#Game mechanic idea
38 messages · Page 1 of 1 (latest)
seems good but if there is gonna be a ranked mode, i dont think much players would like it
Thanks for sharing
I'm not shure if it possible,but still I give the idea.
It sound and will look cool.
Because now,even 100t land like 40
No problem,one questions?(sorry for the tag)is there a chance that you can implement the game mechanic of B.o.T when the weapon get damage It get destroy on the robot,and the balance on the robot is disturbed.
Or the legs,and the robot get slower,and need heal to fix them?
Like Tyr healing robot
If he's around it it will take time to fix it
And it will be able to run again
Can't really promise anything to be implemented into the game, but I'll pass all of your ideas to the team
Thx,I appreciated that.
E that the idea,the stinger the robot you want,the harder to play.
Stronger*
Like fenrir whit 5 orkans can land like normal tyr
And that way you can make the game more extreme
The harder the game,the more skills you'll need to have
yeah it's true, but good luck to make it popular because you'll have to explain why because idk if a lot of people would understand, but i think its a great idea
The idea is hard mechanics and skills base gameplay, infinity energy and load= the more laod the harder to walk and fly up,or stand up faster to start walk,you can't spring,it will use more energy,the more energy the bluer the screen
Is balance if you think it.
Is like power for movement
I agree on the movement and harder to fly or dash
but infinity energy and load seems too much
wow so cool I love flying robots
Did you even read what I texted?
That infinity load and energy get consume
The more load the more energy use-the more energy the less movement and vision you'll have.
smh i hate how people shoot down ideas because of one small detail
it can be changed
it is pretty hard to balance
at least i think so
the current one is pretty good i dont see a point of changing it
Good idea
Cooler gameplay
Whit that new realistic hangar will be good addition