#pbd8822-launched [FULL] - Private Game

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gaunt yoke
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@icy stratus
@paper lava
@quasi folio
@lapis blade
@ebon coral
@rotund axle
@hot hearth

warm skyBOT
#

To launch a new game, please run the command /game create_game_button, filling in the players and fun game name. This will create a button that you may press to launch the game after confirming the members are correct.

gaunt yoke
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Alright let's get a head count

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@hot hearth you officially taking a break?

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Also it would be great for everyone to commit to atleast 1 turn a day, if you can't it's fine but just let us know if you need time, want to think longer whatever, just so everyone knows they can take that time as well.

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@paper lava I asked previously if you'd be interested in starting up again and you said yes, but that was ages ago so just double checking lol

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@icy stratus I assume you good

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@rotund axle @ebon coral @quasi folio @lapis blade we going again?

icy stratus
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Iโ€™m definitely good to play again. Loved that mode

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And agreed on the one turn a day

gaunt yoke
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Yah probably

rotund axle
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Do it

gaunt yoke
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So 3 for sure

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I pinged stale 3 months ago lmao

hot hearth
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idk if I want to do another franken but I'll go again if we promise not to drag this out for another 4 months lol

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if y'all feel strongly about franken I'm willing to do it again though

gaunt yoke
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Could toss in the variant SC if we do end up with 8

warm skyBOT
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Paralytic used /search strategy_cards
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**1** __Anticipation__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**1** __Leadership__
__Primary Ability__
  • Gain 3 command tokens
  • Spend any amount of influence to gain 1 command token for every 3 influence spent
__Secondary Ability__
  • Spend any amount of influence to gain 1 command token for every 3 influence spent
**1** __Leadership__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**1** __Anticipation__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**1** __Anticipation__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**2** __Diplomacy__
__Primary Ability__
  • Choose 1 system other than the Mecatol Rex system that contains a planet you control; each other player places a command token from their reinforcements in the chosen system. Then, ready up to 2 exhausted planets you control.
__Secondary Ability__
  • Spend 1 token from your strategy pool to ready up to 2 exhausted planets you control.
**2** __Diplomacy__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**2** __Diplomacy__
__Primary Ability__
  • Choose 1 system other than the Mecatol Rex system that contains a planet you control; each other player places a command token from their reinforcements in the chosen system.
    Then, ready each exhausted planet you control in that system.
__Secondary Ability__
  • Spend 1 token from your strategy pool to ready up to 2 exhausted planets
#
**2** __Preparation__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**2** __Antiquities__<:IgnisAurora:1345113082422104096>
__Primary Ability__
  • Gain a relic.
  • Reveal an Event card and resolve the event.
__Secondary Ability__
  • Spend 1 token from your strategy pool to gain an unknown fragment.
**2** __Diplomacy__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**2** __Diplomacy__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**3** __Leadership__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**3** __Politics__
__Primary Ability__
  • Choose a player other than the speaker. That player gains the speaker token.
  • Draw 2 action cards
  • Look at the top 2 cards of the agenda deck. Place each card on the top or bottom of the deck in any order.
__Secondary Ability__
  • Spend 1 token from your strategy pool to draw 2 action cards.
**3** __Diplomacy__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**3** __Politics__<:IgnisAurora:1345113082422104096>
__Primary Ability__
  • Ready the speaker token.
  • Choose a player other than the speaker. That player gains the speaker token.
  • Draw 2 action cards and gain 2 vote tokens.
  • Look at the top 3 cards of the agenda deck. Place 2 on the top and 1 on the bottom of the deck.
__Secondary Ability__
  • Spend 1 token from your strategy pool to draw 2 action cards and one vote token.
#
**3** __Politics__
__Primary Ability__
  • Choose a player other than the speaker. That player gains the speaker token.
  • Draw 3 action cards, discard 1, and keep the rest.
  • Look at the top 2 cards of the agenda deck. Place each card on the top or bottom of the deck in any order, then look at the top 2 cards of the agenda deck.
__Secondary Ability__
  • Spend 1 token from your strategy pool to draw 3 action cards, discard 1, and keep the rest.
**3** __Leadership__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**3** __Leadership__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**4** __Politics__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**4** __Construction__
__Primary Ability__
  • Place 1 PDS or 1 Space Dock on a planet you control.
  • Place 1 PDS on a planet you control.
__Secondary Ability__
  • Place 1 token from your strategy pool in any system; you may place either 1 space dock or 1 PDS on a planet you control in that system.
**4** __Politics__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**4** __Construction__<:ProjectPi:1345111867600928829>
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**4** __Construction__
__Primary Ability__
  • Place 1 PDS or 1 Space Dock on a planet you control.
  • Place 1 PDS on a planet you control.
__Secondary Ability__
  • Spend 1 token from your strategy pool and place it in any system; you may place either 1 space dock or 1 PDS on a planet you control in that system
#
**4** __Construction__<:MiltyMod:1345113415848300557>
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**4** __Construction__<:Monuments:1345113591837102182>
__Primary Ability__
  • Place 1 PDS or 1 Space Dock on a planet you control.
  • Place 1 PDS on a planet you control.
  • Place your Monument on a planet you control that matches at least one of it's listed planetary requirements.
__Secondary Ability__
  • Spend 1 token from your strategy pool and place it in any system; you may place either 1 space dock or 1 PDS on a planet you control in that system
**4** __Politics__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**4** __Politics__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**5** __Construction__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**5** __Construction__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**5** __Trade__
__Primary Ability__
  • Gain 3 trade goods.
  • Replenish commodities.
  • Choose any number of other players. Those players use the secondary ability of this strategy card without spending a command token.
__Secondary Ability__
  • Spend 1 token from your strategy pool to replenish your commodities.
**5** __Construction__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

#
**5** __Construction__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**6** __Trade__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**6** __Trade__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**6** __Warfare__
__Primary Ability__
  • Remove 1 of your command tokens from the game board; then, gain 1 command token.
  • Redistribute any number of the command tokens on your command sheet.
__Secondary Ability__
  • Spend 1 token from your strategy pool to use the PRODUCTION ability of 1 of your space docks in your home system (this token is not placed in your home system).
**6** __Trade__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**6** __Trade__
__Primary Ability__

โ€Ž

__Secondary Ability__

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**7** __Warfare__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**7** __Fabrication__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

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**7** __Technology__
__Primary Ability__
  • Research 1 technology.
  • Spend 6 resources to research 1 technology.
__Secondary Ability__
  • Spend 1 token from your strategy pool and 4 resources to research 1 technology.
**7** __Warfare__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**7** __Warfare__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**8** __Technology__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**8** __Technology__
__Primary Ability__
  • Research 1 technology.
  • Spend 6 resources to research 1 technology.
__Secondary Ability__
  • Spend 1 token from your strategy pool and 4 resources to research 1 technology.
**8** __Warfare__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**8** __Imperial__
__Primary Ability__
  • Immediately score 1 public objective if you fulfill its requirements.
  • Gain 1 victory point if you control Mecatol Rex; otherwise, draw 2 secret objectives, select 1 and shuffle the other in the secret objectives deck.
__Secondary Ability__
  • Spend 1 token from your strategy pool to draw 2 secret objectives, select 1 and shuffle the other in the secret objectives deck.
**8** __Imperial__
__Primary Ability__
  • Immediately score 1 public objective if you fulfill its requirements.
  • Gain 1 victory point if you control Mecatol Rex; otherwise, draw 1 secret objective.
__Secondary Ability__
  • Spend 1 token from your strategy pool to draw 1 secret objective.
#
**8** __Technology__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**8** __Technology__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**9** __Technology__
__Primary Ability__
  • Research 1 technology.
  • Spend 6 resources to research 1 technology.
__Secondary Ability__
  • Spend 1 token from your strategy pool and 4 resources to research 1 technology.
**9** __Espionage__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**9** __Technology__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**9** __Intrigue__
__Primary Ability__
  • Secretly look at the next unrevealed public objective; You may reveal it.
  • Perform the secondary ability of 1 readied strategy card, incuding this, spending a command token from your reinforcements instead of your strategy pool.
__Secondary Ability__
  • Spend 1 token from your strategy pool to secretly look at the next unrevealed public objective.
**9** __Sacrifice__<:Eronous:1345112400822534174>
__Primary Ability__
  • Release up to 3 of your non-fighter ships from the Cabal.
  • Place up to 2 of those released units in systems that contains at least one of your space docks.
__Secondary Ability__
  • Select a system with at least one of your non-fighter ships. For each non-fighter ship, roll a die; on a 3 or lower, it is captured. Gain Trade Goods equal to the total value of captured units.
**9** __Espionage__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

#
**9** __Espionage__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**10** __Technology__
__Primary Ability__
  • Research 1 technology.
  • Spend 6 resources to research 1 technology.
__Secondary Ability__
  • Spend 1 token from your strategy pool and 4 resources to research 1 technology.
**10** __Imperial__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**10** __Imperial__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**10** __Espionage__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**10** __Imperial__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**11** __Technology__
__Primary Ability__
  • Research 1 technology.
  • Spend 6 resources to research 1 technology.
__Secondary Ability__
  • Spend 1 token from your strategy pool and 4 resources to research 1 technology.
**11** __Imperial__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

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**11** __Leadership__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**11** __Minor Leadership__<:StrategicAlliance:1345113787619082331>
__Primary Ability__
  • You may spend a strategy token and give your ally a Pass Turn token to have your ally take a strategic action on your turn. After the strategic action is completed, your turn resumes as normal.
  • Your ally may spend any number of tokens from their strategy pool. You gain that number of command tokens.
__Secondary Ability__
  • When resolving the secondary ability of the Leadership strategy card, gain 1 Command Token.
**12** __Technology__
__Primary Ability__
  • Research 1 technology.
  • Spend 6 resources to research 1 technology.
__Secondary Ability__
  • Spend 1 token from your strategy pool and 4 resources to research 1 technology.
**12** __Leadership__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**12** __Minor Diplomacy__<:StrategicAlliance:1345113787619082331>
__Primary Ability__
  • You may spend a strategy token and give your ally a Pass Turn token to have your ally take a strategic action on your turn. After the strategic action is completed, your turn resumes as normal.
  • Your ally may spend any number of tokens from their strategy pool. You gain that number of command tokens.
__Secondary Ability__
  • You do not have to spend a strategy token to resolve the secondary ability of the Diplomacy strategy card.
**13** __Imperial__
__Primary Ability__
  • Immediately score 1 public objective if you fulfill its requirements.
  • Gain 1 victory point if you control Mecatol Rex; otherwise, draw 1 secret objective.
__Secondary Ability__
  • Spend 1 token from your strategy pool to draw 1 secret objective.
**13** __Leadership__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**13** __Minor Politics__<:StrategicAlliance:1345113787619082331>
__Primary Ability__
  • You may spend a strategy token and give your ally a Pass Turn token to have your ally take a strategic action on your turn. After the strategic action is completed, your turn resumes as normal.
  • Your ally may spend any number of tokens from their strategy pool. You gain that number of command tokens.
__Secondary Ability__
  • You do not have to spend a strategy token to resolve the secondary ability of the Politics strategy card.
#
**14** __Leadership__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**14** __Minor Construction__<:StrategicAlliance:1345113787619082331>
__Primary Ability__
  • You may spend a strategy token and give your ally a Pass Turn token to have your ally take a strategic action on your turn. After the strategic action is completed, your turn resumes as normal.
  • Your ally may spend any number of tokens from their strategy pool. You gain that number of command tokens.
__Secondary Ability__
  • You do not have to spend a strategy token to resolve the secondary abilitiy of the Construction strategy card. Any tokens placed by this ability are placed from your reinforcements instead.
**15** __Leadership__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**15** __Minor Trade__<:StrategicAlliance:1345113787619082331>
__Primary Ability__
  • You may spend a strategy token and give your ally a Pass Turn token to have your ally take a strategic action on your turn. After the strategic action is completed, your turn resumes as normal.
  • Your ally may spend any number of tokens from their strategy pool. You gain that number of command tokens.
__Secondary Ability__
  • You do not have to spend a strategy token to resolve the secondary ability of the Trade strategy card. When you replenish commodities following the Trade Strategy card, convert all your commodities into Trade Goods.
**16** __Leadership__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**16** __Minor Warfare__<:StrategicAlliance:1345113787619082331>
__Primary Ability__
  • You may spend a strategy token and give your ally a Pass Turn token to have your ally take a strategic action on your turn. After the strategic action is completed, your turn resumes as normal.
  • Your ally may spend any number of tokens from their strategy pool. You gain that number of command tokens.
__Secondary Ability__
  • You do not have to spend a strategy token to resolve the secondary ability of the Warfare strategy card.
**17** __Leadership__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**17** __Minor Technology__<:StrategicAlliance:1345113787619082331>
__Primary Ability__
  • You may spend a strategy token and give your ally a Pass Turn token to have your ally take a strategic action on your turn. After the strategic action is completed, your turn resumes as normal.
  • Your ally may spend any number of tokens from their strategy pool. You gain that number of command tokens.
__Secondary Ability__
  • You do not have to spend a strategy token to resolve the secondary ability of the Technology strategy card.
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**18** __Leadership__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**18** __Minor Imperial__<:StrategicAlliance:1345113787619082331>
__Primary Ability__
  • You may spend a strategy token and give your ally a Pass Turn token to have your ally take a strategic action on your turn. After the strategic action is completed, your turn resumes as normal.
  • Your ally may spend any number of tokens from their strategy pool. You gain that number of command tokens.
__Secondary Ability__
  • You do not have to spend a strategy token to resolve the secondary ability of the Imperial strategy card.
**21** __Diplomacy__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**22** __Diplomacy__
__Primary Ability__

โ€Ž

__Secondary Ability__

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**23** __Diplomacy__
__Primary Ability__

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__Secondary Ability__

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**24** __Diplomacy__
__Primary Ability__

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__Secondary Ability__

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**25** __Diplomacy__
__Primary Ability__

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__Secondary Ability__

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**26** __Diplomacy__
__Primary Ability__

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__Secondary Ability__

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**27** __Diplomacy__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**28** __Diplomacy__
__Primary Ability__

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__Secondary Ability__

โ€Ž

**30** __Politics__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**31** __Politics__
__Primary Ability__

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__Secondary Ability__

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**32** __Politics__
__Primary Ability__

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__Secondary Ability__

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**33** __Politics__
__Primary Ability__

โ€Ž

__Secondary Ability__

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**41** __Construction__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**42** __Construction__
__Primary Ability__

โ€Ž

__Secondary Ability__

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**43** __Construction__
__Primary Ability__

โ€Ž

__Secondary Ability__

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**44** __Construction__
__Primary Ability__

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__Secondary Ability__

โ€Ž

**45** __Construction__
__Primary Ability__

โ€Ž

__Secondary Ability__

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**46** __Construction__
__Primary Ability__

โ€Ž

__Secondary Ability__

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**47** __Construction__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**48** __Construction__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**51** __Trade__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**52** __Trade__
__Primary Ability__

โ€Ž

__Secondary Ability__

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**53** __Trade__
__Primary Ability__

โ€Ž

__Secondary Ability__

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**54** __Trade__
__Primary Ability__

โ€Ž

__Secondary Ability__

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**55** __Trade__
__Primary Ability__

โ€Ž

__Secondary Ability__

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**56** __Trade__
__Primary Ability__

โ€Ž

__Secondary Ability__

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**57** __Trade__
__Primary Ability__

โ€Ž

__Secondary Ability__

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**58** __Trade__
__Primary Ability__

โ€Ž

__Secondary Ability__

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**61** __Warfare__
__Primary Ability__

โ€Ž

__Secondary Ability__

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**62** __Warfare__
__Primary Ability__

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__Secondary Ability__

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**63** __Warfare__
__Primary Ability__

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__Secondary Ability__

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**64** __Warfare__
__Primary Ability__

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__Secondary Ability__

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**65** __Warfare__
__Primary Ability__

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__Secondary Ability__

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**66** __Warfare__
__Primary Ability__

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__Secondary Ability__

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**67** __Warfare__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**68** __Warfare__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**71** __Technology__
__Primary Ability__

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__Secondary Ability__

โ€Ž

**72** __Technology__
__Primary Ability__

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__Secondary Ability__

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**73** __Technology__
__Primary Ability__

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__Secondary Ability__

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**74** __Technology__
__Primary Ability__

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__Secondary Ability__

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**75** __Technology__
__Primary Ability__

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__Secondary Ability__

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**76** __Technology__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**77** __Technology__
__Primary Ability__

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__Secondary Ability__

โ€Ž

**78** __Technology__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**81** __Imperial__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

**82** __Imperial__
__Primary Ability__

โ€Ž

__Secondary Ability__

โ€Ž

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**83** __Imperial__
__Primary Ability__

โ€Ž

__Secondary Ability__

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**84** __Imperial__
__Primary Ability__

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__Secondary Ability__

โ€Ž

**85** __Imperial__
__Primary Ability__

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__Secondary Ability__

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**86** __Imperial__
__Primary Ability__

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__Secondary Ability__

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**87** __Imperial__
__Primary Ability__

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__Secondary Ability__

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**88** __Imperial__
__Primary Ability__

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__Secondary Ability__

โ€Ž

gaunt yoke
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Woops

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No way to fix that unfortunately

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Alright so currently have:

  1. @gaunt yoke
  2. @icy stratus
  3. @paper lava
  4. @rotund axle
  5. @hot hearth (if everyone agrees to speed up play)
gaunt yoke
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Alrightie

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Hmm how do i create a thread

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O well I'll just do this to keep it short

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So my thought was if we have 8, or even 7 this could be interesting is to do a 10 SC game

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Which adds 2 unique SC and shifts initiative to the right on most cards

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I have all of them but these are the 2 newest ones

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O I suppose diplomacy got changed the most as well

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And imperial

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Warfare is actually good

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But everything else is the same

quasi folio
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Give me a few hours to relax in the lack of async I'll let you know if I'm joining the next one in a bit lol

lapis blade
ebon coral
gaunt yoke
gaunt yoke
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See how noodles feels in a few hours and I'll fire it up

quasi folio
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do I make 6 or 7

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is stale in

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i could yell upstairs to ask since he lives in my house but i dont feel like it

gaunt yoke
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And yes he is in

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Alright so currently have:

  1. @gaunt yoke
  2. @icy stratus
  3. @paper lava
  4. @rotund axle
  5. @hot hearth
  6. @ebon coral
quasi folio
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aww I was looking forward to those weird ass strat cards

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ok who am I kidding I'm in

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only day that I can guaranteed not play is this saturday to start with

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playing in a OnePageRules tournament ๐Ÿ™‚

gaunt yoke
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I think it would be weird with 6

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But 7 should be fine

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But let's do itttttt

warm skyBOT
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Paralytic used /game create_game_button game_fun_name: 7 Glorious Bastards player1: @paralytic player2: @chuukasoba player3: @aaroninpa player4: @staletaste player5: @loasamedi player6: @cbtaylor player7: @mounds
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Sorry for the inconvenience!

Due to Discord's limits on Role/Channel/Thread count, we need to create this game on another server.
Please use the invite below to join our AsyncTI4 (Tommer Hawk) server.
https://discord.gg/BDAR8kUZ
The following players need to join the server:

@quasi folio
@paper lava
@icy stratus
@hot hearth
You will be automatically added to the game channels when you join the server.

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Paralytic pressed the [Create Game] button

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Sorry for the inconvenience!

Due to Discord's limits on Role/Channel/Thread count, we need to create this game on another server.
Please use the invite below to join our AsyncTI4 (Tommer Hawk) server.
https://discord.gg/BDAR8kUZ
The following players need to join the server:

@quasi folio
@paper lava
@icy stratus
@hot hearth
You will be automatically added to the game channels when you join the server.

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Role and Channels have been set up:

pbd8822
#1354198995265781850
#1354198996884783315

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pbd8822-launched [FULL] - Private Game