#PZ style "heat maps"

5 messages · Page 1 of 1 (latest)

upper brook
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it would be awesome to be able to do a persistant world where all the zombies spawn and migrate based on a heat mapp similar to how PZ does so you can turn off zombie respawn settings and container respawns. This way you could clear out sectios of the map and be forced to move on in search of materials further and further out.

north swift
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Yeah, I'm way more interested in the PVE! And this would be a great addition!

upper brook
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but you have to be able to control zombie spawns to a certain level too make clearing areas a tactical act since they wont respawn

weary kite
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This needs to be added immediately. The respawn in this is as bad as Dying Light: The Beast. Absolutely immersion killing. It needs to be like PZ, where you can determine map population, they are spread out logically, have migration patterns based on your behavior, and you can turn OFF respawn. That way you can literally kill every zombie on the map.