#No AC = No Sabotage
24 messages · Page 1 of 1 (latest)
while nice, it does give away intel
Do you mean for fog of war?
Otherwise, what intel is being revealed?
well if it instaly pops no sabo
you will know you are safe for other cards
as you know for sure there isnta sabo on the table
(until pol is played)
If nobody has action cards then you already know they have no sabos
Automating this for Whens/Afters as well would be nice.
I think it is
in fog you can actually be a bit more aggressive and not give any intel away
there's (typically) more players in the game than possible sabo abilities (wacky decks, empy/xxcha)
if there's only mathematically 3 players who could sabo something at maximum, since fog reactions are anonymized, you can fill in the rest if all the valid sabo players have responded
How to decide which 3 to not react for?
Sounds like Id have to make some arbitrary call at some point, could be confusin
Anyways, implementing the No AC/Sabo abilities means no Sabo idea
What it be possible to implement as standard and make an exception if fow=true
I believe what ali is sayin is the check would be "as long as at least (X-spent sabos) # of other people have responded AND nobody that hasn't responded has any form of sabo in their hand"
Idk, it makes sense but seems unnecessary
Ya but lets say ya know Jack isnt online, ya play an AC, 3 sabos in the discard. Fast Jill and speedy Tom respond no sabo cause they dont have any and they're online, you want me to say no sabo for everyone else right away?
As I said, doesnt sound right
Reacts may be randomized and anonymous, but there's cracks in that shield due to time-linkage