#Remove strong aim assist

1 messages · Page 1 of 1 (latest)

pale urchin
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I dont know if any other posts have been made but im sure they have regarding this, but strong aim assist really provides too much of an advantage. Mild aim assist is a little off since it targets wrong modules, and doesnt work often. So all it needs is a little fixing after strong aim assist is removed.

stiff beacon
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I agree inside many games its also just cheating whit strong aim assist not for a reason its much more fun if we win whitout strong aim assist i know many say the dont uase it if thats the truth than why not bumping this up and little chances like this could really help on a bigger playerbase on longer termain because stronh aim assist users can scare new players off

valid peak
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Buff strong aim assist

tidal prairie
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Strong aim assist is insane. Its so obvious that peeps use it when all of their shots keep landing on one of your legs 😂

mint linden
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eighter remove it or also give it to pc players cause right now the best way to play this game is plug in mouse into console and use strong aim assist when it comes to snipers or the worst ofenders gousers and Punishers

valid peak
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Pc players dont need aim assist. However Mouse n keyboard on console should not be allowed

mint linden
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you cant detect mouse beeng used on console and its the goto way of playing shooters on console everyone who does not do it is just worse off

stiff beacon
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For a mouse you dont need aim assist at all i find it a skill issue people that use strong aim assist inside most games its just cheating for a reason but i wil leave this conversation i am afraid it stays because many people cant play whitout it

buoyant quiver
buoyant quiver
ripe wave
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Me with a trackball mouse:

mint linden
# buoyant quiver PC players have a mouse and keyboard, which gives you an entire arm of muscles t...

if it was enforceable sure the issue is you cant realy force people to use controller there will still be people who just use mouse and keyboard
So the best option to keep everything fair is eighter removing aim assist that would still give consol players the option to use mouse and keyboard
or giving aim assist to everyone making it so PC players also have god aim like console and consol players can still use mouse and keyboard if they wanted to

buoyant quiver
# mint linden if it was enforceable sure the issue is you cant realy force people to use contr...

Console players don’t generally play on desks. So keyboard and mouse is out which means you need aim assist to offset the precision loss going from your entire arm to your thumb.

And it’s so much more than that. K&M has a massive advantage movement wise as well. Even just turning your torso. On the highest sensitivity a controller turns and changes direction about 25% as fast as a mouse and keyboard

PC players already have God like him compared to console players even with strong aim assist on. Strong aim assist is not good unless you’re literally walking straightforward and your opponent’s not moving. Strong aim assist is also working against you with many of the popular weapons and anytime you’re at a distance.

pearl frost
# buoyant quiver Console players don’t generally play on desks. So keyboard and mouse is out whic...

Highly biased opinion. As a player that has primarily been on mouse and been playing competitive games, while performing at a higher degree, I grabbed controller for a first time in years and already had godlike aim, without having to touch the right stick, as shown in the video above. It entirely removes the effort from one of the more significant mechanical parts of the game. Pair that with superior omni directional movement controller has and it renders all my skill and aim practice useless. I literally sometimes just grab the controller to relax with my auto aim

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Also you can't eliminate as PC gaming is bigger than console gaming in general. Approx 900M compared to 600M which is about 50% higher

buoyant quiver
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That video has zero relevance to an actual game. As I stated many times already, if the opponent is just sitting there, sure. But any -and I mean any lateral side to side movement will be missed the aim assist. Plus, who wants to shoot the torso with the most armor? People aim for shoulders and legs. Strong Aim assist will ALWAYS try to lock on the torso... Have 2-3 bots in the near vicinity, and your aim will jump between bots instead of staying on the one you want to target.

Things like Magnetos, forget about it outside 50 meters. You'll miss if they move as it adjusts horribly for movement.

About the only benefit you get, is if you use something like Punishers or Hefty's, and you walk straight backward. If your opponent is moving forward or backward, and not side to side, then it'll keep the aim locked, but still try to push to center mass.
This can't be sent because it contains content blocked by this server. Please revise and try again.

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And your crazy on the movement.
Controller movement on the highest sensitivity is significantly slower than the K&M. Somewhere between 30-40% SLOWER movement with the mech, and 50% or more slower turning.

We showed this many times on our podcast.

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There is a reason why pro gamers use K&M on FPS..... its very clearly and advantage.

pearl frost
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KBM highly depends on the player's skillset and it's no problem to provide the actual practice of the controllers

buoyant quiver
pearl frost
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No, pros in heavy aim assisted games use controllers

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Games that don't support controller are the top as of now, like CS

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While COD is dominated by controller because of heavy aim assist, that is way weaker than WRF

buoyant quiver
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COD is dominated by controller because of the button layouts. Not necessarily the aiming.

pearl frost
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That's a hillarious statement

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Rather ignorant too, just google it

buoyant quiver
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Damn it, yourgonna make me find the study links that Logitech and Razer did on this for competitive pro gaming....

pearl frost
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I'm speaking from experience and I've been a part of the community for many years

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I myself used controller due to its superiority

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Just because you can auto aim

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Not necessarily there, however in frontiers... full on auto aim tracking targets in the air

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I can track targets well, but it took me years of practice for kbm in aim trainers

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And if you see am average kbm player, the accuracy is abysmal

buoyant quiver
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So you want to ignore actual empirical data and studies because of your own personal experience.
I mean I'm 52, and have been gaming since the Coleco vision and Commodore 64.... I would say I've probably got more experence than you. But I'm not talking about my experience...

pearl frost
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It's very important to include experience and skill aspect because it plays a big role

buoyant quiver
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I mean the biggest evidence is the games themselves.
Developers and coders have access to all the data.....thats the reason they put aim assist on controller games that go up against PC games.

pearl frost
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Different level will be affected differently. My argument is and will stay the same, controllers take no skill to aim, while kbm requires you to actually aim

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Aim assist fine, auto aim not

buoyant quiver
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and no, self experience should never be used in an objectivea argument. Thats called Confirmation Bias. Its the same as telling someone to do their own research. Unless you are trained as a researcher your just going to confirm your own bias because thats what you look for

pearl frost
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That's why it's called aim assist, it assist you and helps you with accuracy cuz stick simply cannot be as accurate. People get impressive results but it cannot replicate mouse. That's why it needs assistance

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But assistance aside, we speak about the aim assist controllers have which completely throw off the skill aspect

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Which would be the same here. You are confirming your own bias, without an actual deeper research people do, not the company that are paid by bigger companies

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It's marketing after all, controllers need to sell, without replacement parts unless you pay extra for a more expensive equipment, or struggle with stick drift and alter deadzones, which affect your accuracy

buoyant quiver
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and the game developers themselves

pearl frost
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Yes, so they can sell their product

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It's bussiness after all and gaming is a big bussiness

buoyant quiver
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You know what a blind study is right?

pearl frost
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You do know you are staring at a corporal data and trusting it?

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The same that does psyops?

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The same that steals and sells your data?

buoyant quiver
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You gotta be young right?
You understand that companies like Logitech sell controllers, and their studies show you shouldn't use controllers in competitive gaming. And not just their controllers, the best controllers in the marketplace.
PsyOps? Okay I think we're done. lol Get that tin foil hat back on, and tells us about steel beams meltnig.

pearl frost
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Cute

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What makes your information credible

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Or arguments sustainable

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It's a widely known issue that you are trying to derail

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And aren't we done?

buoyant quiver
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The fact that.

  1. Its not my data
  2. Every multisystem FPS shooter game implents aim assist to offset the benefit based on their data. Of All studies, not just those.
  3. The fact that science is real and repeatable. Its not opinion based.
pearl frost
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The same science that keeps on changing?

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Shaky grounds you stay on sir

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As I previously said and what this thread speaks of

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Strong aim asisst needs altering

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Aim assist shall stay, but not this strong

buoyant quiver
pearl frost
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You know you can lower down the aim assist right? The weaker one is much more convenient for experienced controllers

pearl frost
buoyant quiver
pearl frost
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So why strongly advocating against its removal?

buoyant quiver
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Pretty certain every high level player turns it off

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or mild

pearl frost
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That's why I advocate against it. Skill level should be attained

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Not given to. Oh you are learning to walk so we will give you the wheelchair

buoyant quiver
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you advocate against it, because you aren't educated enough to understand why its there. How it works. Or how companies came to implement it in almost EVERY FPS game. Its not the mechanism that is broken, its your understanding of why. But if you go back to school a bit, you coul learn

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anyway, we are really done this time. "Science is changing" .... love that

pearl frost
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Alright, so since I'm relatively uneducated I will continue to provide proof that aim assist is not assist, but aimbot

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You live inside your little box

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I will stay out and observe, sir

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Have a good day

buoyant quiver
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I look forward to the entertainment. 🙂

vague pebble
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It does focus on 1 module yes

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You can use that to your advantage

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Upper body wise you can rotate it and due to storng aim assist it will lock on only to whatever module you point to them

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With legs it’s a little harder however you can rotate them as well and put your lead one in front

vague pebble
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It’s easy to counter if you know what you are doing and I’d rather fight against storng aim assist players over pc any day

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@pale urchin correct me if I’m mistaken however each time we fight together/against each other I see you heavily reliant on your abiltes rather then movement

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Apart from a couple instances with spider legs

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Like torso abilties

stiff beacon
# vague pebble It’s easy to counter if you know what you are doing and I’d rather fight against...

I dont say your wrong i agree a littlebit however strong aim assist require for some weapons not all weapons but for some just no skill at all and lets by honest the do more damage whit a certain amount of weapons even if the hit different parts the stil hit you while maybe not whitout strong aim assist/ aim bot i am not a fan of it and for my the are free to remove it outsides of that i wil leave this concersation i understand it from multiple sides but at the end its one big joke the added the option at the beginning of the game lol

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The weapons that dont really work whit it those players know that aswel and dont have those weapons equiped for their match whit strong aim assist

vague pebble
stiff beacon
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That works insane whit aim assist all machine guns for example but guns that are terrible whit strong aim assist in my own experience orkans/magneto/ yes and maybe more i dont us all of them i have my favorites but all machine guns works good whit strong aim assist and no skil required many use it whit damage buff 2 healing gear and 3 nucleons for example zip gone its no skill in my opinion

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But its for all those machine guns

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Imagine the pick up double damage 😂😈☠️

pearl frost
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The guns that don't work well with qim assist are: Orkan, Stormpike, Magneto, Gemini (haven't tried this one tho), Trident
The rest are just crazy. I can't think of any other wep, the rest are crazy good with aim assist

vague pebble
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Just take a few steps then stop moving

pearl frost
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If I see a controller player on an Orkan, I'm pushing him hehe

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But if I see them on hitscan weps and punishers or nucleons....

vague pebble
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Punishers have a slighty curve to them

pearl frost
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Or even shotguns, but movement helps me lots

vague pebble
pearl frost
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They still mostly hit from my experience, not at ultra range where you really have to lead but mostly they do insanely well

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I don't require a use of controller, I aim well on keyboard and mouse, but it's so comfy

stiff beacon
vague pebble
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If you sniping and need aim assist

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Sorry but

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Single shot range guns isnt for you

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😂

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Sniping is easy without aim assist

stiff beacon
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Thats true but stil many cheater on other games that use aim assist for it

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Also joke pro players that do tournaments and stuff than people find out the where cheating for years stil happens today there are many cheaters on the world i have not seen them in this game but the exist believe my aim assist its on my opinion also cheating

vague pebble
stiff beacon
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Thats easy said but not how it works pc gamers sitting on a chair whit their pc on a table i am sitting on the couch looking at my tv whit a controller i cannot work whit a mouse on the couch what you say its not fixing a problem lol it does not make sense not all gamers gonna sit like a pc gamer we like it to sit on a couch and whit a controller inside us hands but that have nothing to do that strong aim assist removes skill in most games its also cheating not for nothing and yes pc gamers have it more easy whit their mouse but i leave this conversation not worth my time anymore people can read and know how i think about it have a nice day

autumn heart
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But dont remove it fully there console players

vague pebble
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what i care about is having to buy a new controller every few months

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i dont want to keep buying becuase of stick difrt

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drift

autumn heart
pale urchin
stiff beacon
# autumn heart Aggre

In that case you could up the message instead of the red X its not needed its up to you ofcourse but we really want the strong aim gone and the little aim can stay 😊 some players happy if the fix it
👊😎👊

pearl frost
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I personally don't mind if they buff the mild aim assist, strong is auto aim and that's a no no

buoyant quiver
pale urchin
buoyant quiver
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and tghats without the precision

pale urchin
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should be more options such as being able to increase ur sensitivity higher and being able to turn off sensitivity boost when looking in one direction for a long time

tidal prairie
buoyant quiver
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The reality of it is.....We all want an level playing field...
But with controllers vs. M&K, its literally impossible.
The reason why aim assist exists is because every game developer has access to the performance data of both M&K (PC) and controller users (consoles). While some bleedover exits on PC, the performance data can be removed as it will be vastly difference.

Because of the real data, every FPS adds aim assist to make it a more even playing field.

The problem that PC players have, is they assume Strong Aim Assist is similar to a PC Aimbot which is ridiculously overpowered. But thats now how Strong Aim Assist works in this game at all. There are cases its definitely helpful, and many many many other cases its a detriment (2 bots close together or movnig in front of each other the aim jumps, bots moving lateral you can't "lead"properly and the aim assist will miss, or slower weapons). However, thinks like autocannons will benefit if you move forward/backward, and your opponent does the same. You do however have a harder time pinpoint aiming legs/shoulders, because the aim assist tries to shoot torso, so you have to continuously adjust (not a massive issue, but it definitely happens).

These posts have been around by PC players since like week 1 of Season 1. This post has been has been made something like 100x. The data suggests differently, and thats why we still have it in the game.

buoyant quiver
pale urchin
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Sometimes its too op and sometimes it doesnt work properly, thats why I suggest fixing mild aim assists issues and removing strong aim assist. But thats just my opinion on it, not everyone has to agree.

buoyant quiver
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I think this is just an argument PC people bring up every couple weeks because they misunderstand how strong aim assist actually works. And its been had soooooo many times. You see idiots saying it targets the weakest part of bots. You see idiots say it guarantees a hit register. And all of that is just someone told them, so they believe it, and they tell someone else, and so on.

Either way, this won't end the discussion, itll keep coming up, keep coming up. and in the end, it will remain in the game, because the devs have the data.

And every console player with strong aim assist on woudl rather have K&M precision and movement response. Its a circular argument.

pale urchin
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I can see your point, but this situation is different from what you are saying because I have more experience on controller than pc and I started off on controller. I personally think I have enough experience to have a valid opinion on the subject, especially if you factor in the hours I have on console/controller. I have tested it for myself many times and I think its too strong. If you go into test range, you can put your crosshair on a target and you dont have to touch your right joystick at all and it stays locked. Even the moving target you dont need to aim

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Its very similar to the new titans situation; One of its abilities do wayyy too much damage but it looks like people say that 70% of the bot is underpowered. And to add, data is not the single defining factor in whether a nerf/buff is applied or something is removed from the game, its a huge reason why we have this feedback and ideas section in the first place.

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No offense, but it kind of looks like you are doing the same thing that you say pc players do (overestimating strong aim assist) I think you are overestimating how easy pc aiming is on this game is specific. I thought it would be hundreds of times easier to aim off the bat but tracking takes a little more work than you think. But you had suggested that the whole strong aim assist debate is getting repetitive so if you would rather not continue I dont mind.

buoyant quiver
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The test range is literally the worst place to test your theory. Because those bots aren't moving. This is the real problem, is that people don't really know how to "test" in a video game unless you are actually trained to do so. The ones that are moving aren't moving like any real human would, so the aim assist can predict it more accurately. Its not the same. Its like shooting targets at a gun range vs. a battlefield.

I'm not actually over estimating. The game developers already know how far superior M&K is. There have been actual studies done by mouse/keyboard/controller companies. Thats just objectively been proven.

But yes this is a circular debate that is tiresome (for both).

pale urchin
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Ive tested it ingame for a couple matches and its pretty much the same thing; robots dont have the agility for it to make such difference. But you did say you did not want to continue so I will leave it there, my bad.

buoyant quiver
# pale urchin Ive tested it ingame for a couple matches and its pretty much the same thing; ro...

Your testing, did you record data subsets, skill levels, bot builds, power ups, survivability? kept a log?
Then repeated the exact same games with it off to compare? and did thousans of tests both ways? With multiple people?

I'm guessing no. So what you have is confirmation bias. Thats why when people say, "Do your own research", its literally the worst thing people can do lol.

I mean I'll continue if you want to talk.

pale urchin
buoyant quiver
pearl frost
stiff beacon
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I am a playstation gamer not even pc and i agree aswel i also dont use it its stil cheating in my opinion

stiff beacon
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Just overpowerd some people have this also on video during a match and i am not aiming if that would by a jumping player you could also easy stick on its leg aswel but i dont use it myself also happy it does not work whit all weapons i am using

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And I stil need to rework my sensitivity aswel now i am thinking about it

buoyant quiver
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Stop using the test grounds for proof of anything. It's unrealistic to anything real users move like. It's predictable and the aim assist works on predictive patterns so it would be more emphasized.

Use it in a real fight.

Also - I'm wondering if it Seems more PP in lower levels because people aren't good at movement and are still learning the game. It could be OP in Lower levels and not OP in higher levels and that would explain some of this discrepancy. Better movement by opposing players equals less effectiveness. I hadn't considered that

stiff beacon
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The need to update the simulation room that we could put the bots on expert modus so the also jump and stuff but yeah that wont come and people did have show proof from it on real fights aswel i dont play whit it. But i stil find it no skill if people are using it but i leave this conversation

tidal prairie
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It at the very least needs to be reworked to function properly for all weapons. Not only is it a crutch. Its a badly designed one. It shouldnt ever make aiming harder, for anything.

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After that, I think there can be a very balanced discussion on why or how it may be too strong. But no one should be fighting the aimbot to actually hit targets. Thats ridiculous

crisp dust
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Pc players crying that their rig is getting played by console.

Lolz

pearl frost
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ironic, the post is from a PS player, oops ig

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on the bright side, I have like no controller experience in this game and I generally suck on it, but strong aim assist aims for me, so Im not worried

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not touching the right stick, unless I have to correct the aim not snapping to torso

buoyant quiver
pearl frost
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this is not training grounds, 2 of the players n match are noachium.

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and for a matter of fact, both me and my duo played controllers, her first time and mine first time in a match

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proves that you dont need the skill to aim controllers, it does on its own. I can never get this precise Gemini shots on kbm, I need to practice for days. Controller? I pick it up, first match I get this precision

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Ive done what I said I will, now I can rest

buoyant quiver
fair veldt
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Seriously? Now we are crying about aim assist too?

pale urchin
fair veldt
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I never said, you said remove it entirely. I just said, are we crying about aim assist now? This was my question.

pearl frost
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I in particular showcased the aim assist in a match, as it was requested with no prior experience, playing with a partner that also has no prior controller experience running this game, against the top rank players in a match

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We were victorious, but I made the clip of aim assist at work, even one part showcasing when it didn't, but the dragging force was there

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It's generally a bad aim assist. Almost a lock on that is a huge advantage and a detriment to players as sometimes you have to fight the aim assist and gives you no agency over your aim on a controller, and sometimes it does all the work for you. Takes out all the agency out of your hand

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It's not assisting you, it's taking control off your hands entirely

fair veldt
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I play on steam deck and without strong aim assist, it would be impossible to play.

pearl frost
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Then I don't understand the approach you are trying to make. I don't want it to change but I don't want no input on it is what I can gauge

fair veldt
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There is no approach.

pearl frost
valid peak
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I want aimbot pls

fair veldt
pearl frost
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you do need to approach to ask question tho

fair veldt
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Not really. One can ask without approaching.

pale urchin
fair veldt
pale urchin
pearl frost
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You can't come in with passive agressiveness and then act like you did nothing

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Very manipulative

fair veldt
fair veldt
pale urchin
pearl frost
fair veldt
ripe wave
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Notice how there’s always people like you jumping into these threads. It seems someone gets triggered at the thought of something being nerfed and always has to cry about it.

fair veldt
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Lol. Nice move. I studied psychology. 🤦

upper sky
fair veldt
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It is common sense, not psychology.

pearl frost
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"Crying" is a social term for passive shaming. When used, it inflicts a stance of superiority and puts the offender in a position of authority. Because the one under control is not the emotional one and is usually under the authority. So by putting crying, you are trying to portray yourself as "Better ", look at me guys, I'm so good, I don't complain

ripe wave
pearl frost
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And the part that is rather arrogant is well, you came in the place where feedback lays, of course complains lay too

upper sky
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We ball

pearl frost
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People are dissatisfied with certain things and are pointing out the certain things. Calling that crying is a first move with emotion behind it, which gives you the disadvantage on the get go

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So we can go there and disect the message and behavior, or you'll humble down and talk with us level headed

fair veldt
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Definitely sensitive ones and by the looks of lost of them.

fair veldt
pearl frost
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Ok so doubling down on manipulation. Why trying to assume my emotional state?

fair veldt
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😁🤦

pearl frost
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"You are triggered" I'm better cuz I'm not dragged. By saying that, which I didn't say I am, you are showing your emotional state

fair veldt
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I honestly don't know why you are so mad about me saying, are we crying about aim assist now. It baffles me.

pearl frost
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I am not mad, I just don't tolerate manipulation and that passive agressiveness

ripe wave
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You can’t argue with these kinds of people. Lmao

pearl frost
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And what is that laugh deflection

fair veldt
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So you assume I am doing manipulation and passive aggressiveness? So now you are assuming on people's behalf?

pearl frost
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Passive agressiveness all the way. I am offended but I wanna hide behind laugh emoji

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I am not assuming, manipulation is not assumed

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Manipulation is an act, being pissed is an emotion

ripe wave
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They’re not here to change anybody’s mind or provide any meaningful discussion. All they want to do is make fun of people and make themselves feel better by pushing others down.

pearl frost
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True

polar ether
ripe wave
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Nah, he knows what he’s doing.

pearl frost
fair veldt
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I know what crying means. If i reword what i said then it means, are we complaining about aim assist now.

Anyway I am surprised that people here have nothing better to do than discect the words and intentions and make accusations and allegations. It's bonkers.

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I guess people don't like it when some random noob in the server stands up to them.

polar ether
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its not that. its basically that a very disliked word was used by mistake. I can appreciate that its probably a common word in gaming communities but its developed a slightly special connotation here

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the reaction by everyone else is towards that specific word

fair veldt
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I understand brother and I will leave the discussion. But no way I am gonna bend down my head just because some hot shots think they can accuse or allege whatever they want. That's the last thing I will say. I might be new and I might be a noob. But not gonna take it lying down. If you have something to say then make sure you also have the capability to take what others have to say. Peace.

pearl frost
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Look who is actually pissed

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See how heart bleeds out

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Never said you bend

fair veldt
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😁

pearl frost
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If you want to diacuss, feel free to discuss

fair veldt
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The dude is still triggered. Someone give him some water.

pearl frost
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I don't care about the league

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I am literally playing a game rn :)

fair veldt
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😁

polar ether
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Lets please keep the discussions in the thread constructive and avoid personal attacks

fair veldt
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Alright.

buoyant quiver