The Cyclops torso states its supposed to do 6,637 damage per second for 6.4 seconds at level 1.
However, I have produced upwards of ~63,843.5 damage per second (almost 10x stated) for 6.4 seconds up close with my level 1 Cyclops Deathray ability alone on against a singular module. At distance, it also consistently does at a minimum of about ~13,274 damage per second (2x stated) for 6.4 seconds at level 1 against a singular module, which has been the case since release.
Is the Cyclops Deathray supposed to be doing this much damage? Is it supposed to vary depending on distance? Is the tooltip/description inaccurate?