#Hero Relationship Bonuses

12 messages · Page 1 of 1 (latest)

dusty escarp
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I really enjoy the idea of Heroes having different kinds of relationships and playing off them via game mechanics and I think that could be introduced into AOW4 to a degree.

For example, there is a game called Wildermyth, and they have 3 relationship types with different bonuses for each. Friend, Rival, Lover. They also have 5 different levels of the relationship that scale the bonus. Here are the bonuses from that game.

Friend - While next to each other they provide each other with armor protection.
Rival - If one's rival scores a critical hit, this character gains an increased crit chance and vice versa.
Lover - The lover of a character that has been struck by an enemy gets a massive damage bonus against the enemy that struck their lover.

I think it would be neat if we could have something like this, along with a few narrative events between heroes that could create these different bonds between Heroes.

It might lean a bit more into the Roleplay aspect than anything, but it could be fun to create an iconic duo like Gimli and Legolas if you adopt an elf or dwarf during your playthrough.

I'm even thinking you could expand the roster of relationships with premade heroes, I mean we already have free city rulers mentioning their sons, daughters, fathers, mothers, etc. So why not have a family of conqueror's with the matriarch or patriarch being the Godir in charge and providing bonuses for fighting alongside their family members!

Idk, I just think it would be something neat to add a bit of flavor to our characters and their interactions with one another.

dusty escarp
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Would be neat to see this system also extend between rulers during a game and maybe the players can decide what relationship their rulers have between each other?

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So like if ya wanted to mimic Total War Warhammer Isabella and Vlad von Carstein's romance, by having the lovely duo of vampires.

void widget
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Some intrigue style events having a chance of firing between newly allied or at-war rulers, or say, when one defeated the other in battle that'd define their relationship to each other for the rest of the game could be a fun twist?

solid nexus
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When I read the title I thought relationships wouldn't work in AOW4, but your idea for implementing relationships in actually really good. Love the idea 👍

dusty escarp
valid sand
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Hell Yeah

Dating sim dlc go!

dusty escarp
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Not a dating sim dlc lol. Just a RP trait for combat. Kinda like how we have those marks like Mark of the Dove

valid sand
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I know but it’s the right direction

dusty escarp
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Triumph announces the AOW dating sim XD

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A fiery romance with Yaka