#Add GREY Health

256 messages · Page 1 of 1 (latest)

lavish cedar
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Grey HEALTH should be implemented in the game. Amount of DMG received = certain amount of GREY HP received. tank shoulders = less passive grey HP REGEN percentage. flanker shoulders = higher passive grey HP REGEN percentage.

lavish geyser
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whar

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the xray brain vision scared me abit

lavish cedar
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@grizzled crescent why is this a bad idea, it would add so much diversity

heavy arrow
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I like it

grizzled crescent
heavy arrow
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like imagine trying to kill a super tank or some stuff

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and then they heal back to max

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grey damage would still leave it weak no?

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or is it not that?

lavish cedar
grizzled crescent
mossy elbow
heavy arrow
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it’s better than nerfing healing

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instead of nerfs and all

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that is a better option

lavish cedar
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Nobody is reading my recommendation correctly, this recommendation's goal is adding GREY DAMAGE with a change to it

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Each shoulder will have a different percentage of GREY HP regen

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shoulders with MORE HP = diff GREY DMG REGEN

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shoulders with less HP = diff GREY DMG REGEN

heavy arrow
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so

lavish cedar
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they will regen, but differ from each other

heavy arrow
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let’s say an Orochi shoulder gets like 10k dmg

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and a puri more than that?

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wdym

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regen?

lavish cedar
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say

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puri shoulder max 170k recieves like 20k DMG ----> HP: 150k now and grey HP DMG is 10k NON HEALABLE DMG done

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if u stand in heals u will only be able to regen to 160k

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AND

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puri shoulders regen (decrease GREY DMG DONE) by 4%

mossy elbow
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And if a 60k hp shoulder receives 20k dmg?

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They take, what, 5k grey dmg?

lavish cedar
mossy elbow
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Oh, like passively removing grey hp? Interesting

lavish cedar
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YES

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it works perfectly

mossy elbow
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Hmmmmmmmm

lavish cedar
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all other shoulders like crix and other unused will be ultilized

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and tank meta

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thats probs a gooood fix

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RLLY good without making tanks useless

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and POTENTIAL to add more bots in future

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====

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MONEY 4 company

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KILL two birds with one stone

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or PROBS

lavish cedar
lavish cedar
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the heal grey AMOUNT will have to be balanced or hella low

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I'm not good with math, but with code and good mathematics in this, this could be a good addition

tropic pumice
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Grey health mechanic is basically:
When you lose health, only a portion of it is able to be healed back. The other portion is lost permanently.

Its basically just another way to balance super-healers.

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@lavish cedar maybe rename Grey Dmg to Grey Health

lavish cedar
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Add GREY Health

lavish cedar
urban charm
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So at the end ceres cant heal himself after a few times anymore ? Than i stil prefer to keep.things the same it would just destroy tanks more. I like #1451775384667295997 and #1454895350040236084 Alot more to by honest than #1463619899791249449 i find shoulders and torso's should not have more than 150k armor if its only all 150k or below. Whit a fixed nanite repair. And the fact you charge it whit no skill. Would also fix the tank Meta. But than in my eyes on a better way.

lavish cedar
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70k doesn't have to be it, can be 68k or a shoulder thats considered a max lv flanker (max lvl of course because hp increases)

tall kettle
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Robot heals heal grey health and normal health but nanite and the other one can only heal health

urban charm
lavish cedar
urban charm
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👍

lavish cedar
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@warm marten what's ur explanation for this, it's a rlly good recommendation

grizzled crescent
lavish cedar
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u can nerf them, but they will be useless; therefore starting the cycle all over again

heavy arrow
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after looking at this, it’s looking like passive healing, not making grey health effective.

urban charm
lavish cedar
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adding this will make it that ppl will pick a wide range of bots with their advantages and disadvantages

lavish cedar
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Amount of DMG recieved = certain amount of GREY HP receieved

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tank shoulders = less passive grey HP REGEN percentage

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flanker shoulders = higher passive grey HP REGEN percentage

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THIS is the recommendation

heavy arrow
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I mean at the beginning you had me hooked, but you just lost me when you wanted it to regen.

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I think it shouldn’t regen and maintain its grey dmg

tall kettle
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Make it simple grey healing only applies to nanite and the other thing everything else can heal normally

heavy arrow
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it shouldn’t regen and lessen.

lavish cedar
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I made it less scary

heavy arrow
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or, maybe lessen the dmg and it stays perm

lavish cedar
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that too, but making it perm, gonna make a flock of ppl disagree with this post without reading it

neat maple
lavish cedar
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they're tanks so they're doing their jobs quite nicely

neat maple
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No you're not but adding a whole feature that benefits one style over the other is crazy they should just nerf all tank hp by like 10% and make the healing still have the same total effect but take longer by like 30%

grizzled crescent
tall kettle
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Idk to me it’s just consistent nanites if they game adds grey health limitations to just the gear it will be a good step in the right direction

woven spoke
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problem is this is a whole another feature that requires active balancing for each part

neat maple
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Yall overthink to much

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Magneto or 4 scatter fenrir do fine

tall kettle
neat maple
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Every heard or norna

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Or alpha grim

lavish cedar
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of-

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u won't understand, ur platinum

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🤖 👆

neat maple
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Probably better then u skil wise

lavish cedar
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💀

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whats ur username, hunting season is on

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Tibooji?

urban charm
# neat maple No you're not but adding a whole feature that benefits one style over the other ...

Of topic the should not nerf all tanks armor. That a joke. Decker torso. 110k armor i believe people cry its weak while its not weak at all. And thats Assault not tank. I find tanks should not have more than 150k armor on torso or shoulders. But even nerf the tank parts that are already below 150k makes no sense at all. Bring all parts above 150k to 150k armor. Abbility people dont want to chance keep it the same. Do #1451775384667295997 and #1454895350040236084 would fix the meta and keep tanks worthy tanks. In my opinion #1463619899791249449 but about the grey damage i am not sure if it would come. For only the gear. Than maybe.

neat maple
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Tiboogi

lavish cedar
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why u delete ur msg though? u thought I didn't see it? lol

finite canopy
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this is a worse idea than nerfing nanite repair and flying bots

neat maple
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Mis spell

lavish cedar
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I think ur capping doe bc I never seen tibooji b4

neat maple
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I'll be on 7pm est

neat maple
tall kettle
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So we like tank meta is what I am seeing

tropic pumice
neat maple
lavish cedar
neat maple
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Then make movement the most useless if we're going of how annoying

tall kettle
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I still think using grey health to indirectly Nerf nanite will make tanks stay tanky but not as over powered as they are rn

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I don’t need anybody else to heal me most of the time when I’m in the tank nanite does all the healing for me I only stand in ceris heals to help it, not for me cause I have nanite

lavish cedar
# woven spoke problem is this is a whole another feature that requires active balancing for ea...

The devs are struggling since it's taking this long to nerf tank meta, instead of nerfing and buffing both flankers and tanks back and forth, fix it with something that adds more potential to other shoulders, different kinds of builds in general and even the future of this game; this upcoming tank nerf might be coming and it can, but atleast this has to be pushed after clans and profiles

tall kettle
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And I feel like it should only apply to gear tyr and ceris should heal grey damage

grizzled crescent
woven spoke
# lavish cedar The devs are struggling since it's taking this long to nerf tank meta, instead o...

I think grey health may eventually be a thing in the future, but I would think the idea is try to preferably WRF simple and try not to overcomplicate things like how aggressively excessive WRM has become.

I do like idea of grey health as its frustrating to almost take out a heavy bot only to see it full heal by the next minute, but grey health can be extremely confusing to newer players who never played WR mobile and depending on the approach, its a whole new system that can require probably hundreds of dev time that could be used for fixing bugs/optimizations/other features/other better stuff that covers healing from only currently 4 gears with primary healing capabilities (and 3 abilities with secondary/conditional healing)

lavish cedar
tall kettle
iron trellis
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Uh, i think that can stay in wwr, thx..

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No need for grey heath.

tall kettle
tall kettle
woven spoke
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make nanite 3% for 10s -> 2% for 15s

iron trellis
tall kettle
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And more simple to

lavish cedar
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can't forget stack ceres heals, one runs out, get ur friend to proc his 😈

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🏃‍♀️‍➡️

warm marten
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Poop idea

lavish cedar
urban charm
lapis sandal
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No

wooden sphinx
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I don't like the idea of grey damage as tanks aren't that difficult to take down these days and weapons are already getting too powerful so I say, its not needed

wooden sphinx
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Plus with all the parts and stuff, I think it sounds like a bad idea

rancid valley
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I don’t know how to feel about this

plush atlas
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i would be kinda against the idea

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wouls make almost every support useless

iron trellis
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I mean, if we have mender to counteract, then maybe.

silk fable
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No.

mossy elbow
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Having the grey hp naturally go down over time is actually kind of cool. Permanent grey hp? No thanks.

lavish geyser
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shit blew up

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did i missed smth

mossy elbow
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Make it like shield regen; you have to not get hit for a certain period of time for the grey hp to start fading.

iron trellis
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well i do want more WWR mechs

unborn ravine
plush atlas
lavish cedar
plush atlas
tall kettle
plush atlas
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but overall temporary grey hp would be great

tall kettle
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Heal at a slower rate

plush atlas
woven spoke
plush atlas
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i've seen that it heals more than matriarch in terms of %

plush atlas
tall kettle
plush atlas
tall kettle
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Not necessarily a nerf just a prolonged healing 30% is good and mostly only used on tanks

urban charm
# tall kettle Ya would be good there was also the idea of making nanites heal the same but at ...

#1451775384667295997 and its stil needed not just this or grey health no. Fix Nanite repair and #1454895350040236084 and nerf all parts that have more than 150k armor from torso/shoulder. Nothing else its needed because faster bots have less armor but more shield 150k armor its stil okay players dont want to chance abbility of some bots. So the Nanite repair fix. 150k armor fix. And the useless get points for no skill taking damage. Would already fix biggest Meta problem. Because many tank users have Nanite repair and quick repair. When yeah its just noob builds in my opinion at the moment. And i see many abuse that.

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..it would not make tank useless i use one tank. It would truly balance the game if the fix all this 👆

tiny spoke
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Your reinventing the energy shield

warm marten
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No more upvotes 🔥 🔥

lavish cedar
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gets more upvotes after that msg

warm marten
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When i sent that it was at ten, when i look back it is still at 10

lavish cedar
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ogh no, talking abt the future

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s

woven tulip
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Whuh

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(also, absolutely not lmao)

iron trellis
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11 more UP! come one guys ,we can do it!, we need grey health!

lavish cedar
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Lmao, yall scared as hell

urban charm
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Lol you want 170k armor stays 170k stil fix nothing at the end

urban charm
urban charm
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..whit grey damage added you wil stil face 3 stacks tank users whit the health gear. The fill up there armor a bit. And the would have one ceres for example. To fill them up to last piece of armor to 170k joke armor lol.

lavish cedar
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What in the English is this

urban charm
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Nothing else you can say because you know i am right. But i think your one of the noob tank users anyway your a toxic clown 🤡💩🤡

lavish cedar
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no it's just that English is not ur first language so it's hard as hell to read what ur trying to say, lol

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I think you misread my recommendation judging what ur trying to say so I'll leave it at that 💀

tiny spoke
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Me personally I couldn't imagine getting offended by criticism

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Unc

neat maple
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I could clearly understand what this guy or girl is saying maybe the both of you 2 didn't pay attention in English class or forget it by being on the internet all day everyday but I agree with what they are saying

lavish cedar
iron trellis
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13 more UP!, come on guys! lets gooooo!!!!

urban charm
urban charm
lavish cedar
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What the heck 💀

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Crazy as hell furry

tiny spoke
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He blocked me lmao

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Gg ez

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But anyways You want to add permanent damage to the game just like in the mobile app version

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Hmmm

lavish cedar
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Not rlly permanent, just temporary

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Hence "Grey Health"

tiny spoke
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Well I was thinking that maybe the gray is permanent unless a teammate repairs you

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To encourage more team-oriented cooperation

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But it's probably taking away too much power from the actual player

lavish cedar
tiny spoke
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So it would just be another former shield but for armor

lavish cedar
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Their heal rate would be very low though

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Not a shield bc it not protecting anything

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It's passive regeneration

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Depicted by shoulder grey health heal rate %

tiny spoke
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I don't know about passive region we already have a really bad healing problem

lavish cedar
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It's not healing health in general if ur getting confused Abt that

tiny spoke
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It's like a base amount that your body would heal back up to

lavish cedar
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✔️

tiny spoke
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So if you had a shoulder only healed up to like 10% of its maximum HP and you fell below that 10% it would heal up to that 10%

lavish cedar
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Correcto

tiny spoke
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I feel like that would just add another thing for you have to spend more money on scrap to actually upgrade your shoulders to a good percentage

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It would add another level of complexity to balancing and we already know they struggle with that

lavish cedar
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Good for future variety builds, bad for game devs

tiny spoke
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I don't know it just feel like it adds too much

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Just more opportunities for stuff to be broken

lavish cedar
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It's not that hard to understand rlly, just needs competent devs, but these ones lack that and the efficiency

tiny spoke
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I like the idea but I don't think it fits in very well unless it's like a pilot ability like Spirit of the team and it keeps your robots HP above 5% armor if you're next to like two other people

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They would be a great support pilot

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It's an interesting idea but I doubt you're going to get enough people to be behind it

lavish cedar
tiny spoke
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Maybe

iron trellis
iron trellis
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yes!

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🙂

silk fable
neat maple
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Basically what he is saying is that it's useless and has no purpose to be added but rather to slightly lower total health

meager finch
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If this was added, make sure tanks have MORE Grey Damage than flankers, because tacticians and flankers have so much less HP. So by each class, there shpuld be a % of grey damage

meager finch
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This aint a good thing doe. Bad hex, but then again...

They call him hex