#pbd8822-launched [FULL] - Private Game
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To launch a new game, please run the command /game create_game_button, filling in the players and fun game name. This will create a button that you may press to launch the game after confirming the members are correct.
Alright let's get a head count
@hot hearth you officially taking a break?
Also it would be great for everyone to commit to atleast 1 turn a day, if you can't it's fine but just let us know if you need time, want to think longer whatever, just so everyone knows they can take that time as well.
@paper lava I asked previously if you'd be interested in starting up again and you said yes, but that was ages ago so just double checking lol
@icy stratus I assume you good
@rotund axle @ebon coral @quasi folio @lapis blade we going again?
Same thing?
Iโm definitely good to play again. Loved that mode
And agreed on the one turn a day
Yah probably
Do it
idk if I want to do another franken but I'll go again if we promise not to drag this out for another 4 months lol
if y'all feel strongly about franken I'm willing to do it again though
Could toss in the variant SC if we do end up with 8
Paralytic used /search strategy_cards
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- Gain 3 command tokens
- Spend any amount of influence to gain 1 command token for every 3 influence spent
- Spend any amount of influence to gain 1 command token for every 3 influence spent
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- Choose 1 system other than the Mecatol Rex system that contains a planet you control; each other player places a command token from their reinforcements in the chosen system. Then, ready up to 2 exhausted planets you control.
- Spend 1 token from your strategy pool to ready up to 2 exhausted planets you control.
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- Choose 1 system other than the Mecatol Rex system that contains a planet you control; each other player places a command token from their reinforcements in the chosen system.
Then, ready each exhausted planet you control in that system.
- Spend 1 token from your strategy pool to ready up to 2 exhausted planets
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- Gain a relic.
- Reveal an Event card and resolve the event.
- Spend 1 token from your strategy pool to gain an unknown fragment.
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- Choose a player other than the speaker. That player gains the speaker token.
- Draw 2 action cards
- Look at the top 2 cards of the agenda deck. Place each card on the top or bottom of the deck in any order.
- Spend 1 token from your strategy pool to draw 2 action cards.
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- Ready the speaker token.
- Choose a player other than the speaker. That player gains the speaker token.
- Draw 2 action cards and gain 2 vote tokens.
- Look at the top 3 cards of the agenda deck. Place 2 on the top and 1 on the bottom of the deck.
- Spend 1 token from your strategy pool to draw 2 action cards and one vote token.
- Choose a player other than the speaker. That player gains the speaker token.
- Draw 3 action cards, discard 1, and keep the rest.
- Look at the top 2 cards of the agenda deck. Place each card on the top or bottom of the deck in any order, then look at the top 2 cards of the agenda deck.
- Spend 1 token from your strategy pool to draw 3 action cards, discard 1, and keep the rest.
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- Place 1 PDS or 1 Space Dock on a planet you control.
- Place 1 PDS on a planet you control.
- Place 1 token from your strategy pool in any system; you may place either 1 space dock or 1 PDS on a planet you control in that system.
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- Place 1 PDS or 1 Space Dock on a planet you control.
- Place 1 PDS on a planet you control.
- Spend 1 token from your strategy pool and place it in any system; you may place either 1 space dock or 1 PDS on a planet you control in that system
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- Place 1 PDS or 1 Space Dock on a planet you control.
- Place 1 PDS on a planet you control.
- Place your Monument on a planet you control that matches at least one of it's listed planetary requirements.
- Spend 1 token from your strategy pool and place it in any system; you may place either 1 space dock or 1 PDS on a planet you control in that system
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- Gain 3 trade goods.
- Replenish commodities.
- Choose any number of other players. Those players use the secondary ability of this strategy card without spending a command token.
- Spend 1 token from your strategy pool to replenish your commodities.
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- Remove 1 of your command tokens from the game board; then, gain 1 command token.
- Redistribute any number of the command tokens on your command sheet.
- Spend 1 token from your strategy pool to use the PRODUCTION ability of 1 of your space docks in your home system (this token is not placed in your home system).
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- Research 1 technology.
- Spend 6 resources to research 1 technology.
- Spend 1 token from your strategy pool and 4 resources to research 1 technology.
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- Research 1 technology.
- Spend 6 resources to research 1 technology.
- Spend 1 token from your strategy pool and 4 resources to research 1 technology.
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- Immediately score 1 public objective if you fulfill its requirements.
- Gain 1 victory point if you control Mecatol Rex; otherwise, draw 2 secret objectives, select 1 and shuffle the other in the secret objectives deck.
- Spend 1 token from your strategy pool to draw 2 secret objectives, select 1 and shuffle the other in the secret objectives deck.
- Immediately score 1 public objective if you fulfill its requirements.
- Gain 1 victory point if you control Mecatol Rex; otherwise, draw 1 secret objective.
- Spend 1 token from your strategy pool to draw 1 secret objective.
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- Research 1 technology.
- Spend 6 resources to research 1 technology.
- Spend 1 token from your strategy pool and 4 resources to research 1 technology.
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- Secretly look at the next unrevealed public objective; You may reveal it.
- Perform the secondary ability of 1 readied strategy card, incuding this, spending a command token from your reinforcements instead of your strategy pool.
- Spend 1 token from your strategy pool to secretly look at the next unrevealed public objective.
- Release up to 3 of your non-fighter ships from the Cabal.
- Place up to 2 of those released units in systems that contains at least one of your space docks.
- Select a system with at least one of your non-fighter ships. For each non-fighter ship, roll a die; on a 3 or lower, it is captured. Gain Trade Goods equal to the total value of captured units.
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- Research 1 technology.
- Spend 6 resources to research 1 technology.
- Spend 1 token from your strategy pool and 4 resources to research 1 technology.
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- Research 1 technology.
- Spend 6 resources to research 1 technology.
- Spend 1 token from your strategy pool and 4 resources to research 1 technology.
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- You may spend a strategy token and give your ally a Pass Turn token to have your ally take a strategic action on your turn. After the strategic action is completed, your turn resumes as normal.
- Your ally may spend any number of tokens from their strategy pool. You gain that number of command tokens.
- When resolving the secondary ability of the Leadership strategy card, gain 1 Command Token.
- Research 1 technology.
- Spend 6 resources to research 1 technology.
- Spend 1 token from your strategy pool and 4 resources to research 1 technology.
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- You may spend a strategy token and give your ally a Pass Turn token to have your ally take a strategic action on your turn. After the strategic action is completed, your turn resumes as normal.
- Your ally may spend any number of tokens from their strategy pool. You gain that number of command tokens.
- You do not have to spend a strategy token to resolve the secondary ability of the Diplomacy strategy card.
- Immediately score 1 public objective if you fulfill its requirements.
- Gain 1 victory point if you control Mecatol Rex; otherwise, draw 1 secret objective.
- Spend 1 token from your strategy pool to draw 1 secret objective.
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- You may spend a strategy token and give your ally a Pass Turn token to have your ally take a strategic action on your turn. After the strategic action is completed, your turn resumes as normal.
- Your ally may spend any number of tokens from their strategy pool. You gain that number of command tokens.
- You do not have to spend a strategy token to resolve the secondary ability of the Politics strategy card.
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- You may spend a strategy token and give your ally a Pass Turn token to have your ally take a strategic action on your turn. After the strategic action is completed, your turn resumes as normal.
- Your ally may spend any number of tokens from their strategy pool. You gain that number of command tokens.
- You do not have to spend a strategy token to resolve the secondary abilitiy of the Construction strategy card. Any tokens placed by this ability are placed from your reinforcements instead.
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- You may spend a strategy token and give your ally a Pass Turn token to have your ally take a strategic action on your turn. After the strategic action is completed, your turn resumes as normal.
- Your ally may spend any number of tokens from their strategy pool. You gain that number of command tokens.
- You do not have to spend a strategy token to resolve the secondary ability of the Trade strategy card. When you replenish commodities following the Trade Strategy card, convert all your commodities into Trade Goods.
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- You may spend a strategy token and give your ally a Pass Turn token to have your ally take a strategic action on your turn. After the strategic action is completed, your turn resumes as normal.
- Your ally may spend any number of tokens from their strategy pool. You gain that number of command tokens.
- You do not have to spend a strategy token to resolve the secondary ability of the Warfare strategy card.
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- You may spend a strategy token and give your ally a Pass Turn token to have your ally take a strategic action on your turn. After the strategic action is completed, your turn resumes as normal.
- Your ally may spend any number of tokens from their strategy pool. You gain that number of command tokens.
- You do not have to spend a strategy token to resolve the secondary ability of the Technology strategy card.
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- You may spend a strategy token and give your ally a Pass Turn token to have your ally take a strategic action on your turn. After the strategic action is completed, your turn resumes as normal.
- Your ally may spend any number of tokens from their strategy pool. You gain that number of command tokens.
- You do not have to spend a strategy token to resolve the secondary ability of the Imperial strategy card.
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Woops
No way to fix that unfortunately
Alright so currently have:
- @gaunt yoke
- @icy stratus
- @paper lava
- @rotund axle
- @hot hearth (if everyone agrees to speed up play)
Alrightie
Hmm how do i create a thread
O well I'll just do this to keep it short
So my thought was if we have 8, or even 7 this could be interesting is to do a 10 SC game
Which adds 2 unique SC and shifts initiative to the right on most cards
I have all of them but these are the 2 newest ones
O I suppose diplomacy got changed the most as well
And imperial
Warfare is actually good
But everything else is the same
Give me a few hours to relax in the lack of async I'll let you know if I'm joining the next one in a bit lol
The game will go smoother if I sit out, but maybe later in the year when I'm back in a closer time zone
In! Sorry for the delay. I was in a meeting.
Up to you bud, don't need to be lightening fast but if you can't commit to to 1 a day I understand and happy to keep you on reserves!
Got our 6 sweet
See how noodles feels in a few hours and I'll fire it up
do I make 6 or 7
is stale in
i could yell upstairs to ask since he lives in my house but i dont feel like it
You'd be 7
And yes he is in
Alright so currently have:
- @gaunt yoke
- @icy stratus
- @paper lava
- @rotund axle
- @hot hearth
- @ebon coral
aww I was looking forward to those weird ass strat cards
ok who am I kidding I'm in
only day that I can guaranteed not play is this saturday to start with
playing in a OnePageRules tournament ๐
We can still do them if people are up for it
I think it would be weird with 6
But 7 should be fine
But let's do itttttt
Paralytic used /game create_game_button game_fun_name: 7 Glorious Bastards player1: @paralytic player2: @chuukasoba player3: @aaroninpa player4: @staletaste player5: @loasamedi player6: @cbtaylor player7: @mounds
Sorry for the inconvenience!
Due to Discord's limits on Role/Channel/Thread count, we need to create this game on another server.
Please use the invite below to join our AsyncTI4 (Tommer Hawk) server.
https://discord.gg/BDAR8kUZ
The following players need to join the server:
@quasi folio
@paper lava
@icy stratus
@hot hearth
You will be automatically added to the game channels when you join the server.
Paralytic pressed the [Create Game] button
Sorry for the inconvenience!
Due to Discord's limits on Role/Channel/Thread count, we need to create this game on another server.
Please use the invite below to join our AsyncTI4 (Tommer Hawk) server.
https://discord.gg/BDAR8kUZ
The following players need to join the server:
@quasi folio
@paper lava
@icy stratus
@hot hearth
You will be automatically added to the game channels when you join the server.
Role and Channels have been set up:
pbd8822
#1354198995265781850
#1354198996884783315
pbd8822-launched [FULL] - Private Game