3x Halos can charge about 400 cycle gear points in about 58.33s with pure continuous weapon damage hits, no kills
4x Halos can charge about 300 cycle gear points in about 30.07s with pure continuous weapon damage hits, no kills
updated: #1394108885756805150 message
3x Halos now can charge about 400 cycle gear points in about 1:03.78s (previously 58.33s) with pure continuous weapon damage hits, no kills
4x Halos now can charge about 300 cycle gear points in about 32.88s (previously 30.07s) with pure continuous weapon damage hits, no kills
in comparison:
4x Quantums can charge about 400 cycle gear points in about 1:27.23s with pure continuous weapon damage hits, no kills
3x Thunders can charge about 400 cycle gear points in about 1:35.45s with pure continuous weapon damage hits, no kills
3x Lighters can charge about 400 cycle gear points in about 1:54.48s with pure continuous weapon damage hits, no kills (see next comment for clip)
(all the above are using level 1s, increasing the levels and increasing the damage also increases the weapon cycle charge rates)
Halos charge cycle gear points at almost double the rate compared to Lighters, a similar competitor close quarter combat weapon
at min, I activate recon mode like 4 times per life.
