#new damage models
40 messages · Page 1 of 1 (latest)
damage model?
yeah
is that like a destructible object?
on the bots
ohhh
and as for the buildings, maybe like corners of buildings chip off and whatnot
i was thinking either animated destructible cover or more animated skins
when you say that, i think this
as like a robot inside or armor
very detailed with lots of small parts
that as well
dm me? or the B.o.B server
I think they're workin on smth like this
Graphical improvements are in the works. Their biggest thing they're working on atm is performance.
Also would be cool if there was like a trail of fluids the bots leak too. Would be helpful to those targets running too fast from us
Maybe additionally a puddle of the bot fluids where they die
That is from game call crossout.
Obviously, that's where I got the idea from. The Hyperborea parts are awesome.
I like all the pipes, ventilations, and moving pistons on them
nha to much
that need to have hole inthe chenter to see it
or maybe a whole new graphic option for it
I think there should atlases a better distinction between the damage levels
What about a model that individual mesh triangles get destroyed as the bullets hit them?
and to say to be abule to see the reactor is a problem
Lag for days

