#Bringing the Hangar to Life

17 messages · Page 1 of 1 (latest)

buoyant timber
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Here’s a small example of how we’re starting to bring the hangar to life with animations. A lot more is coming to the final version, including animated figures and transitions when your Robots leave the Hangar to enter battle 🤖⚔️

viscid jetty
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I love the improved hangar.

sharp geyser
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When hovering over a robot it should put a spotlight under it

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I also love the smoke in the background and the lighting great job Devs

upper pond
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wow so cool

finite bobcat
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AC6 levels of customization would be so cool

urban kettle
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When devs play to much whit shadows and unreal engine 5

viscid jetty
buoyant timber
viscid jetty
thick cave
viscid jetty
thick cave
viscid jetty
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Idk

upper pond
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however, it is very unlikely WRF would introduce a set bonus to avoid making players feel obligated to use a full set

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rather than a mixed one