#Set cullingShapes to "minecraft:unit_cube" by default
1 messages · Page 1 of 1 (latest)
@brisk mural was this fixed?
For blocks, you need to set the cullingShapes to minecraft:unit_cube by default so that a side attached to a block isn't invisible like in the picture.
I'm fixing something else & then I'll fix this
ok ty
I'll send you a list of 10 bugs at once; I'm too lazy to create a ticket for each one.
@brave tartan I just tested with my old furniture plugin but I don't have the problem
can I see your block definition?
public CustomBlockDefinition getDefinition() {
return CustomBlockDefinition
.builder(this)
.geometry(new Geometry("geometry.chest"))
.texture("iron_chest")
.materials(Materials.builder()
.any(Materials.RenderMethod.BLEND, "iron_chest"))
.build();
}
Me
ok I see now
ok thats very odd