#New Web UI Megathread

1 messages · Page 3 of 1

slate rune
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@jolly lark try a different browser for now (annoying I know)

jolly lark
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And the text of them does not show up on the old UI

jolly lark
ebon umbra
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a lot of those aren't browsers which makes this very confusing

jolly lark
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They are at the very least separate apps on my phone

coral hedge
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Custodia Vigilia is showing as a 2/3 in new UI, and its readied when I just unlocked it. It correctly shows as an exhausted 2/2 in old UI.

jolly lark
slate rune
slate rune
jolly lark
open drift
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MPhilo is on every front 🫂

patent temple
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Hello, have reported already but just again for visibility: can't see text of objectives when hovering over/clicking on them, making it a bit awkward when you want to check the specific wording of a public objective or can't remember what the title actually means.

jolly lark
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As well as how far along you are to scoring them.

slate rune
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@jolly lark i have a q for you. is the text in the player areas below the map also super blwon up?

patent temple
prime marlin
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Looks like some of the tokens are rendered before the greying effect is applied

spiral spoke
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Last Bastion planetary shield looks lil funky

slate rune
slate rune
dull compass
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Is there a way to lock these faction buttons so they don't change to the faction being hovered but just change manually?

trail violet
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On mobile, expedition overlaps Crimson HS

slate rune
trail violet
slate rune
# trail violet p8tourney6

thanks. i made some adjustments to the placement of the player areas and I guess that offset this, heh. It will be addressed shortyly

ebon umbra
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there doesn't seem to be an overlay for Enforced Travel Ban in the new ui

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which just made me do an illegal move and rewind 😂

ebon umbra
slate rune
ebon umbra
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the exhaust circles on trade stations make them look very planet-y
https://asyncti4.com/game/pbd15303

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I know it says station and there's the little commodity icon, but at a first glance that's definitely a planet

slate rune
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honestly maybe i just kill the exhaust circles

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they're creating too much chaos

ebon umbra
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I think they were a good idea, I just have no clue how to make them work with as much crap as TI has

fading carbon
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Discord log-in appears to be borked

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Login failed. Please try again.

odd laurel
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i keep getting this issue when clicking on old ui from new ui

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resetting cookies did not help for more than 1 page load

minor adder
slate rune
fallow widget
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I refreshed the Yssaril agent with Emelpar (if that happens to be related)

quasi charm
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Same issue as ^, game 15212

fallow widget
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Ok, I guess a general thing, not game specific

hazy robin
fallow widget
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Started working again for me

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Not sure if something changed or maybe it is an inconsistent error

quasi charm
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Same, it's fine now

hazy robin
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Yeah seems fine now for me too

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we did it team

sinful ibex
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It's probably already was mentioned, what is confusing to me is now all the planets got control tokens and it's shows a bit confusing, since it seems like that the infantry/mech might be in the space instead of the planet.

regal mortar
sinful ibex
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lovely thanks

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and what about this, is it a known issue?
Crimson home and TE expedition is conflicting.

slate rune
slate rune
slate rune
silent drift
slate rune
shrewd pollen
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Triad seems to not be updating the res/inf on the card but it is counting for the total spends?

upbeat zenithBOT
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Jazzxhands used /search relics search: thetriad
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<:Relic:1345114087427805215>__The Triad__

This card can be readied and spent as if it were a planet card. Its resource and influence values are equal to 3 plus the number of different types of relic fragments you own.

The light that shines without reflects the dark it harbors within.

shrewd pollen
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its a relic / "planet"

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it's implemented as a planet similar to custodia vigilia, except it should be getting excluded for objectives

slate rune
ebon umbra
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The objectives migrated to middle of the board on Firefox 144.0.2 on my Pixel 6

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Do not see the same issue on Chrome 142 on the same phone

slate rune
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interesting

vocal venture
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These dds appear to be overlapping with the carrier

keen stratus
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new UI doesnt properly reflect plastic left after changing the unit cap.
pbd14256

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UI just doesnt care what you do with /game set_unit_cap

minor adder
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Everyday, MP finds out about a hard limit we've turned into a variable

keen stratus
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XD

slate rune
toxic shard
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Can TE and its expeditions be listed on the map?

dull compass
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Can't change TF mahact names in the new web UI but can change them in the bot/old UI
See purple mahact in pbd15773
Renamed from PURPLETF -> Il Na Viroset using /franken set_faction_display_name faction_display_name:

chrome ember
upbeat zenithBOT
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Fin used /search2 factions search: purpletf
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<:purpletf:1418621165861343313> __**Il Na Viroset**__
dull compass
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Yeah that's why I renamed it

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Or at least the display name

dull compass
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This is old vs new UI for the same game

slate rune
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I'll solve this

slate rune
ebon umbra
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would it be too much effort to color the techs with synergy? everything else could stay the same, but just some indicator on the tech that it counts as the other color too, kinda like the breakthroughs are colored

slate rune
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@ebon umbra maybe like this?

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well -- shipping!

slate rune
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@jolly lark can you refresh on mobile and test again to see if the zoom issues are fixed for ya?

jolly lark
slate rune
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actually give it two seconds lol

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@jolly lark just wait one min while it deploys actually

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i tagged you prematurely, one sec

jolly lark
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I’m guessing you expected me to not already be on.

slate rune
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yea lol 🤣

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ok. refresh now

jolly lark
slate rune
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yaty

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yay*

jolly lark
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Now I’m going to make sure everything else still works right

slate rune
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sure! thanks

jolly lark
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And it locked me out of every other screen

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Well the map worked for about 30 seconds. I’ll just keep using the old UI and /search for now

#
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And; Unexpected Application Error!

undefined is not an object (evaluating 'e.attachments.some')

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It locked me out of the old UI too. I’m going to bed now sorry for breaking your website.

slate rune
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@jolly lark unrelated and just resolved. sorry! if you refresh should be fine

fallow widget
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In all my games it is suddenly showing every planet as ready

olive brook
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Same ^

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I was also about to say something, lol

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The Old UI seems to still show it correctly though

slate rune
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ugh ok let me check that. (I just recently did a lot of changes to the code)

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alright pushed a fix for that one 🫠 (5min)

red blaze
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For some reason, the Void Tethers have disappeared again. This was fixed for a while, but now they are gone again. 😄
pbd15444

vocal venture
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agetting some weird overlaps with the map today

slate rune
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browser?

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@vocal venture ah I see it in firefox. I'll try to solve in the morning. firefox has so many zoom bugs 🙁

vocal venture
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g19 of cpti

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on desktop ultrawide monitor

slate rune
mild elk
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TF Foresight wording incorrect in web ui #1437746894947483762 message

vapid cedar
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i havent been in any other galvanization game, but theres some weird icon placements (https://asyncti4.com/game/pbd15445)

image: 3 out of 5 dreads are galvanized, it seems that they are even grouped separately, which is great, but the '3' is outside the hex, over another - this grouping is not present in other fleets however (1 out of 3 Cruisers galvanized)

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also when Thunder' Edge is placed, could it be somehow minimized or replaced by some marker, then keep TE outside the main map, like Mallice? cant think of another clean but relatively simple solution to this

fallow widget
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Looks like the General tab no longer shows the TGs on the unpicked strategy cards

slate rune
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It only shows the badge look if there's more than one galvanized

ebon umbra
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do you think we could get a benediction token to show up for the tyrant in TF?

slate rune
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@vocal venture i think it should be fixed now 🫡

smoky wraith
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not sure if this is just for the newui (as I'm not seeing it on the old one) but the expeditions I did as firmament don't seem to have been 'flipped' to obsidian in pbd15234. Basically TE is back in the corner with the two expeditions I had completed token-less, while the planet is still where I placed it after completion.

slate rune
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that would make sense for how I've coded it. thanks!!

spiral spoke
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IDK how to fix whatever this is

slate rune
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are you onfirefox?

spiral spoke
slate rune
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Did it solve on a refresh?

vapid cedar
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https://asyncti4.com/game/pbd15445 my tech colors are not 'split' in half by color, even though I have breakthrough - dunno it helps, I was the finisher and winner of TE explore

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like this on others' pages

slate rune
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oh it's not that! it's something else .I'll take a look this morning 🙂

slate rune
vapid cedar
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i already mentioned it here that the width of the right-side panel is not persistent, on refresh the width resets. a dev claimed that it should be cached, but i tried multiple browsers and it does not remember the width
e.g. i prefer width: 24.2768%, but on each load it loads with width: 30%

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(zoom and other presumably cached things are persistent)

slate rune
slate rune
jolly lark
slate rune
jolly lark
vapid cedar
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keep em coming
not a real bug report, but want me to create 'exhausted' grey overlays for space stations/special non-circular planets? 😄 can be misleading and weird with those default overlays

jolly lark
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I could barely tell they were leader images

slate rune
jolly lark
slate rune
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Ok. My guess is the settings you have are not letting my code detect it as a mobile device and so the rendering is not giving you the mobile changes or something like that

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@jolly lark are you able to check real quick in non duck duck go browser just to see if it looks better and that's the culprit?

slate rune
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Any weird accessibility settings on your phone? Just gathering info

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And game id?

jolly lark
slate rune
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This is what you SHOULD see just fyi

jolly lark
slate rune
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Ok thanks I'll stay in touch

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Thanks for being a guinea pig

jolly lark
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But it is the same in all of my games

jolly lark
jolly lark
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General likewise looks good it is just the player areas under the map

shrewd pollen
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We're playing 12pt and it only goes to 10 here

slate rune
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@shrewd pollen refresh!

slate rune
# jolly lark Here’s google

well good news is that i see the bug happen in browserstack. gonna connect an iphone I have layting around here and if I can reproduce it on that the chances I can fix this are very very high 🙂

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ok hell yeah i can reprod on my dev iphone. this is great. also just means I need to test on desktop/android/ios before releasing changes to the layout 😭 🫠

inner ivy
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I'm having a consistent issue on Firefox mobile where this part of the new UI is always blocking part of the map and I can't move or minimize it. I also can't zoom out any further

slate rune
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I'm working on a holistic solution for this that I think will fix it for all. Sorry for all the issues with the zooming nonsense

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I learned that Chrome is the only browser that properly implements CSS Zoom

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so all these lesser browsers are struggling

gray holly
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In the status phase where you press buttons to get points there is a button for ”A song like Marrow”, which I assume shouldn’t be there.

slate rune
ebon umbra
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do the list of neighbors show up somewhere in the new ui?

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hmm they do on player list but not on side panel nvm

slate rune
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OK. Jeez.

I've tested now on Desktop Chrome, Desktop Firefox, iOS Safari, Android Chrome, Android Firefox

and I think they're all rendering correctly now. Would appreciate y'all checking in your respective devices.

@jolly lark @vocal venture @spiral spoke @inner ivy

vocal venture
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looks like it is working correctly for me

slate rune
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(need to refresh browser in case it weren't obvious)

vocal venture
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I still have lag on the map part in firefox

jolly lark
ebon umbra
slate rune
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so the way I had to fix this is disgustingly having a "zoom container" component that renders the content absolutely positioned, measures it with javascript, then applies width/height to the outer container to account for what it should be as zoomed

ebon umbra
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Ewww, but also thank you for working on that

slate rune
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this website is pretty edge casey becasue most websites just do responsive design

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but this is one of those weird cases where literal zoom is actually what I want, not just responsiveness

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it works better than a fully responsive approach, which would be interminably long and make cross player comparisons hard on mobile

graceful zenith
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An display option for the scenarios of the game wozld be bery useful.

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The new mobile screen with all infoa on one page is fantastic! Awesome work! Thank you very much for your tremendous effort!

silver prawn
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what does "no authentication token available" mean? I'm getting that so frequently when trying to check async games

slate rune
slate rune
# silver prawn

oh you have to log in on discord login for request refresh to work

silver prawn
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whatever, I click repeatedly enough it eventually works

slate rune
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sometimes there's a delay in the refresh unfortunately

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I need to investigate in how to fix this but 'tis what it is

spiral spoke
jolly lark
inner ivy
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Is there a way to view Objective text from the new UI? In the old one I could tap the objective name to see the requirements but that doesn't seem to work for the new one.

dry arch
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Is there something special I need to do to be able to log in via discord on the web ui? Every time I try I get "Login failed. Please try again."

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I'm also getting a ton of console errors in my browser on the homepage:

jolly river
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The new UI does not show the individual factions unit build-able capacity if edited from the default. The old UI does.

bronze fulcrum
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Hello. Sory if it was reported already: bot didnt account galvanized tiken from second round foward

bronze fulcrum
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Ok

graceful zenith
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Wavelength and antimatter in the TF mode are not visible (using mobile).

dull compass
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they are in the old ui view

earnest sphinx
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Getting login failed in web ui? anyone else?

inner ivy
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I'm getting the same. I can actually use the new UI but the old UI won't refresh because "No authentication token available" and when I try to do the Discord login it fails.

slate rune
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If you see that modal often it means the bot is restarting

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I'm working on a solution that decouples the web UI from the bot

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But just give it a moment and refresh and it will appear again

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@inner ivy fyi

inner ivy
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Good to know, thanks!

slate rune
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Probably will be solved today I know what to do just need to do it

slate rune
old ridge
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Question--is the Old UI planned to be deprecated/removed at some point?

slate rune
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for several reasons
a) discord images will still be supported so if we're creating those images why not make them available on the website
b) lots of people like it more and it has some advantages
c) while I'm reasonably content with the "new UI" desktop experience (bugs/inconsistencies aside), I think it's still not great on mobile and needs a lot of work

old ridge
slate rune
ivory glade
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It's the wrong text for the Last Bastion Space dock in the new UI. It says "production 2", but it's supposed to be resource value+2 like any other dock.

inner ivy
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The zoom issue in mobile browsers may not be 100% resolved yet 😅

I was wondering where the expedition pie went to after you fixed the zoom problem and I just found it.

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I'm on Firefox mobile if that's helpful info.

slate rune
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that said this should be a rel;atively easy fix

earnest sphinx
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yeah i dunno, it's still giving "login failed" error when i try to connect my discord to the website. tried hard refreshing and logging in incognito with the same result

slate rune
serene torrent
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I keep getting this message from my antivirus if i try to use the new web UI

Feature:
Online Threat Prevention

firefox.exe attempted to establish a connection relying on an expired certificate to bot.asyncti4.com. We blocked the connection to keep your data safe since websites must renew their certificates with a certification authority to stay current, and outdated security certificates represent a risk

slate rune
prime marlin
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What makes the Refresh button pop up on new UI, and how do I make it go away?

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It's covering up the system I need to look at

slate rune
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it can't do the websocket connection

prime marlin
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Got it, makes sense

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Godspeed, sir 🫡

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Web is not my forte, sadly.

slate rune
cedar finch
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Twilight's fall technology Wavelength does not show in the new UI. Maybe it's the case with all non-faction techs i don't know

slate rune
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its because the tech grid sorts out the tchs by color

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to put them in the right slots

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and it doesn''t undersxtand "neutral" tech which was a concept that didn't exist as of 2 weeks ago

ebon umbra
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on the TF note, mech/flagship upgrades don't really show up in the new ui either, no idea where they should/could

dry arch
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@slate rune, sorry to ping you directly, I just wanted to ask again. Do you have any ideas how I can fix my login issues?
#1382084279575511290 message

golden cosmos
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https://discord.com/channels/943410040369479690/1437753430230695966

Copying in a request I made in another channel!

"Hi,

This issue is only related to the TI4 TE Twilight's Fall game mode.

I was wondering where the "Wavelength Technology" and "Antimatter Technology" are displayed in the new map UI. The new map UI accurately displays Genomes, Abilities and Unit Upgrades but I don't see "Technology" anywhere. Hopefully I'm wrong and this is displayed somewhere.

The old map UI displays the "Wavelength Technology" and "Antimatter Technology" properly, between the Relics and Abilities."

I'm sure this has been added to some to-do-list somewhere, if not feel free to do so and to process this request when convenient.

shut dirge
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I'm noticing that in a twilight's fall game on the new web UI, it's not showing my action cards in the "action card and secret objectives" area

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(it's showing my SOs fine, just didn't want to reveal them to the other players in the game who might check here)

tribal bough
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it would be nice if you could somehow display what was on Garbozia

dry arch
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Did you end up having to do something on the backend to get this login working?

placid shard
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Not sure if its been discussed, but Wormhole Reconstruction doesnt show on the new UI

ebon umbra
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Somehow specifically the Winnu PDS (from TF) doesn't show up on new UI

https://asyncti4.com/game/pbd15811

Pink has Xxcha pds, it shows in new and old ui
Blue has Winnu pds, it shows in old ui, but not new ui

ivory glade
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Ocean cards are displayed incorrectly as readied in the new UI (both desktop and mobile version). They are correctly displayed as exhausted in the old UI. Game p20tourney6

prime marlin
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Back to TF stuff, it looks like the mech and flagship Unit Upgrades are nowhere to be seen on New UI.

Tbf, they aren't displayed in a great way on Old UI either.

vale sleet
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Custodia Vigilia displaying as 2/3, should be 2/2 as of TE.

slate rune
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hi all - noted on all the above.

slow reef
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I'm primarily a mobile phone user and I am still getting used to the new UI.

Is there a way to make it so that I can click on the Map hex that has the faction name/symbol and is brings me to that factions status area and vice versa?

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To be clear - clicking here:

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Would bring me here:

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And then possibly clicking the name in the status area could bring me back.

ebon umbra
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ohh that sounds useful

slow reef
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If I'm in sixth position scrolling is brutal...

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😉 first world problems amiright?

olive brook
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Seems like the new UI has no visual indicator for Naaz Rokha's breakthrough being active on their super mech. Hovering over the mech on their faction tab still shows the old mech's stats
https://asyncti4.com/game/p56tourney6

shrewd pollen
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any progress hiding the neutral player in the web ui? pleadingpoint

dry arch
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The colored hex over the wormhole nexus is off center:

dry arch
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FYI: I've been complaining for a few days about my inability to log in via discord. It's working now! My ad blocker was blocking bot.asyncti4.com for some dumb reason. I whitelisted it and things are working. Sorry for the false alarms.

shrewd pollen
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triad issue

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It's exhausted, shows up correctly in old ui but not new

slate rune
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ficing a lot of these thins now

slate rune
vale sleet
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Still showing as 2/3 for me.

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It also is lit up like it's Readied, even when exhausted.

slate rune
slate rune
slate rune
slate rune
slate rune
prime marlin
ebon umbra
ebon umbra
slate rune
silver prawn
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New UI hasn't updated Custodia Vigilia as a 2/2 planet

shrewd pollen
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The "Ruler" feature seems to be off by 1 tile (presumably not accounting for the fracture moving stuff around properly?)
Also, the ruler feature does not seem to work when measuring distance to / within the fracture

slow reef
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Small thing - neighbours through space stations are not showing

ebon umbra
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there's a SO that cares, several ACs that care, and Empy commander cares

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on another note, there seems to be no way to see which flags the nekro BT has copied in the new ui

slate rune
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yea when i fix pink flaggy in tf

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ill address the nekro one too

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thanks for all the reports @ebon umbra you've been amazing

ebon umbra
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the new ui is great and this way I feel like I'm contributing 😂

spice lake
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I'm not sure if it's just been talked about or if the bug has been logged but the PDS overlay is miscounting the number of PDS shots for Ral Nel.

chrome ember
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Yeah that's been mentioned

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Will fix it eventually

slate rune
shrewd pollen
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idk how to switch modes

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im sure its not that hard I just havent tried

shrewd pollen
shrewd pollen
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lol lemme know if I can help

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whenever it makes it to the docket

slate rune
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its just $$$. the voice actors in particular are very expensive.

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perhaps if some community members with good voices wanted to do it

shrewd pollen
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Ya thats fair

minor adder
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95% for comedy

chrome ember
chrome ember
ebon umbra
#

When you win a hero tigl game, make it so you only get the hero if you voice one line for that faction.

slate rune
slate rune
slate rune
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now it has 30

chrome ember
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So something like 240 per faction hmm

slate rune
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it's like $100-$150 for the voice, plus $100 for the audio editing yeah

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I would do things very differently if I were doing it again

fading carbon
slate rune
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they're pretty good for narration/dictation stuff

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but like cinematic high-energy performances

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it totally falls flat

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and it can't pronounce sci-fi for shit

fading carbon
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If you have a good foundation model and fine-tune it with what you have it'd be good enough

minor adder
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Use AI for DS but keep the janky lines

ebon umbra
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just a matter-of-factly "and now I kill you" kind of lines

slate rune
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the VERY first sample was that and that's what inspired the project

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and it was pretty damn good

minor adder
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Go by the "you think you can do better? Have at it!" approach. Not unlike OldUI -> NewUI. One day the MemePhilosopher of the voice world will come along

slate rune
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those are AI ones

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the ones on the website are just ..... much better

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mahact comparison (and mahact we cut short on the audio fx stuff so it's not even the best stuff imo!)

slate rune
fading carbon
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With fine-tuning and the samples you have you could definitely produce better. Don't suppose you have a very good GPU with a lot of memory do you?

slate rune
fading carbon
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Valid!

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With the expense though, seems infeasible at $100/faction + editing

slate rune
dry arch
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Have you looked at Fiverr? I've found some pretty cheap voiceover stuff there.

prime marlin
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Has The Triad already been called out? It gets updated in Old UI, but not new UI

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Should I open a separate issue for that? Dunno how we're tracking these things

ebon umbra
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more tf requests:

a smothering presence overlay would be so very useful and so very niche
the benediction token would look great in the new ui

dusty arrow
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The new UI is super dark - too dark to read.

tribal bough
smoky wraith
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love the score potential tracker at the bottom

Right now though in p76tourney6 it is showing mutiny as +1 point when it's actually -1

smoky wraith
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while I'm at it, the plotted secrets for firmament show up in that tracker too

slate rune
#

(i know I'm memeing but thanks I'll fix)

smoky wraith
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I appreciate the memes

slate rune
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hi all thanks for the wait

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travel ban now shows on new ui correctly

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custodia vigila should also be fixed ... again
triad still not correct

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working on score breakdown stuff

ebon umbra
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@slate rune the action card data you're returning for the new ui leaks data it shouldn't

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"don't cheat" and all that, yes, but also there's not a lot of reason to return contents of every deck really

minor adder
ebon umbra
vapid cedar
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is there a reason why TE backside/exploration is so below on the map?

upper spindle
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Yin clone (twilight's fall) infantry text in new UI does not match their actual text.

New UI does not include respawn in event of removal

granite temple
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When hovering over upgraded Bastion Space Dock

ebon umbra
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Yeah the unupgraded one also has some "unconfirmed" text going for it

red blaze
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@slate rune ummm... anything new on Void Tethers? 🙂

slate rune
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So - bit of an update on this stuff.

I'm aware the mobile pan experience is very subpar. I did some research and the strategy I'm using of using css transforms just causes problems.

There's a different approach I can take here to properly "scale down" the content for mobile without css transforms. This should create both better performance, cause less rendering issues, and fix the weird issues with panning the website currently has.

The problem is I need to make a lot of adjustments to a lot of areas of the code to make this work :(. I was lazy and used px measurements in a lot of places and need to move everything to rem based, so it'll be a bit.

fallow widget
#

Is clicking the secret objectives deck supposed to show the unscored ones? If so it seems to be broken:

Or maybe it is a placeholder for future work. In which case, I hope it is added at some point.

red blaze
slate rune
vapid cedar
#

idk what happened but

#

across all games i have, where font is black

prime marlin
#

I think I have found a bug with plastic limits being reported in pbd15270.

The player has fighters in 4 systems and then some on the hero. New UI says 5/10 used, and Old UI says 6/10 used.

So if the hero is supposed to have a plastic piece, then New UI is correct. Otherwise, Old UI is correct.

upper spindle
#

Though it seems the issue here is that the hero is just coded as capture, which doesn’t take plastic

slate rune
vapid cedar
slate rune
#

its probably picking up some homebrew bullshit in the data file. thanks for the report

#

now that thanksgiving break is over I should have a little more time for this stuff

chrome ember
#

The rules about fighter stacks needing plastic refers to systems and whatnot

#

I assume hero doesnt need plastic until it enters the board

#

So, treating it as a capture is correct

sand saddle
#

Hi! I am playing an TF velied heart . I jost got the FS upg echo of ascension on someones else's turn. i unveil it and the stats seem to b updated in the old ui but not in the new ui

#

i shuld see move 2, capacity 8 and so on..

ebon umbra
#

https://asyncti4.com/game/pbd16307

the score breakdown seems a little confused about obsidian's no-point SOs

slate rune
queen snow
#

is there a way to see what abilities my mechs have in Twilight Fall on the map. I have 2 additional mech abilities that i have spliced, but i don't know how to see them

#

or is there a command?

chrome ember
#

Button in cards info called player info I think

#

Might have them

fallow widget
#

Void Tethers don't seem to show up. Not sure if that is a known issue or not.

sinful ibex
#

Hello,
In pbd15752 i play as yssaril and on the webUI where the ACs are displayed one of my AC is missing, in the brackets it shows i have 6 AC, but it's only display fives in the list.

dry arch
#

Howdy. I'm in pbd16627 and the map website view seems to be busted.

north siren
#

Expedition position seems to change based on the zoom level, at 100% zoom it looks correct, but for other levels it wanders :D

light ermine
#

pbd15828 the website version of the l1z1x alliance has incorrect text

north siren
#

Yupp yupp, the best browser @slate rune

slate rune
#

I have a long list of things to fix just know that's on my radar. I do these bug fixes in bursts

vapid cedar
nocturne wyvern
#

custodians, ingress and custodia vigilia don't play together nicely

prime marlin
#

Infantry is covered by other ships in this battle

outer yacht
#

Just a heads up that the bot is incorrectly processing the TF AC "atomize" card to only remove units in the space area of the system, and does not remove units on planets.

Thanks!

chrome ember
#

Not the right place but fixed

slate rune
slate rune
slate rune
slate rune
slate rune
ebon umbra
slate rune
#

im fixing lots of things

slate rune
slate rune
#

what people have in their hands isn't but the full deck set isn't hidden

ebon umbra
#

I can see it being handy to go "oh all sabos are still in the deck, so I don't have to worry"

slate rune
#

ah 2) shouldn't be what remains but should be the entirety of the deck

#

thanks

slate rune
upbeat zenithBOT
#
Chassit (UTC+1) 🍞 used /show_game game_name: pbd16663
slate rune
#

yeah i ahven't deployed yet just for local

#

this is what it will look like when done for now

#

it could be made even better but just added a little jiggle if more than one center placed token for now

slate rune
upbeat zenithBOT
#
Meme Philosopher used /show_game game_name: pbd16307
slate rune
slate rune
slate rune
slate rune
dry arch
fallow widget
fallow widget
#

Slightly strange that each section is called a 'Deck'. Has a small chance to confuse people that don't actually know what is going on. Perhaps a copy/paste issue from some other place. Should probably just be called 'Action/Agenda/Stats Phase Secrets',

vapid cedar
fallow widget
#

I guess, now that you have done such fine work on the secrets deck, I guess action deck getting the same treatment would be next on the list 🙂

(although knowing all the options in that deck isn't as important)

slate rune
#

Indeed

vapid cedar
#

dont worry fixing it until i finish my yssaril game (just starting, youve got time!)

hot portal
#

I was considering adding Red tape support to the new UI if that is a feature not being worked on currently. I think it would depend on a web data change though, so it might take some effort. The old UI seems like it hacks that data together because it has access to the game model.

minor adder
#

I'm actually very impressed at how well the mobile view handles pbd1000

neat marsh
#

The Obsidian hero readies trade stations too, even though they are not planets.

slate rune
#

@minor adder also should be way less data over the wire I think easier to load on the go at least in theory

vapid cedar
#

we are playing with minor factions event and Creuss HS took over the spot of the fracture which is now really lifted upwards

dunno if this is intended, so it might not be a bug.. TE was however reaaaaaally shifted down (its on the board since), but Crimson HS seems really off

ebon umbra
#

I think the problem is less the UI and more that the creuss HS is in 503 and not tr/br/bl

#

so the UI is shifting to deal with a 5-ring map

#

/map move_tile tile_name:503 position:tr

should fix it

vapid cedar
#

can i undo that if it made something even worse?

ebon umbra
#

I think so?

#

I'd ping Bothelper if that doesn't help 😂

vapid cedar
# ebon umbra I think so?

can you point me please to a documentation of this? what is accepted as position, and what "tr" is in your example?

ebon umbra
#

I cannot point to any sort of documentation

#

tr is top right, you'll see that mallice says "tl" on it for "top left" and crimson home is "br" for "bottom right"

vapid cedar
#

oooooh

ebon umbra
#

from your image, the "tl" is subtle and easy to miss, but there

vapid cedar
#

OOOOOH THATS WHAT TL IS

#

this is next level mind explosion shit

#

so i can just move everything closer to string <ring,index> position

ebon umbra
#

yeah I think if there's no 5th ring, the map should rearrange itself to look reasonable

vapid cedar
#

crazy this shit works

vapid cedar
ebon umbra
#

I would also not put the outside-the-map stuff in a ring at all, but I'm not your mom 😄

vapid cedar
#

seems to still work as intended... i guess keeping 1 empty border guarantees the way to be only through the womrholes 😄

vapid cedar
#

so my followup question is to the others that might know: can i somehow move the fracture down by 2 vertical tiles and keep their names?

ebon umbra
vapid cedar
#

yeah its really weird, because in another game we got this by default:

#

but i dont want to spam new webui about this

#

i just dont understand why the fracture was shifted so high up

ebon umbra
#

because the map thinks there's 5 rings to the map, because you're putting systems in 5xx instead of in tl/tr/bl/br

vapid cedar
ebon umbra
#

didn't this show up on setup?

vapid cedar
#

no i already moved it, im sending now the "start of action phase of R1" (playing with minor factions, so we had to put tiles onto ring2 with JIMBO)

ebon umbra
#

503 is the 5th ring. the creuss home is in 503, so it's in 5th ring

#

in that image, it's in 503

vapid cedar
#

oh goddamn

ebon umbra
#

there's probably a bug that makes it show up in 503 that you should report in #1075302410030944276 as a new post, because bot should know better

vapid cedar
#

im dumb

#

thank you

vapid cedar
#

so we shouldve moved Creuss HS to tr via the command and fracture would have been correct from the start... even doing it now, it resolved the issue

hallow escarp
#

Nevermind I'm a silly

hallow escarp
minor adder
#

I miss this when using newui:

vapid cedar
#

i would prefer to see neighbours on the main tab too, not just the Player tab

vapid cedar
#

(this could also include the SC number below/above/over the faction icon)

minor adder
lethal belfry
#

New UI does not show both wormhole types when Wormhole Reconstruction is in Effect like the old UI does.

olive brook
#

New UI does not show new TE Action Cards in your hand

fallow widget
#

When I click on the exploration decks to see the contents, I frequently have a situation where the popup is too far up and the top is getting cutoff:

But if I resize my window I can eventually convince it to render in a proper location.

(Also, the exploration decks don't show the click icon when you hover over them like the secrets and relic decks do)

slate rune
slate rune
inner dagger
#

Could we have this new UI show the capacity values of a system?

light ermine
#

Xxcha resources and influence and optimal are all being added up, when there should only be optimal because of the breakthrough

heady mason
#

Would it be possible to set up player names as discord tag instead of server name?
or show both server name followed by discord tag?
Like this: Lazik (lazik2110) in player area on map hex or in dashboard under map, doesn't really matter.

Or use any form of user settings for logged in users so they can choose what they want to see as default? I am often time reviewing games for TIGL where players have to fill discord tag in the report game form and it would be much easier for me to know if the report contains correct players as often times server name is completely different from discord tag.

Also it would be nice to see current score in each player's area under the map, so we don't have to scroll up and down and it would be visible near the player

inner dagger
#

Is there a way that the objectives could show what their requirements are when you click/hover over them? I think the SOs have it but unless I'm doing it wrong I don't think the POs do.

inner dagger
#

Thanks!

inner dagger
#

Oh might be bc I'm on mobile

lofty zodiac
#

I also do not see them on mobile

#

Am I just missing it, or is there no way to Thunder's Edge on the Website, and who has done what Expeditions?

minor adder
#

Not sure if intentional but font/style isn't aligned for faction techs

minor adder
lofty zodiac
slate rune
#

I will address a lot of this feedback coming up thanks all

ornate sparrow
#

not sure if it has been reported already, but for Twilights Fall the mech updates aren't shown in the player stats area as the other upgrades do.
In the OldUI they are just stacking, but at least somewhat visible

ebon umbra
#

neither does the flagship for that matter

coral hedge
#

theres a lot going on in this tile admitedly but feels like player tokens should be prioritized to be at the front of the stack for visibility? certianly above the planet ownership token if not the infantry

haughty elbow
#

Hey, a random suggestion... Not sure if others agree. The unit window in the web UI always throws me because the upgrade is highlighted and I'll be like "hey, did he upgrade his cruisers?". I feel like the actual stats should be highlighted and the upgrade backgrounded.

#

One on the left is what I see, one on the right makes more semantic sense to me

olive brook
#

Xxcha hero image is broken

light ermine
#

new ui movement ruler doesn't work in the fracture or between the fracture and the normal galaxy, also it doesnt account for nebulas or supernovas or rifts

ebon umbra
#

dimensional tear in ghost home looks all kinds of weird

#

I have no idea how it should look, but I suspect it'd look weird in mallice too

deft crag
#

The page completely fails to load this specific game now after a Nova Seed happened:

https://asyncti4.com/game/pbd17708

#

Only way to recover is to open a different game, "go to old UI", then reopen 17708. No obvious issue displaying it there.

ebon umbra
deft crag
ebon umbra
#

oh they nuked avernus

#

but only kinda

deft crag
ebon umbra
#

yeah they nuked an avernus with attachment

#

which, odd choice, but hey

#

then they undid and did it again

deft crag
#

Yeah, I was trying to help them troubleshoot before realizing it was only the new UI and beyond my current energy to diagnose more properly lol

hot portal
#

@deft crag I'm able to open it now in the new UI, so not sure how to pull a proper error on this. What other actions were taken? Did it fix before/after the production possibly?

hot portal
#

Sorry, I read through more of the discord and see this has been investigated further. If the error is that attachments can't be read, it is possible the webdata being sent for the game was inaccurate. I looked for usages of that property and all looked null-safe to me. I'll look a bit if that is even possible, or if my theory is just wrong.

ebon umbra
slate rune
#

I'll try to fix that later today

slate rune
deft crag
#

I knooowww I hate it when that happens lmao

slate rune
slate rune
#

something like this

slate rune
slate rune
slate rune
hot portal
#

@slate rune I opened a PR for support displaying objectives when playing the red tape variant https://github.com/AsyncTI4/ti4_web_new/pull/102

For context, here is the update to webdata that it dependent on https://github.com/AsyncTI4/TI4_map_generator_bot/pull/4167

Feel free to make it prettier or adapt to repo standards, and let me know if you have questions 😃

GitHub

Compact Objective

Expanded

Objectives tab

GitHub

Two goals for this PR

Enhance old web ui to display objective info when hovering a red taped objective
Enhance new web ui with data for future support of objectives info with redtape

I did not te...

slate rune
hot portal
#

No worries, I know the holiday season is busy!

#

Also fyi, the red tape .png I grabbed from the red tape rule set and used paint to extract that image from it haha. I don't know if there is a different process devs follow for getting images. But since that isn't an "Official" rules variant, that felt the best I could do at the time.

ebon umbra
#

would it be possible to have the AC list at least show the internal key in the UI while new AC data is being loaded into new ui? Right now it says 6 and shows 4, or says 4 and shows nothing

#

kinda looks like this right now

slate rune
#

not sure i understand

ebon umbra
#

I have 7 ACs in hand
Bot says I have 7 ACs in hand
Bot only shows 6, because 7th is a new AC/TF AC/some alternate deck AC

#

By "bot" I mean new ui

#

Even if the whole data isn't available, seeing 'shatter1' would be more useful than it not showing up at all

hot portal
#

So if an AC that's data isn't supported yet, it doesnt render that card. But the total retains it in the hand count.

Internal key placeholder to indicate a card exists but couldnt be looked up?

ebon umbra
#

I believe said key even comes in the payload as a card id

#

I just want to be able to see the id if the data isn't there. "shatter1" is more useful than a missing card even if it's not a pretty Shatter with popover text and all

light ermine
#

production value should be 7 and not 6. Planet is 4 + 2 + 1 delta

slate rune
#

Is it the same in old UI?

#

I think those are backend valuea

light ermine
random gazelle
#

Luthien is Luthien VI not IV. This bug is in the tooltip and planet tray

craggy pier
#

@pbd16874 is having an "unexpected application error" on the newUI. OldUI still works

deft crag
#

@slate rune another caught in the wild!

deft crag
#

If so, where any game actions or slash commands used after the seed happened?

craggy pier
hot portal
#

Looks like the Avernus planet data is not being sent for the tile

#
        "106": {
            "space": {
                "neutral": [
                    {
                        "entityId": "ingress",
                        "entityType": "token",
                        "count": 1,
                        "sustained": null,
                        "unitStates": null
                    },
                    {
                        "entityId": "avernus",
                        "entityType": "token",
                        "count": 1,
                        "sustained": null,
                        "unitStates": null
                    }
                ],
                "muaat": [
                    {
                        "entityId": "ff",
                        "entityType": "unit",
                        "count": 3,
                        "sustained": null,
                        "unitStates": [
                            3,
                            0,
                            0,
                            0
                        ]
                    }
                ]
            },
            "planets": {},
            "ccs": [],
            "production": {},
            "pds": {
                "xxcha": {
                    "count": 5,
                    "expected": 2.4
                }
            },
            "anomaly": true
        },

When the planetEntityData is processed, it tries to process Avernus because the token is a planet entity, but then the data isn't there to process.

#

Guessing we need to update something in the bot to populate a planet entity correctly for Avernus, but I'm not very well acquainted with how tile data is generated

slate rune
#

ill fix this today

#

and merge your pr

chrome ember
#

So as of this picture, your production is 6

somber nexus
#

https://asyncti4.com/game/pbd17640
Twilight Fall
I (pink, El Nen Janovet) drafted Echo of Ascension (the flagship upgrade) during the unit upgrade splice, but it's not showing anywhere in the new Web UI.

It's there if I call out my unit info: #1454081663339597904 message
It also shows in the old UI, and the movement value is applying correctly, so I supposed it's just the new UI.

My flagship copies the ability of my other ships and it's showing my destroyer's ability correctly, not sure if there's something to do with these overlapping.

slate rune
#

@ebon umbra are your te cards showing now

ebon umbra
prime marlin
velvet carbon
vapid cedar
#

playing with the Cultural Exchange Program galactic event, the Alliance cards still reference to the basic commander abilities, not the newly reshuffled ones
https://asyncti4.com/game/pbd18141
e.g. Titan's alliance at Winnu still shows Titan commander ability, however Titan's commander is actually Winnu's from base game

errant flame
#

Custodia Vigilia is incorrectly shown as exhausted in new UI (sorry if already reported)

cold moat
#

Is it possible in the “remaining faction info” tab to add in breakthroughs for all the factions and list the colors their bt helps with? Currently it’s the only missing detail

wet wadi
topaz summit
#

Just a rule thing I'd like added as a new player had no idea space cannon defence was a thing

#

After the commit window should also have space cannon defence

wheat trellis
#

I think the TE token is rendered far to big on the new UI often completely hiding what is behind. It's often placed on AF and it covers it - not a huge issue as you can still see it on the edges. But we placed it for example on a tile with AF, station and GR and it looks like on attached screen. If you know there is a rift then yea, you will see the halo, but come on, easy to make a mistake at the glance. And it looks far better on old ui (eg system info - attached for comparison)

ebon umbra
#

The physical TE that comes in the box matches the one in new ui

#

Which is a damn shame because of everything you said, but still

minor adder
#

TE should have came with a little fleet stand

ebon umbra
#

or shouldn't have been bigger than mirage

#

but mirage and TE (and avernus) could all be in the watchtower system so 🤷‍♂️

minor adder
#

One fleet stand each. Beautiful

livid cliff
ivory glade
#

Can't see Mahact's command tokens on faction sheet in new UI, works in old UI. Game PBD 17332.

#

Android, google Chrome

hot portal
slate rune
#

very nice - merged

ebon umbra
#

I've been having discord login problems in the new ui all day, tried clearing cache/cookies to no avail. anything else to try?

sacred idol
#

Custodia Vigilia showing exhausted when it's actually ready

sacred idol
karmic lava
#

anyone else getting "failed to load hand data" in the webUI?

slate rune
livid ice
#

Per this post, been unable to log in from the web UI today and yesterday #bot-questions message

slate rune
#

should be solved!

minor adder
#

Suggestion:
Mobile/Pannable

  • Move/add buttons to the main view for Map/General/Players
  • Add a button for "My Hand"
ebon umbra
#

I wish there was a way to hover or click a planet on the side panel and see where it's on the map. Even just having a system # in the planet summary would help

slate rune
ebon umbra
#

on the side panel, I can see that "this person has xxehan", but to find xxehan on the map I need to actually look for it. would be cool if the planet overlay said "xxehan is in 201" or highlighted xxehan on the map or something like that

#

not a big deal at all, but QoL

tiny rock
slate rune
slate rune
minor adder
#

Even just the symbols won't fit?
I still think the overlay buttons could be a single button which expands a little list.
Or, like, a single button which expands to show all available buttons, and you can click them, or checkbox them to keep them visible at all times.

slate rune
ebon umbra
#

the panning seems a little haphazard, but it's useful and the highlight is great

misty solstice
#

Not sure if it has been mentioned before but the new Custodia Vigilia(Keleres BT planet) always shows as exhausted in the new website UI:

craggy granite
#

It's kind of bothersome to have the map jumping around when accidentally hovering over a planet in the right side bar. Can this be click activate and not hover?

slate rune
craggy granite
slate rune
#

good to see some panels view enjoyers though haha

astral forge
#

Co-exist puts it in middle of ar/meer tile , accessibility colors for could be improved also ? 2 greens https://asyncti4.com/game/pbd18664

#

Sorry that pic is with color access not on cause on phone. Can send pic later where colors are hard to tell for me

ivory glade
#

We can't see what flagships abilities Nekro has copied with the "valafar assimilator Z" in the new UI. In the old there is at least the icon that shows Nekro has copied the DWS flagship but in the new UI there is nothing (both mobile and desktop version). I'm using chrome on Android. Game name pbd18057.
It would be nice to be able to read all the abilities when clicking on the Nekro flagship and not just show the icon!

fallow widget
#

Winnu and L1 PNs have some issues with their names:

deft loom
deft loom
#

Like, I'm really glad it's there for accessibility reasons and for people who just want it
I just keep getting jumpscared by a thing suddenly glowing

upper spindle
slate rune
tidal cave
silver prawn
#

Not really for here, but wasn't sure where

#

Some emoji issue with ACs

minor adder
#

@slate rune what do you need in the data payload to be able to display on newui:

  • Currently played action card, with faction icons for current no sabos, and waiting for sabos. Bonus nosabo button which hooks into the bot
  • Current agenda status, number of folks being waited for whens/afters, potential vote counts, riders, abstains, etc. bonus for no whens/afters button
  • Current turn's movement overlay.. like, active system highlighted with +carriercarrierfighter with source systems highlighted with -carrier and -carrierfighter - bonus if the distance overlay code can be used to show the potential paths and distance the units with a move value took
minor adder
slate rune
#

@minor adder i mean this is a cop out answer but really any shape can work as long as the data is there

#

ui is getting a little crowded so would need to brainstorm where to put this

slate rune
#

its showing the wrong total... lmao man i whiffed on that one

#

it should show, uh, 17 right?

#

sorry 17+17

#

yeah ok, ill fix ASAP

ebon umbra
#

I don't think it's 17+17 either, you no longer sum them up

#

you just take the higher of each planet

#

so optimal is still 17?

slow reef
#

Would we be able to get a button that shows where the galvanized units are on the map - similar to PDS? It gets hard to find them when the board fills up.

astral forge
#

Color issue : can't tell carrier apart really from 000/103 ( https://asyncti4.com/game/pbd18664 )

slate rune
astral forge
coral hedge
#

so maybe im just blind, but is there actually anywhere to see the pie wheel of what expeditions folks have done in the new UI? hunting through all the tabs and not seeing it

ebon umbra
#

scroll all the way down, and it's there

#

it's very far away from the actual map

coral hedge
#

oh man, thats ridiculously far away. I never would have found that. there a reason its so far out of sight @slate rune ?

slate rune
#

I think there's a bug I have not reproduced where it gets buried in the player areas

coral hedge
#

on desktop right now

slate rune
#

Firefox?

coral hedge
#

yeah

#

40% zoom

#

have to scroll down through like 1.5 pages of empty space to find the token

#

this is with panels btw

coral hedge
slate rune
#

Roger that I'll take a look when I'm done putting the kids to bed thanks

coral hedge
#

no rush. lmk if you need more info on what im seeing or anything

slate rune
#

Nah I think I know what you mean

#

It's a good push to do the large scale rewrite of how zoom stuff works anyways but I'll fix the bug first

slate rune
#

Pushing a significant change to unit placement. The algo used to be considering neutral tokens (like ingress tokens, or ghost wormholes, or breaches) as equivalent to enemy factions for the sake of unit placement. the end result is that this would cause your own units to be pushed too far to the rim

#

before

jolly solar
#

Also the old UI now shows proper names on the map for TF factions like "avarice Rex" instead of "yellowtf".

Would be awesome to see the same naming in new ui

slate rune
#

anyone here who uses the new web ui on mobile?

ebon umbra
#

any way I can help you?

slate rune
#

will dm

jolly solar
vocal venture
#

The Triad doesn't show as exhausted when it actually is

nocturne prairie
#

Hey, I'm 90% sure when I started pbd19054 the New UI was showing the white/generic tech from TF was listed, but it has since stopped being listed. I notice it was brought up 30 days ago here #1437753430230695966 message

Thought it was worth pointing out 👍

slate rune
nocturne prairie
tender mantle
#

Yin BT, DS alliances dont show leader icons in the new ui

shut sand
#

Currently no nekro flagship z assimilator tokens are not displayed on the new ui website

nocturne prairie
#

Am I dumb or does the new UI have any way of showing a hex's carrying capacity like the old UI has?

livid cliff
#

the yin agent in TF shows the wrong agent ability on the website UI.

tender mantle
#

https://asyncti4.com/game/pbd18268b

no glory tokens **besides **1st one are shown

paper pelican
#

hello, I apologize if this has been reported before, the pathing has a weird offset for me. In the screenshot I plotted a path with two beta wormholes, from 206 to 318. I'm using Firefox 147.0.2 on Windows 10 with a 3840x2160 monitor, no in-browser zoom

slate rune
paper pelican
# slate rune should be fixed

uhm I fear it didn't change, same result as before. I tried on Microsoft Edge too and have the same issue, but with a different traslation

#

also, changing these Windows settings seems to affect the line placement. I tried changing scale and resolution to 100% and 1920x1080, both alone and together (obviously I cleared the browser cache each time)

slate rune
#

i will try to fix again lol

slate rune
#

(making sure to refresh)

paper pelican
marble crown
#

I'm a little blue/green colorblind and have trouble seeing what color Hercalor is written in. Any chance the hover text could include "cultural/harzardous/industrial"?

slate rune
#

@marble crown also, if helpful, since we already have the planet overlay system for exhaustion. i could probably add a setting that tints all the planets according to their color if that''d be helpful

#

or outlines them subtly

#

i guess maybe that doesn''t help with color blindness ha

marble crown
#

It may be helpful, depending on how bright in my case. I'm not sure how others would see it

ivory glade
ivory glade
slate rune
#

means its an opacity thing that should be totally opaquie

frail oasis
#

the pathfinder refuses to go through the fracture (makes this 4 move rather than 2)

#

won't even recognize a path between frac2 and 211

prime marlin
#

So I would say using decals for a colorblind mode is the best solution

slate rune
prime marlin
nocturne prairie
#

Hi @slate rune sorry to tag you.

@sudden saffron is testing out a homebrewed faction in https://discord.com/channels/1312882116597518416/1468229773305188372 [game 19436] and I'm playing the faction.

Seems to be loading okay in the Old Ui but not in the New UI. Is there a trick to getting this to work or is that just how stuff goes for playtest stuff?

Thanks for any info 🙂

nocturne prairie
tender mantle
#

Is it possible to Show the gledge Union fragged planet ability as well at the Breakthrough ability when hovering it?

#

On the map

mint quest
#

You probably already know this, but the new UI seems to have trouble displaying some Franken icons, specifically ones that are tied to generic emojis, rather than ones from the server.
For example, I chose 🐟 as my icon here and it clearly doesn't work lol

#

I also wish the New UI displayed the custom Franken name in some capacity like the Old UI does

minor adder
#

I think player areas would benefit from techs being shorthanded, possibly controlled by an option. Should create a lot of horizontal room to better fit the pannable mobile player areas under the map.
e.g.
Antimass Deflectors = AMD
Sarween Tools = ST

This would use the existing "initials" field in the tech data

#

As I find it faster to assess a player's tech board by glancing here:

slate rune
#

could also give the full name on hover

#

so, like, little squares almost?

minor adder
slate rune
#

like just shortening the name to "AMD" right?

silver prawn
#

When you have a co-existing force, the defender's infantry isn't shown (at least on Rex here, where Winnu is the defender)

slate rune
#

@minor adder is there a list of abbreviations used by image ui somwehere?

minor adder
#

We can add a new field, if that makes more sense

#

I'd personally prefer to not have a separate lookup list somewhere else

slate rune
#

oh amazing

#

cool ill play with some layout changes to account for this

#

have to be heads down work for now

tender mantle
#

Vaden Debt token are not shown in the new UI!
https://asyncti4.com/game/pbd19402

ebon umbra
#

I think secondary debt pools just aren't there in new ui at all

tender mantle
#

Lady Flaghip is not showing!

upper spindle
#

peak

nocturne prairie
#

I don't know what you did, by the way, but the Zooids are now showing up in the New UI in pbd19436.

ebon umbra
#

Would be cool to see whichever galactic events are in play on the web ui. Not there in the old UI either, but parity isn't the goal is it 😉

#

Also for some reason the AC deck doesn't show a count, could be neat to know so we know when to do politics in order

shut dirge
#

I think the UI has updated to not show the neutral player anymore, but I can't hover over their ships to get a combat value anymore

nocturne prairie
#

Would be cool if the new ui showed the amount of TGs on unpicked SCs on the General tab 🙂

slate rune
slate rune
#

that's a cute faction though

nocturne prairie
silver wharf
#

The Celdauris second flasgship has a broken image

ivory glade
#

The the description of my ghost alliance is wrong in the new UI, it shows the Crimson alliance but it is a PoK game so obviously no Crimson in the game. In the old UI it shows the correct alliance. Game pbd16865, using chrome on android.

rare shoal
#

What happened to the ruler/measure tool on the new webview?

ebon umbra
vapid cedar
#

Xxcha hero image broken on pbd19783

earnest sphinx
#

Is it possible to have whatever objective has been selected by classified documents leak show it's objective text on click like the rest of the PO's?

queen snow
#

Can you show the speaker order in the UI somewhere. If you have non-standard speaker order it would be useful (e.g. like after a nucleus draft)

zealous spear
#

I think there is a problem with Empyrean void tether ability from BT. I activated a system adjacent to another player HS where he has 2 space docks with the relic that give them pds2 5x2, i put a void tether token between the two systems but when he fired pds he got also the shoots from the HS

jolly solar
lone tundra
#

I have Cruiser 2 and the Mentak Breakthrough, but the icon does not get the blue highlight like other uni upgrades

lusty bluff
#

Any thoughts on having a dashboard/landing page of general stats over all your games.

It would be nice to head there to take inventory before diving into individual games.

shrewd pollen
#

Breakthrough is unlocked, but still why is that number 51 😆

prime marlin
#

Not sure if you're already tracking this, but new UI should probably parse all card text as Markdown

rare shoal
ebon umbra
#

maybe a mobile thing

rare shoal
slate rune
prime marlin
sleek badger
#

Seeing this on desktop view

#

Have to go on my phone to see the objectives lol

hot portal
sleek badger
hot portal
sleek badger
#

dmed game if you wanted it

hot portal
#

incognito works, so might be a bad cached image or something. I can't recreate to investigate

tender mantle
mint quest
#

you may already know this, but the new UI doesn't show Barony's extra fleet

#

weirdly, it does show Mahact's

ebon umbra
mint quest
#

huh! maybe franken shenanigans mess it up

#

this player has Armada, but the new UI doesn't show their extra fleet. The Old UI does

jade valley
#

It would be helpful to show things like trade goods on Strategy Cards or Nomad's Agent, or ACs on Garbozia's planet ability card. You could show it in the pop-up when you click on them.

ebon umbra
#

I'm having trouble loading several of my games
example: https://asyncti4.com/game/pbd19630

quasi charm
#

I was just wondering where to report it lol

ebon umbra
#

old ui works fine so I figured it's a new ui issue and not a bot one 😄

shrewd pollen
#

Hmmm, this is likely my fault huh

#

I'm gonna guess it's a firmament plot issue

#

ya

loud condor
shrewd pollen
#

will push a fix here in a few minutes!

#

easy fix too

slate rune
shrewd pollen
lethal belfry
#

There is another number after the 3. I don't remember exactly how many but its thirty something.

gray cape
#

for franken falls you can get 2 BTs but it only shows one of them.

jade valley
#

Visual bug

#

It pops up downwards for certain units even when it's not at the top of my screen, though not when it's at the bottom. It's only a problem with this faction, which is listed first.

#

Only carrier, cruiser, fighter, and infantry are unaffected.

#

This is only a problem on mobile.

vocal venture
#

Why aren't active laws in the main page of the ui?

#

they are hidden away under general

ebon umbra
#

That's because paneled view is superior

slate rune
#

Hi all - I know it's been quiet here. Ability to do things comes in waves. I should have some time coming up here to knock out a ton of these reports, thank you for your patience ❤️

slate rune
ebon umbra
#

@slate rune colors seem messed up
https://asyncti4.com/game/pbd19145

2 of our people share colors with neutrals

slate rune
slate rune
#

9/10 chance that's it

ebon umbra
#

nobody in there changed colors for a long time, but maybe the full list changed

#

it used to work

#

so it's not someone changing to a new color

slate rune
#

OK I'll take a look

slate rune
slate rune
#

was a data sync issue because i did a huge overhaul of the project structure

ebon umbra
#

thank you for the quick fix ❤️

lusty bluff
#

VERY NICE!!!

ebon umbra
#

this is fun

lusty bluff
#

would be super awesome to have the turn order tracked for each game to see where you are relative to active person

slate rune
lusty bluff
#

@slate rune thank you for the quick turnaround!

slate rune
#

@ebon umbra can you check dashboard again as someone with a ton of games curious if you're getting more data now

ebon umbra
#

ooh I got analytics but a lot of it is empty

#

this last one is a fun table but I don't fully understand it

tender mantle
jade valley
#

Xxcha's hero has a visual bug.

#

(Alliance Game)

nocturne prairie
slate rune
#

a lot of the data is going to be empty because it depends on fresh data collection that I just wired up and doesn't exist for historical games

#

as you play more games you should start seeing things fill in

#

and I''ll be refining this a lot over the next few weeks

nocturne prairie
#

Just a personal hang up for me perhaps, and you didn't ask for feedback, but I dislike that it shows abandoned games (or that they can't be toggled).

Generally, I think it looks great 👍

ebon umbra
#

Having some way of seeing all the debts you owe in your panel would be awesome.

"Do I owe a debt to anyone?" is a question I wanna be able to answer without checking all the other 5 people's debt pools

ebon umbra
#

total war points aren't accurate on the scoring projection and the objective tracker, just the actual scoring track. Multiple factions here have >1 total war points and it only shows up as 1 for each of them

https://asyncti4.com/game/pbd19630

livid cliff
#

NRA shouldn’t have 2 for ruling distant lands PO t2.

#

This is more than just the Web UI tho, it also is counted wrong from the bot itself

ebon umbra
#

sounds more like #1075302410030944276 if it's the bot and not the ui tbh @livid cliff

#

like a new thread

livid cliff
#

Ahh ok

slate rune
#

that affect scorig

vapid cedar
#

i believe its used for coding help on the back-end, but could you hide Capacity value for non-Saar space docks on the web?

quaint otter
#

PBD20252
XXCHA optimal res 108 🙂 (must be 36)

jade valley
minor adder
#

Can these be red/orange instead of yellow?
Also, maybe add subtle text for their window?

  • "ACTION" or "After a player votes" etc.
robust sage
#

Objectives are not displayed.

  • only Firefox has the issue (for Chrome and Safari it works)
  • and only for the new UI (the old one is fine)
  • happens for both panels - Map and Objectives
hot portal
slate rune
#

merged!

slate rune
lilac burrow
#

In twilights fall if you have the nomad flag unit tech it doesn't seem to show that information anywhere on the map and it doesn't reflect on the unit at all.

Not sure if it accounts for it in combat yet as i've not done a combat with it but in terms of visibility it doesn't exist unless you use player info.

vapid cedar
#

using neuraloop and adding an SO instead a PO makes it unclickable like all Other objectives - would be nice if we could see what's it about

near crescent
#

New UI bug on Mobile (android, tried in both to Firefox and Chrome)

Most things are clickable to bring up additional information via pop-up windows.

However, the Public Objectives don't seem to pop-up like everything else does.

#

UI formatting issue (mobile, android, Firefox and Android)

The Improve Infrastructure PO is apparently too large, causing the faction alignment to shift.

Still usable, but thought you should know.

near crescent
#

New UI Issue (mobile, android, Firefox and Chrome).

Playing a Twilights Fall game (pbd20491) and the GreenTF player has the Nomad flagship unit upgrade.

On OldUI, it shows up. On New UI for Chrome and Firefox, it just shows no upgrade for the flagship.

last estuary
#

Mobile is struggling with losing tiles when I'm zooming, I don't remember this happening before.

Pixel phone with Brave browser

near crescent
#

New UI Issue - Mobile, Android, Firefox and Chrome

Benediction Token doesn't show up during Twilights Fall games. Shows up on Old UI


#

New UI Feature Request

The Carrier capacity that is present in Old UI would be nice. It isn't present on tiles in New UI

terse jetty
#

is it possible to trigger bot commands directly from web view? idea being getting to full playability from webview alone.

minor adder
slate rune
lone tundra
#

Muaat bt not showing on tech

mint quest
#

In the New UI (on Firefox), I can't see the text of this flagship on Mallice when I hover over it no matter how far I zoom out

ebon umbra
#

Hmm, the hovers of things should probably err towards showing up in whatever direction 000 is in

earnest sphinx
#

it's awesome

inner dagger
#

@slate rune I love the new dashboard to look at stats and stuff. It might be a bug but I noticed that when it displays your games it also shows details of FOW games that should be hidden such as which player is which faction. Would there be a way to hide FOW games?

jagged path
#

Two things:

  1. Clan of saar BT gives buttons to assign hits to the targeted player instead of saar.

  2. Can you add the ability to.view the text of objectives when you hover or click on them? It was in the old ui but seems to not work now. At least on mobile.

fading carbon
#

Multiple players getting Unexpected Application Error!
o.map is not a function at both the homepage and our ongoing game page pbd20701

verbal pawn
#

Is there a way to get a tooltip on objectives in the new UI?

signal arrow
#

website's broken again? same error, o.map...

cedar finch
#

Feature request: make exhausted breakthroughs look exhausted in new UI. Not really important for Ral-Nel but being at war with Arborec or Crimson and having to remember if they already exhausted their BT is incredibly confusing.

slate rune
#

Hi (in 10min when deploy goes through)

  • exhausted breakthrough issue should be fixed
  • tooltips added to objectives on mobile
  • fow games hidden from dashboard
  • muaat should correctly show breakthrough synergy on tech

🙏

ebon umbra
#

Triad adds a planet that shows up as exhausted, but the relic itself doesn't show as exhausted (unlike things like Emphidia or Circlet). Any chance that can also show up exhausted when the planet card (which is actually the relic) is tapped?

dreamy orchid
#

Unexpected Application Error!

isMobileDevice is not defined 🙁

dawn orbit
#

Same here

#

@slate rune deploy broke the web view

open ruin
#

My web view is sad too 🙁

slate rune
#

oops

jade valley
#

When Enforced Travel Ban is in effect, A and B wormholes cannot be used, and the UI represents this with 🚫. However, when Wormhole Reconstruction is in effect, A and B holes are granted additional powers not cancelled by ETB, so they can still be used. The bot misleadingly still has 🚫 next to A and B holes.

ebon umbra
#

the pharadn (blue reverie) tomb tokens don't show up

twilit gulch
#

in TF Echo of ascension flagship upgrade doesnt show up anywhere in UI after spliced, makes it hard to remember

paper pelican
#

is there an option to see the current thunder's edge expeditions in the new UI?

minor adder
paper pelican
#

I'm using firefox on a 3840x2160p monitor, no zoom

ebon umbra
paper pelican
minor adder
#

I think Firefox has an issue with the newer features used in the new ui

paper pelican
ebon umbra
#

oh hmm I use panel view and it always shows up there

vagrant axle
#

apologies for the random issue

when I joined the server and first game yesterday I didn't realize I had an old discord display name

I have reverted that - everything in the discord channel itself is fine but my profile on asyncti4 is now out of sync

is there some way to re-align these?

pallid rune
#

Wrong Ghost Alliance.

jade valley
#

The Creuss wormhole in this system is completely obscured behind Avernus.

quiet dock
#

@slate rune
Something that has bugged me for a while is the lack of emoji support for Franken games, so I finally found some time to clone the repo and take a look at what it might take. I mostly am just getting familiar with the repo and seeing if it is possible, but it does seem so. This is just quickly using an external CDN, not the best long term solution, but if I implement this with something like react-emoji-render or react-easy-emoji and I want to contribute this change, what is the best way to do that?

hot portal
ebon umbra
#

I'm almost always on firefox and I always see it in my panel mode

hot portal
#

On desktop or mobile?

ebon umbra
#

Both, and firefox on both

hot portal
#

100% zoom setting? What if you zoom out

slate rune
verbal pawn
#

Bentor relic blueprints aren't showing up on new UI that I can see

ripe remnant
#

Sorry to bother, but was playing a game and Obsidian used Seethe to remove one of my (Argent) infantry. Bot notes it but no player ping.

#

Reposting from my thread because I found Chassit's request to consolidate them into a single thread

vapid harbor