#Suppressor reduces dmg 80%!
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First pic is 1 mag from the shredder bulgasari while affected by level 1 suppressor.
Listed debuff is 33%.
Second pic is 1 mag from the shredder bulgasari while affected by mesa.
Listed debuff is 30%.
How do you affect yourself with your own suppressor in sim?
No, I was using on the enemy bulgasari.
There are two enemy robots to my right
k but the enemy bulgasari is not the one shooting you
so theres bots shooting other bots in that part of the arena?
I found data based evidence that suggests the same 80% too. Essentially, the level-specific parameter is accidentally not applying at all, leaving it default to a damage multipler of specifically 0.2x.
gotchya, makes sense then
it should be a relatively easy fix that they can roll out, just need them to get eyes on the issue
I'm curious how it even ended up at 80%. I could see 67-58% because the listed levels are 33-42%, so maybe the numbers were flipped somehow. But 80%? How? I need to know what they did for it to land on that number.
I just compared lvl 1, 2, 4, and 7 suppressors at "33%", "34%", "35%", and "37%" damage reduction. here's the results:
Theres a default value that they fallback to incase the level-specific value doesn't work (like in this case)
If they didn't set this default value, it wouldnt do anything at all
Though Ill agree that choosing 0.2x as the default multiplier as a "fallback" is a bit egregiously overpowered hah
its definitely unintended behavior though, its called fallback for a reason
Thanks for reporting it. I'll pass it on to the devs.
Hi, just friendily following up, is there an ETA on which build this fix can get rolled out on? Its pretty important given the bug can be abused for $20 right now
Hi, from what I can see, the team is still working on the bug, so I can't give you any estimate on when it will be fixed yet.

Anybody willing to retest if this has been patched this season?
Requires sniping a friend in a dead server to see damage numbers when you shoot them while suppressed
I’m gonna check in the shooting range when I get off work.
i think this will be pretty difficult to test in the sim since you cant see the bots dmg numbers
and you cant really do a ttk difference because the suppress doesnt last the full duration of your life
and it will be hard to just pick the frames that matter for health difference, compare the hp visual via screenshot, as youll need to time it against the bots reload at the same time in both With and Without suppressor
It’s very simple. See how much damage a full mag from the shredder bot deals to the ally’s shield with suppressor vs with Lancelot.
You’re overthinking it.
See how much damage
for starters, how
only way is to check the visual health bar
which for shields at least seems to not be linear
Yeah… just see how much shield is left after 1 mag.
meaning when your shields are halfway gone, the indicator doesnt look like 50% full
additionally, shredder bullets from that bot sway too much
so some bullets miss
and its inconsistent
Omg… it’s accurate enough.
It was extremely obvious when I tested it before.
u got a lvl1 suppress?
We’re talking about the difference between 30% and 80%.
ur right, that difference should be massive
I could also use the orkan bot instead
Idk what you mean.
I’m talking about using those two enemies shooting the two allies, not the arena. lol
i dont think it sways much tbh but youll need to aim it against you at the exact same position in base case & test case
i know
You’re telling me orkan doesn’t have perfect aim?
nvm, i see wym
Wait. No. You’re assuming I’m the target. lol
yes
so yeah i think orkan will be better
need to count how many "rounds" hit the bot though
since itll spawn at inconsistent intervals compared to when the orkan is ready to fire next shot
not like thats difficult ofc but yk
You’re overthinking again
actually i remembered
the orkan reload is perfect in sync
with when the bot respawns
you can check because the ttk of that bot is the exact same every time
other than the first full unload ofc
but no im not overthinking, im just taking into account all variables
You can stop the firing.
with scientific method you need to at minimum be aware of all the differing variables
dont need to stop the firing, just need to take note of the hp after the same # of orkan rounds
from the recorded clip
rather than the same duration
You don’t even have to record. Sur, you’re awesome, but you’re putting way more effort into this than is necessary.
Don’t worry about me. I’m never ever ever ever ever ever ever ever ever wrong.
yeah a timed screenshot can work too
testing the right bot or left bot?
which ones base case?
left bot. you can see the shield left after 1 mag from the shredder enemy.
@keen gull @errant crest its fixed
maxed suppressor 42% damage reduction
5089/8775 = 0.58
(1-0.58)x100% = 42%
What? How? You suppressed yourself or something?
Gonna need to explain, cause that makes no sense to me.
yeah how did you suppress yourself?
fish magic
teLL ME
Fish magic
say or we no longer friends
@errant crest knows it
Fish magic
@clear cipher what is it
its fixed
you accidentally used lance ability
it got damage reduction
I intentionally used it to compare its 30% resistance against suppressor’s 33% reduction.
ah I see
good idea
As you can see, that’s not a 3% difference in damage. lol
yeah
i couldnt get ravana's resist to apply to allies in test range
maybe its the same for lancelot?
No, lancelot’s resistance applies last I checked. I didn’t think to check for this test, but it should be applying.
Since this bug has been fixed, I will be adding ✅ Resolved tag to this thread. I will soon be closing this thread due to this bug being resolved/fixed. Thank you all for your reports. If this bug arises again or a similar, please feel free to open a new thread
thx for testing fishy!