general? You look.... Different
but we have so little facilities
Why is this happening?
to actually do what u want
they're stopping me from reusing the same facility multiple times 😭
Each unloader is 30/min so yes
we live in modern times
A single port like this uses 30 units per min right?
i'll look into this but this is going to take forever to decipher considering its still in chinese lmfao
Ah I built it in my world, I can show you a screenshot of a setup
How do I use the thermal bank?
What I wouldn't give for faster conveyor belts
yes
alright
I need help
would appreciate this yeah
connect the output port of packaging to the input port of thermal bank
one of your conveyors MIGHT be stepping out of the yellow line
isn't it because it overlaps over the line under
move it like one space over
oh my god i hate picking up rare materials
anyone have a layout for this one? I only have the last 3 weapons rec'd
can we get a machine for this 💔
what does this mean ?
does that increase my available power?
aren't those craftable on the space ship?
you get like one per day per seed
YES
go grab the other weapons, because they're really strong
did yall just put anything on the severe energy alluvium things?
guys does the mining rig MK2 yield more then the MK1 ? or just the same amount
same
same
just my blood sweat and tears
kk still figuring things out on the third dsy lol
is there any difference in different farming spots of essence?
phew i don’t have to replace them 😝
yes, the sub stats and skill stat of the essences are different depending on location
where do you get them, wuling?
yeah
alright thanks
This is one example. We use half a line of Originium and half a line of Amethys in the refining unit, then route the others back to storage
I set them up like this, single conveyor into a 3 split
Take up more space but it is even split (You can double or triple it if you want to but.... RIP space)
wait protocol stashes work as unloaders?
true but i'm not at risk of running out of batteries anymore
No
okay thought not 
i may be dumb BUT does "regional placement limit on certain facilities" literally just means I have to progress further into the story before I can place anymore facilities?
when do we unlock sub AIC in wuling?
It only work as storage to output into conveyor (Storage Mode, put conveyor at the output side and then put stuffs in). It can't take from Depot
right at the end of current story
No I just was out of depot space so I used as example. You have to manually load them up
thank you kindly
if you're talking about the forge of the sky, you have a limit of 1 when you start. You get your second through research
Wanna ask is it better to go for yanzen syringe or jincao drink?
doesn't matter
i see, ty
This works, i think, i just need to lean how to space them properly
i like yazhen because i like using it though
Are buck capsules A really more profitable than B? I feel like they take much longer to make + take up more space
so choose whichever you like using
giving them homelessness by forcing them to buy all the meds
they're more profitable 100%
yea ig i shouldve mentioned wuling directly lol
Okkk, got it. Thank you!
in fact A capsules are more profitable than HC batteries
they're the most profitable item 
does anybody have a setup for the severe energy alluvium in wuling?
but you're limited on inputs, so 3 of each HC and A meds is the way to go
Buck capsule A takes A LOT less space overall to sell
They are equally profitable, as in they are nondominated (math moment)
can anyone tell me what reconstruction hq wants
Hello. Which infinite plant is effecient one? The one with 2 Planter and 1 Seeder or the 1 Planter and 1 Seeder or both are same?
non dominated?
You can't say which is better than the other mathematically
It should be? Is there any buildup or it's just even input and output?
too much belts bro u can do this
first one has 1:1 input, the other one has 1:2 input
first one is infinitely better lol (only exception is those water plants)
you actually can in terms of the minerals used
and power consumption
does anybody have a setup for the severe energy alluvium in wuling?
in relation to the power output of an HC battery
one planter one seed gets bottlenecked instantly
Ohh so 3 lines making HC for power and everthing else buck capsule A is the way to go?
I did 1 seeder + 2 planter (It will keep the conveyor busy despite the loop)
isnt the first thermal bank getting too much battery
A meds are ever so slightly more efficient than HC
Foranyone who has an engineering degree on making factories, is this good enough
(I know if you say about space efficiency, im learning about it rn)
are purple batteries more efficient material wise compared to the blue ones im running out of ferrium
yes
just an example, i dont use that
u should only make battery factories if u are planning to raise level for the HQ
otherwise once u reach max there's genuinely no benefit to giving them "favourite" materials as profit margin stays the same in max level
also its fine if its getting too much battery it means ur producing fine
Alright thanks for the suggestion guys. 
They take up less production space to make the same amount of power
looks good, put a protocol stash to take two lines from the right one and one line from the left one
better to put batteries in Depot for better storage efficient, and only use additonal thermal bank if you need more power.
eh what do you mean
is there any BP best for lvl 43 in Valley IV guys?
does anybody have a setup for the severe energy alluvium in wuling?
those batteries runs on 10:15 or 2:3 ratio, its better to give them 2 amethyst dust 3 orig dust to consistently fuel 3 generators
Yeah i need thermal banks badly
The Buck Capsule A gives a value to ferrium if it is the abundant resource. If Ferrium is abundant, then HC battery gives Originium its value. There is no other value system with which you can compare HC battery and Buck Capsule A because they use different materials. Essentially we know how much ferrium is worth to us because of Buck Capsule A, and we know how much Originium is worth to us because of HC battery. It is circular to try to define one as more valuable than the other
This is overkill but I have one
when u sell stuff to outpost, selling items with the thumbs up give u extra xp on an area, it does not grant any bonus profit margin lol
fair
i know that, but why is battery only good when you're trying increase outpost level
This one is more reasonable tbh
Connected to the packaging unit
any good towers to recommend for tower defend?
I haven't made SC baterries yet
Later on? DEFINITELY Surge for mobs
the difference between the hc batteries and lc ones?
yes, also i saw your layout improperly, take one line each from the packaging units to the protocol stash
is that the name of the tower? gonna check on it
wuling towers and sentry
give me names
he and marsh
that will give you backup batteries and it wont interfere with your power
he and marsh works hand-to-hand
Surge is the one that cause lightning chain
Alrighty
both are good? i cant just no brainer spam 1 of it?
just dont put too much in a single area
but which is the best to spam?
more "bonus" given per trade basicly (it varies tho cause theres an outpost that favour med)
in my experience, u have to spread them. putting them in a single area does actually make them less efficient in killing
do they give prosperity bonuses?
ye
both are good always put 1 he and 1 marsh together
Is there any way to get above 60 Xiranite per minute? or is the 2x skyforge limit just completely gutting that?
60 is cap for current patch
no i meant i cant just focus on 1 tower type? like what is the best
its the limit
So cant run batteries + components at full speed ;_;
gotta make the sacrifice sadly
o, then ye thats a good ratio
no u have to use both, marsh is good for slowing enemies and he is good for grouped mobs which the marsh sets up
They got different roles
TBH I already have 4k+ components sitting around from overnight with my first shitty prod
u have to put sentry always
different roles when i simply place 20 million stun towers
Surge is good for mobs cause decent damage and multi-target
So I think I am just putting components at half speed and calling it
What's a good ratio of SC
2:3
why cant i connect these
sad
just divide by 5
If i want to produce blue or green batts should i just use the bp that the game provides me?
You are trying to connect out to out it looks like, I think the in port is on the other side
so other than surge what should i mix with?
just focus on the best battery option u are given
sky forge has only 1 pipe port ?
Just think of it like this:
- Put multi-target (Surge) or AoE (HE) and Slowing/Stunning for mobs
- Put high attack (Sentry or Point Defense) for strong mobs (Stunning/Slowing them is fine but you need to also kill them)
I'm trying to level up my 2nd and 3rd outpost and they want blue and green bats before i can use better options
what should I be looking for in terms of higher level factory design? ie: which materials should be manufactured en masse, and which should be manufactured only in the required quantities?
I don't have slow or stun yet tho XD
if u see the thumbs up next to the mat it means they gain extra xp on them
Somehow I thought that was the mixer lol - okay then no clue
it is frankly the best option to speed up xp lol
batteries, batteries, batteries
yeah, but at lvl 1 they dont have more options
batteries are the most cost-effective items in the game, good for using and selling
deal with it
Beside the basic need for meds, yes (Since batteries also sustain your power)
how do find all the originium ore locations?
yep
sounds complicated
Check map. You need to reveal the map for them to appear on the world map.
Does the thumbs up item actually give more prosperity? The message below didn't change
is there a website to help with designing factories?
sure, and I'm doing that, but that's not really answering my question. I'm asking about manufacturing intermediary materials broadly
no, just always put he and marsh together and sentry always before the core
welp thank you for your time iguess
for early-mid game when u want to either get more power or level up 2 of the 3 outpost that gain bonus exp from selling those
but once u reach max outpost levle there's no point in producing more battery except gaining more power
as selling meds is more space-efficient (and it pays the same as batteries)
You clear mobs first so high damage can kill big guys. Slowing buy time for HE and Surge to kill mobs.
i use blue battery and i sell purple battery, i never used purple
ya which tower, give me names
i'm fine with 4.2k energy
That being said.... Sentry always target big guys in range first
🥀
Time to reboot the power!
so i just spam sentry and surge tower?
out to out?
welp i just got what i need, 1m net income seems about right for me
chat max originium yield is supposed to be 540 right? any guesses as to why mine is 520?
Yes!
560 is max. Probably some of the old places you rigged got more nodes when your prosperity went up
it's 520
its gonna be crazy funny if the staff stalk this chat and decide to nerf batteries
wait 560 max?
i have no nodes left
nerfing batteries is gonna kill alot of people
it is 560
imagine going 4k/200
Whats the best way to setup battery farms?, 2 shredding units and a refinery with a fitting unit? Then split between two thermal units and a belt going into storage?
at regional 11 isnt it supposed to be 540?
I am regional 11 and I have 560
Want to balance getting power and having some to sell
go check all your mineral beds again
oh gosh, another set of mines are unpowered, here we go again 
what about ferrium
1080
whats your development level
10
yepp somehow one of them got unplugged by itself
i wish there was a way to view the ones that arent powered
the pylons do not have legs, they don't move on their own
its the one near the main valley 4 base with 2 originium
Disregard that, I was being stupid
moving the AIC does not unplug anything
hell, you can even move the AIC well over 80m away from pylons and they won't unplug
ive had all my pylons get disconnected due to moving the aic before
so i put pylons all over the base
except in wuling it does
but for v4 yeah, it doesn't disconnect
if we're being pedantic here, the wuling pylons don't "plug" in to begin with
note to self: do not put mining rigs onto a mining spot before connecting it, otherwise you will not get the notification on global map that a spot is available
240/min ferrium for an efficient capsule a right
yes
That is what I did.... if the tower take too long to kill, add slow/stun :P
are you using turrets only to kill?
time for the factory to grow
Central control for power (Central menu for turning on/off) would be nice
what's the best method to increas operator levels fast for story
gl have fun
ur gonna lose bro
they'll show as unpowered on the map I guess
yeap
and then you have to go looking for where it's unpowered
I always lay the power line near it first XD Can't relate
les be honest guys, the tidiest factory ever
if it's already connected, you can see where the power disconnects, but if you do what i did, you're in a hell of a pain looking around 
nah id win
is there any menu where i can see what rig is using up my battery and how much it is using?
without having to go to each location one by one
i wish
Wouldn't that be nice?
i swear i have some useless mk 2s around
smadge
So uh Whats the best factory setup to make infinite buckflower or whatever it’s called
the game teaches you about this in the aic simulation chapter about planting
It would have been nice....
damn should i get to RDL 11 to get 1k ferrium yield?
yes
Oh! That’s good to know lol I skipped it so I could place this blueprint but didn’t realize it wasnt fully automated
do you need more ferrium
Dude.... just put 2 planter and 1 seeder and you get constant plant =_=
That’s what I figured since that the setup this blueprint has but it seems to have missing belts
My BP for plant powder (Expect the seed-picker and planter to clog, honestly lol)
its fine if my power goes out but the backup power never reaches 0 before coming back on right?
I'm gonna need some hand holding on this part for sure 😂
I should do something similar, yeah since 2 planter into a seeder is overkill lol
technically yes but you gotta be sure the power is coming back on before it's too late
actually if yours is backing up, it might just give full output to the stash
so it's probably fine
yeye, its fully automated, i just wanna be sure im not losing efficiency during the "blackout"
My Seed-picker will clog because of 2 planters but it's constant output from shredder
and why would it be
In your case, your planter will have too much seeds I think
should be okay then
nah, the ratio works out to be just right
Ohh yeah, I think it does since picker will output 2 at the same time
It’s almost my time chat. The sandleaf approaches 
seeder is 1:2, planter is 1:1, so 1:2 -> 2:2 -> 1 goes to seeder, 1 goes to stash
You can just modify my BP I think. Just loop one of them.
like if balanced outputs work the way I think they do, yours should be working at full throughput anyway
Yeah mine is at full throughput. Only seed-picker get clogged but I can improve it so... why not?
if the seed picker is getting clogged, that's not a problem if they excess input is going to the stash
which it is
That.... just give me an idea....
Just learning the factory
I JUST built this immediately after getting access to Sandleaf for Cryston Components
It works, but from what I'm seeing, the final gearing units sleeps half the time
...This means I straight up need to double all the production lines, right? And make 2 more plant farms for Sandleaf. And connect all the lines to the final gearing unit.
what is ferrium used to make in end game wuling?
I did a bit more deep dive for uncessary hyper minmaxing wuling
The current hourly stock bill on wuling is 16770 bills per hour with maxed everything and appropriate operator. With metatransfer sending 25 ferrium/min you can make 5.75 syringes per minute equaling to 5520 bills per hour
If you build 12/min batteries with 3 going into power that totals to 19,020 bills per hour.
So instead make 10.5 batteries/min with 3 going into power. By reducing the xeranite input of one of the battery modules to 22.5/min instead of 30. That way you'll be making 11,250 bills per hour which exactly equals to 16,770 bills per hour with 7.5 xeranite/min to spare. Send the xeranite back to valley and turn it into 1.5 components / min
at the moment its for syringes, im assuming it will be like buck pack ranging from C-A and we will be selling syringe A towards the end
this is pretty tilable
yea I was just about to make that exact design lol
How to unlock forge of the sky?
first off, sandleaf in the shredder makes 3 powder
also look at the gearing unit's recipe, if it says 10 per 10 seconds then you need 2 inputs, if 15 then 3, and so on
Hello can anyone help me be more efficient with my base since I have so much space left and incase I can farm anything else do tell. My main PAC there is nothing connected to it so incase I can use it for doing something please tell.
main quest
Here is my productions
I can do this...
please don't
Why?
so much dead space
just look around #1461542035617091681 and copy codes until you have enough stock tickets to max every base. once you have every base maxed, go to #1465094572055990325 and you'll have the best optimized factory in every base
weird question but how fast do things output from buildings? do they output 1 per second?
So is my not optimised?
30/min
I don't know much
belts are 1 per 2 second, if pipes then 1/s
output for depot access is 0.5/s base, output from machines is determined by production speed
ahh okay thanks
aight
...so I can use a splitter to use one sandleaf for both the originium and amethyst gearing units? make the change, then copy and paste for a second input?
even max optimized main bases have some dead space tbh
but also you didnt show enough of yours
what limit is this?
don't use a splitter, the shredder has 3 output ports so use them all
I mean.... you don't always have a long free space
> Miniaturised Industry line
> Doesn't scale upwards, limited to ground level
oh it splits automatically? ok nice
wth for real?
i think (first time seeing this too)
This is good info for me since I’m just about to reach the area where sandleaf grows so I can start using it 
this is funny im not even maximum productivity in making buck capsule [A]
like if I was gonna do that, I'd squish it down a bit more to be more square
1 sandleaf = 3 powder
but yeah, this kinda design isn't necessary for my base
check to see if those bridges affect
probably too many ziplines, towers, etc
people love their symmetry and that's understandable 
oh no.. im cooked
don't call out my autism thx
they do dont they? 

bro im autistic too but my base is a mess bc i didn't go for symmetry, i went for space xD
Well... if you want it to look nice, you will use more space
Can I send my blueprints even if spaghetti?
my overkill sandleaf powder producer
i think its the bridge..
ya why not
they didnt tell us the limit bro
uh good luck fixing it
thats not fair
tone down on the bridges, this guy just ran into some issues 
two autistic people arguing over the most insignificant optimizations purely to back up the design that looks the best to them

can you put an upwards kink in the conveyor between the top planter and the stash
for no reason
Ok how to get in here?
don't kid yourself, we're in the channel dedicated to the factorio part of anime girl factorio, we're all autistic here
go around to the left. if you can't, go do the lone wolf quest
Yes I can.... also that's a Shredder
OH THANKS
I haven't gotten that issue yet
yeah but you might 
can anyone verify if lvl1 Infra-Station accepts Canned Citrome C for stock credits?
If you want to adjust the direction of the shredder, just tweak the top left corner where the Shredder is lol
also shredders output at two points at max speed, you can squish yours down by 1 space
The special conveyors count? lol
yup
i guess, the other guy said so
i got tons of em on my Aic
i was asking if it did and apparently yes 
they need to increase it tbh
Thanks
it just doesnt make sense
nice, np
it's too taxing logically
there, ftfy
They don't (This is level 3). Level 1 take Ferrium Part and the LC Battery
but im not even lagging 👉 👈
belts can easily be calculated in an optimal manner, taking into account inputs and outputs
too taxing on their servers, you won't lag, they will 
oh right this is online game i forgot lmao
oh so its just lv4, thank you very much 
fair enough they should add limit info in the ui or something..
where can i get energy for my mines here?
i keep having trouble designing blueprints just because i dont know what newbies start with
you'll get an aic zone here
seeing the previous limits would be great help...
Well....
so... the worst solution of them all...do more story
how do i solve this if i can t put down more forge of the sky?
u don't
yes (sadge)
oof
ok so: can you make a design that balances inputs to an inventory, while maintaining full throughput from any input to all outputs?
I designed this one, which kinda works, but it expands in size the wider the inputs are
me going to funny leek woman's office to demand more forges
so every now and then i gotta stop proucing components
the first ever pipe balancer
what even is the point the game has so little through put
@woven plover would u also happen to know if lv1 Valley Pass outpost accepts Canned Citrome C?
tism
I KNOW AND I HATE IT
meanwhile me using 1 pipe to water all the wuling farmland
when can we make the belts a bit more fast?
u cannot
never
neva
eva
yes
unless they did in wuling
they did not
they don't
for the next update
must be in the 5.0 update we'll wait for in 5 years
enjoy 2u/s water and 0.5u/s items
oh wait it's 1u/s on pipes?
ye
it does?
bro, we better get xirenite conveyors
but its not lvl 1 i think? i forgot mine already maxed out
robbed again
I can show a level 3 but yeah...
yeah same... its such a problem lmao
wait actually, the pumps output 1/s so i assume the pipes go with that, idk if they can handle 2/s or not
what do yall think?
left half currently left unplugged, 120 ferrium/min deficit made up with metastatic + manual depot from ship (metastatic gets you to 115)
I think the syringe production is hardcapped
manualing ore 💀
I don't think so? Looking at the scaling
metastatic gets you to 115/min
so you only have to manual like 7.2k per day
YOLO…
I’m running out of ORES 😭😭
Feels like you have a lot of dead space, but I cant say for certain since I havent gotten in depth with wuling just yet
uh what scaling
Has anyone done the math on optimized Dijang setups?
bro what are you even buying in wuling with the extra stock money you get
Looks good so far ig
It's asking for Buck Capsule [A] but not Canned Citrome [A] at level 3
wiring is a bit yank yeah
mostly because of fluid ports
I wish HG gives us the option to mirror it
Imma check database, maybe Citrome [A] doesn't exist
canned citrome a is only bought on level 4 on all outposts
Yeah the piping is throwing me off
oh good catch, you're right thank you
I think it's level 2+
only 1 new optimization I've found so far is using yazhen plant to make x2 more carbon than buck, reducing the energy required so you use less battery
oh woops, wrong reply 
uh... what
oh xD
you can use sandleaf to reduce any use of other plants
Yazhen Plant.... need more than a planter, right? I'm not there yet
it's the same, but just need water
sandleaf for both carbon and dense originium
only 1 seeder + 1 planter + water
Buck doesn't need water....... you can just put it anywhere
less space than infinite farms actually
the planter (water mode) makes 2 plant instead of 1
I managed to use less planter, less energy, only 1 battery needed for all of the production
AHHH
btw is there any way to automate the eco-farm aside from sprinklers ?
nopey nope
Wait.... how is that different from Buck? Does it make more plant/seed or something?
I'm not actually concerned with battery in wuling because I transfer HC batteries from valley 4
How do you get to this screen? Ive never seen this one
use the wuling batteries to earn more
buck/cit wants 2 planters + 1 seeder, yazh/jin wants 1 planter + 1 seeder
Bottom right
on AIC core, click on the protocol management menu
Imagine people keeps switching valley to wuling manually just to transfer stuffs

or ye use the AIC report
You just go to dijiang and there's a button to switch from wuling to valley depot storage
That imply.... it make 2 plants?
I batch transfer them 1.3k at a time
yes that's what i said earlier
Dats what im doing yet other people doesn’t know it 
is there a bp for a random sc bat? need to level up my second outpost
#1461542035617091681 look it up tiger
gurt been lookin for like 20 mins
imagine manualing ore at all
retouched the wiring a bit

except you can only transfer at a rate of 30 batteries per hour. Thermal banks need 1.5 batteries per minute (90 per hour) so you have to be manually transferring batteries daily.
the factorio strat
manual transfer battery is wild
I found my calling chat
uh... I transfer 1.3k by a button switch
My Asian blood is swelling
Welcome to the rice fields
Thanks!
literally same time

you don't even need the extra battery production
wait until you get to the farms
the resources in wuling without any transfer is enough to meet the hourly stock bill
yes this is correct
My only concern is that this game doesn't have that much area to farm
I sell the batteries in valley for exp and progression materials

my wuling innate battery alone alr enough to eat all the bills, the syringe is just for the love of the game
I mainly use xinerite for battery selling
bro is a true asian, respect
anyone have a compact 8 depot blueprint?
doesnt make a difference though you're still hardcapped by the hourly stock bill production of the outpost itself
you can't 'sell more batteries' because they wont have enough currency to buy it
my concern on farming is the sprinklers... you can't use 1 sprinklers for 2 plots 
you can use 1 sprinkler for 2 plots
you can
Sprinkler?
its a waiting game then
Hi guys, i need guide for ferium/canned food/bombs/medicines factory
waiting for the devs to release more areas so i don't have to deal with this 90/m ferrium bullshit
I'm a lazy bum fat asian man
Disgraceful
I try to optimize shids
can't wait to hear "my back is aching" and forces you to massage them
hey guys so how did I do with this one (can't afford any expansions so I'm trying to manufacture batts to sell)
why wont we use jincao as carbon?
imagine not playing top view in mobile
it make 2 carbon btw
the area isn't the issue, the farm in wuling can hold 30 plots
but for some reason they decided to hardcap the allowed number of plots to 20 
and the eco farm can only hold 16, but the eco farm doesn't have any nearby water
i'm more angry that we're forced to have 3 space gaps between plots
gang just because you have all that space doesn't mean you need to use all of it, make that first pic closer together
like wtf is this
wtf is a depot bus its literally there?
it says overlap though
its overlapping, you may have a build nearby
are you trying to build it over existing unloaders or something
Daily reminder to check these
nothing its far away
ok so I kinda got nerd sniped by that conversation about planters before, and I think I've got a pretty optimal solution
just got to wuling.....youre telling me every new region is gonna have their own mining gear and stuff. are they fr
ooof
I still wanna remove that extra 1u stickout on the top/bottom, but I'm gonna have to resort to some truly cursed optimizations
the mining gear is the same, you just get water now
Me making one battery a minute
Lmao
Does the Wuling outpost accept any new products when it reaches level 2? Or just the same?
