#Impossible perk picks should be hidden

11 messages · Page 1 of 1 (latest)

red rain
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man

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just

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goddamnit

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nah its just

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theres a reason why it is the way it is

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its one of those unfortunate things where its a very small effect for a lot of work

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see there is no real "layout management" in the game's UI so on that page everything is absolute-positioning

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so think about how you would handle that when some perks have conditional visibility D:

versed marten
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in the engine itself its hard to modify that but maybe putting them in their own class specific zone would be better

red rain
versed marten
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TBH if UE5 had been available when they started 7d it would've been drastically easier 😂