#Enforced Scoring Order Status
21 messages · Page 1 of 1 (latest)
If you could clean it up so that SO scores arent missed as often, itd be good
Meaning that the button to flip an objective only requires everyone to respond to POs (cause having it on both PO and SO scoring would flip two buttons, and people frequently forget to decide on SOs).
Queued scoring required both POs and SOs to be done before advancing though, so what will semi-often happen is everyone responds to PO scoring, but one person forgets about SO (even though they are pinged about it) and they flip the obbie before deciding SO, and then the remaining queued POs and SOs never get resolved
Could have a solution as in the new agenda system, where player are reminded to hit publics and secrets ?
Change it to a single "score objectives" button, and then that will give you EPHEMERAL buttons with all the public and secret objectives that you qualify for
Scoring Status
P1 LightGray
✅
✅
Fin Gold
✅
❌
Jazz Tan <--- waiting for PO/SO
Somberlord Yellow
Scoring Status
P1 LightGray
Raise Monument
Strengthen Bonds
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Fin Gold
Raise Monument
Build a Fleet or Whatever
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Jazz Tan
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❓
❓
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Somberlord Yellow
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Preset a score
❓
Scoring Status
✅
✅
✅
❌
❓
❓

@surreal saddle how close are you to this?
Haven't started
Hmm well it's a pretty common problem nowadays for some reason, so might be lookin at it myself soon, though not sure I could do it this nice
Im gonna do this tonight
Have added first step. Still want to hook it up to autoping and moving the phase along later
Aight, I hooked it up to autoping, and I stopped it from proceeding when the queue is still unresolved
Gonna consider this done, though as always its improvable
I've been monitoring the rollout of this scoring summary and the feedback has been really positive, mostly due to your nice formatting here
I did leave some of the walls of text, because I was afraid to make too many changes at once, but that can be cleaned up later down the line
Nice - I haven't seen one yet (not in any games)
This makes me so happy!
Is there a way I can force the bot to generate this?
Currently got a game in scoring of status phase and I can see through the wall of text what we’re waiting on to move on. Would love to see what this nugget shows
Unfortunately, this method utilizes information that was not previously being stored anywhere easy to fetch, so it does not apply retroactively. So for your case, it cannot help
However, good news is that in the future the bot will start pinging people who havent scored yet. So the future should be better, just can't help much with your present situation