#Mirrors do not reflect they mimic the camera angle instead.
1 messages · Page 1 of 1 (latest)
have you considered that you might be possessed? 😱
yes
They won't, we don't have ray tracing in vein
How about in the future? Is there any chance of us getting proper reflections?
I mean maybe, but the game runs poorly enough right now that we're not really considering ray tracing
How about an option to turn off any kind of graphical detail on mirrors? So instead of having that weird reflection just have what looks like a metal plate on the wall that’s slightly shinier than other items titled “wall mirror” or whatever it’s called rn.
If this is already an option then nvm
what if you attached a ghost cam opposite of the follow cam and used that as a reflection? would that be possible?
That would double the rendering cost because you are now rendering the scene twice
so you would go from 60 to 30 fps
Well that's unfortunate. Well its not a game breaking bug. I can overlook this. Thanks for the response. Great work overall. Love the game.
Why this one wall mirror kind of works with lumen? Can you make them all like this?
But why that mirror is the only one that has reflection? Others are just metal like surface
Not sure
Could you add it to the list and check it out sometime?