Afterlife Version 0.2.13
Game Version 1.101.14.0
Multiplayer, Dedicated server (also happens in single player) I use my single player to test am compatibility issues for our server
Class is normie
Anytime I open the forge I get this error message:
2024-10-31T01:12:08 210.561 ERR [XUi] Error while updating window group 'workstation_forge':
2024-10-31T01:12:08 210.561 EXC Index was outside the bounds of the array.
at AL.UI.XUiC_AL_WorkstationMaterialInputWindow+Patches+<>c.<Transpiler>b__0_1 (XUiC_WorkstationMaterialInputWindow inst) [0x0000d] in <63cded9ddbae481da2562b0954a926b7>:0
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.<Transpiler>b__0_1(XUiC_WorkstationMaterialInputWindow)
at (wrapper dynamic-method) XUiC_WorkstationMaterialInputWindow.DMD<System.Void XUiC_WorkstationMaterialInputWindow:Update(System.Single)>(XUiC_WorkstationMaterialInputWindow,single)
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void XUiC_WorkstationMaterialInputWindow:Update(System.Single)>(XUiC_WorkstationMaterialInputWindow,single)
at (wrapper dynamic-method) XUiController.DMD<System.Void XUiController:Update(System.Single)>(XUiController,single)
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void XUiController:Update(System.Single)>(XUiController,single)
at (wrapper dynamic-method) XUiC_WorkstationWindowGroup.DMD<System.Void XUiC_WorkstationWindowGroup:Update(System.Single)>(XUiC_WorkstationWindowGroup,single)
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void XUiC_WorkstationWindowGroup:Update(System.Single)>(XUiC_WorkstationWindowGroup,single)
at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x00159] in <e8e43063270440388d2e6b7642da1a62>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
XUi:OnUpdateDeltaTime(Single)
AL.Optimisation.PatchesXUiUpdater:UpdatePrefix()
XUiUpdater:DMD<System.Void XUiUpdater:Update()>()
MonoMod.Utils.DynamicMethodDefinition:SyncProxy<System.Void XUiUpdater:Update()>()
XUiUpdateHelper:LateUpdate()
Is it possible to provide instructions on how to fix this issue within the game files?
Thanks!