#Material details for crafting and construction of parts

1 messages · Page 1 of 1 (latest)

raven tree
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I'll leave the sheet i'm filling with all the bonuses each material applies to the parts categories be Sails, Wings, Motors, Core parts, as well to structure parts.

Things to have in mind:

  1. Some components of parts aplies percentage bonus instead of the full value, for example a sail base cannot give 100% of resilience bonus from iron it applies around 46% of it and this changes depending on amount of parts, i need to make more testing in this matter

  2. I'll be making the UI of the list more friendly in the future

  3. Any suggestions will be welcome

  4. Ship part Calculator and Comparator for download

  5. The list is up to date with all the materials found, if you find any new material please let me know so we can update it on the list.

  6. Material weights are being worked ATM since they don't show an inherent base value, they depend mostly on quantity of materials used for each part.

Material Details
https://docs.google.com/spreadsheets/d/1hlXAD9zb48G3j4j69UMyIyqAWwYQNs0iq8q1iKkKSVc/edit?usp=drivesdk

Part Calculator V.1.2
https://docs.google.com/spreadsheets/d/1uMrG6hrcVDCNDjSsluOzfFtUqKDZ58n3Ho--alfNmjo/edit?usp=drivesdk

true mesa
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oooo cool

uncut pumice
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Looks good mate

velvet saffron
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Hey whoever is editing this sheet, can you please expand the "Metals" rows? Viewers cannot expand/collapse these rows

raven tree
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Sorry guys i didn't notice now you can see it

raven tree
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Ok most of the materials are up tomorrow I'll get the lead done and finish the pages with each type of part for ease of use

tacit silo
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Are you sure about your numbers? I just threw iron into a Saborian Core and the result was core energy +20, not +17.

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Copper is +75 weight, +56 energy, pure is +78 weight, +58 energy. At least as I understand the sidebar.

raven tree
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Yes because you got +3 energy from the crystal

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Also values may vary by 1 since it seems on the background it rounds up values

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And weight is more complicated since it's based per part per each component so to get specific values of each one we need the base value of the part plus component value and each component varies on how much weight they add

tacit silo
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Yeah I noticed weight as I've been experimenting this morning.

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I'm about to fine-tune a ship, your list is pretty helpful, but honestly it's so internally complicated that for best results I've been just tinkering in-game.

raven tree
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Yeah i'm working on a calculator for ease of use and to make it less anoying if for example you dont have a specific material and want to know how much will affect the ship part

remote hearth
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Do we have any word on a materials map yet (I'm kinda sick of flying island to island in hopes to hit one with copper and aluminum) I k own whe have a bear bones map right now and I'll be starting a new world when I get off work so I could fly island to island and log what ore I find on them if it helps

chilly wave
tacit silo
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I'm about to test whether or not the material qualities are actually represented in-game. I have a T1-produced skiff (iron/pine) and I'm going to 1:1 reproduce it in T2 materials (iron/steel/night birch) and see if it performs better.

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Because seeing a difference of numbers on the sidebar doesn't matter if they don't have an in-game effect. I think we can all pretty much agree that core power and integrity are represented, but considering that we have "fuel efficiency" as a numerical effect that doesn't actually do anything, I'm testing if power/acceleration for engines and aerodynamics and wing/rudder strength and response for wings do anything.

tacit silo
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T1 ship had 637 power used, 6071 weight, 25 knots max speed. T2 ship had same number of wings and engines but was skeletonized for comparison. 462 power, 4214 weight, 35 knot speed.

I will flesh out the T2 to ensure weight isn't the factor.

raven tree
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You can talk with @cedar void he is making some testings on flying mechanics from his side also i think this will help

tacit silo
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It appears that weight is the primary factor. New fleshed out design is at 30 knots, but with a weight of 5239 as opposed to the 6071 of the T1 vessel.

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I also checked rotational speed which appeared to be identical between both ships.

chilly wave
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Are aluminum/birch the correct combo for lightest everything?

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It seems like aluminum/birch for weight, steel for performance, and either copper or silver for conductivity?

tacit silo
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Copper is T1 conductivity, silver I think is the T3.

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Night Birch is less weight than Birch. Sticks are lighter than Birch for T1.

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I've found a mix of Night Birch, iron, and steel was necessary for best performance of the Pilipai wing.

cedar void
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Basically how much can you tilt components or rotate them without losing significant performance for a specific design application.

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I'm still connected to some of the old WA Science spreadsheets if you wanted to use the format to help build out something like this.

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Engines

tacit silo
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I didn't notice any difference in pivot between components in wings.

raven tree
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I've charged everything i manage to find so guys if you find any new material or see a discrepancy on the data please let me know, i'll probably start working on the calculator part of this and that will take quite a while.

gloomy umbra