#Can we have a different currency for the skins?

1 messages · Page 1 of 1 (latest)

little gate
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a currency that's not visible as it were on the top right

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it's more sort of like a thing you need to do in order to unlock the skins

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perhaps missions, reach specific type of scores or completing amount of kills and collecting the things you see on top right screen for defeating certain enemies.

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so essentially, the ones you see here on screen, let that still be how it is

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but the other newer skins, to be through different means of unlocking them

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For Example,
The Evil Empire or 1989 skin

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i'd do this for Evil Empire skin: Watch a stream life, and unlock it for example. Alternatively, you unlock it by finding the Evil Empire easter egg you see on the top left at spawn point, or more if they are scattered throughout the game.
1989 skin: You own 1989 pop or finished it in the sot remake or you found a reference somewhere or collected enough 1989 reference items to unlock the skin, quest items like you see them in The Lost Crown, from artifacts to quotes, etc.

hollow root
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I think it's fine if there are skins that are unlocked in unique ways, but having skins as a resource sink for soul cinders and blood echoes is a pretty fine idea imo

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as long as they don't get to dead cells boss rush levels of costing 1250 or whatever, that was a little too much imo

wanton ledge
wanton ledge
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Skins are very cool but accessories that a new player should not even consider (if he/she doesn't want to waste his/her resources)

robust glade
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We tried to limit the use of Soul Cinders in the skins and focus more on Corrupted Blood.
Corrupted Blood being "NG+" currency , it makes sense for such optional feature.
But as not everybody will reach Awakening, we still wanted to have a few skins unlockable with moderate amount of Soul Cinders to allow for early customization if wanted. ^^

Don't mind the prices on the screenshot though, they were not final at all haha ^^

little gate
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can't wait