#General Discussion
1 messages Β· Page 4 of 1
but from what i can see mimic discard type isnt assigned anywhere outside of EnemyMimic so that might be the only way
bc it also extends enemy which has a bunch of properties that dont have any default values
hmm hmm
yea i wasn't quite able to reference the enemy class as well so there was no way for me to try it out xD
yea fair
calc sub 3 
so uhh how do you fix the water again
i added the material but its ourple and theres no boost
install git, restart your computer
go back to your level editor, click on the "window" tab in the top ribbon, click on package manager, click on the +, and paste in https://github.com/JimmyCushnie/Noisy-Nodes.git this link
and you have to add the boost yourself by looking at the "tag" in the top right of your object (it should say tag: boost)
omg tysm π
Thankyou Faustasπ always thank you...
I was also pink waterway festival, so helpful...

git gud
hoply fuck they speedran a calculatir'
!!!
anyways i made this thing(?) of water (im onnina textuee shit properly later wiht al;at)
prolly gonna try and fix it to look less rhombusly
no thats a trapezium
im stupid
ooooo
this shit keeps exportingf as teu fucking test level that comes with it instead of what im working on
im going to blast my skull off
think if you rename your level to CustomLevel it fixes that
yeah ,
it was working before but i restarted my pc for git t0 start wroking properly
ill see.
you probably assigned the wrong file with the "bundle" assetbundle
suppose to be like this
(as in your assigning the test level with the "bundle" assetbundle is what i mean, instead of ur actual level)
also does anybody have an idea why the player wouldn't be able to move past a certain point in a level height wise? Can't bounce to the second balloon in the image cause of an invisible wall I can't figure out
weird
select the area around you and check if there isn't any meshes hidden away
unless you mean going from the first balloon up to the second
in which case i think ur just too low
hold on I can get a quick video to show like it hits a ceiling
ye ur too low then
if it feels like you're hitting a ceiling it just means ur too low
oh wait like too low down in the map maker?
I got hit with the filesize but not like that it's like a roof object is inbetween
I have no idea why it's that compressed but like that
also ur on a faulty environment
could make sense why you feel like there's an invisible roof
ohh that could do it (Yeah it ended up being that)
decided to just restart and i got a cool thing made now
oh nice!
it is larger now
ππππ
Wait its running better now
I was watching it at like 1fps
yeah I have no idea what I did to that lmao
am i stupid or something enemies arent exporting with my levels . like ill export, reload and then they wont have spawned, like everyhting else will update so i know its working but they just wont spawn at all .
because i feel like im just missing something super obvious
but ive tried a few thiungs ans nothing has worked so far
read the google doc :)
ayo how tf you get monkeyball music
you can attach audio source to teleport_START and put in whatever song u want
downside is that it loops
so if you restart the audio plays over itself?
oh no it doesn't
I see
it just restarts
tragic
yeah
hexagon
hexagon
This is neat
Wait does this make Neon White Turing complete?
with a broad enough definition of turing completeness, yes
I mean i guess?
I havent made all the gates tho so idk if anything and everything is possible
In theory it should be cause i read somewhere that every gate can be made with some combination of AND and NOT gates, both of which being possible (the latter being very annoying, though)
I canβt even tell whatβs happening lol
one of my cards replaces the katana in favor for a card that boosts me forwards and doesn't drain ammo/cannot be discarded
the other card acts like card that will boost me up in the air and then i use that in combination with the katana card
they just have placeholder textures so that's why it's just two gray dominion cards LOL
the main issue for turing completeness is that all components are one time use
I hate tuesdays
deflect the barnacle bullet then smuggle the godspeed
π
What's calc short for again?
How can i make like a death zone
go'ed!!
OnRegion -> add "Player Die" script
also is that a power figure 
ππππ
Yeah BEKDHDKDV
Ty
What does OnRefion mean here? π
it's like this script here
i think it should be in Assets -> Scripts (hopefully that exists)
it ... does not

Ty
where are all of these scripts
oh u just said it doesnt exist
but what do i do if i want all the scripts and not just OnRegion
i have school starting tommorow im not gonna have time to make my level epicly epic
π

i lowkey wanma go back to school becusse i have a decent schedule but i also wanna play videogames 24/7 so
atleast i do 1 of my gcses this year
πΌ
perks of being smart irl
common sense β
uncommon sense β
I feel like a lot of them you can add by just simply making a C# class that's called the same thing as the in-game class name
there's also a good chance madmon may have provided some of the scripts b4 but I can't be too sure LOL
Godspeed 2 competition π€―
Nah thats a fake time no vid no did
light work
also i didnt realize i could get map maker role by pressing a button so ill make a post for this level
Yeas
calced

ok i got .6
Or maybe we make the form for the submissions then we continue using it and update it for all prior lvls afterwards
crazy
calc slang for calculator?
I forgot again again
calc

people speedrunning calc is crazy
calc is simply peak 
my level is a fkn mess
and super worried that im gonna kill peoples pc considering that ive got alot of shit
lmao true
its hard to know how performance is when ur on a decent graphics card
I ACCidently did this skybox and i kinda vibe wit it
This goes hardd
run like 6 instances of minecraft
ones enough lmao
kills cpu not graphics card
you know at first i was pretty doom and gloom about this level but i've taken a full U-Turn and am pumped for the Spotlights to be shone upon this level
type shi
ahhh the classic
Pull the ch8 saban one
funny goes 2 of them dont belong there in the first place
huh
#8-benediction message
wow
masterpiece
Is there a way to set up red walls and red floors? Not material, but a way to set up a gimmick that can be broken with a purify bomb or similar.
#1127522558384812033 message
also in the google drive link as a package
Soonβ’
looking at a friday or saturday aus time for this level
depends how much i keep playing over making it
ive probs got like 5k attempts on it
yah probs i aint got no ideas for aquatic so imma just dress to impress in the other ways hopefully
themeing is a point category so gl 
i dont need the those points ive got the other 3 as 10/10s ong nocyap
damn I'm bringing the opposite
great theming but I haven't found out what my level is gonna play like yet lmao
thats the hardest part fr
absolutely
Remember if you want anyone to test lvls and give feedback then ask me
I will be testing your lvls when they are submitted anyways
TRUEE
not really tho, if people turn around theyll see the mess
π€¨
The gameplay category is the one that scares me the most cuz idk if ppl like the shit i put on my levels ekbdndb
as long as u do than its fine (same problem here)
i dont want the money i just wanna win
what sea thing could i pass this off as
it looks like a mario kart track
im gonna say its a turtle
and if anybody says it isnt
ill say its an albino turtle and to not judge
can some1 test with gameinfo on??
sure
does asset studio just ruin models or smth
or is there chapter 6 assets badly wrapped
wait i thought this was #1278289690318868532
im not getting any erorrs even with all of the modules tunred on
and imlevel finishing
tested it MYSELF bc NO1 DID
i dont't hink gameinfo on its own was causin any errors no
for an odd reason the meshes the assetstudio grabs has a dumbed down uvmap
i
might have
to
remake my whole map with edited objs just to not have fucked textures
surley theres a way to replace objects with another objects
ok I'm aware what I'm about to try is a bad idea but is there a way to scale up the forcefield demon? tried the radius override and a bunch of scale settings but can't get it to translate and I have a wild idea for a level if it's possible lmao
it doesnt scale in unity but will ingame
YES this is gonna be awesome
aslong as forcifeld radius is on and u change the number below it should scale
but its hard to grasp since u cant see the input of it in unity
@quiet hill
good news and bad news
i fixed this
bad news
gotta remake levels
if anyone is gonna make a chapter 6 assets level i recomend dont untill i can get all the blocks fixed up
levels gonna be pushed back a week
nevermind im not smart enough
change the theme change the theme
sorgy :C
QWDKPWQ"D
so glad for the new neonlite update π
i wish i knew how to use blender to make coral mane
uhhhhh................ @sullen ruin D:
IM SORRY THAT I COULDN'T FIND THIS DURING TESTING
WHAT THE HELL HAPPENED
i was out D:
[Unity] KeyNotFoundException: The given key was not present in the dictionary.
yeah the logs don't tell me much either, it was just as SOON as i hit the end goal
it pauses my timer and makes me go thru the goal
player.log will tell you
faustas saving the bug for frame 1 of t he neonlite update
literally
sorry
NEWHEHEU
as soon as I get in bed bro
i dont even know whats happening in that ss
bros in the crystal
ye im at the lvl end goal
oh so that bug still exists
the date and time seems correct tho
is the confusing part
after I thought I fixed EVERYTHING
it's currently 09/03 11 am for me rn tho
I couldn't trigger it no matter WHAT I tried βΉοΈ
apparently the issue is still with game info stuff
did u has the demo open recently or smth????
uhghhhhh
think so
this is the 1 thing I couldn't get to happened
i was trying to find demo assets
i think it happens Randomly
god
there were other people here thouuhghh
I'm not blaming you I am blaming every1 who was active here tho
normally I wouldn't but I'm too pissed not too sorry yall
π
π π π π π π π π π π
it is Very understandable π sorry for the inconveniences
i can give u some sample levels to play around with if u wanna try gameinfo debugging for tomorrow
nah it's fine
@worthy rivet can you please get the new release and test with game info on
or @cloud remnant who was active in chat when I asked in the first place
huh i dont update things very often
OH i have the logs apparently
oh alr
im ngl i was playing black ops and watching youtube and because this was general dissuasion i thought it was about custom lvls
are you at least on nl3
how do i turn gameinfo on
f5 -> neonlite/ui/info
did u have to turn this off @ facewharfed
i was in vc with him earlier yesterday and he didn't have issues until like Mid Way thru his playsession
when it started happening for him
(also you like have to update to 3.0.7 btw like non-negociable atp pretty much
RMMBY makes this log so damn BIG βΉοΈ
intresting
ughhh getting on pc
yea .... shoutout rmmby ,,,
this is normal
dude what the fuck
ohπ₯
oh OK thank fucking GOD
it's just what happens when you go to the custom levels section and immediately back out
you'd have to select a level, then quit to main menu for the functionality to work properly
which is ... weird idk why it does that
ya the time stopping is an ensuretimer thing
dude this fucking code makes no sense it should fucking work
but WHATEVER
i think it only happens when going from one level to another
i know how to fix it anyway
and then finishing on that one
what the fuck is wowie
this dog
[38;2;205;92;92m[[0m[38;2;205;92;92m11:27:34.162[0m[38;2;205;92;92m] [0m[38;2;211;211;211m[[0m[38;2;205;92;92mUnityExplorer[0m[38;2;211;211;211m] [0m[38;2;205;92;92m[Unity] KeyNotFoundException: The given key was not present in the dictionary.[0m
KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <695d1cc93cca45069c528c15c9fdd749>:0
at NeonLite.Modules.Misc.GameInfo.LevelWin () [0x0000b] in <dac28ab63515424ca9364fb8cfff18d8>:0
at (wrapper delegate-invoke) <Module>.invoke_void()
at (wrapper dynamic-method) Game.DMD<Game::OnLevelWin>(Game)
at LevelGate.OnWin () [0x00016] in <563836011bc8446d98e39f39e176f408>:0
at (wrapper dynamic-method) LevelGate.DMD<LevelGate::OnTriggerStay>(LevelGate,UnityEngine.Collider)
[38;2;205;92;92m[[0m[38;2;205;92;92m11:29:21.028[0m[38;2;205;92;92m] [0m[38;2;211;211;211m[[0m[38;2;205;92;92mUnityExplorer[0m[38;2;211;211;211m] [0m[38;2;205;92;92m[Unity] NullReferenceException: Object reference not set to an instance of an object[0m
NullReferenceException: Object reference not set to an instance of an object
at NeonLite.Modules.Misc.GameInfo.LevelWin () [0x0000b] in <a53c23a2f72d44ce9fe29101e43d3144>:0
at (wrapper delegate-invoke) <Module>.invoke_void()
at (wrapper dynamic-method) Game.DMD<Game::OnLevelWin>(Game)
at LevelGate.OnWin () [0x00016] in <563836011bc8446d98e39f39e176f408>:0
at (wrapper dynamic-method) LevelGate.DMD<LevelGate::OnTriggerStay>(LevelGate,UnityEngine.Collider)```
same issue
or not same issue
nvm
(it is the same issue just different error)
cove still dont work
and what level are you on
accelerate
on wetlabs rn
i got a red dnf
ye i just went back to neon lite (18) and it works
neonlite (19) doesnt work anymore
test
(with game info ofc
this one's rich presence works for me
hi custom level goers o/
o/
pog
oh did NL3.0.7 break some customs or sth
no it's just the fixes i thought i made for them don;'t work
bruh moment
3.0.6 under you have to disable certian settings
3.0.7 onward most settings are fine
but rich presence is behind
and gameinfo still doesn't work
is there a list of things we need to disable with 3.0.7 yet
or are you saying no disables needed
just lacking features
seems to be working fine
ideally if i update this shit in a second hopefully 0
no issues on my end
neonltie discord rich presence is the only nl setting that doesnt work for me
ughh whatt
na maybe im tripping
and i somehow fully missed the goal???? idk
ye idk i must of choked or smth
so im gonna assume im free then
it works for me
this is accurate right
i was like 99% sure it was i just like double checking when i do announcements
ok
ping me when
in the mean time ima try to reget pummel 2 ace
@worthy rivet
would it be possible for nn to not interfere with it or do both clash pretty strongly
fiercely
im sure it's possible but that's a whole diff mod rn i can't do that shit
sorry
π
it'll prolly b fixed in next nn
i was just curious
im tired sorry i rlly need to get in bed sorry
dont be sorry
thanks for the bug fixes!! sorry for tellin u about it too late π
my ass would of went to bed 45 minutes ago if it wasnt for faustas
QWKDPOWQ:
honestly yeah bffr
now im here playing pummel fucking 2
KQWPD<:WQ
wonder who did that to THEMSELVES
was playing it during ensuretimer testing not enough for u
did u desperately need more
i dont even have ace
im like 0.1 off
would of had it if for some random ah reason the second neonlite version it didnt work
sheeesh
that was a juicer at the end
aight now i can sleep
thank yall for testing even if it was after I told people to test
and even if it was after I had released it
and I'm sorry again for lashing out like I did I'm just really tired that's my only excuse π
ty CrispyHD
garten of banban monsters
i aint getting that anytime soon
well
i just shot the coral
and it almost caused my game to crash
aaaand my game crashed
mesh is two complex lmao

i could only do that one block, the restwould split half the block into a different texture region
Girl ur so fine for that, u have all the right after u said all that specially with how frustrating working with a poorly made game and an even worse mod (rmmby) probably is π
probally is
Honestly my ch6 textures look good enough for what im going for
So i wont worry about it
I just wont use the big ass block
they all look bad
especially if u look at it for long enough
cause why r there arrows in thiss
this does my head in its like it wraps halfway
Yeahhh but those are detailllsss
@weak pagoda could there be a point penalty for levels that mario can't run?
so there is incentive to make levels that the entire community can enjoy
though I like where the ideas headed, that would just make the testing process of everyones levels a little more hellish
i will NOT be optimising my level's performance
32gbs of ram, or 32 fps, you decideπ₯
Rmmby already runs much better now, youd have to make an effort to make a level unplayable
it do not matter
EFFORT IS MY MIDDLE NAME π£οΈ π₯
erm.
I have 2 middle names
Thigh High Effort Sock
π―π―π―
i have no idea what im dfoing but something is workibng
I FIGURED OUT COLLISION
WOO
IM SMART!!!

admittedly it took several more google searches than im willing to say
bench.
anyways i accidentally textured all of these with the wood texture at some point so now its brown but in game it looks black so its fine
dont mind the guardian over there
why he doin all that
punishment ,
he killed a shiny pokemon
he does not deserved to be freed
a shiny that wasnt even his
he went on his friends ds
he found the shiny
and shot a hyper beam
he will be left there until i need to remove him
whats the deal with this editor light lol
no matter what i do it still be blasting blue light unless i turn it off
ye u gotta disable it
but what if i want the blue light but less intense than how it is at 0
Should i just make another light object
idk if that will fix the issue
I mean like disable the editor light and just use a diff one
my plans dont really work with editorlight covering the entire map anyways so ig ill make a new light source anyways

i hope these 45 degree waterways arent alr submitted or smth lol
so how do i actually submit em if i dont have access to modify the folders
dm me ur email .......
o
sudden urge to completely scrap my entire stage and recreate rosecove city from pokemon brick bronze
im need learn blender...
hold on
nvm
decca beach is significantly worse than i remember
rosecove is much better
ill make rosecove as just an actual level outside of the level jam at some point
cus i think it'd be fun
but I'm gonna run with what I've got rn for leveljam
hopefully the toy boat in the bird bath is enough to win over the judges
is this correct?
u need to install melonloader itself first
https://www.youtube.com/watch?v=KfxQfwEdWck how many of these tools do I need?
Heyhey! One of my most frequent questions is how to Mod Neon White. This Video goes over installing all the basic mods used by the community!
==Links==
Mod Installer:
https://github.com/LavaGang/MelonLoader?tab=readme-ov-file#how-to-use-the-installer
Google Drive (Essential mods)
https://drive.google.com/drive/folders/1x1tKNIymtilfIoaYxuRM_mQk...
the first was melon loader so I assume I'm on the right track π
Yeh for custom levels just install rmmby in the mods folder

how recent is custom levels?
? Like when was the mod made?
Level making wasnt really popular until recently when faustaus updated the mod to run better
But theres still plenty of levels
#1127361075768205522 is where you'd find and download peoples levels
And theres also level packs from mapping competitions
#announcements message
You might already be aware but theres a competition going on right now lol
As for how old the mod actually is, i dont know that sorry
yeah the ping was how I found out there were custom levels
oh lol
working backwards from there
true
actually why did i delete that
judges cant see
does anyone know why my purify is disappearing when i throw it into the waterway?
i have mesh collider and boost tag and stuff and i can walk on it just fine
and the purify bomb lands like normal on non-waterway surfaces
also the bullet from the frog gets eaten
π
check if it has collision from the bottom, I had an issue with it earlier and it's somethin weird with a mesh being on the wrong part
weird yeah that should work
also leaking my level in progress π€
oops
i could always just put an invisible object inside but slightly below the waterway that stops the purifys right 
idk how im gonna make that work with the curved waterway part
For the straight waterways try using box collider instead of mesh
on just the water part or also on the edges?
oh ok
And for the curved ones add a mesh collider to the edge and check the Convex option
I think that should fix the issue
it was this that made it looked like it worked
dam idk then 
I'm toying with ideas for adding very unique mechanics to my level
But it'd make the level hard to play without knowing them
Can I add a little note with my submission
To explain how to use things
and lowkey can I include a mod as well with the level to help it run
like an external mod to be added separately (like NeonCollate)
i think adding mods alongside the level is a bit much but im not a judge
i really wanna add a gift to ma level
don't go stealing my backup plan πΏ
WQDKOWPQ:DQ
no way you thought of the custom amogus skin mod before i did!!
third person mod would go nutty
ummmm
i may not be the smartest but i dont think normal maps r suppose to do that
its from the game im just tryna fix the textures looking shit
i couldnt even make a sphere in blender
this one lil bit ruining my life
vs
the remapped is the first one its actually not wavey as shit
yeah that looks so much insanely better damn
true
hey its a real question !!!
Im adding stompware
bump^ judges, let me be super extra with my level
not my fault the games made badly
9 staircases, and 1 elevate cardπ₯
Sounds like a dasher player to me
Also judges dont read this chat so maybe ping someobe
@ alpharad 
hanging gardens ahh performance
ma shit be dropping down too 120
maybe it a bit too many bushes
But yeah id love to know this too
Since id love to add tutorial cards or smth but thats not possible
mfw im building my custom level using parts of other levels that i think are fun and it turns into bolt 
bolt 2 (it's probably good)
I acc do like bolt
so yea hopefully i can just make bolt but better
sorry I want to know default custom music name.
?
oh in-game music. thank you. but now I want to know default custom level music.
When exporting with Unity, even if I left music blank, there was no music.
MUSIC_STORY_RAVE
Probably all tracks composed by Machine Girl. Get Neon White here!
https://store.steampowered.com/app/1533420/Neon_White/
https://neonwhite.rip/
torahhorse.com
https://machin3-gir1.com/
https://annapurnainteractive.com/
ohh i see demo version music! thank you Pernaveee and Faustas!
apparently it is still in the official game!! Just unused
Wait this already looks crazy sheesh
Purp drank
they done put lean in my level bruh π
well
im just gonna remake rosecove then
tried to open ts in safemode to try and fix shit these errors dont GOT SHIT IN THEM
π
" π π " ahh errors
we π for sock
Me with godstreak
is this what happens after 4000 hours of neon white
No matter how hard i try everything i make is godstreak inspired
okay i think i know what happened
okay i lied
but
im pretty sure it fucked up my entire editor

im not a computer science major
π―π―π―
unlocked neon pink
180 flick into instant discard
alr ty
giving up on custom levels im not built for this
what was the issue
what the fuck
yea either you fucked around too much or your files got corrupted
that's my only guess
i literally just saved and restarted unity and then it all went to shit
so
im guessing my files just had a fucking stroke being saved
interesting
i know that this stuff would happen when you're first loading into a level, all textures go pink until you reselect the level again
but ive not seen this happen to the unity editor in a whiiileee
you'd have to remake the level and see if it does the same thing again
Hell yeah!
Gotta get that freaky role

If you get a top 5 lvl you can win some money
i changed it to slighly less than a 90 degree flick that gives you time and now its a lot more fun, thanks for the help

Dangling keys
#1127365664093524060 message bro this is what my level turned into after i restarted unity π π
ik but you still got 11 days
π€ π€ π€ mimimi
i got school vro.
i dont think i have enough in me to finish a level no mo.
im a genius
i moved a ringer to "stage" to center it on a platform and then i moved it back to "enemies"
π₯
pern winning this competition with his crazy gamer knowledge

(i literally have no prior experience with unity)
besides calc ig
unrelated but i gotta say
connecting the waterways perfectly and seeing no clipping is just
Making stages is fun!
are there any restrictions on custom assets?
no
CRINGE 
Dont put a penits
we dont like blender nerds
i think custom assets are super fair but i aint the rulemaker
it just gives you more options to be more creative
I think the ability to add them might get more people to try out 3d modelling too :D
The last part of my level has a bit of bubble and ringer
sick
Oof
i should think more about the ending of my level 
i know i want it to be boof and i want to make an intended skip but i never thought about how to cleanly add it to a non-boof level
or how to even make boof fun
cause apparantly i have wrong boof opinions
Dont put the end at the start i recommend that
The way to make boof fun is by not adding boof
Making boof gameplay is SO hard
i was gonna put my ending at the beginning 
Like i feel like its made to be broken
but somewhere thats visible but out of reach without going out of the way
Unless u make a sequence type level idk
OH
BDKDHSKSB
#1257835949967151124 message
Insight takes away a lot of potentially awesome boof gameplay π
yeah :(
Unless u wanna ban it or smth idk
nah ill just work around it
not too big a deal
i still have a whole rest of the level to make
just make it so when they insight storage the game crashes
it would be funny
Ask jade to mod that for u idk
π o7 to all the controller steam players
ngl controller is surprisingly fun
I think it's W and D, then enter to go into the level
editor light π₯
π₯ blue
looks sick!
I don't know what I'm doing but I'm gunna cook
glgl i wanna see a bunch of bangers from everyone
wait how far is insight aims range
cause couldnt i just put the thing i dont want to be "insight aimed" to out of its range
A limbo of light blue mirage
editor light is my fave
Extracted with Unity Asset Explorer
Table Coral is a species of coral that lives in various biomes of both the crater and sector zero os 4546B. The coral, unlike others, actually competes for the greatest spots for growth. The coral in fact pulsates and beats slowly like a heart, and thw outer lsyer hardens in response to ohysical danger. Each ...
Is there a way to view 2 views in this editor?
or am I just forced to loosely drag things about relying on the viewports perspective?
I've found a 2D button but it feels cursed
do I have to relaunch game every time I update?
yea
just hit "reload level" in the pause menu after you've transferred the files
people are mapping in vc
or you can return back to the main menu and reenter the custom levels section, go back to the level and it should update
also ye we are in VC rn mapping LOL
if u wanna join in for any help of any sort
oke
ok im prolly not gonna use boof
im kinda happy with how my level is rn
i have the middle part mapped out gameplay-wise
just need to do the intro, end, and environment left
sorry dyl sorry floyd :(
if a big brainer can automate it so when export the file goes to the correct location without me having to do something that'd really help the workflow
I think so
ok good lol
it's the default flight card
does saveloc exist?
what does that mean
like saving your position so you can test each section without having to do a full run every time
oh i think xenon has a thing like that
but idk if that works with rmmby
you might just have to move teleport_start around :(
yeah was thinking that
Itβs no fun testing the card with no sauce
Smh
yall i have a major issue :(
i keep getting stuck playing my level cause its so fun instead of finishing it
Real AF
Good sign
Im my n1 fan
is there a way to get like a piece of the glass port ground
i only need it to cover a small area, but when i grab the plane and shrink it the texture shrinks with it
bro these third temple rocks have the worst UVs I've ever seen what the fuck π
the textures just do not work
yeh they dont export correctly ussing the asset tools
have u turned off the uv map to 0
unsure
I'm just pulling them into maya and fixing the UVs lol
YESS my idea WORKS (not fully, but enough for me)
i literally based the name of my level around it and hadnt tested it until now

this worked wonders now the textures look hot and sexy
π₯
remember that if you use this card you'll have to remind people to turn off fireball effects otherwise they wont be able to see anything 
although that does look sick
forgot about that lmao
aight I'm done level making for the day, more progress tomorrow π«‘
This looks so sick
I'm pretty happy with the direction it's going
as you should be π€
Iβm so excited to see everyoneβs lvl
if you like playing your level ur doing great
me too :D
im excited to see submissions start flooding in in a couple days
I also want to play my completed level as soon as possible
hi, whenever i use a green portal it resets my custom lighting but i want it to stay for the whole stage (left is with custom lighting in the same spot)
is anyone able to help me with this?
WOAH SEIKA LEVEL!!
im super excited about that
jumbo traversal π£οΈ
@weak pagoda question about including notes with level submission, and also a separate mod to make the level run better :3
π₯Ί
stxtic i think the dream could be real!!
added
YAY
where added
That's what Uni said me "Jumbo Traversal" lol
I'm the jumbo!
btw, Once submission my run , will reviewers know who made the level before they play it?
i believe so!
Okay, if it wasn't, people would know who made it just by looking at the name of the level lol If I write "Jumbo"
true hehe
MASSIVE :D
heyyy periiii
can i add like extra info about the level
like explaining some mechanics or like tiny tutorials or stuff like that
since u cant really put tutorials on the level
yems
should be releasing my level tommorow so tell judges not to look in threads
π
WOOAH OUTSIDE OF THE CATHEDRAL NOW
what
WOAH
huge
i think im on pace to finish on the 10th mayb
workin on the intro rn
Why is tht ur name now
Beer mad
beerangy?
give it a secondd
I gave it a second already
Beer was the closest i could get π
π
beer better cause r
π» π °οΈπ
I thought y pronounced ur name as pern not peern
It has nothing to do with pernaveee
Barrage


i appreciate the help