New Enemies:
- Vampires. Can Control Zombies. Higher Level Vampires can have Werewolf slaves. Found in dark places.
- Werewolves. Attacks Vampires. Usually ignores Zombies. More common during full moon. Can climb trees.
- Witches. Can resurrect dead zombies and control them. Found near sources of power and death. Avoids Vampires and Werewolves.
- Bigfoot. Mostly passive unless threatened. Fights Werewolves and Zombies. Avoids witches and vampires because of magic. Found in forests.
New Mechanics:
- Weapon Attachments. Such as silencers, scopes, stocks and extended mags. Requires proper tools to install.
- Basic, Advanced, Professional repair kits. Required to repair weapons of equal tier.
- Vintage, Pistol, Military, Advanced weapon parts kits for replacing broken parts.
- Gunsmithing Kit. For breaking down ammo to make a new type.
- Drug Making Kit. Required to make medical supplies in the field.
- Limb based damage system.
- Pestilence storms requiring shelter that have a chance to spawn stronger enemies.
- Pestilence storms cause psychological damage and have a chance to cause infections without proper protection.
- Helmets have a Pestilence resist % stat.
- Military grade helmets and gear have highest pestilence resistance.
- NVG and Heat vision Goggles. Only craftable at high levels with military grade materials. Can see cloaked Vampires.