#Mesa Buffs

15 messages · Page 1 of 1 (latest)

noble crystal
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Locust has really taken over the balance discussion lately. However, a common sentiment I hear is that Mesa is fairly underwhelming, and I agree.

Torso

Issue: Ability is not that impactful.

Harmonizer (the Core Gear) is probably the most disappointing bit about Mesa, it doesn't feel like it's doing a whole lot shield-wise. Also, the debuff is great, but the zone is so tiny that it's hard to utilize effectively.

I'd like to see the zone be made a bit bigger, boost the shield restoration a bit, and perhaps let Mesa gain the full shield value only if an ally is nearby (somewhat similar to Ceres).

Shoulders

Issue: Stats don't feel worth the weight cost.

We have one other 14 weight shoulder, the Bulwark (also Common), though that shoulder has to pay the 'Heavy slot tax' "(TL;DR: if it had a Light slot it would be 13 weight)*.
Even with that 'tax' they have fairly comparable stat pools.

Mesa has 28,700 less armor ( nothing to sneeze at), but 6,300 more shield (and Regen), and a faster recharge delay.

Those Mesa stats would be fine... if it was 13 weight, but as is it's a hard sell for 14 weight.

I would personally like to see something like this, buffing it while keeping its identity as the shield tank.
(LVL 13 stats only. Original -> Buffed)

Armor: 158,000 -> 158,000
Shield: 21,100 -> 24,150
Shield Regen: 21,100 -> 24,150 (because Defender)
Shield Delay: 13% -> 16%

Legs

Bulwark is the closest comparable set of legs.

Mesa legs have less budget, 1e/1w less, and then has a huge 42,580 less armor, while it does have a bit better mobility, I feel it could do with a very minor buff.

pallid bay
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So something happened that was pretty funny I had two Mesa torsos using their abilities at the same time and it was just barely able to actually keep up with the dot effects just barely

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So at the bare minimum they would have to double the shield regenerate for it to be viable because you can counter dot with the tyr and the Ceres

regal stirrup
compact mortar
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Could boost the debuff range, while keeping the range of the shield repair, and or change how the debuff is applied, like some active drone that is debuffing enemies in close to medium range.

pallid bay
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I don't know why that Emily has to be within range none of the other damage defense boost torsos have it

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If they make the defense boost just a little lower than all the other ones so there's a point to them and just have the shield region function it'll be fine

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It's just the issue is that in its current state it either doesn't actually defend unless a person is in your face or it gives you such a little shield that it can't even save you from dot damage

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Cuz right now what's the point of using it when you can just use a normal defense torso and actually give your teammates damage reduction without the enemy being in your face

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It might be useful for the matriarch but it involves your teammates actually being good enough to get it out with you

paper solar
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I would compare the legs to fenrir’s, too, cause they have the same weight.

paper solar
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Maybe bump the shoulder shield up to 25k hp? I think it could use a bigger buff than what you suggested, seeing as it only has a light slot and has a bigger hitbox than bulwark.

neat parcel
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Mesas torso, along with emergency shield, could do with a buff to.

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Suppose 4 uses-rather than 2- for emergency shield and a percentage of shield rather than minimal of 2000-3000 per sec with half the value for yourself.

noble crystal