#Four legs concept,made by me,in blender,trying to impress the devs to get some kind of job.

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finite estuary
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nothing can survive close range

forest mist
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Unless they're far away with long range weapons and I call them Nuricum gang

finite estuary
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and now whit scorpion coming whit his ability to do damage to armor whitout damaging the shield

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i call them balles

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ballless

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or apes

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or the back line

forest mist
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Harpy ability is quite annoying

finite estuary
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yea

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it does to much shield damage

finite estuary
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btw

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6 of them

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now they are 9

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the first 6 are forward movement

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now im doing the 3 backmovement ones

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one left

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backwards stop

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there will not be jog back cuz it will rotate the legs so they use forward

finite estuary
finite estuary
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@vernal canopy

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plss see

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the PTS,will they finaly add the moving dome whit vangurad?????

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or the off lock on radar?

finite estuary
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Some more.

finite estuary
finite estuary
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after some fixes

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cuz my brain was lazy doing anything

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the top is geting rethinked

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cuz of some movement problems

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croch has space

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hands distance going up

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it can hold one,but the elbo aint working as it need to

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the shoulder*

finite estuary
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man i still question how i made that look good

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kida good

finite estuary
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gun riper.....

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@vernal canopy

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arms just need to be animated

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only idk how cuz rn the frames are...

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10-11

finite estuary
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@vernal canopy @fading epoch @ashen wedge

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all i can do rn

ashen wedge
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Woahh!

finite estuary
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gun reaper

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can just rip robot guns out

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some on the team like it it

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only if i can get it to 24 fps

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way more to do

finite estuary
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the snaping

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now is 11 fps ....

finite estuary
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@ashen wedge @vernal canopy @fading epoch

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man

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i did something

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fixed the animation problem

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moving,it can be seen by the grid

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that 25 fps

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the hands are animated by the legs movement,so that why they work rn whit 25

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and legs were animated at 25

finite estuary
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found a better paint for it

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that suites it

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this guy cant have any word

finite estuary
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Bro is changing genders.

finite estuary
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@vernal canopy @ashen wedge that how the animation was made

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3 animations in one

finite estuary
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@ashen wedge @vernal canopy @fading epoch

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looks like im getting off

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wrf is finaly adding the 4 legged

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is going ti be a titan

fading epoch
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4 legged titan?

finite estuary
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ъеа

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yea

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the size shows is a titan

finite estuary
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they are getting together

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after i fix the two leged one more

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and rework the 6 one

fading epoch
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🔥

finite estuary
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Some how the 4 legged one still kills all

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How did I do it idk my self

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Beginners luck

finite estuary
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update

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the models need to be finish sooner

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cuz the baking will take hole day

finite estuary
fading epoch
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Im impressed on how much the project evolved

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Its really good

finite estuary
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It would be better if I sit on my lazy ass and do it

finite estuary
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optimzed the legs,the new ones

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ill be adding soon the hydravlic tubes

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this time ill do it the corect way

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the old way

fading epoch
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The legs remind me of varangian somehow

finite estuary
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Yea I can see that to.

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But the varangian has longer front

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And legs are like straight then bend down.

analog warren
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Cool!

finite estuary
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had idea for EMP gun

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that stuns everyone even teammates

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it makes your screen glitch and gun stop reloading for couple of seconds

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it doesnt do a lot of damage

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and it has short range of fire

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each shot makes the robot slow down

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and it take a lot to reload

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like 10 sec

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the EMP charges whit each hit,it takes around idk,30 hits to charge up

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the robot EMP wave makes your own robot blink

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the screen will blink off and on ones

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like super fast restart

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and your robot slows down to cuz of the high amount of energy that was used for the wave

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the guns are light type and use a lot of energy so max 3-4

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the more the longer the effect

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its balanced if you think about it

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they cant kill anyone as easy and they have debuff on the user to

fading epoch
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Looks like a scatter

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Am I crazy?

finite estuary
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Yea ik it looks like scatter

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The front only

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A bit

finite estuary
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@fading epoch

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No one liked the idea about EMP

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That shutdown everyone robot for couple of second's and stop there reload in that time frame to.

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While giving debuffs to the player that used the EMP, giving him slowness and half of the EMP reload stoping.

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And the gun it self only does like 100 damage

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But it gives slowness to the opponent

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And slower fuel refill.

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Max stack is 10 as much as the ammo

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After 30 hit shots the EMP is fully charged

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If you have 4 of them then is 25 hits

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But the max stack is still 10 of the slowness

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And fuel refill to.

finite estuary
finite estuary
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the new pipe system that ill use to connect everything

fading epoch
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P i p e s

finite estuary
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Yea,I need something that will look good

fading epoch
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It looks hella good already

finite estuary
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I just have to wire it up and bake the textures

fading epoch
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Those legs remind me of that shenlou skin thingy

finite estuary
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Nha mine are better

fading epoch
fading epoch
finite estuary
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Now how do I wire up everything

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Cuz there are some on the fingers to

finite estuary
fading epoch
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P i p e

finite estuary
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yea im working on them rn

finite estuary
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@vernal canopy

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What about realistic battles

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You get one robot.

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No minimap

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Only first person

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Even though all robots need to get interior design,so probably won't be considered

finite estuary
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piped up

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idk something really off

finite estuary
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@vernal canopy

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were there optimization updates?

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the one comming?

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coming*

finite estuary
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@fading epoch @vernal canopy @ashen wedge 70

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75

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C

fading epoch
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Volta

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1 hour and ill finally get my hands on it

finite estuary
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Kinda not refined

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When hovering the legs basically go inside the torso,you don't need precise eye to see it

fading epoch
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Does each leg have its own hitbox?

finite estuary
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The used prosidural walking

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The hole robot has hitbox

fading epoch
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Oh...thats disappointing

finite estuary
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Why?

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Basically realistic hitbox

fading epoch
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I cant judge yet, ill test it later

finite estuary
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btw @fading epoch

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i have some new things

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i made a heavy sniper

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the size

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@vernal canopy

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sniper that has ability

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when holding the fire button it charges a kinetic bullet,that one need speed so the longer the range the more damage

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there is 5 sec charge

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and 30 sec cooldown

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but using your robot fuel and speed energy can be lowered to 10 sec cooldown

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it has 6 bullets,relaod is 15 sec

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or less idk,haven't figure it out yet it out yet

finite estuary
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how it looks on mine

fading epoch
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B i g g u n

finite estuary
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how is the quality

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after you open in?

finite estuary
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@fading epoch @vernal canopy

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ive been working on another one

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one that can climb walls

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still heavy on WIP

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a bit bad without

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still working on all

finite estuary
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a bit bare bones rn

finite estuary
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ill try think overnight how to improve it

finite estuary
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piped up

finite estuary
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still need work

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btw if you ask,why is the quality better,cuz i got a pc finally

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workstation

finite estuary
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@fading epoch @vernal canopy @ashen wedge

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it will need new body and e.t

finite estuary
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it can go as high as that

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and low as that

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no overlaping

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anywere

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forgot about the edges

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were the legs need hip rotation

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cuz when the robot is 45 rotated it need leg rotation to keep the legs on the wall

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so i have to retink how the spider will be

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it will need rotation

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ill have to think more

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how it looks for now

fading epoch
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It climbs now

finite estuary
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Yea

finite estuary
finite estuary
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still going good

finite estuary
finite estuary
finite estuary
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.brother got a better legs

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@vernal canopy

finite estuary
finite estuary
finite estuary
finite estuary
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@vernal canopy

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how is it?

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any feedback?

vernal canopy
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Love how it clings to the wall 😁

finite estuary
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claws

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forgot to extend them

finite estuary
finite estuary
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@vernal canopy updated

finite estuary
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2h render

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and i somehow f it up hard

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somehow i didint see the problems i made

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cliping,the leg not touching the wall

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e.t

finite estuary
finite estuary
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@vernal canopy ill change the game play

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rendered

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new update on the cabin side shoulders

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opponent against volta

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worty opponent

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@fading epoch

fading epoch
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Volta will have a glorious combat

finite estuary
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the only robot that will carry a movable shield

fading epoch
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Fujin v.2 >:D

finite estuary
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yea

finite estuary
finite estuary
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scattered bullet casings

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editable

finite estuary
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the new shoulder

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it has the needed rotation

finite estuary
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the new cap

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fixed the front screen

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now is screen

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and new miniguns

finite estuary
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the new one

finite estuary
fading epoch
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the shoulders are wide lol

finite estuary
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?

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Armor yea

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Wide yea

fading epoch
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I did not say it looks bad

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I just remembered about lancelot shoulders being wide horizontally, and it looks slightly similar...vertically ofc

finite estuary
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If you think that is Lancelot Widnes

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More like aris

thick oracle
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@finite estuaryI wonder how u got muted, lol

finite estuary
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im back onlain

signal narwhal
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Hello @finite estuary ,can you teach me pls?,i wanna learn blender for a titan voncept that i have 😢 ,but cant found a good tutorial for a beginner in terms of making a robot/mech

finite estuary
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After that is up to you what you'll do with the knowledge

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You can see how I started

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Lear hard surface and rigging

agile sky
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The spooder looks good

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This bot when the rain comes in:

finite estuary
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a bit rework

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but i think this one only goes with front light

fading epoch
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Just getting smoother

finite estuary
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how all started

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and now

finite estuary
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you see

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i didnt like the front lights,to much

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the sides to

finite estuary
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btw that how it looks like with the old MK7 chasis

finite estuary
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trying to think what kind of armor do i use

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for the sides

finite estuary
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this time the size maches

finite estuary
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Fixed the front armor on the torso

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Overall fix

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This time I hit perfect cabin to torso ratio

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And they are rendered at 2k

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4k will make my PC sounds like hell cat

signal narwhal
finite estuary
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Rhx

finite estuary
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new next to the old one

finite estuary
tender torrent
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Nice

finite estuary
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Fixed the walking

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A bit smothered

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Now when before the two of the legs lend,the other go

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So is not as stiff as it was

tender torrent
finite estuary
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voice missing,ik

agile sky
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Hope the Dev's want to hire u

finite estuary
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ah dreams are free

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i aint that good rn to be hired,but thx

finite estuary
sly nest
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Devs give this man a job

finite estuary
finite estuary
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were is the cabin you ask,reworked with the arms to

tender torrent
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My response

finite estuary
finite estuary
finite estuary
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made a gun toucher

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that just takes the robots guns out

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with hands

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the cabin now doesnt fit,was made for smaller arm soulders

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shoulders

finite estuary
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a hand rework to

finite estuary
finite estuary
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rigged arm

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the rigg is bad

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from my prospective

finite estuary
finite estuary
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yo guys

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@vernal canopy

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one hit and no guns for you

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not the best composition

signal narwhal
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Bro,i think you inspired pixonic just a bit

obsidian ridge
signal narwhal
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Then Frontiers was inspired 😆

finite estuary
finite estuary
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One after another...

signal narwhal
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Man,I'd love if the devs take inspiration of my Leo Concept 🥲

finite estuary
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And you added some small things and color change

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So it's 80% the same as leo

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Or how they will call it a skin.

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Paint job

signal narwhal
# finite estuary So it's 80% the same as leo

Well yes, the idea of that will grant to bring Leo to Frontiers but with slight visual improvements, it was not my intention to make a Leo 2.0, since I do not see it as necessary either, a similar example is Lancelot, which does not change anything from the original design, they only removed his physical shield and painted it in gray

finite estuary
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Yea but they said they won't be getting more of in the game

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From wr

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Now is just new ones, creative ones

agile sky
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You did bro,WRF now has the spooder bot

finite estuary
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probably wasnt me,it was just planed for later

finite estuary
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why a cube cuz after i fixed the arms,they got biger...

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they dont fit the body

finite estuary
finite estuary
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had some ideas,one of them was jet armor

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a jet inside an armor plating

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the jet moves the armor plating and shots out the fire to fly

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armor brick closed

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opened brick

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is some sort of addable boost

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  • armor on top
finite estuary
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not gonna lie my robots look like ancient technology

finite estuary
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still tinking how to make the new body that fits the arms

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this one will cary a gun on the back probably

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and im trying to think how to add a pipe cage on the pelvise area

finite estuary
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simple leg armor rework,is super simple one

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the left is the new one

fading epoch
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Damn I definitelly missed a lot on this channel

fading epoch
finite estuary
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No

finite estuary
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@vernal canopy

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if i may ask

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there was a gun in the WR version that had infinity ammo,but the more you shot the worse the accuracy got

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why dont we get the same gun but another debuff is added after long shooting,heat,too long holding heat will start damaging your internally

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the gun does more armor damage but no shield damage cuz is plasma

humble crystal
finite estuary
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nha the overheat damages the robot

humble crystal
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No damage to shield would undermine it significantly though.

finite estuary
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as another debuff

finite estuary
humble crystal
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I was stating the original one, but interesting idea if it were to be added into frontiers.

finite estuary
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so around 300 less shield damage

humble crystal
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Ah i thought you meant none at all.

finite estuary
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so if armor is 2k the shield will be 1k

humble crystal
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Yeah thats definitely reasonable.

humble crystal
finite estuary
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and the more you shot the less acurate it gets and the robot overheats damaging it

finite estuary
humble crystal
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Sounds about right if it were to be added.

humble crystal
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Finished my legs after a long time.

finite estuary
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to little,my creativity is somehow gone,like cant think

finite estuary
humble crystal
finite estuary
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oh may it looks good

finite estuary
humble crystal
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Thanks

finite estuary
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lazyines

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the legs,i did manage to animate them but cant make the body look good

humble crystal
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Not too shabby

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I think the problem is theyre too boxy

finite estuary
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yea ik

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my style

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so they can bounce shots

finite estuary
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more polished

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and high quality

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intresting i cant see the video on my phone

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the ress is 2560-1600 my monitor res

finite estuary
half crane
half crane
# finite estuary

This is a lot better though still a lack of hip movement they're the twisting is in the right direction

finite estuary
half crane
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🔥

finite estuary
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the video is from 2 months ago btw

half crane
#

Oh okay

half crane
finite estuary
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yea cuz is 2560x1600

half crane
#

Oh-

finite estuary
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somehow nether my phone can read it

half crane
#

What do you use for recording

finite estuary
#

blender

half crane
#

You can use blender to record?

finite estuary
#

is animation

half crane
#

Fair

finite estuary
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im exporting the animation as video format

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MKV then using converter to get it to mp4

half crane
#

Alright

finite estuary
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the hip moves tho

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left right up down rotates to when walking

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the idea was using the hips to trow the weight in the oposite way so it stays up

half crane
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Nice

finite estuary
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each time the leg that has to step up next pushes the robot the way the other leg lands

half crane
#

Why are you making these animations anyways

finite estuary
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fun

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pain to

half crane
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Are you just practicing and showing everyone your robot animation skills

finite estuary
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my skills are non to 1

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i mean i have to sit and animate the 4 leged one

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and fix the body it has

half crane
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Better than mine I couldn't even get blender to hold a robot in the same orientation in the exported as an STL to 3D print it

finite estuary
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is a robot,i see that

half crane
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I didn't make anything I just had a model of BT from Titanfall

finite estuary
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ohh

half crane
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I was trying to orient him so it looks like he was falling from a ledge and landing and I was trying to export it as an STL to 3D print

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But every time I export them all of his joints would spread and go t posing in the slicer

finite estuary
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yea if it has animation build in it will do that

half crane
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Though I can just 3D print an action figure of him and I can just do it manually in realize

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Which is in my opinion cooler

finite estuary
#

nice

half crane
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Silly cool what you doing

finite estuary
half crane
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Well I don't know if they were inspired by you or not but either way we have them now

finite estuary
finite estuary
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but man im ashamed i give them that

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i could do way better one,and i did after 2 days after they post it

half crane
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The only thing I wish they did with the spider animations is made him either more dynamic or fixed the issue where the legs like the rotate constantly

finite estuary
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rotate?

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i dont have the legs to see that

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ive only tested them

half crane
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You'll be walking the legs will sideways in Irish stuck with the side with legs that have the speedometer on the right side or left side or sometimes in the front

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And since the legs are now sideways so sometimes gallop instead of actually crawl

finite estuary
#

i mean is hard to make it dynamic

half crane
#

I seen someone make it in Minecraft with vanilla command blocks

finite estuary
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they use code for it to walk

half crane
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He built it in a cave with a box of scraps

finite estuary
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so is not hand animated

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one is minecraft comand blocks and one is UE5

half crane
#

You would think it'd be easier with ue5

finite estuary
#

is not

half crane
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Well that doesn't make sense then why even bother using ue5 for all its hand holding technology if it's harder

finite estuary
#

have experience doing it with someone

finite estuary
half crane
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Just check out the video it's actually really cool

finite estuary
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yea i know him

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he just has realy good setup

half crane
#

Maybe they'll improve on it in the next update

finite estuary
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no one knows

half crane
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The spider looks are still really cool though especially it's still slightly dynamic to the effect it to terrain changes

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Their legs are also really cool so I'm hoping that as they get better with it they'll improve the spider legs just like they improve to bipedal legs

finite estuary
#

mine was made to climb walls

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showed how hard is to make a good looking one

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cuz the legs need rotation from the body

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so all rotation type

half crane
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Yea

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Some can rotate some cannot rotate and it all have to look believable

finite estuary
#

yea

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i mean look

half crane
#

Though I see it more people using programming to animate then actually manually animating stuff

finite estuary
#

to legs to body joint need rotation just so the legs can stay on both sides

half crane
#

Yea

finite estuary
half crane
#

That what makes it so difficult to animate dynamic legs is the programming part

finite estuary
#

true

half crane
#

Which is what everyone focuses on nine times out of 10 when talking about animation though so it's hard to tell the difference between people who programmed or animated stuff

finite estuary
#

yea

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im trying to animate them but is hard to do them dynamic

half crane
#

You would have to learn a programming language depending on what engine you chose to use

finite estuary
#

especaly the body,i still cant get it to look good or realistic

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you see,if i cant animate it by hand i cant by code

half crane
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Yes

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You have to walk before you run

finite estuary
#

true

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do you model?

half crane
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I only do very simple ones for 3D printing

finite estuary
#

like?

half crane
#

Stand supports

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Slight decorative models

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Nothing like yours

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Nothing I make is very decorative it's more practicality

finite estuary
#

mine are like begginer ones

finite estuary
half crane
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Yea

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I don't make robots

finite estuary
#

both of them

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Mechanically possibl

half crane
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Yea

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I mean they've already made an exoskeleton for the army

finite estuary
half crane
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It increases the user's lifting capacity bag 80%

half crane
#

Now just a matter of it being actually practical

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Upscale it

finite estuary
#

i wish,im just a 17 year old kid

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cuz school made it worse

half crane
#

I'm 20

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When I was 17 I built PCs

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Lol

finite estuary
#

i just got my pc at 17

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i was on laptop back then

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2008 one

half crane
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Fun

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My first PC was an i3 Sally bridge with a gt710 I built out of spare parts

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Very silly

finite estuary
#

still better than my first

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lenovo satalite laptop

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toshiba

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brick with screen

half crane
#

I had one of those at one point

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It was a athlon 2 core

finite estuary
#

oho

half crane
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I used it to play robocraft for the longest time

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It was my first laptop

finite estuary
#

mine was the brick

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im trying rn to fix one of the joints of the robot main system

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the leg ones

half crane
#

Nice

finite estuary
#

to heavy in geometry

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for there looks

half crane
#

Hmmm

finite estuary
#

i feel like this one will hold way more

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but not to lie the bottom pic is the original but it has bigger parts

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it was ment to hold a lot

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on the rotating parts,the ones that hold them not

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one is with parts the other is ment to be insterted and left

finite estuary
half crane
#

Nice

half crane
# finite estuary

That kind of joint is usually used with an axle move power from one spot to another at an angle

finite estuary
#

on phone is unrealisticly detailed

finite estuary
half crane
#

What needs rotational power

finite estuary
#

the legs

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they get it from the middle part

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and they are there cuz the joint there has hydraulics to dampen the vibrations and and hold the weight of the robot

half crane
#

Hmmm

fading epoch
finite estuary
#

Yea,I remarked them

finite estuary
#

that how it looks

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had to fix the front part cuz i saw i made some mistakes

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the legs to torso joints need updates

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idk how ill update them,cuz making them biger aint gona work

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so im a bit stuck rn

finite estuary
#

makes so two parts can be seperated but still give rotation even if the second parts moves up and down

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left right to

half crane
#

Hmmmm

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It's a universal axle joint it's so you can transmit rotational energy at an angle it's using your CV axles

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But usually it's put in two spots to counteract any rotational difference when it's angled

half crane
#

Correct me if I'm wrong though

humble crystal
#

No, that looks more like a stewart platform ~ or a hexapod.

finite estuary
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Nope

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No were near it

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But the cabin to torso joint was something similar

half crane
humble crystal
# finite estuary

I thought we were talking about this mech, apologies for my obliviousness.

humble crystal
finite estuary
finite estuary
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ive made something similar for the 6 legged running prototype i tried making

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it had max speed of 200 but at cost off no dash and low flight range

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rn is not flight but hover

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btw had idea

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for a mod for robots in rl

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gas system filtration

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a hatch opens and the reactor starts sucking up the gas

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making the room save for the solders

finite estuary
finite estuary
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@vernal canopy

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may i ask why the 4 leged ones especaly the ne one kumo

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has so many bugs and visual bugs to?

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like the feet arent feeting

finite estuary
half crane
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Ik

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I just found this

finite estuary
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i mean even my old rig is better

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you can see the legs feet working

half crane
#

I mean if you want you can recreate them meme it is literally just a Titanfall 2 turret

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I just found it and thought it was funny

finite estuary
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ill see

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rn im trying something to show

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here

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you see i didnt think how wide the cab will be

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so the platform is up a bit so that why the back leg snaps a bit

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the miniguns hit the leg tubes

half crane
#

It's not bad for just for raw animation

finite estuary
#

that aint raw to

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been f trying for ages to perfect the walking

half crane
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What I mean by is that you're not using any programming

finite estuary
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Yes

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Coded ain't reliable

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Or I'm just dumb AF

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Probably the second one

finite estuary
#

why do i think i made the cabin biger than the legs them self?

half crane
#

Idk

thick oracle
#

@finite estuaryyou shud make less square-ish robots and perhaps ur projects will get more known

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less square-ish means more presence with purpose

finite estuary
#

idk about you,smooth armor doesnt help a lot in this size....

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the 4 leged models in WRF are bad,the walking doesnt look or feel real

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the leg parts arent how they have to be working

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or moving

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parts colide and over extend

thick oracle
thick oracle
#

It's a game that doesn't take its robot weight distribution concept seriously, I suggest u do the same and focus more on the looks side of it

finite estuary
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nha i aint them

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mine are real live ment

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so they can be build in real live

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run stay stable

thick oracle
#

But don't u want them to hire u?

finite estuary
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nha

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why will i?

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never got heard

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I was the first to make a consept of 4 leged in 3D

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and now even when i tag them they ignore me

thick oracle
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Bc so far the robots need more pizzas no offense, more futuristic fictional designs

finite estuary
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why futuristic when they work better than the fake ones?

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they are killing machines

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not fancy ass cars

thick oracle
#

I mean, the game so far is embracing the fancy ass car looks than the realistic functions atm

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U can embrace it and focus more on the looks side of it than the functions

finite estuary
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yea ive said that to them and i got even harder ignored

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with a friend of mine we made a better one

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working 4 leged,not as good looking as theres but ours can climb walls

thick oracle
#

U probs got ignored bc they aren't impressed as much, they think of u as a small fry, just keep making more war robot based models with unique attributes and perhaps they will notice bc more ppl will flock to see ur designs if you make each of them stand out

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Companies do be like that, u gotta bring a whole Mexican Armada to make them think ur serious 💩

finite estuary
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they arent based from WR

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i just made them from nothing no refrences nothing

thick oracle
#

What I mean by making more WR based bots, I mean no robots like this in the future and more robot models u make like the 4 legged one

finite estuary
#

Had plans for running one

thick oracle
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That's gud

finite estuary
#

To hard tho

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The amount of stress and weight on the legs in each time the legs step will be tremendous

thick oracle
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Lol don't worry, just ignore that. Ignore making extra hydraulic-like system/supports and use motors, you can use your spare time to spice up the robot's looks

finite estuary
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Nha hydraulic is the way

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They have the most dampening and powere of them all

thick oracle
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Yeah but not every bot should have hydraulics bc they'll all look the same

finite estuary
#

Nha

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Different size

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Different use

humble crystal
thick oracle
#

unless they do a robot look rehaul

humble crystal
#

Take grim for instance who has a stewart platform for hip joints.

thick oracle
#

anansi doe?

humble crystal
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Those consist of many pistons.

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In original wr many had them too.

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Id imagine since they’re so important they are concealed within the armour.

finite estuary
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All have them

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Just most are hidden under armor

thick oracle
finite estuary
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Bro look the new 4 legged the red one

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Walk around it and focus on the bottom part of the legs

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When you see it you'll never un see it

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It's the worse I've seen

humble crystal
thick oracle
#

no pistons underneath foe

half crane
finite estuary
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i use motors on parts that dont need powere to stay up

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like the bottom part of the legs

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that part doesnt need hydravlic strenght to move

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just to make so the leg after geting up can alinght with the ground

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ive had ideas of slim powering

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hiden hydravli + rope,the strong type idk the name

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using rope mechanics

humble crystal
humble crystal
humble crystal
finite estuary
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It just needs to be strong to hold the weight

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Not to have the power to hold the hole leg

finite estuary
#

Instead of a rope attached to a wheel is on a hydraulic

humble crystal
finite estuary
#

And another thing to return it back so that way when it steps it can move but when it lift it can go back to the original position whiteout using energy

finite estuary
humble crystal
#

So a motored universal hinge?

finite estuary
#

Kinda

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Yea

humble crystal
#

Hmm, you sure it wouldnt fail under the weight.

finite estuary
#

No

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I mean it has two of them

humble crystal
#

Those motors would be small in comparison to the rest of it.

finite estuary
#

It won't just go sideways

humble crystal
finite estuary
#

Connect with ether two chains on each side or kevlar belts

humble crystal
finite estuary
#

One is noisier the other is quarter

finite estuary
#

Yea

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After the hear ratio

humble crystal
#

Wouldnt steel wire be better

finite estuary
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Cuz the motor it self can't move that shit.

humble crystal
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Or titanium for this scale.

finite estuary
#

No grip

humble crystal
humble crystal
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Or do you mean like a bike chain.

finite estuary
#

😐

finite estuary
humble crystal
#

I was thinking like this ⛓️

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Chain

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So you confused me.

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Nevermind.

finite estuary
#

Yea a bike chain but way bigger and stronger

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Two of them so they can wistand the torque

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Gears will work to.

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The helical gears are the strongest and are kinda queiet

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GAM Gear product demonstration: Listen to the difference between straight tooth gears and helical gears in planetary servo gearboxes. The helical gear profile is cut at an angle that allows for gradual tooth engagement allowing for smooth, accurate, and quiet transmission. GAM's helical gears are cut at the optimal helix angle to minimize res...

▶ Play video
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The difference

finite estuary
half crane
#

I would agree

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The new assault legs do function better and also stay forward but they never applied none of that new code to the current legs so they still have a weird rotation problem

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Where you'll constantly have either your sides or left or rights in the front

finite estuary
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ik is an easy fix

half crane
#

It makes it literally impossible to properly rotate your damage with your legs it was already hard enough with your standard legs since they like to walk backwards instead of just rotating

finite estuary
#

the thing is

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they made so the body follows the camera

half crane
#

At least they fixed the torso in shoulder rotation problem where you can actually reduce damage on certain modules by angling yourself but they never did it to the legs

finite estuary
#

the problem is they forgot to make it so when it doesnt move to stop following the camera

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or there plan was to make the fuel to rotate with the cabin but the legs to stay but they ysed the same setup with the 2 leged

half crane
#

Hmmm

finite estuary
#

Making an animation

fading epoch
#

That looks clean ngl

obsidian ridge
#

Lovely

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I was actually thinking of doing a 3d model from my own new concept and put it in EU5

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But over all your have done an amazing job keep it up 🤗

finite estuary
#

rig it

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make the prosidural walking

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so UE5 understanding

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and blender understanding

obsidian ridge
#

yup

finite estuary
#

btw i had one more idea

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for running type that was a old model

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that will use ropes in some parts so the movment is rapid

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i just have to see how to make it

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that one can go more down cyz the hydravlic is no the top

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but inside the leg

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puling ropes

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other idea was a foot prototype that will make so each leg land is smooth

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and helps jump hight to

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only where i have no idea how ill make the spring half piston for it

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the idea is that the leg can exstend a bit then soften the landing

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why that insted of a normal spring

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the normal spring is not as thick as this one

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so i have to ether make them seperate like 3 hydravlics and 3 oilxspring based dampers

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or just 4 thick hydravlics to spoften

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of corse i wont show them they will be inside the leg

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i had one stupid aa idea

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steam hydravlics

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steam prodused from the engine heat

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so both the engine will be cooled down and the hydravlics will work

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it will be like how do i show it

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same way nasa cools down the solar glass in the orbit

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ik ik to complicated

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and the exstra steam cant go anywere

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cuz if it has tanks steam explosion is lethal

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btw if you say why so much hydravlics,cuz is cool

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and cuz they are stronger

half crane
#

Hmmm

finite estuary
#

other ideas for running/galoping 6 leged

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when in fortres mode all 6 legs are on the ground when is on move mode the to of the legs lift up make it balance better at sharp turns

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and keeping speed

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the 1/2 heavy guns are lowered so the chenter of weight becomes more middle than top

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and the 2 med guns are still working

finite estuary
finite estuary
#

indeed can hold mele

fading epoch
#

That really, and I mean REALLY does look like a mech from the avatar movie

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And now, it has s h t i c k

finite estuary
#

Avatar ones are

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Does it look similar?

fading epoch
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It looks like a possible prototype

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Very different, but I see the vision

finite estuary
#

Nha the idea was if I can make it in real live

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At least the legs

humble crystal
#

He’s referring to this version:

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They do look vaguely similar.

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I assume thats a coincidence.

finite estuary
#

Pure coincidence

humble crystal
#

I cant argue against that.

finite estuary
#

I mean I don't see how they look the same

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The shoulders on the avatar ones are Bluetooth

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Attached half to the robot half in air

humble crystal
finite estuary
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One is Lego like the other is realistic like

humble crystal
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Besides the canopy id undeniably similar.

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But giant glass on the front if robots is pretty common

finite estuary
#

is full metal

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usses cameras insted

humble crystal
#

Looks

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Like glass

finite estuary
humble crystal
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I digress

finite estuary
#

the thing is im bad at making cabs

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clearly

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skill issue

humble crystal
#

Doesnt look glass anymore

half crane
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It's that one robot for that one movie