┊👾・bugs
Got stuck outside of the screen and couldn't move, but could still take damage
Gameplay
If you unlock all slots before bigB, you still get the option to unlock one after defeating him.
Gameplay
Mobs
Items
Found same Legendary medallion twice
Items
Awakening stones that change enemies in biomes block Rescue feature from appearing.
Gameplay
Blocker
Enemy models disappearing
Mobs
Bow doesnt destroy door when we are close to them. Change starting point of arrows.
Balancing
Items
Mace special buffering issue
Gameplay
Glimmers not added
Progression
Berude has wrong name
Story
Mobs
Legendary medallion not visible in Paachi's catalogue
User Interface
Arbalist/Crossbowman and Spinner/Crusher have naming inconsistencies in Book of Heads
Localization
Berude's rocks were unkickable
Gameplay
Berude inaccuracy
Art
Some weird thing happened
Gameplay
A little implacement
Level Design
Art
Localization
Some effect are applied in way too wrong place. The Grand Academy is best example of Bugged mess.
Level Design
Gameplay
weird glitch
User Interface
Gameplay
+100 Glimmers from Bola Arena (after finishing run) doesnt work. I got nothing twice.
Blocker
Items
weird glitch + infinite health
User Interface
Gameplay
Blood Altars doesnt cost Health
Balancing
Crash
Elemental effects overlap
Items
Crash against Bataar
Gameplay
Crash
Items
Player and enemy clipping through the level
Gameplay
Level Design
Mobs
Items
Lost medallions in backpack when resume
Gameplay
cannot exchange corrupted blood for skill point
Progression
Skill Tree
berserk axe special + medallion BUG
Audio
User Interface
Gameplay
Game chash when destroying Soul Brazier with high Glimmers
Crash
Doors are counting as enemies?
Gameplay
Items
Limit the number of glimmers shown when brazier is broken
Crash
Items
* Projectile are activated even when you're close to enemy
Items
Water sound in Tower of Oblivion or Temple of Atar after going through Ruined Aqua ducts
Audio
stones in berude fight disappear
Gameplay
Poisoned Daggers special pass through walls
Balancing
Items
Glimmers lost indicator is not present in Hun's Camp entrance
User Interface
Gameplay
Door transition animation bug
Gameplay
don't know how but i have "lost" all of the yellow thingies
Progression
Skill Tree
Items
BUG: POISONED Claws special Burn instead Poison
Gameplay
Items
BUG: Shielded enemies ignore projectiles
Mobs
Sound Effects very loud when opening Fountain map
Audio
User Interface
enemy bug...
Gameplay
Mobs
Baatar music doesn't transition when he changes phases
Audio
Baatar seemingly completely immune to poison
Mobs
Two items are visually selected at the forge
User Interface
Tabar's special attack doesn't provide crits if the endlag is cancelled
Items
Idk if it's a bug or not but the main menu song started playing in Oasis
Audio
UI completely vanished after resuming a run
User Interface
Blocker
My weapon broke and I can't use fists
Items
Wrong Warp Bataar
Level Design
No indicator for how many potions you have
User Interface
Frame limit option "Global/"
Menus