#Bagh Nakh (Claw Weapon) - Effect Issue
1 messages · Page 1 of 1 (latest)
"It often triggers without being able to think ahead, such as when fighting a group of mobs."
I feel like that's a problem on your part
I won't lie
I hate to pull that angle but I had the same problem trying to use bagh nakh and it stopped being an issue once I learned the weapon
it's one of the only ones atm that really has a learning curve but it's not a super long one or anything
So when fighting a large group of mobs, busy dodging and attacking, an enemy dies in that group and yet not once does this trigger and cause you to go over a ledge? Yea right.
yeah
right
also why am I attacking in the direction of a ledge
while next to it
am I hitting a flying enemy above the ledge or something? what?
You dont have to be next to it. Just facing it, you know, towards an enemy.
Think before saying something stupid
🤣
I don't know what to tell you man
I don't have this problem
I feel like that's a useful inclusion for this suggestion
As a 42 year old who has been playing games since 12 years old, that made me laugh. What also made me laugh is how you avoided the rest of that paragraph.
Like I said - "It often triggers without being able to think ahead, such as when fighting a group of mobs."
Not interested in further replies.
I don't think it's that unreasonable to suggest that people may not have reached the skill ceiling yet for a game that's been out four days personally but whatever
Maybe also a Little fine tuning could help!
sure, but replacing the special attack with double damage just makes the weapon uninteresting
yeah, you can accidentally do the special attack when you didn't mean to with the weapon. but that's part of what makes it difficult to use, and I don't think it's fundamentally a bad thing.
especially if criticizing this angle apparently leads to "think before saying something stupid, I've played a lot of video games, I'm not interested in any further discussion" as the immediate response
There have been times where the special attack stopped partway through the attack, right before an edge, to prevent going over the edge. It could be the intended behaviour but bugs out sometimes.
My double damage suggestion, was just that - a suggestion. There's a whole ocean of ideas as mentioned in the original post
/
People trying to god the suggestions threads... 😴
I don't mean you @boreal belfry