#Ares TORSO NEEDS Rework

87 messages · Page 1 of 1 (latest)

torpid urchin
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Ares Torso is one of the only torso in the game that you get invincible Shield along with output damage.
Paired with Anansi Chassis the hit box is near impossible to hit.
The recent nerf on Ares shoulders was not the primary issue of people taking advantage of the hit box (exploiting it).

Now a lot of people will disagree on this but here is the thing, if you use bipedal legs its much easier for people to combat this torso. If spider legs are used there is little to no way to combat the torso unless your opponent is on cooldown or you have fuel to be able to hit the torso from the top.

There has been a influx of people using this setup. This will became as bad as Flamers in S1 where everyone is running this Best In Slot build.

The main reason why I'm purposing this is so that the game will have a variance of different builds and not just everyone using this one build.

My purposed Rework/Rebalance would be:
Ares Torso Shield ability have 120k health.
Ares Torso CD at 28 seconds.

Now i know a lot of people will complain that tank builds are the problem which i do understand. I do whole heartedly believe that there is Nerfs in the making for those builds.

sharp niche
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there isnt no need for a longer cooldown if it changes to hp because it will and can be 1 tap

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either it could stay the same or go for 2-3 seconds shorter

quick jay
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I think cooldown is fine, shield health is reasonable.

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Though it should be like 160k.

hardy echo
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#1459928276545048707

This the best solution.
Yes the torso does damage amd have shield.
But its not even close of the best shield. And not close to do the most damage. There are more torso"s that are more overpowerd. And have way more armor aswel. I do not find that ares needs a rework. So it become useless

If this joke comes true you could only go 1vs1 otherwise. Your shield its gone whitin a second. Unless it cant by destroyed the first 3/4 seconds and afted that the remaining seconds have 150k armor to make it stil decent. But that wont happen. No more catching cyclops beams.

Why rework things thats not the real problem. There are many that use ares on other legs. The problem came whit Anansi legs so what makes tge most sense. Its chanching that part and not the ares torso. But people come over and over whit the exact same posts and the rules for this discord. Its many times not taked serious at all.

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..and no i dont use a hangar of that some people talk about. O no you use one bot. Thats meta. You dont have skill. What a joke. I only use one ares bot. The problem its anansi legs. But do what you want. The devs are not good. In balancing the game at all. And rework many time things on the wrong way. Lol and always come out whit stuff. That needs to by reworked later again. Have a nice day everyone i am out.

quick jay
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I don’t thing raising anansi legs solves the issue, which is of ares.

hardy echo
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Why does every ares post than say are whit anansi legs its the problem explain please

quick jay
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I haven’t experienced the issue in hand much though, so i wont be a mouthpiece.

hardy echo
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Now here it does not stand anansi legs what a surprise but thats why people complain about that combination

quick jay
hardy echo
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..not just of ares itself

hardy echo
quick jay
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The synthesis of both is what seems to be problematic, to others.

quick jay
hardy echo
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Yes lol anyway i dont have problems whit it there are many things worse than that and not fixed i wil leave this conversation its pointless have a nice day

quick jay
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I relate to that.

torpid urchin
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Putting the anansi legs on stilts wont fix it

torpid urchin
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Sounds like this crazy wolf guy hard crutches ares torso

scarlet current
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IMO, the problem with anansi chassis + ares torso is that you have amazing mobility with a really strong ability. The legs being low to the ground never seemed like the issue to me. Spider legs are hard to hit anyways. It’s the speed that makes the build annoying.

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But maybe I’m biased because I never target spider legs (regardless of what build they’re equipped on) because they seem too difficult to hit.

hardy echo
# hardy echo ..and no i dont use a hangar of that some people talk about. O no you use one bo...

Here the original post i dont have problems whit it. but here the real reason why most players dont like it #1454775236615471271 but i am out there are way more terible things. If the rework it i could stil by great whit it. But the point its that most people. Are more frustrated. whit ares on anansi legs and the schield that covers the legs. Thats what most players said. But who am i lol. All the times people also make double posts devs dont care.

torpid urchin
# hardy echo Here the original post i dont have problems whit it. but here the real reason wh...

I'm not here pointing out other builds or other problems of the game, I'm stating that the ares torso itself needs a rework to be able to be properly used with anansi with out nerfing the anansi legs to oblivion.

leave other problems to other posts.

also I've made both posts about the torso, the reason why i made this post is so that i can put a little more validity behind my reasoning.

Also can i give you tip? Whenever your debating never end your debates with im leaving or this conversation is over. This doesn't provide in positive reinforcement for your statements nor build new ideas to grow.

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@hardy echo So if you can give me a specific reason on why the ares torso should remain the way it is. i would happily love to go over that.

solid raven
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Giving the shield hp would help.

I think just fixing the hitbox to actually be the same size that it appears would be a preferred nerf, given this is already an issue that needs addressijg

torpid urchin
mortal blade
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Fixing hitbox + potentially fixing the synergy with press the attack / ricochet(?) would help. I dont think other gears benefit from these pilot skills

solid raven
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Its so frustrating hitting their weak spot just to see 0dmg because it somehow blocked it

solid raven
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It should be smaller for everyone tho not just anansi legs

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So that it matches visual reality

torpid urchin
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ahh i see true true, so smaller shield with a health cap?

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"smaller hitbox on the shield"

sharp umbra
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That seems quite interesting actually, giving it a health pool would make it well balanced and yes maybe shorting the hitbox of the Ares shield would also help tremendously as well.

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I do have another suggestion, maybe two but I'm not sure, I'll think a bit about it.

mortal blade
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If Ares got a health pool, at least it wouldn't be invincible to like 3 people wailing on it at once. That sounds nice

sharp umbra
torpid urchin
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Personally I wouldn’t care if the hit box wasn’t changed. Giving it a health pool would vastly change the gameplay behind it

scarlet current
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As I’ve stated previously (on the other post), they could give it a short speed boost when the shield breaks to help enforce the flanker playstyle.

sharp niche
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not a assult

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nor fight head on

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this isnt the ares from wrm

hardy echo
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Yes you have great range whit the ares firepower

patent knoll
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💤

coral cedar
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noo it dont !!!

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make anansi height higher

hardy echo
# coral cedar make anansi height higher

#1459928276545048707 issue solved. Its funny than its about ares. Not the anansi legs. Than its again ares to small hitbox anansi legs. Or to fast legs. Lol i only have one ares but also when you dont use it. People already make the conclusion you have a full hangar of something. Because you dont agree. Than the think you cant play whit anything else lol. When in fact not everyone need to have problems whit a certain combinations. But its waisted time to explain things like that to most people who already marked you no skill lol.

patent knoll
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I don’t think ares torso should be nerfed just because of this combo with spider legs. It’s not a problem and never has been one when used on bipedal legs. I think something should happen to spider legs to break the extreme synergy they have together

fallow sequoia
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Spider legs should’ve never been added

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It’s like that one scene from cars 3, the new electric cars (spider legs) are faster and have better agility than the old cars

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They aren’t fun to fight against, they’re just a pain in the ###

coral cedar
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i mean its the way how they work

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their hit box js busted

torpid urchin
patent knoll
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Feel like these legs have brought on more trouble than anything else

torpid urchin
torpid urchin
hardy echo
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👋

sharp niche
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for spidey legs though in general

torpid urchin
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with legs

sharp niche
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There aint

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It’s just that bot with those legs being able to much very fast and deleting anything it touchs for 8 seconds

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While it cannot be killed

torpid urchin
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Griffin is a whole different thing lol

fallow sequoia
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when was the last time you saw someone die because the hp in their spider legs depleted btw

fallow sequoia
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ive seen probably one person die with their legs and its been a couple months

runic marsh
runic marsh
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Its not just a single thing thats makes meta its the combos.

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(Imo)

river linden
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I agree on making the shield on ares HP based, but after the tank nerf

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This before tank nerf is just asking everyone to play only tanks for equal footing

wise nymph
fallow sequoia
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its not even that, its the fact they're hard to hit and hard to tell which legs you're shooting at

torpid urchin
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Well I mean that’s the plus side of running those legs honestly, better health/dr on legs oppose to wave dashing and better vertical movement with bipedal

tawny violet
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They're low to the ground and move a lot so they get ignored by players

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Simply superior than bipedal with their agility