Here's a list of known issues that the development team is aware of and actively working to resolve. Please keep in mind that this is not an exhaustive list, and new issues may be discovered or reported over time.
Gameplay:
- Player squads who start matchmaking at the same time may not match with each other.
- In Team Deathmatch mode, if an enemy abandons their Robot after having received damage, the player will receive six times more points for this kill.
- In the Team Deathmatch and Elimination modes, auto spawn of the player's Robot does not always occur after the timer has expired.
- Players cannot deal damage to the right leg of Bulwark after its leg armor is destroyed.
- Vortex weapons stop locking onto targets after using the Instant Reload ability.
- Robots affected by the Glacial ability are unintentionally still able to use Teleport and Blink.
- After spawning, a Robot moves on its own if the player holds down the movement keys to control the camera before the Robot spawn window appears.
- An ally will not receive the buff from the Pilot Talent ‘Scaling Swiftness’ if they spawn in with the Pilot that has the Talent after the trigger for the ability has already been met.
- The Pilot Talent ‘Squadron Support’ does not enhance the primary parameter for the Healing Drone and Blackout abilities.
- Players sometimes cannot capture the beacon in the tutorial.
- After completing a match, the player will complete the locked tutorial quest if its condition was met in the completed match.
- Multiple bots sometimes spawn at a single point and will push into each other and walk over each other's heads
- Players are matched against low-level bots if there are low-level players in the squad.
- In Team Deathmatch mode, the displayed buff cooldown timer is overlaid with the ‘X3’ buff text.
Continued below..