#Invisibility perk should stop working if enemy takes damage or shoots it’s guns

60 messages · Page 1 of 1 (latest)

gusty summit
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The invisibility skill should stop working if the mech using it takes damage or if it shoots it’s guns. I’m fine with the skill existing as a way to disengage or reposition but having some dude with quad flamethrowers melting your forehead and barely being a lie to figure out where they are feels super toxic

restive linden
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Yes.Invisibility in all normal games is removed when you start shooting or using abilities.

shut dirge
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Is it op yes but it’s the only thing that can help you kill high priority targets like artillery,snipers,a good player, healing torso or matriarch titan removing that would lead to just diving and dying

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Teams tend to stick together and focus fire it would basically become useless if the cloak goes away in front of 4/5 camping players sticking together

restive linden
shut dirge
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Most players that use artillery aren’t in your face in the front line but behind their team and if one person sees and hard pings you. Your basically targeted as a free kill for the rest of the team artillery gets countered by flankers

restive linden
shut dirge
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The other flamethrowers or scourge builds or siren freeze orkin rockets or harpy torso artillery builds the nerfed scatters so I can’t say that anymore but there’s a lot of ways to kill a cloaked flamer yes you might die that’s the point of the build but they will lose cloak eventually at level 8 it has a 38 second cooldown

shut dirge
noble cape
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lol it’s pretty easy to spot a invis pursuer if they’re in front of you. It’s pretty situational, I don’t think it needs nerfs

restive linden
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...Lol, what bots are you talking about? This won't work with normal players.

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"Trusted Contributors" .. Is it because of your advice that the game is so crooked and unbalanced?

gusty summit
still yacht
restive linden
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Maybe it's because of the graphics settings or the background, but I have a very, very hard distinguishing the invisible one, even if it's right in front of you.

restive linden
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Nothing is visible. The donater has almost all robots with invisibility and flamethrowers. Several donation pilots with repair on kill.

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Thus, only invisible flamethrowers will remain in the game. The others will leave the game.

vast plaza
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Losing stealth when you take damage would make the ability useless too often. Oops, did you get tapped at 400m by a shredder? Goodbye stealth. There would have to be some kind of damage threshold. What would it be though? Idk and idc. I don’t like this option.

Removing stealth when you start shooting could be an okay feature, but I would give it a 1 second delay. This would make players use the ability as intended. Too many players simply rush in with stealth and fight with their ability, instead of using it to sneak into the backlines. That issue we can both agree on.

blissful plaza
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Invisibility is very easily trackable, my opinion is how it works today is perfectly fine.

austere prairie
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I think the swap buff is a bigger issue that campers exploit

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Oh.. let's hide way behind all our spawns and when they push we just respond behind them with massive damage and defense buffs..

restive linden
desert steppe
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on low graphics its a waste of an ability

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im able to track them almost as well as if they aren't invisible

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however u can do the same with higher graphics too it just takes time to master

restive linden
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Show a screenshot of what you see.

blissful plaza
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Like I play on a monitor so very close to the screen like I get that it can be hard for some people but in motion it's easier to spot the invisibility. I think there are more broken abilities like siren freeze.

desert steppe
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id say the only advantage of the ability is the suprise attack/ first hit

blissful plaza
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I think invisibility has a place in order to help kill backline for people to stay in the back all game.

blissful plaza
restive linden
# blissful plaza

On the screen it is almost invisible. In combat - even more so. On the move it is even worse. Coming from behind is not possible at all. Flamethrower - you are already dead.

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some bugs don't cancel out other bugs

blissful plaza
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The point of your screenshot was to show that I can't find the invisible mech and I did point out where it is, So it's definitely spottable.

restive linden
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I disagree. You are defending the broken invisibility that you yourself use.

split orchid
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I also have no problem with the invisibility. I don't find it hard to target the player and shoot them. If you run weapons that require you to lock on yes you will have trouble locking but that's the point of stealth isn't it?

restive linden
split orchid
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I use run artillery and it doesn't matter if they are cloaked or not i still can't hit anyone at point blank range.

vast plaza
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But if you do hit, oh boi…
Noricums can still brawl with such huge damage. They just gotta predict your movement really well.
That’s why I kind of love hunting noricum mechs. One mistake and you’re basically dead. It’s annoying, but also kind of thrilling.

timber relic
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Invisibility is gonna get useless soon enough anyways cause someone is gonna find the invisibility shader and just replace it with his own

violet jasper
dusky citrus
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You could make it so that when you hit the pursuer you are able to see the parts you are damaging

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Like, the robot is invisible, but there is on the corner left or somewhere on your screen the health it has

restive linden
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...and now in battle half of the players are invisibles with flamethrowers...

unreal solar
shut dirge
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IMO shooting your weapon should make you more visible when using cloak thus continuing to have it active without it being broken

meager junco
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It might be interesting to make the cloak fully invisible in exchange for the cloak breaking early if you start shooting, to help it be more useful at genuine sneaking around but less effective in frontal assaults.

restive linden
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II don't have cheats and for me the enemy is almost invisible.

vast plaza
restive linden
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a squad of invisors with flamethrowers - half of the team came out at once

split orchid
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Give it a visual glitch when firing so you can see the frame a Lil bit when firing to.gice the victim a chance to see them a bit.

round walrus
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It could be delayed after taking damage or shooting to 2 or 1 second then reveals

lime girder
lime girder
# blissful plaza

Are you kidding me by saying that the invisible are clearly visible? If you hadn't circled the right place with a red line, I wouldn't have noticed anything.