I've played one game of Franken, but I miss passing those goodie bags around already. While I've played the one, having someone with more Franken familiarity would be cool to make things smoother, but if we do get a full table of Franken newbies I should be able to guide things decently enough.
Using the Powered Franken variant to draft 3 faction tech and draft 4/keep 3 faction abilities.
Given Franken is already pretty crazy I figure we'll stick with vanilla components but do 14vp to really see what our creations are capable of. That said, if people have other preferences I'm down to adjust.
Aiming for 1-2 turns per day to keep it rolling, but since it's 14vp I get that there might be a few times that isn't possible.
- @olive wharf
- @viral scaffold
- @modest scroll
- @wary yoke
- @pulsar sleet
- @orchid obsidian