#General Discussion
1 messages · Page 13 of 1
is this the boof lvl
gigglefuck boost
ive gon much faster doing that too
intentional death 100 percent
???????????????????
rmmby my beloved
when we getting the celeste custom levels
is this clip talking bout the splits
Yea
2026

what u mean by that
Does moving shit around in my assets folder mess up with anything
Shouldn't do
wait r we allowed to use this mods
It's there for a reason lol, I'm not a mod but I'd say go nuts
yes ofc
Haven't been able to submit anything to SRC for the last 2 days 🙂
Is Custom Levels SRC broken?
how
It's just refusing to accept my submissions
Even tried doing it on mobile and it didn't work
it looks like it's working to me?
It's really weird because it works for base game submissions
but not for custom levels
does src limit usage for not so active pages or smth
PSA if not already said the super restart option in neon lite breaks custom levels
yah
i forget, what group should the end be in? interactables right
it can be anywhere
but interactables is where i put it
the only thing that needs to be put in a group is Enemies
ah
didnt work :(
do i have to update NL?
i think im outdated
but would it break my game if i didnt
this is what i have
i have a few times
send the level rq
its in testing here
oh wait you dont need all those do you, sorry its been a long time lol
yes
works fine for me
show nl optimisation settings
you saved me
level is looking good already
yippe
Is that my level? 😭 speedrunning it already is insane
i fucked up 😭
i did
but new problem :(, my enemies arent spawning even tho their in the enemy group
is the group called "Enemies" with a capital e
click on the enemy and screenshot the inspector part of unity
does that work?
nope, enemy spawner
ok
click on one of the enmies and show me the right side of the screen
just wanna make sure the script is functioning
hmmm ok
sorry Face, i know this is annoying lol
and when exporting it still has mucic right?
yep
ok gimme a bit ill try work it
export it and send me the files again
otherwise u might needa delete all the enemies and re-place them again
shit just breaks sometimes
need the proper levels files not the meta files
im not to sure
sadge
go to spawnables folder and and drag an enemy just behind spawn
K
its painfull but possibly just delete the whole enemies folder
and restart the enemies folder
delete the folder or just the contents?
both
done
make a new "
Enemies folder
drag the spawnable enemy into that and place it
export and send
ok
so just copy and paste that one enemy
and change it to the enemy u want
thats what i do instead of dragging them
and it shouldnt give u a problem
i assume the script just didnt want to work after that bunch of stuff that happened
when copy and pasting the enemy only click the enemy once
ermm I haven't posted any levels on NeonWhiteNews in so long lmao
Sorry bros
Break free in CrispyHD's new #NeonWhite custom level, Claustrophobia. Related links are below.
I will be doing this more often I promise 
w
MASSIVE news for the custom level community
i get like halfway through my recent levels just to feel like its too mesy
messy
like how tf im suppose to make this look good
I HAVE A PROBLEM WITH PLAYING INSTEAD OF WORKING
Twink
?
Sorry i had just woken up i forgot about taht

buh
i think i somehow managed to make an autoscroller with ringer boost and purify boost
how does one make a fucking autoscroller
with two things that make u go fast
blud i havent even added foliage
atp its gonna be a 5 min build
can you make a level with a bunch of autoscroller mechanics
ill make a level where u just fall
like that one stop dead level
imma need a chapter rush feature in rmmby soon
ive got two almost done levels and a 3rd with the start done
accidently hit ctrl a
tommorow or monday soon tm
i just cant open my level again great
shi so weird all i had to do was restart unity
2 more levels till chapter
Im just finishing a falling autoscroller lol
Its falling but harder and u dont stop falling
I need to finish decoration and its done :>
After that i start grinding the custom chapter even tho yeaterday i noticed one thing i based ideas around doesnt work like i thought so now i have to brainstorm more
theme wise or gameplay wise?
Tempted to make a combo lock level
Just for the hell of it. (I already know exactly how to set it up)
doesnt matter i figured a work around 🗣️
ill be cooking hopefully
ofc u will
me
is it possible to purify boost on a bubble
If u mean throwing a purify onto the bubble and shooting yes
My boof level isnt gonna be great but id really like to knock it out
ive got like 3 different levels i wanna build while avoiding the thing i need to so its gonna be less decorated then my levels normally are
and it very well could be a solved level
estate stockholm syndrome
oh has anyone tested kickback on a shocker
idk if it really does anything with velecity but it makes dupes easier
its a mess already lol
u can use these doors and add the breakable script to it, it just wont have chunks and just dissapears like my dad
im not smart enough to make the chunks
Its not that hard just takes a bit of time
ive got plenty of that im just upid
hoping by the end of febuary, but at the very most end of march
some assets just straight up dont show up in unity exporter thigny
they did not work
i have no idea why these dont show up in unity exporter thingy
if u find an asset that isnt in assetstudio lemme know and ill go through the pain of getting it
cause i literally had to look through the combined meshes, export it, unpack it, convert it to an fbx just to get it to work
anyway still doing some shader work while building i like it so far
im a
dumbass
i overrid the shaders i was using by tryna find an old version of my shader
along with a few assets
So doomed
next faustas kaizo level "so doomed"
Nah I gotta abandon the doomed set of titles
u have 2 new levels to rank
#1323029602171355136 #1327908242780586036
the boof level i made doesnt count cause its some hot ass
I'll try to do it when I'll be a bit bored
kaizo called "doom scrolling at 3am with neon violet"
im actually hella excited to get this level out, ive only done 1 building, and im in love wit it
did a fair bit in the last 2 days
i fucking hate this shit idk y its doiung this
literally only have the ending building to do, a bit of decoration then its done
but i cant get the shader to cooperate the way i want iit too look
it has something to do with the normal texture
i just have no clue wtf
omg its cause there normal maps, dont reg properlly when there from unity exporter
imma have to go through the drive clean it up and make sure all textures r right
when i finish ts
i could prolly knock it out for this sunday but i aint gon promise that
hard
no way osu
JUST the decoration left
genuinly a pia the ass to get these ch8 - 9 assets they straight up dont show up
pipes
i would reset the pivot points in blender but idk how to do that
A few attempts
aint een making a level im just vibing
this is what we’ve been missing we need neon white roleplay levels
i’m bein the bartender
dsvladjsvolksdjbv
my favorite genre, is decompressing from work, only to play a game, where i pretend to work again.
i thought that was the end of mirror for a second
It does look like it
I can kinda see why you’d see it but like it only barely looks like it
i dont see it
its da minion

deadass caught up with the explosion
should i make a chute2
how do i make a box that acts as a goal
i think i found it
nevermind i didnt
doom and gloom early concept
shits hard enough making a 30 second level
all combined all my levels i released prolly wouldnt even crack the 3 minute mark
you basically gotta make a third temple type of level
i think doom and gloom would be around 2-3 minutes if done normally
It takes me like 6 months to make a 15 second level 
just take a boatload of meth and u can knock it out in a week f
das what i do

dont worry im already on many watchlist (none of the diddy ones tho) (just the copius amount of pushing 92yos down the stairs type ones)
if i ever get locked up for some dumb shit this will look awfull on record
someone should make a huge level with basically the only effort being put into decoration so its specifically for hide and seek
would be fire

im good at decoration but bad at making a h&s map
chute crash and swing in the same level?
and godstreak yves
heres fine lol
will upload this for now my best dnf was a low .6
Good ass level
Great run
Unc ass level
Still a banger 
i do not know what to make anymore
i might be burnt out ngl
i made 10 levels and like only 2 of them r good
If it makes you feel any better I think all your levels are good
Still have all the beta test lvls saved
oh ❤️
try downloading some free asset pack and making levels off that to mix things up
i was thinking of making something with this
https://assetstore.unity.com/packages/3d/environments/landscapes/low-poly-simple-nature-pack-162153?aid=1101lfDLn
kaizo memory test 
wait that's such a sick mechanic though
Wtf
See I wish Ik c# enough to do shit like this
And also madmon disappeared for like 6 months and come stack with this bangsr
its actually just done through shaders no c#
also i think this concept might be a bit too hard for an actual level
so close to a minute
default dominion, i managed to get a 21 parry which is insane and idk how to do it again
blud forgor the colliders
is it possible to change enemy fire speed
no
what about projectile speed?
nope
just make ur own enemy with its own projectile and its own projectile speed 
cant design dominion gameplay for the life of me
cause like if u give them too much ammo at one time the level just ruins itself
In part thats the appeal of them
yeh i think i suffer from the fact that i want people to play the whole level, but ig thats part of the appeal to neon white is to break the game in unexpected ways
i been using mesh colliders wrong
what does that mean
i would add a mesh colider and leave it, instead of looking for the actual colider provided
mainly used for sq rocks
level has absolutely zero direction
BONANA
basic gameplay done so now its just polishing it, and then decoration
having to do some fuck assery for the waterway
Way too many bottoms
Theres a blockout thats sat in my files for months, maybe its time for polish and release
ffs i reacted twice with true and it put a broom
#custom-wr-vods custom levels slander
what did we do to deserve this
idk
Custom ?
@cloud remnant would u be interested in working together on a level if i make the gameplay and u add the visuals ?
Hold up this collab is fire?
yeh but my schedule is packed as of recent so it could be inconsistant on when it comes
but im down
pog
i wanna see if i could play around with my old concept
and see if i could make like a chapter out of it or so
bet

i wonder if ur able to make custom info cards
they are technically CARDS similar to weapon cards (i think)
would be sick to include an introduction to the card for people to read
Man 😭
I forget this shit happens
ok i was told this is not possible
F
Rename the health card to info, make the player be able to pick it up, when discarded display text on the screen 🔥
been sat there still, will get around sometime !
dam I forget how hard it is to actually make decent gameplay
i hope the gameplay is somewhat fun tho
would it be possible to make a custom card that alternates between teleporting you up/down 1000 units on discard

1000 units ????
that's a lotta units
i think it could be possible but u gotta tamper with a LOT of settings
i can see a limited amount of selections for discard ability so im not sure
any large amount would suffice
GAMBLING MAP
nvm
im thinking of it wrong
can i make my own
titanfall cause and effect map
make a portal type level where u can shoot 2 portals
yes it is possible
how
very ez to modify
.
i also see facewharfed first-ish level too
w00t
serenity beta build....
how did the vid in modding have a custom level lb
you can make a copy of the example files and modify it to ur liking yes
existing abilities u would probably have to copy the values over
interesting
which is something you can do if u got unityexplorer
yea i got that
and search the "playercarddata" class and find the specific card ur trying to replicate
old custom level build
this was when it was still in beta
and makarew didn't disable leaderboards for custom levels cause every level had the SAME levelID
me and steel are the only ones on that leaderboard
so it was removed cause it would be buggy?
i mean prob ye
but also cause literally any other level you'd play would have the same time
so there wasn't much of a competition thing either
oh i c
there were some tough implications that custom levels would mess up global neon leaderboards too LOL
i think i still messed up the leaderboards and made makarew develop a way to erase ur times from global
LOL
good times
yeh 👀
ok to start making levels
is everything in #ressourcesandassets more than enough?
anything else i shuld know/ more recent things?
ye, the google doc resource should be more than enough info
i've consistantly been updating it
even recently
👍


here's a teaser of one of the levels im making
as part of a chapter for the bonk hammer
and spoiler alert: facewharfed is cookin up some mad fine deco for the level
sick
just a reminder to set ur levels assets to everything so reflection probes bake proberlly, this sis what the devs did, but its not done auto in unity
do i need to remove rmmby from my mods when im not doing customlevels related things?
also is specifically 2020.3.16f1 unity version required or will any do
not the most interesting questions ik 🔥
ello again
when i launch accelerate it works fine the first run, when i f, it spawns me below the map, and when i reload it level it looks like this
🔥
do u have superrestart on
quick but not super if im not mistaken
like i need to press space to start the level
then if i go back to level select -> open it again the game crashes
super is quick restart
rmmby is not compatible with superrestart
youll wanna turn the setting off
(SuperRestart is the name of the module much like EnsureTimer
there's a few stuff like that but most don't really get talked abt as much as those 2
loading optimizations is FalseLoading for example
yep that fixed it ty
is it possible to add a boof mid level, use a normal finish and make it not be open till everyones dead?
yes
yep trhank you
actually, do also send a log file
im phasing through the ground now but 1 problem at a time
that's a mesh collider issue
no
assign that to your block
i also had not disabled neonnetwork , mightve been that
ait will do
i think you'll have to do it in the child of the object that ur doing as well
(it should have something like _01) or smth like that
this is what i mean
hell YES
ty for el guide
npnp!! hope to see cool levels from you B)
ill try but first i need to make something horrid that has been in my head for a while
where can i find
red door thing
nvm red is just the material
actually yeah how do i make the breakable platforms red
nn should be fine if ur updated
nvm thats not what i mean
how do i make red doors
also what is a "boostable ground"
so i can make anything be water?
and also i can make walls be not real?
insane trolling potential
nono i mean the
not having collider by default and u gotta add mesh collider yourself
any help for this please pretty please 🙏
o do u have th asset ?
@tight barn
oo huge
👍
you could make those roblox obbys
i dont have the reference (
idk either but its smth like you have 3 bridges but only one lets you walk across or smth
im really lacking distance and scale perception
yeah that happens
i think i just scale my waterways by 10x and use that as reference
wtf why doesnt this work
ok can i have
multiple finishes
or is there a way to scale up my finish
no and no
sacrifice
madmon did it for purify2
for scale u can use colums and scale it down to 0.5/0.6 and it will be about waist height from the bottom
me everytime
the entire layout of my map is made with 1 block scaled in questionable ways
yup the first is usually made weird
damn u managed to use the tech effectively
holy
this would make for a banger kaizo idea
instead of boof what if u used a teleporter
o eya thatd work too probably
at least for that first part
but tbh its kinda ass to play 🔥
not to mention impossible to aim where u deflect it to
i liked the idea hto
ait c u tomorrow
the good thing is
for more questionable mapping
that you can technically still use it like that
cause what if
i mean
since the portal
literally removes all the cards from ur deck
you could make a part that uses purify bomb as a way to get up a section
that's fire af
w this setup if you just put the red door upwards instead of bottom
u dont need a portal its already a requirement to do the boofdeflect
like unless you can walk to the jumper ig
i also have
another
stupider idea
oh im talking more like, you don't have to deflect the bomb
far stupider far worse
just discard the bomb and use that as a way to get up
big moves
do u get it now
ya i do
in fact i got it right before u posted image 🔥
yea i was cooking it up 💔
yea and u wanna know what the turbo banger version of this is
the same thing but u dont launch the purify on ground
u aim it in the air
like it explodes in the air
oh FUCK i don't know how well that would work LOL
but i so see it
and i SO hate it
but i also SO like it
LOLL
ait so heres the 2nd idea
stelevate falling sbb to cancel stelevate
and if u miss the sbb you die 👍
to make sure its required to stelevate instead of slowfall best way i had was hellevator style moving spikes
oh self bullet boost
just you stelevating with an elevate and your katana
i'm not sure how you'd do that LOL
this might be the worst drawing ever
but white is walls
ure coming in stelevating as the green line
if you sbb you stop stelevating and can discard elevate to gain height
if you miss sbb you keep stelevating and cant gain height w elevate
ooo i see
idk if this is
troubleshootable but
i cannot downalod shit from
yday i was able to open folders 1 by 1 and just download .objs
cant do that now for some reason
o wtf happened
right click shows this
double click does nothing
download button either doesnt work or takes 18 years
ok please help
i had to deimport reimport everything cus i broke something
when i reimport the scene it does not recognise the mesh
i would like not to remap every mesh to everything by hand
any help 🙏
update
3 seconds after saying this ive activated my neurons
im just adding collider to wrong thing
ye that would be it LOL
The Trials
ello i need elp
how do i put materials/color imported things
ik i can like drag materials on things and sometimes it works but i think im missing something
also any tutorials to make water look like water, im pretty sure rn the texture is only like static
also i need elp for playerdietrigger made an object with collider as istrigger and the playerdietrigger
but my player is not dying 💔
.
i think that's the way to do it ? im not sure
perhaps the material is missing?
i tried dragging every material in the folder on the thing, none of them made it look green
the waterway ?
the plants thing
waterway texture did work, ig i just need to figure out how to import the shader texture did work
this:
a
also if u could help w that would be great cus i really dont know what could be wrong
i think there is a seperate asset that has the green color material in it that you might be missing
cause i think it DOES exist
however if it doesn't, you might find luck trying to rip the asset urself and getting the grass material on it
and did u do it like this ?
i just assigned the player die trigger to the full object, seemed to work
in this way
ye sorry for the delay
dw allgood i appreciate the help 🙏
getting closer and closer till its been a year since i started my level making journey
yeah i just put the collider on the wrong thing again 🔥
happens to the best of us
i put a collider for a waterway that ended up having the opposite turn for it at one point so dont feel stupid
@cloud remnant
can i get a quick tutorial on how you decorate levels
like just the process
cus like im p sure all the heaven arches blocks i use are just plain white
Boutta sleep lol
Apply the texture2ds to a material
Sure somebody can help but yeh I gotta wake up at 5.30 sorry
allgood ty
anyone know how i can make enemies be on top of the breakable platforms and die when i shoot the platforms 🔥
don't think it's possible unfortunately
At least skybox🙏
❌
if u give me insane skybox ill change it
oh fuck
speaking of which i need to fix my google doc
i just realized i left it mid sentence 😭
Check pinned
Facewharfed said how to do it
If ur lazy then put a teleporter at the start
i just posted about it right above ur messages 💔
ya i meant like skybox texture idk
this looks fine 2 me
It looks like a 2023 level 💔
wont deny that 🔥
poggg
Pretty rad
lol death abuse
you can get the perms thru channels & roles
ic
im deleteing planned cause i hate it
levels work
but once i reset on any level
they break
eg on pumped the goal dissapears and it look different
turn off superload
where
loadingoptimisations
and just turn off the quick restart options
theres like 3 that interract
hopefully it will be fixed soon
yep that fixed it thanks
im making the BEST custom level ever

THE AMount of times ive smacked a insttead of s and opened every bloody folder is beyond me
i don't mind LOL
foliage work is insane
my dumbass deleted an asset in files and now my background is missing tower tops lol
its alright tho im the goat so i fixed it
i wanna make a cell shaded level
is that even possible with what we have
yeah if you shade the cels
ig if you can alter the properties of the assets to where they only reflect in cells but idk how you would do that
there's probably maybe a method
guh
material stuff is completely dependant on just
the level creator
so yeah it's totally possible
Ik I couldn’t change the materials of the enemies but ig that’s just because they’re spawning in game and not pre-placed
Oops didn’t mean to @
Oh whale
i just thought of an idea of remaking levels with different art styles
hanggar would look sick in heaven assets
when faustas sends me times to set for his level it should be released 👀
boycotting faustas for this wait
hes locked in on runescape
makes sense
he said friday at most
Yay
👀

somebody say a random word
boof
harmony
succulence
i have a weird audio gltich
anyway
oh its cause i dont have a goal makes sense
forg city
nevermind it still missing audiop
mainly parry sounds
||14 demons, 14 seconds||
i understnad why they didnt do interior on ch4 theres like no depth to anything, so it looks indisquishable
well tbh this one is fine
there was supposed to be a idiotbullshit2 that was way worse but i couldnt get it to work 👍
its also like 70% consistent
will b fun for those who dont know tho
Makw a level thats rat skip 3 times in a row and then u gotta hit cg skip
See if the kaizo fans like this one
doing a week challenge where i try and release this level within a week
i should get back to making maps
i got some banger ideas for some maps but not enough time to dedicate myself to them rn
changed the light
forgotten city if it was actually good
low bar
true
still have no idea what im doing but making custom levels is fun
pog
i missed my deadline
brain so fried i almost did this
looks sick
or tonight depends on how i feel
release tommorow probally
i really gotta wait for a message to upload before sending the second one
ITS Finished ill decide when to release it after dinner
release it now so i can play it 🙏🙏🙏
naw tommorow
i forgor to add background
next up ||ignore the temple in the background the skybox holds it||
U CANT have the skybox without the temple 💔
Wreck
idk if its just me but the stairs look like theyre tilting towards the camera
Gameplay done
after this level im going to not release for a while and work on a chapter worth of levels
understandable and VERY excited if true
levels become such a mess idk even know if i can keep going
like theres no depth to this
https://youtu.be/lcRoSMs3ooc?si=W--5OndVlrjmXbJQ
keep going or nah?
I'd say keep going
aight bet
cliffs
i think im done with it just gotta add the foliage
so sunday afternoon 👀 ||hopefully||
has there been any work on making custom enemies?
no
Do I need to get rid of all the other mods in my NW mods folder when making/testing custom levels?
Wait nvm
Shows I downloaded correctly
think only like neonnetwork
uhhh idk how to fix this. I don't remember how to deal with materials (pink water)
did u setup the waterway stuff properly ?
Apparently not
think the guide is in pinned
ye there's like a unity package and like a plugin you have to install to make the waterways work properly
A plugin too? Wdym
Thx I’ll try it
Ok don’t understand step 2 😭
Wait I’m being stupid
hmmmmm
Oh says I need to install git on my system
Breakable
It just shows breakable platform like the glass
put those unitypackages into your unity editor
and they should work im not sure why they are file folders 😭
Extract all oopsie
i think some of the problems u had were just exclusively related to the waterways i believe 😭
but i do wanna document waterways a lil bit more too
I definitely should not have the level I was going to make all be inside
As it is will end up being very painful to make
This might be good to have in the document though
just added it
how do i make it so you start with fist instead of katana?
u might be able to do it with custom cards, if u take all the data from fist card and apply it to custom cards
should be able to make it so that it replaces katana
would be enough to have it as a custom weapon, much appreciated!
finished making the level and it looks ugly af but at least its hard and kinda fun
like how tf do i decorate this (i still need to add spikes)
the best bet to make something look good is to never make the level a straight line
but for this id recomend probally arch
foliage
Should I set the dev time as my actual PB or something reasonable?
Well wr then or fail to beat my pb
it will also make people look differently at the level to come up with routes
it does allow for a decent bit of variation
the trees treeing better then ever treed
if there were community medals on customs i would say set it at a similar difficulty as the OG dev medals
but since dev is highest i think ur prob right
Can someone make a quick tutorial vid explaining how to properly import the unity package (that has all the other assets)
Bc I did NOT download all this stuff correctly
I need it to complete the map
There should be tutorials for that on youtueb
But i think itss on the top bar click on assets and import package or smth like that
They’re zip files
So it doesn’t really give an option
It looks for a .json file but none of them have that
What pkg u tryna do?
i think the problem for him was the fact that his .unitypackages were being opened as a folder
instead of being opened with unity
ok so the issue was that google compresses the unitypackage files as ".gz" files
very cool
steel tutorial has that in it i think
His has same problem
o lol
my fault i remembered the inverse somehow
Just got it
Lemme get home
I’m about to suffer fixing it tho
I've got it working before but i forgor
U gotta put the trigger on the “default” and not on the parent object
Yeh its on the sheet
U also want the colder to only be triggable as script instead of colliding with it
Collider
"Is trigger"
Yeah
Next problem I ran into
The biggest version of the spikes
4x4 don’t load in
But the 3x3 and 1 spikes do
It’s on
Wait It’s not even all the 4x4 spikes either
it might just be a unity issue it happens just delete and ctrl c, v the ones that work
im mad
installed one of the other waterway packages and it fucked up all my existing ones
and now they act as if they don't have colliders
u can just add them
u might have to redo the collider manually but once u do it once it will sort itself out
or u could make it so that the assett comes with colliders when placing it
or u could make it so that mesh coliders mesh is reading right, i believe i had the same thing happen when i first started levels and this is what i did
and mesh colliders have to be done with orang selection not blue
i fixed it and also completed making the level
i gotta add medal times which i do not wanna do
Thats the best part !!
Level posted!
not if ur me
TOMMOROW
and then im going mia for levels
outsource it! ive heard rumors that some people think it's the best part




