#Assign hits to dummy player in FoW
6 messages · Page 1 of 1 (latest)
Auto-assign hits button for dummy exists, but it needs to be dragged out of the fow mode check I guess
Cause rn I think I shortcut most of the auto assign hit stuff for fog, since combats act very differently there
I tried looking into this, but there's so many if-elses with !game.isFowMode() that I'm not sure I wanna touch those myself.
@long prawn How aboout as quick fix, change the fallback here from false to game.isFowMode() ? Then it would default to no map gen on fog and would reduce the risk of showing the wrong view a lot. https://github.com/AsyncTI4/TI4_map_generator_bot/blob/master/src/main/java/ti4/commands/units/AddRemoveUnits.java#L82
I think that fix creates a bit more of a QOL decrease than the benefit it brings about