#fill command "replace" and "keep" not working

1 messages · Page 1 of 1 (latest)

trail sedge
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I attached an image of a command that should work but isn't, also doesn't work when i add blockstates

drowsy kestrel
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@mild path Could you do that?

mild path
trail sedge
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i tried, neither using the old format nor the new one worked

mild path
# trail sedge

grass is somehow not the block, use grass_block instead

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With the latest version and using [] for the state you should be able to use the command

trail sedge
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ok thanks, i will try when we update to latest 👍

trail sedge
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its working now but the wrong way

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for the op example it replaces air with snow_layer now instead of snow_layer with air

ember tinsel
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@mild path

mild path
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open

trail sedge
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Still not fixed

mild path
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@trail sedge could you check if /fill works with the latest build?
Sorry for taking almost a year, omg.

trail sedge
# mild path <@459444758561947659> could you check if /fill works with the latest build? Sorr...

Thanks a lot, it's mostly working now. Only a few less important bugs I encountered:

  • Some blockstates are throwing errors (see attached log)
  • The destroy fillmode doesn't drop destroyed blocks (even though dotiledrops is set to true)
  • The block enum still contains the old, unsupported block names (e.g. "grass") (although I think it would be better if these also worked, as in Vanilla, the fill command still works with the old names, but it doesn't on PNX)

Also, is the 32768 block limit a technical limitation or could this be raised/removed as it was before?

mild path
mild path
trail sedge
mild path
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Unfortunately my Minecraft client is failing to boot so this might take a few days again

trail sedge