#Player Stats overlapping Map
11 messages · Page 1 of 1 (latest)
@native forum in franken games, especially overpowered franken games, stats anchor sometimes needs to be a particular tile for warfare builds 🤔
I've also noticed it shifting in weird ways the past few days that I haven't seen before. It started happening on multiple games around the same time, one of which is over 2 months old. Is this the result of a recent change?
P1 is working on it
Also wouldn't changing stats_anchor pos break fow games. 🤔
Need to add an option to specify home systems, instead of trying to use something that has other purposes
How does fow rely on it that non-fow does not?
Or you just mean being adjacent to home system granting view
Iirc stats anchor is used as a last resort to determine home system, after a few other checks.
My suggestion is if those checks aren't sufficient, then we need an option to explicitly specify a player's home system.
Do we know which home systems aren't sufficiently found by the other checks?
Yes, adjacent to home system check, but I'm not quite sure how that currently works, that code is not very clear 🙂
Ultimately I'm trying to make map generation more dynamic to reduce image size and reduce negative space
For example: