so yesterday when i was falling asleep, i thought about how cool the firing range is in terms of design. I was thinking, why dont we just make it a playable map called „Training Grounds“. I think it would be so cool and it would literally be like pilots in the academy going through a simulation of live combat. When the robots die, they should also have that holocraphicy rubble.
For BR. Beaconplacements would be the following:
A - where the robots are shooting each other
B - sniper distance on the firing range
C - where the moving target is
D - the speed run course
E - the 1v1 arena